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So, what you playing at the mo? Retro Edition

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Comments

  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    I adored Maximum Velocity but never tried the later games. I think I was put off by the sheer amount of time I poured into mastering MV that I didn't want to do it again.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Finally put fire emblem the binding blade to bed. Note to others wanting to get into the series, dont start with the second hardest game in the series!



  • Registered Users, Registered Users 2 Posts: 36,535 ✭✭✭✭o1s1n
    Master of the Universe


    Had a great weekend playing Earthbound Beginnings, Ender Lilies and Xenoblade 3.

    Usually I don't bounce between games, especially ones with RPG elements, but something just worked with these three - whenever I got a bit bored with one I'd pop over to one of the other two.

    I haven't actually played the original Mother before so was quite shocked to see it had been released on the Switch, completely passed me by whenever that was announced.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Mother has a great ending it's just very very grindy with a final dungeon filled with enemies that are far more difficult that the final boss so you end up running past everything.



  • Registered Users, Registered Users 2 Posts: 36,535 ✭✭✭✭o1s1n
    Master of the Universe


    Yeah I got the sense it's a bit of a grindy one alright, as I'm playing it on the Switch I'm going to do something I haven't done in many many years - Save States! Will see how it goes :D

    Anyone ever heard of an arcade game called 'The Deep' by the way? Made by a bit of an unknown developer called Woodplace Inc in 1987.

    It's basically like a predecessor to In The Hunt, but you play as one of the ships destroying submarines rather than the other way around.

    Interesting thing though, it's has that Irem Gunforce 2/In The Hunt/Undercover Cops/ Nazca Metal Slug super detailed 'dirty' visual aesthetic to it if you get me.

    Never heard of Woodplace Inc before, I wonder is there any link between them and Irem?





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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,653 CMod ✭✭✭✭johnny_ultimate


    Xenoblade Chronicles 3 may be many of dozens hours of long, but it feels like a game uniquely suited to dipping in and out of casually rather than being a ‘life consuming’ behemoth (although I’m sure it could be that if you so choose 😂). Obviously you don’t want to leave it too long as you’ll forget the intricacies, but I’m enjoying having one or two sessions a week, making a tiny amount of actual progress but still chipping away at its vast world :) A perfect game to be playing alongside other ones.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Looks like the old Sega game Deep Scan but updated to be more modern. I only know deep scan because its in the saturn port of Die Hard Arcade as a way of getting more lives and credits.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,777 CMod ✭✭✭✭CiDeRmAn


    I'm finally getting my teeth into No Man's Sky, on the Switch this time.

    Concerning In the Hunt, some of that team went on to make Metal Slug, didn't they?

    Plus, there is a suspiciously familiar wrecked sub in the first MS game too... unless I am in fact in cognitive decline, again



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Yup, that Irem team became Nazca.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    I just beat Hakaiou: King of Crusher on PS1 and I'm just in shock after it. Like what the actual **** is this game. I don't know how something like this could have gotten green lit.



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  • Registered Users, Registered Users 2 Posts: 8,035 ✭✭✭Inviere


    Finished Policenauts there, a game I've promised I'd play for years, many years in fact! It's good, but honestly, I thought Snatcher was far more focused and enjoyable. Policenauts has some sloppy pacing issues....acts 1 and most of 2 absolutely drag in, with reading after reading. Act 3 onwards are significantly shorter, with more action segments too. The story is good, soundtrack is good, and the fan translation is gold standard itself. It's a shame it never got officially localised with proper voice acting like Snatcher did, that really help lift those characters out from the walls of text they're otherwise defined by. Glad I played it, I likely won't replay it any time soon, if ever...but a big one off the list.



  • Registered Users, Registered Users 2 Posts: 2,056 ✭✭✭Colonel Panic


    Trying out random CPS2 games brought me to 1944: The Loop Master. What a cool game! Published by Capcom but developed by Raizing.

    Nice short stages and run bosses and thankfully a horizontal orientation as I don’t want to flip my cabinet’s display.



  • Registered Users, Registered Users 2 Posts: 8,035 ✭✭✭Inviere


    I thought it was finally (and shamefully) time to give some proper time to Doom (1993), and venture beyond the first three levels (!). Took out the two Baron's of Hell there, and made it to the Shores of Hell (Episode 2). The game is timeless, absolutely timeless. Class.



  • Registered Users, Registered Users 2 Posts: 4,210 ✭✭✭Quigs Snr


    I was in DCU when this came out. We used to all head over to the business studies building where the computers were not locked down at all and play all night. It got so bad that the college started sending people in to check what we were doing who became known as the “doom police”. We all got real good at alt tabbing into a C compiler screen. Fun times.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Doom to me is absolutely timeless. The combat is unmatched and the ID level design is so good. Even better are all the endless mods and wads that expand on Doom. It's a real evergreen game up there with greats like Super mario world and link to the past. Still regularly play coop with friends.



  • Registered Users, Registered Users 2 Posts: 36,535 ✭✭✭✭o1s1n
    Master of the Universe



    Well that's shocking beyond words! I thought everyone and their mother would have played through Doom at this point :D

    Have you ever played it coop multiplayer? it's an absolute blast, more fun then Deathmatch IMO. Especially if you crank it up to Nightmare mode.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Co-op is so much fun. I've be more inclined to crank it up to ultra violence to start. Nightmare mode is a lot of fun with the respawning enemies which means you have to be very tactical about approaching levels but it can get a bit too much in the likes of Doom 2 if you are all inexperienced players.



  • Registered Users, Registered Users 2 Posts: 4,029 ✭✭✭Mr.Saturn


    Burnout Revenge on the 360. I’m thrilled that this era’s obsession with bloom has been flushed down the drain of history. The glare is so obnoxious at times it actually jars the flow of the game.

    The actual feel of the game is super fluid otherwise. Well, aside from the camera being taken away from you a bit too often to dwell on crashes and smashes.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,777 CMod ✭✭✭✭CiDeRmAn


    I've been playing Raiden DX and Viper Phase 1 on the cab, via emulation.

    Sublime stuff



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    It can look great sometimes but I think people saw the dream like quality it brought to Ico and Sands of Time and didn't understand the artistic choice and put it in everything. Happens with every new graphical development. 3D graphics cards brought coloured lighting meaning every game was a garish mix of neon corridors. Pixel shaders meant every wall looked like it was smeared vaselines to highlight the effect. Even during 16-bit games we had pre-rendering madness.



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  • Registered Users, Registered Users 2 Posts: 55 ✭✭ketchupmessi63


    I'm actually going through the PS2 port of the original Deus Ex. I play it on my PS3 and it's surprisingly playable! Though it's nowhere near as good as the PC release (there's no limb damage, some maps are like 30% shorter and there are loading times when transitioning to the next part of the level) it 'feels' quite similar to the real thing lol. Pus, that soundtrack - oh my god that soundtrack!!!



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    Finished up Marathon a few weeks ago. Great game but it feels very old next to Doom and the build engine games and it's no where near as good despite the better narrative.

    I played a few stages of Marathon: Durandal last night and it's a massive improvement. Levels are more open, the art looks way better, level design is improved. The engine has improvements as well with scripted sequences and water/swimming added.



  • Registered Users, Registered Users 2 Posts: 36,535 ✭✭✭✭o1s1n
    Master of the Universe


    I'd never heard of Marathon until two weeks ago where a colleague was saying he still plays it religiously.

    Gave me that 'what do you mean you've never heard of Marathon?' kind of a look. News to me!



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,391 CMod ✭✭✭✭Retr0gamer


    You should have told him you pity him for being a Mac user when you were playing Doom.

    Marathon has definitely aged lot and I think it feels a lot older than the likes of Doom and System Shock which would have been contemporaries. Durandal is a lot better but the engine feels more on par with Dark Forces.



  • Registered Users, Registered Users 2 Posts: 4,029 ✭✭✭Mr.Saturn


    Inazuma Eleven 3 feels like it took the criticism of 2 to heart, especially where it comes to protracted story sequences, but not really, as once you hit midgame you find yourself stuck in cutscene after the cutscene that would make the average Yakuza games blush for its length. Though, in fairness, schlockiness is part of the charm and it's a fun game for the most part.

    That said, it falls in that trap you'd expect of Pokemon in that it's got these super deep mechanics under the hood but the game never really calls upon you to use them in the main story.



  • Registered Users, Registered Users 2 Posts: 55 ✭✭ketchupmessi63


    A Link to the Past on Nintendo Switch Lite !!!



  • Registered Users, Registered Users 2 Posts: 8,035 ✭✭✭Inviere


    That and Ocarina of Time are my top Zelda games of all time, I just can't discriminate between them...they're both masterpieces.



  • Registered Users, Registered Users 2 Posts: 111 ✭✭tonyotonyo


    Killer instinct on a 3 button cabinet. We'll be experts before you know it, makes you learn the combo system down to a t, more manual instead of auto, fewer auto doubles because you're so limited.


    Like this guy




  • Registered Users, Registered Users 2 Posts: 8,789 ✭✭✭SuperBowserWorld


    A Link Between Worlds on 2/3DS is brilliant too and still really cheap to buy new. Also BOTW.



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  • Registered Users, Registered Users 2 Posts: 36,535 ✭✭✭✭o1s1n
    Master of the Universe


    LTTP was my first Zelda game which I went into cold without knowing anything about it back in 1992. I remember first booting it up and we'd no idea what type of game it even was.

    By the time OOT came out it was a bit of a franchise so it would never capture that same level of intrigue... I do have to say though I still get those 'this is the future of gaming!' vibes from it similar to that Jaguar/3D0 'feeling' we were talking about.



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