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So, what you playing at the mo? Retro Edition

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  • Registered Users, Registered Users 2 Posts: 11,326 ✭✭✭✭Tom Mann Centuria


    Playing Soul Bubbles on the DS, unfortunately not on my original cart which the kids, when they were much younger, deposited somewhere never to be seen again.

    Oh well, give me an easy life and a peaceful death.



  • Registered Users, Registered Users 2 Posts: 1,224 ✭✭✭Gradius


    Have been struggling through Castlevania Requiem on PS4, Rondo of Blood is kicking my arse.

    You have the perfect name for that :)


  • Registered Users, Registered Users 2 Posts: 36,568 ✭✭✭✭o1s1n
    Master of the Universe


    Finally came first on Acropolis Expert in VR Racing.

    Could never get through the last lap, always ran out of time on the last stage coming out of the hair pin.

    God that was gratifying :pac:


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Playing Final Fantasy Legend on the Gameboy and it's a little gem of a game. Crazy that it came out in 1989 during the launch window of the system as it's quite a complex game and far better than even nintendos games on the system at the time.

    It's the first in the Saga series so expect little handholding and weird mechanics.

    You make a party of three classes. Humans who are fairly basic but don't level up normally. You have to buy stat upgrades in shops. Espers that gain states randomly after battle and also gain and lose spells randomly. Then there's mutants who transform into different creatures from eating enemies. There's a complex methodology behind it but it might as well be random for how obtuse it is.

    It's perfectly suited to the handheld, being 8-12 hours long and you can also save anywhere at any time, rather forward thinking for a 1989 handheld game.


  • Registered Users, Registered Users 2 Posts: 16 Eugenia Iliopoulou


    Worms


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  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Was just browsing games through Launcbox looking for something to get stuck into...and happened to start up Super Mario World. Really enjoying it again after many many years. Not promised on the 96 exits at this stage, we'll see how it goes....:o


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Hoping you get back to Mario 64 someday. Do think you have to give it a bit more time as I still believe it's one of the finest 3D platformers ever made. Maybe when the source port gets non-inverted y-axis controls!

    Maybe check out a speed run of the game, a 70 star one. Always gets me wanting to play it again when you see how technical and crazy the movement is in the game.


  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Retr0gamer wrote: »
    Hoping you get back to Mario 64 someday. Do think you have to give it a bit more time as I still believe it's one of the finest 3D platformers ever made. Maybe when the source port gets non-inverted y-axis controls!

    Maybe check out a speed run of the game, a 70 star one. Always gets me wanting to play it again when you see how technical and crazy the movement is in the game.

    I'll go back to it for sure, but it'll likely be whatever Ninty have planned for it on Switch I'd say. After coming from Odyssey, it's a tough tough transition backwards. Odyssey was that good imo.

    Couple of teething problems with SMW....firstly, I was sure you could save on the overworld map...and after trying every button, the only thing I could think of was Start & Select....unfortunately that happens to be a controller hotkey to exit a game on Launchbox that I'd forgotten! So I lost a bit of progress doing that, just a few levels, nothing major....I've already caught back up. Secondly, the damn game doesn't save your extra lives etc...so when you resume at a later time, you're back to 5 lives! Obviously to prevent 1up farming, but was a bit weird to re-discover this! I'm debating now whether to use save states as a result, but use them as I would normal saves....or whether I should play it OG.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    If you want to save just beat a ghost house or castle. Will let you save even if you've beaten it already.

    The extra lives thing can be annoying as sometimes you have to farm. I'm grand with it but when I was rubbish from the bridge levels on you'd have to do a bit of live farming when you restart. Once you get to the forest there's a level that is amazing for extra life farming and it's rather fun to do so it becomes a non-issue. (It's a level with a rotating item box. If you get the star you can cause absolutely havoc and rack up insane amounts of lives)

    To be honest if you are just saving on the world map you aren't cheating yourself as playing through a ghost house or castle again is a pain.


  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Really enjoying Super Mario World, what a gem of a game....and a consoel launch game to boot! I think I've 30 odd levels done so far, half of Star Road, and three Switch Palaces done. Haven't played this far into the game in well over 20 years I'd say, & it has lost nothing.

    It's rage inducing at times, but only because of silly twitchy movements on my part. The game would be unplayable on an emulator without RetroArch's Run-Ahead feature to reduce latency....really makes the game 'feel' right.


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  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Inviere wrote: »
    Really enjoying Super Mario World, what a gem of a game

    Forest of Illusion complete, and Star Road complete. By god the Special Stage levels are sadistic....I've three out of the eight of them done & I'm beginning to sound like Mike Matei with the cursive outbursts :o


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Special stages are a complete whore.


  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Retr0gamer wrote: »
    Special stages are a complete whore.

    FUUUUUCK!!!!


  • Closed Accounts Posts: 249 ✭✭Infernum


    I've been at Sensi! There's a great 2020 mod for the PC port that lets you play with the original Amiga graphics and stuff, with updated team databases and such. I've been having great fun with it.


  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Infernum wrote: »
    I've been at Sensi! There's a great 2020 mod for the PC port that lets you play with the original Amiga graphics and stuff, with updated team databases and such. I've been having great fun with it.

    Sensi is utterly timeless, still amazing fun to play


  • Registered Users, Registered Users 2 Posts: 228 ✭✭hellsing101


    Not a football fan but that it is a great game, never played amiga version though, was MD for me.


  • Registered Users, Registered Users 2 Posts: 13,923 ✭✭✭✭The Nal


    Infernum wrote: »
    I've been at Sensi! There's a great 2020 mod for the PC port that lets you play with the original Amiga graphics and stuff, with updated team databases and such. I've been having great fun with it.

    Does anyone have a working Sensi disk 1 for the Amiga by any chance? Original Sensi. Ive a disk 2 choc full of teams I made but no disk 1.


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭DaveyDave


    Haven't set up any retro consoles in the new house yet, just playing GTA IV The Ballad of Gay Tony on Xbox One at the moment.


  • Registered Users, Registered Users 2 Posts: 228 ✭✭hellsing101


    DaveyDave wrote: »
    Haven't set up any retro consoles in the new house yet, just playing GTA IV The Ballad of Gay Tony on Xbox One at the moment.


    The good ol days where Rockstar made quality DLC.


  • Registered Users, Registered Users 2 Posts: 770 ✭✭✭barryribs


    DaveyDave wrote: »
    Haven't set up any retro consoles in the new house yet, just playing GTA IV The Ballad of Gay Tony on Xbox One at the moment.


    It's absolutely tremendous. I always hated how dull the colour spectrum on GTA4 was, I thought this added some much needed flair.


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  • Closed Accounts Posts: 249 ✭✭Infernum


    Inviere wrote: »
    Sensi is utterly timeless, still amazing fun to play

    It really is! I can't score to save my life half the time, but it's one of those games where the thrill is in getting that goal when you least expect it.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Playing Halo 2 since it recently got released on PC and.... It's a pile of pants. Well not totally terrible but its so obviously rushed. It yo-yo's between good/great missions to outright terrible missions. There's more of the later unfortunately. The devs were so pushed for time they made the same mistakes as in the first game but they are even more unforgivable here. There's a plethora of boring corridor stages that resemble the awful Library level in the original. And the flood are back and just as boring to right in this but with no good story reason (remember the unique ringworld of halo? well there's loads of them). The story is utter gubbins. Bringing back the flood was a huge mistake and having Audry II make and appearance and not sing is madness.

    Looking forward to Halo 3 being released as I remember it being a lot better with much better level design except for one level at the end when they bring the flood and boring level design back for one of the worst designed FPS levels in history.


  • Registered Users, Registered Users 2 Posts: 8,045 ✭✭✭Inviere


    Was confused there as I thought the Master Chief collection was released on PC yonks ago....turns out it was, but the games are staggered release? Are they remastering the older ones or something?


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Basically it's the same as the Xbox release from ages ago. And they're pretty regular with releasing the games. Few snafus, reach is ruined by the god awful sound mixing on all platforms that still isn't fixed yet but they all are really good conversions so far


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,675 CMod ✭✭✭✭johnny_ultimate


    Was wondering if there were issues with Reach. Tried the PC version when it launched and the sound was so flat it was extremely weird. Would go as far as saying it was game-ruining - was wondering whether that’s what the original version was like as I hadn’t played it since release.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Original release sounds excellent. It's a known issue with the game. The sound mixing is waaaaaaay off. It's in all versions of the master chief collection. Apparently it's not an easy fix but is being worked on.

    I would call it game ruining as well. It's very jarring when your sniper rifle is quieter than your footsteps or the brunt 400 metres away.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Playing Sonic Adventure 2 and it's.... really bad. Hard to think this game came out when the N64 had so many better 3D platformers. The Dreamcasrt even had Rayman 2 which was way better. Somehow this game feels jankier than Sonic Adventure 1 and you can tell how rushed it was.


  • Registered Users, Registered Users 2 Posts: 4,030 ✭✭✭Mr.Saturn


    SA2 tends to fly under the radar when discussing bad Sonic because of the nosedive the franchise took mid-00s but it's an utterly baffling game that took alllllll of the wrong lessons from SA1. Somewhere around the stuttery Tails kart mission you realize the game was made by absolute madmen.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    It feels rushed more than anything. Everything outside of the sonic levels are like concepts than fully fleshed out games. And the sonic levels are way jankier than even SA1. I've seen the city escape level being played perfectly and it looks like a thrill but a first time players experience of it is you bouncing off the walls uncontrollably.

    It's a step back from SA1 with no hub levels and just a linear progression.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,422 CMod ✭✭✭✭Retr0gamer


    Finished the Hero story of SA2. Started the Dark story of SA2. It somehow got worse. And then the Rouge levels are just knuckles levels again.

    I hate this game.


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