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Red Dead Redemption 2

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Comments

  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,839 CMod ✭✭✭✭Retr0gamer


    Red Dead Redemption 2 PC, gross margin per store:

    Rockstar Launcher: 95%
    Epic Games Store: 88%
    Steam: 70%

    If people want the game on Steam earlier, they should get on at them to cut their 30% margin.

    30% is in line with all other storefronts and it also pays for the servers running all the steam works functionality. The epics gamestore margins is not sustainable and is only temporary according to epic.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,839 CMod ✭✭✭✭Retr0gamer


    sticker wrote: »

    Rated not suitable for anyone for being crushingly boring.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Retr0gamer wrote: »
    30% is in line with all other storefronts and it also pays for the servers running all the steam works functionality. The epics gamestore margins is not sustainable and is only temporary according to epic.
    FWIW the question of the sustainability of the current split appears to have come from a misrepresentation of a Twitter comment from Sweeney regarding the additional processing fees applied to some transactions in territories with limited payment method options available. It got picked up by some folk on Reddit at the time and seems to have grown legs since.

    He's since commented on the 12% figure again making it very clear it's their permanent revenue sharing rate. There's practically no wiggle room in that statement either so he's opened himself to some perfectly legitimate criticism, even if operating costs were to rise in the future.

    There's an interesting debate to be had about whether developers should be forced to eat the full 30% cost of running the additional services Steam offer which take them from a mere storefront to a platform but I'd rather not drag this thread off topic. :)


  • Closed Accounts Posts: 2,005 ✭✭✭BDI


    sticker wrote: »
    Would red dead redemption on line be suitable for a 12 year old? All his mates are playing it...

    If all his mates are playing it, let him at it. They will be talking about it anyway. So long as he knows it’s a cartoon and not real life what’s the problem.


    Unless he’s some kind of mentaller that will start killing horses because he seen it on Telly.


  • Registered Users Posts: 709 ✭✭✭goon_magee


    The thing is with Rockstar it feels like the people who make the open world and the people who make the actual missions are two different companies. Every single mission in a Rockstar game feels like a tutorial for mechanics you'll never use again, they don't implement any of the basic controls that you do in the open world and are far too linear. I think that flaw becomes apparent when you have devs like CDPR coming out and doing great stuff.

    This is slightly hyperbolic to say the least. The majority of Rockstar missions boil down to travel to X location, engage in combat scenario, done. If there is mechanics brought in then dropped, it's usually to add some cinematic flair to the missions (see the alligator attack mission for example). At their core, Rockstar make third person action games with tightly scripted narratives, so comparing Rockstar to a dev like CDPR who make RPGs which allow for build diversity and have a much bigger focus on branching narratives etc. is a bit like comparing apples and oranges.

    Variety in mechanics is a very strange criticism to level at a game. If anything I'd say one of the biggest issues I had with RDR2 was too many one dimensional missions that revolved round the monotonous gunplay. I mean you say every single mission ina Rockstar game revolves around mechanics you never use again....I dont even know where to start with that, considering the first ten hours are basically a tutorial for the things you will be doing for the rest of the game.

    I'm no Rockstar fanboy, in fact I hated RDR2, but your take on the game and Rockstar in general seems strange.

    Each to their own though.


  • Registered Users, Registered Users 2 Posts: 4,325 ✭✭✭iLikeWaffles


    sticker wrote: »
    Would red dead redemption on line be suitable for a 12 year old? All his mates are playing it...

    Online is terrible, I wouldn't recommend it for anyone tbh. It's an 18+(16+) game. If you want to expose your 12 year old to any of the following:

    - Tying a character up and feeding them to a crocodile and watching it devour.
    - Laying them on train tracks and watching the train mangle.
    - See what a shotgun does at close range to a head.
    - Watch slowed down and dramatised animation of limbs getting dismembered by gunfire.

    Sure listen to the reviews recommending it for -18's for how beautiful and detailed the game is if you want but be aware.
    I have a 11 year old child that asked for this game recently so I looked into it and was pushed away. There is horse genitalia but it is hardly noticeable and really adds to the experience since they shrink in the cold and get bigger in the heat. The skinning of animals has a detailed animation but in my opinion it adds to the experience. I let my son get the game and he absolutely loved it! He's played so much and I'm pretty happy about the purchase. This game does not have a battle royale mode which is a big down for my son, but it is still really fun. I was never really into video games but I tried playing it and had some fun. It has swearing but if your child is older than 11 they have definitely heard it at school and won't affect them if they are mature enough. It also reinforces the second amendment and is based in the wild west which can be a learning experience for your child. You are able to kill people which can be a turn off for some but again if your child is mature enough it won't matter.

    Yeah sure... who probably got the bad language from a video game they should not have been playing!


  • Registered Users, Registered Users 2 Posts: 7,773 ✭✭✭SureYWouldntYa


    Unfortunately had a couple of my ps4 games robbed during the week, by some subtle heure while having a party

    Not missing red dead though cause he only took the data disc since the play disc was in the ps4


  • Registered Users Posts: 709 ✭✭✭goon_magee


    It's not hyperbole or a "strange" opinion.
    There are controls for mission specific tasks throughout that you never use again in the open world or even in the next campaign mission, causing you to constantly stare at the top left corner of the screen for instructions (or is it top right? Can't remember).

    Yes, it would be like comparing apples to oranges if I was comparing Rockstar to CDPR in terms of narrative structure like you say but I wasn't... I was comparing in terms of freedom of gameplay. There are too many auto fails in the main missions for not playing it exactly as R* intended. You're following a gang member on a horse and spot rabbit 10 feet away. It takes 5 secs to shoot the rabbit and plonk it on the horse but the game is going to auto fail you for not riding with your gang member even though said gang member is right there beside you and there is no time limit. In Assassin's Creed Odyssey, Kassandra can get off her horse and her companion will wait for her before continuing.

    Narrative structure and freedom of gameplay go hand in hand at times. My point is, Rockstar designed the main missions in RDR2 to be tightly scripted set pieces or narrative vehicles 99% of the time more in line with a naughty dog game, whereas AC is intended to let you have as much freedom as possible to get your to your objectives. If RDR2 wasn't an open world game, people wouldn't bat an eyelid at the linearity of the main quests, but because its open world, there is this expectation that player agency should mirror the likes of AC or a CDPR game when that isn't what they're going for in the slightest.

    So yeah, comparing developers who are aiming for two entirely different experiences in terms of freedom gameplay is certainly comparing apples and oranges in my eyes. As I alluded to above, if you're looking for points of comparison for gameplay freedom, a developer such as naughty dog makes much more sense as they're aiming for the same thing on a cinematic level.

    And I stand by saying that your original post was full of hyperbole. Yes their is context sensitive actions in some missions, but that's hardly a new concept for gaming, especially when your main missions are completely driven by narrative. But you said each mission serves as a tutorial for something you never do again, ignorant of the fact that there are many, many repeated mechanics that come up across various missions and open world activities throughout the game (hunting, fishing, cooking, crafting, combat etc.) in amongst those context sensitive actions you're carrying out.


  • Registered Users Posts: 709 ✭✭✭goon_magee


    I'm glad you brought up Naughty Dog games - which you feel is a more appropriate comparison - because NG make linear games that somehow feel less restrictive than RDR2 in its main campaign, mainly because the only auto fails are death. If you want to walk around and explore for a bit or even just not move Nathan Drake in Uncharted, the game won't punish you for it. So no, I'm afraid using the, "it's a story driven game!" as an excuse for the RDR2's main campaign being ridiculously linear doesn't work because other games I have mentioned, including NG games, are very much story driven (are you going to pretend the Witcher 3 isn't story driven for the sake of proving a point?) and yet do freedom in gameplay better.

    Also, if you're having to compare an open world game to a linear one that in itself shows something is wrong. I play open world games for the open world. It is entirely reasonable to expect more freedom as to how the player approaches a mission when the open world does it so well. Therefore, RDR2 doesn't need to "mirror the likes of other games", it should look to its own as an example. It doesn't mean Arthur has to go completely off course but you shouldn't be auto failed merely for stepping off your horse to pick a plant either, that's extreme.

    Years ago, Ubisoft used to make players desync in AC if you didn't follow the path the ancestor took but that in itself has a narrative reason - you were replaying memories, and even then it was far less restrictive than RDR2. The devs eventually found a way to make it less linear by turning what used to be a requirement into optional objectives while still making the campaign guided. And don't tell me ACII isn't a story/character driven game. Your excuse that narrative structure impedes gameplay freedom is nonsense because other devs find a way to make both work.

    I'm not referring to hunting, fishing or the mechanics that get repeated - I'm aware that there are repeated mechanics obviously. I'm referring to the ones that DON'T i.e. the context sensitive actions which are numerous throughout the campaign. Uncharted has context sensitive actions too but the controls are always the same - either tap triangle or push with circle, making it easy to play the game without HUD because you don't have to look at the top of the screen for instructions every 5 seconds. I didn't think that needed spelling out or clarifying but here we are.

    You say you're not a R* fanboy but you certainly sound like one with your defensive overprotection of the game when it's not needed, as I enjoyed the game overall despite some very obvious flaws.

    Lol who pissed in your soup lad? Since when is challenging someone's points suddenly classified as defensive overprotection? Don't post on public forums if you don't want your opinions challenged. My defense of the game isn't needed? As I said I don't like the game, but my critique on your opinion is just as needed as your original points were...that's how public discussion works...can't engage in critical discussion then don't post in the first place. I could just as easy say you sound like an over offensive Rockstar detractor what with your hyperbole and intolerance.

    Your "my way or the high way" attitude is perhaps best exemplified by saying something is wrong if I have to compare open world games to linear games. You obviously have a certain expectation of what an open world game for be and are completely intolerant it ses lof any deviation from your expectations. To you it should mean player agency and freedom to tackle things how you see fit whereas Mafia 2 and Sleeping Dogs, perhaps my two favourite open world games ever, were extremely linear when it came to gameplay freedom in critical path missions. In fact Mafia 2 is perhaps one of the most linear games I've ever played, but also one of the best examples of the genre (IMO).

    It's a different style of storytelling which bleeds through into the gameplay, it's not inherently bad just because it doesn't align with your expectations. I didn't say RDR being a story driven game was an excuse for it being linear, my point is that they aren't trying to mimic the points of contrast you keep pointing to. Is it perhaps a tad excessive sometimes? maybe, but you're getting on like it's a constant issue, when I know that returning to camp with a tasty kill on my horse after completing a main mission was a regular occurrence for me, so obviously the game isn't as constantly restrictive as you make it out to be, with it only really cropping up when Rockstar felt the narrative required it. And hey if you keep getting caught by auto fails, learn from your mistakes and just go with the narrative as intended. As you point out, there is a whole world out there that promotes agency and freedom, go off and do that if that's what you want and come back to the critical path when you're ready to go with the flow and with the tighter core experience that the main game provides. I mean as you say, you play open world games for the open world, so what's the problem when the narrative reigns in the scope? The multitude of distractions and reasons to explore after the mission is done still exist.

    Also your insistence on using the Witcher 3 as a contrast doesn't hold much weight with me. Outside of branching narrative, the actual main missions of the Witcher 3 were extremely linear when it came to main quests.

    Anyway, I doubt we will see eye to eye on this so best to just draw a line under it. You seem to think me countering your points makes me a RDR fanboy (go back and read my previous posts on the game, I believe my previous post was along the lines of calling it one of the most overrated games I've ever played....total fanboy right?). No point in engaging in dialogue with someone who reverts to the fanboy remark because they don't like to have their points challenged.


  • Registered Users Posts: 709 ✭✭✭goon_magee


    Project much? It's you rather who seems to have a problem with differing opinions on this forum which is why you were crying in the Final Fantasy thread when I said the controls in FF were awkward. Yes, I recognised your whingey tone and went back to that thread and surprise, surprise it was you. :rolleyes: In that very thread, it was only when I said I was enjoying the game overall that you calmed down. :D You also brought up Witcher 3 for no good reason. In fact, you seem to be hung up on Witcher 3. What happened? Did CDPR hurt your dog or something? :D

    Your response comes across like a self-absorbed snowflake who doesn’t understand that different people have different tastes and you seem to think that someone’s dislike of one aspect of a game is “intolerance” lol. Um, no people like and dislike different things. Deal with it.

    You throw around words like "critical discussion" because you think it makes you sound clever but you clearly don't understand what critical discussion is, mainly because your argument is based purely on emotion (i.e. your aggro that someone doesn’t like something you do), rather than logic and reasoning. You are free to critique anybody's opinion but there is a way of doing it that doesn't come across as overly defensive and angry which you have yet to master, “lad” (talk about ignorant). Yes, I will continue to post even though it hurts your feelings so no point urging me not to lol.

    You talk about “mimic the points of contrast” but you shot yourself in the foot earlier by referring NG games as a more apt comparison because that’s an example of a linear, story focused game that I think does it right, especially Uncharted 4. My issue is simply that RDR2 doesn’t nail the balance between story and gameplay in the main campaign. You either don’t understand that (even though it’s been explained over and over) or being willfully obtuse in order to continue venting. I didn’t say that form of story telling is inherently bad, I just said that Rockstar didn’t do it well. Comprehend. And yes, you can explore the open world after doing the main missions but it’s a time saver to grab bits and bobs while you’re doing the mission.

    Yes, run along and whinge at someone else for the next inevitable opinion you find offensive. I'm done with you.

    Lol You're actually gas. So I asked a genuine question to see what your issues were with the controls in FFXV....and that's crying? How insecure are you? Blimey governor, you really don't like anybody questioning your opinion do you. It was a genuine question out of interest you absolute princess. I'm completely open to the fact that people like and dislike different things, hence why I pulled you up on expressing your opinion on how am open world game should play as if it was objectively true.

    Funny how the ones who throw about the term snowflake are always the most precious little divas isn't it...almost always the elitist ejits trying to mask their own insecurity at being challenged who sling it about, never a good look and it almost always comes across like they're describing themselves.

    Oh and BTW, I've no dog, so no need to worry about anybody hurting it, appreciate the concern for the hypothetical pooch though, maybe you're not such a bad lad after all ;)


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  • Registered Users Posts: 709 ✭✭✭goon_magee


    lol so it looks like you've been accused of being a snowflake before. :D That's surprising. Not. If you call whinging about how the critique of the controls is unfair because of how the Witcher has similar controls asking a "genuine question" then sure, let's pretend that's real. :D You are also soooo not open to the idea that people like and dislike different things no matter how much you protest lol. The fact that you're so insecure as to worry that I think my opinion is objectively true when it's fairly obvious that it's down to taste is full snowflake. Maybe you should find a safe space to crawl into...

    Lol I literally said I was curious as to how you thought the controls were nonsense cause to me they were pretty similar to the Witcher, albeit with a button flipped. As I said, it was a legitimate query as to what your issue was (cause you know, I'm interested in considering differing viewpoints) and frankly it's hilarious that you're so desperate to have your points go unchallenged that you think that's whinging. But sure keep manipulating things to fit you're little narrative.

    If you think that is whinging, then mammy and daddy have let you live a very sheltered life, poor people must be flat out lifting your toys off the ground what with your fondness of throwing them outta the pram!

    Anyway, I thought you were done with me chappy ;)


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,722 CMod ✭✭✭✭johnny_ultimate


    Mod note: Enough of this please, take the bickering to PM.


  • Registered Users, Registered Users 2 Posts: 991 ✭✭✭SuperGrover


    I like fluting about on my horse with not much to do a lot of the time.


  • Registered Users Posts: 1,987 ✭✭✭OptimusTractor


    Unfortunately had a couple of my ps4 games robbed during the week, by some subtle heure while having a party

    Not missing red dead though cause he only took the data disc since the play disc was in the ps4

    Are ye putting a posse together? I'm off work Wednesday.


  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    Shiminay wrote: »
    Same. I bought GTA VI on PC after having it on Console, but I won't be doing the same with RDR2, it wasn't a great game.

    Are you from the future? Is it any good? I heard there was 6 playable characters in it, can you confirm?


  • Registered Users, Registered Users 2 Posts: 4,325 ✭✭✭iLikeWaffles


    Are you from the future? Is it any good? I heard there was 6 playable characters in it, can you confirm?

    Better question what's Wednesdays lotto numbers!


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭marcbrophy


    Did they ever fix HDR on this, or at least allow it to be turned off?
    Haven't played since before the turn of the year, but see articles from May saying it was patched, but still not great!

    Anyone first hand experience? :)


  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    marcbrophy wrote: »
    Did they ever fix HDR on this, or at least allow it to be turned off?
    Haven't played since before the turn of the year, but see articles from May saying it was patched, but still not great!

    Anyone first hand experience? :)

    What was the problem? Played this when it was first released on a One X with HDR Tv and don't remember noticing any issues.


  • Registered Users Posts: 1,371 ✭✭✭TheAnalyst_


    marcbrophy wrote: »
    Did they ever fix HDR on this, or at least allow it to be turned off?
    Haven't played since before the turn of the year, but see articles from May saying it was patched, but still not great!

    Anyone first hand experience? :)

    No. Serious missed opportunity.


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  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭marcbrophy


    What was the problem? Played this when it was first released on a One X with HDR Tv and don't remember noticing any issues.

    I don't want to be a nit-picky bastard, but it was very washed out colour wise and an analysis from Digital Foundry found that it was just a normal SD image made brighter :)
    No. Serious missed opportunity.

    Pity, wonder if it'll be any better on the PC? Though I don't want to shell out full price again, plus my monitor doesn't support HDR so I'd have to plug it into the TV!


  • Registered Users Posts: 1,109 ✭✭✭Minime2.5


    What is the difference between online and story mode for red dead 2


  • Registered Users, Registered Users 2 Posts: 918 ✭✭✭Captainsatnav


    Minime2.5 wrote: »
    What is the difference between online and story mode for red dead 2

    *Unfollows thread!


  • Registered Users Posts: 1,109 ✭✭✭Minime2.5


    *Unfollows thread!

    Huh?


  • Registered Users, Registered Users 2 Posts: 5,359 ✭✭✭DubDJ


    Minime2.5 wrote: »
    What is the difference between online and story mode for red dead 2

    Story mode is the classic style where you play on your own agains the computer which is most following story missions etc.

    Online is playing with real players through the internet and has less of a story narrative.

    The game comes with both when you buy it either way though.


  • Registered Users, Registered Users 2 Posts: 23,137 ✭✭✭✭TheDoc


    How is this holding up on Pc?

    Sold my console along with this game and want to buy it again. Was incredible. But I’m hearing it’s a bit buggy and busted on PC?


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  • Registered Users, Registered Users 2 Posts: 1,424 ✭✭✭Ciano35


    Horse that I had spent a decent bit on got killed by a hacker... Opened a ticket with Rockstar, what are my chances of them helping me out? :mad:


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Ciano35 wrote: »
    Horse that I had spent a decent bit on got killed by a hacker... Opened a ticket with Rockstar, what are my chances of them helping me out? :mad:

    You can't lose a horse you own online.

    Open player menu and go down to stables, $4 to get horse back if you've not got insurance or free if you do.

    On single player you can lose one but online is different.


  • Closed Accounts Posts: 803 ✭✭✭BelovedAunt


    Lads has this been streamlined at all on pc?


  • Registered Users, Registered Users 2 Posts: 1,424 ✭✭✭Ciano35


    Varik wrote: »
    You can't lose a horse you own online.

    Open player menu and go down to stables, $4 to get horse back if you've not got insurance or free if you do.

    On single player you can lose one but online is different.

    Yeah found that out when I went to the stables to buy a new one :) Thanks!


  • Registered Users, Registered Users 2 Posts: 1,424 ✭✭✭Ciano35


    Lads has this been streamlined at all on pc?

    I’m finding it pretty good, I didn’t own it on console. Haven’t come across any major bugs and today was the only time I’ve come across a hacker. He teleported me and loads of other players into a house and basically blew the whole thing up.

    Made some serious money too with the collector role following an online loot map. I do get random disconnects from the servers which is fairly annoying though


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  • Registered Users, Registered Users 2 Posts: 2,211 ✭✭✭Thinkingaboutit


    Ciano35 wrote: »
    I’m finding it pretty good, I didn’t own it on console. Haven’t come across any major bugs and today was the only time I’ve come across a hacker. He teleported me and loads of other players into a house and basically blew the whole thing up.

    Made some serious money too with the collector role following an online loot map. I do get random disconnects from the servers which is fairly annoying though

    I have had some server mission which has meant having to replay that long annoying mission where I need to free Lem or whatever he's called.


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Was playing online and jumped into single player again to do some stuff.

    Bought the lemat revolver/shotgun combo which is new and comes from online into SP, but also bought the M1899 handgun which apparently unlocks after you finish chapter 3 and only bought from the St Denis gunsmith. Been there the whole time and didn't know.


  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    Varik wrote: »
    Was playing online and jumped into single player again to do some stuff.

    Bought the lemat revolver/shotgun combo which is new and comes from online into SP, but also bought the M1899 handgun which apparently unlocks after you finish chapter 3 and only bought from the St Denis gunsmith. Been there the whole time and didn't know.

    I completed the game on release and never bought a gun ever. Just used what ever one he was carrying. Never cleaned a gun either/or maintained one.

    What's the chances of getting SP DLC? Probably slim going by GTA V but you never know. I have no figures or even played much online so this is pure guess but imo RDR 2 online is doing no where as good as GTA V online so they may look into releasing single player DLC to gain some money.


  • Registered Users, Registered Users 2 Posts: 4,325 ✭✭✭iLikeWaffles


    I completed the game on release and never bought a gun ever. Just used what ever one he was carrying. Never cleaned a gun either/or maintained one.

    What's the chances of getting SP DLC? Probably slim going by GTA V but you never know. I have no figures or even played much online so this is pure guess but imo RDR 2 online is doing no where as good as GTA V online so they may look into releasing single player DLC to gain some money.

    Dunno possibly a bit late now for DLC but I'd love Undead Nightmare, touched online once or twice for a couple of hours doesn't play well.


  • Moderators, Category Moderators, Arts Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 22,680 CMod ✭✭✭✭Sad Professor


    What's the chances of getting SP DLC? Probably slim going by GTA V but you never know. I have no figures or even played much online so this is pure guess but imo RDR 2 online is doing no where as good as GTA V online so they may look into releasing single player DLC to gain some money.

    R* were asked about this a while ago and said they are 100 percent focused on Online.


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    There's story missions in online for main quest & for the professions, just you're character is doing their best impressions of Claude. Some of the items have been added to SP. Bunch of missions too with other major characters, you can do a few for bonnie macfarlane and such.


  • Registered Users, Registered Users 2 Posts: 12,032 ✭✭✭✭Jordan 199


    What's the chances of getting SP DLC?
    Paint Your Wagon DLC would be have been super. Coatin' wood with oil based paint.


  • Registered Users, Registered Users 2 Posts: 6,684 ✭✭✭Glebee


    Just started on PC and after very little messing around with the graphic settings have it running lovely. My PC is only middle of the road at this stage but seems to be ableto handle this. Have not had any issues so far but really only just into the first area. First impressions are that this going to be brilliant...


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Been very tempted to try this again. Saw a video on YouTube recently with a guy playing a bad guy/serial killer and it looked like a different game (actually fun). No worrying about bumping into people, robbing everyone he came across and instead of helping people out in the wilds, he'd just kill them and take their money.

    Between that and the online roles likes moonshiner, looks like it could be worth another go if i can get it cheap.


  • Registered Users, Registered Users 2 Posts: 12,032 ✭✭✭✭Jordan 199


    Zero-Cool wrote: »
    Been very tempted to try this again. Saw a video on YouTube recently with a guy playing a bad guy/serial killer and it looked like a different game (actually fun). No worrying about bumping into people, robbing everyone he came across and instead of helping people out in the wilds, he'd just kill them and take their money.

    Between that and the online roles likes moonshiner, looks like it could be worth another go if i can get it cheap.

    Keep a lookout on the PS Store. Ultimate Edition is €34.99 at the moment.

    I'm hoping to play it again soon as I miss going out on the wagons so I do.


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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Jordan 199 wrote: »
    Keep a lookout on the PS Store. Ultimate Edition is €34.99 at the moment.

    I'm hoping to play it again soon as I miss going out on the wagons so I do.

    I wouldn't normally dream of buying the ultimate edition as that original price is crazy but i have a 30 voucher i could use to get psn credit so it's very tempting. Also been reading up on the Roles and they sound like a lot of fun. Actually single player stuff to do in an online world.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,757 Mod ✭✭✭✭Sephiroth_dude


    Why did you give up on it in the first place zero? Gameplay Too slow ?


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Why did you give up on it in the first place zero? Gameplay Too slow ?

    Cleared it and sold it for almost the price i paid :)


  • Registered Users Posts: 3,311 ✭✭✭weiland79


    I've put quite a it of time into online. I think I'm around lvl 60. I love it for what it is, which is a cowboy simulator.
    There is no real point to the game play other than to lvl up to get different types of holsters, spurs, horses, clothes etc.
    There are no missions that you are locked out of for being too low lvl.

    I find it very relaxing to spend a few hours in it doing cowboyie stuff. Hunting chasing down bounties making moonshine and treasure hunting.

    Its not for everyone and id be wary to recommend it to anyone and equally wary to part with more cash for it.

    However if you do I have a persistent posse set up which you're welcome to join.

    Yeehaw!!


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Awesome thanks man, i have some deciding to do!


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Just to point out, if anyone is interested in online. The mico transaction currency is gold and it's very easy to earn with the daily challenges and you get some more with certain games/mission completions.

    Gold is used to buy the season pass, over which you get all the gold back. I got to lvl 100 for free easily enough in a little over a week of casual playing, and bought the pass after hitting 100 then instantly got the gold back. The pass is mostly cosmetic stuff, and a lot of discounts for in game stuff.

    Gold is also used for the new profession roles, with the starting gold and different offers you can get 2 out of the 4 straight away. Also weekly offers so maybe you could get 3 of them straight away. The roles also add new daily challenges and half of which are very easy to do ( dance for 2 minutes), there's also streak bonues so that ups them to 2.5x the norm. I've not spent any money and just from the dailies I've got enough for next season and the one after that.

    Just to add the game isn't remotely like GTA online as all the new stuff is easily accessible you don't need to grind $ for ages with the gold earned doing mostly everything. The way the map/radar/defensive mode work there isn't much reason/oppertunity for other plays to grief each other, with the exception of the dedicated mission types that promote it. The worst that happens usually is neither you nor they noticed the other as you don't see people on the radar unless they're very close and so you both head firsted into each other on horse.


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    Zero-Cool wrote: »
    I wouldn't normally dream of buying the ultimate edition as that original price is crazy but i have a 30 voucher i could use to get psn credit so it's very tempting. Also been reading up on the Roles and they sound like a lot of fun. Actually single player stuff to do in an online world.

    I bought the ultimate edition during steam sale, mainly because it was only a few quid more than the standard. I assumed that ultimate edition involved more dlc content. Nope, it is actually pay to win, it means you get more money, the best horse and stronger guns from the beginning. Which is completely unnecessary tbh. I am too far into the game to want to restart it now, but if i had read the details more carefully I would have started in standard rather than ultimate version. And i am not very far into it really, I am in St. Denis atm. do kind of like my horse and would be sorry to give it up.

    Having fun though, it is a nice game. The hunting and fishing are actually quite relaxing and the game looks great.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Can you have multiple roles active at the same time like can i hunt animals as a trader and then go catch a bounty followed by treasure hunting? Can you swap roles on the fly?


  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    I've had this on PC for a few months, tried it again yesterday and immediately ran into the issue that has stopped me previously - the control system. Similar to GTA the dip****s have to have 3-4 keys for single functions with slightly different contexts - getting on or off a horse, 1 key, taking or grabbing something a different key, interacting with NPCs...It's all the same basic thing, interact, single-key context sensitive like every other remotely sane dev who understands more than just console controllers gets. Turned it off again halfway through trying to map something useful.


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  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Zero-Cool wrote: »
    Can you have multiple roles active at the same time like can i hunt animals as a trader and then go catch a bounty followed by treasure hunting? Can you swap roles on the fly?

    Treasure hunting can be done at all times even in story missions or while doing other roles. If you wanted to focus on it there's daily interactive maps to see where what is where. You can sell individual pieces but they're worth a whole lot more as a full collection and each day you can see what's where on these maps. It's a really fast way to lvl up too.

    Moonshining is set up missions, then waiting, and then selling goods. You also shoot a lot of revenue agents all over the place even when not doing it there's checkpoints around.

    Hunting can be done while doing any of the others but the only issue is it's the carcass you want more than skins so you've to get them back to your camp. If you get the hunting wagon you can call that load it up and dismiss it and the carcasses are save in it. All those times you get ambushed by a pack of wolves is free money then. Shoot them all, call and load wagon, and dismiss until you're near camp again.

    Bounty hunting is more quick missions or huge quests, so it's a bit separate but you can do the other while doing it you just won't be capturing any bounties randomly while doing a story mission for example. Doing bounties is a good way to break up waiting times for the others, while you're waiting for moonshine to finish or skins to be prepared, or in between prep mission for both.

    There's weekly discounts on roles, and I think PS4/plus get's one free.

    There's not much to Treasure hunting, but if you've got it you randomly pick up stuff off enemies and randomly find stuff so just having it early helps.

    I'd get trader (hunting) before I'd get bounty hunter, and moonshiner is the most recent and also most expensive so that'd probably be last to get. Roles also get you the best horses, equipment, and clothing.


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