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Final Fantasy VIII remastered

  • 02-09-2019 12:26PM
    #1
    Registered Users, Registered Users 2 Posts: 14,526 Darkglasses
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    Anybody else excited about this? Due to land on steam tomorrow I believe.


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Comments

  • Closed Accounts Posts: 1,220 Jurgen The German
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    Didn't know it was getting a lick of paint but will pick it up at some point, my fave in the series and the gun blade is a bad ass weapon.


  • Registered Users, Registered Users 2 Posts: 5,259 Daith
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    Yeah, couldn't get to grips with it originally but it's become a fave.

    Still think it's a pity you can't explore much at the end though.


  • Registered Users, Registered Users 2 Posts: 15,621 Vicxas
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    Really looking forward to this. Be interesting to see how the touch up looks


  • Registered Users, Registered Users 2 Posts: 5,575 ZiabR
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    Pre-Download is available at the moment and its only 2.81GB. I am not sure what to expect from this release. I can't see it looking overly different.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 Retr0gamer
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    I've been playing the original release with mods to make the game look a whole lot nicer. There's mods to replace all the character models and backgrounds with much better looking ones. I think this is using the old assets with nothing new added.

    That said the original PC release is janky as **** with lots of graphical issues that still aren't fixed.


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  • Registered Users, Registered Users 2 Posts: 14,526 Darkglasses
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    Good write up and set of screenshots here - https://www.thegamer.com/final-fantasy-viii-remastered-review/

    The cheats are definitely an interesting addition for lapsed gamers who purely want a nostalgia walk through.


  • Registered Users, Registered Users 2 Posts: 6,450 fixXxer
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    That draw magic system though :(


  • Registered Users, Registered Users 2 Posts: 5,473 Adamcp898
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    Probably will pick it up at some point, most likely whenever it's on sale. Have the PS1 copy hanging around somewhere but never did finish it all those years ago.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 pixelburp
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    I haven't played this since its original release fadó fadó, so I'm fascinated to play it again. Something of the ugly duckling of that trilogy of PS1 FF games which is probably down to Squall; and while I vaguely recall enjoying it overall, I think I had a lingering disappointment it wasn't more FF7 (not being aware at that point that each Final Fantasy game was set in its own world).
    fixxxer wrote: »
    That draw magic system though :(

    With only vague memories of the abstract, I've read this a lot but don't get it: what was it about the FF8 magic system that caused such heartache?


  • Registered Users, Registered Users 2 Posts: 719 frisbeeface
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    Had a great time going through the remastered VII and IX on PS4. Really nice to be able to turn off random encounters when I just wanted to be able to push forward with the story, looking forward to doing the same with this one.


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  • Registered Users, Registered Users 2 Posts: 6,450 fixXxer
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    pixelburp wrote: »
    I haven't played this since its original release fadó fadó, so I'm fascinated to play it again. Something of the ugly duckling of that trilogy of PS1 FF games which is probably down to Squall; and while I vaguely recall enjoying it overall, I think I had a lingering disappointment it wasn't more FF7 (not being aware at that point that each Final Fantasy game was set in its own world).



    With only vague memories of the abstract, I've read this a lot but don't get it: what was it about the FF8 magic system that caused such heartache?

    You had to suck manage from bad guys to use it, but using it reduced your stick of magic. As you junction magic to weapons and armour the more magic you had the more power you had. I played FF8 recently on the vita and found it very tedious to level up, fights lasting ages while you drew off enough magic from badguys before killing them.


  • Registered Users, Registered Users 2 Posts: 191 BIGT4464
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    I thought it was FF7 they were remaking.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 pixelburp
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    BIGT4464 wrote: »
    I thought it was FF7 they were remaking.

    They still are: this is just a remaster of FF8, where they replaced the old low-poly character models with HD versions (along with some small quality of life additions like the ability to opt out of random encounters)

    The FF7 remake is just that, a complete 100% remake from the ground up (and apparently will be released in multiple parts)


  • Registered Users, Registered Users 2 Posts: 191 BIGT4464
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    pixelburp wrote: »
    They still are: this is just a remaster of FF8, where they replaced the old low-poly character models with HD versions (along with some small quality of life additions like the ability to opt out of random encounters)
    remake is just that, a complete 100% remake from the ground up (and apparently will be released in multiple parts)

    Oh ya, thanks for jogging my memory. I don't think I have the time anyway for either


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    I haven't replayed it since the old days so I'm very tempted by these new character models, the option to speed up the game will be very useful too


  • Registered Users, Registered Users 2 Posts: 6,820 Evade
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    du-nun-nun-nun-clap-clap--clap


  • Registered Users, Registered Users 2 Posts: 14,526 Darkglasses
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    I'm slightly tainted by the fact that this was the first RPG I really liked (Alundra was too scary for young me :o) and probably the first game I ever dumped hours and hours (and hours) into. The reviews seem adequate so I'll definitely be jumping on this tomorrow.


  • Registered Users, Registered Users 2 Posts: 12,529 Varik
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    Anyone get the theme preorder bonus?


  • Registered Users, Registered Users 2 Posts: 13,427 gimli2112
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    Saw the demo on metacritic my god the battle music brings back memories. It's greatest flaw is at the beginning and drawing magic and then replacing and drawing more powerful magic several more times. Some of the dream sequences were a little ponderous.
    I played the card game to death. To get one the Laguna card you had to go through quite a long cutscene in space and the game forced the random rules, you could end up losing powerful cards and having to reset. This led to many shouts of "Nooooooooooooooooooooooooooooooo!!!!!!" in the Gimli household.

    Overall though great game and in my top 3 FF games with VII and X.


  • Moderators, Education Moderators, Technology & Internet Moderators Posts: 35,225 AlmightyCushion
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    gimli2112 wrote: »
    Saw the demo on metacritic my god the battle music brings back memories. It's greatest flaw is at the beginning and drawing magic and then replacing and drawing more powerful magic several more times. Some of the dream sequences were a little ponderous.
    I played the card game to death. To get one the Laguna card you had to go through quite a long cutscene in space and the game forced the random rules, you could end up losing powerful cards and having to reset. This led to many shouts of "Nooooooooooooooooooooooooooooooo!!!!!!" in the Gimli household.

    Overall though great game and in my top 3 FF games with VII and X.

    The random rule was such bullshít.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 Retr0gamer
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    The random rule was such bullsh

    Found it made the card game way more fun and interesting.

    The biggest issue I had was when it popped up in a bull**** sidequest where you had to lose a specific card to get a new one. You would have to keep playing until that card appeared then lose the match (which became even more annoying when you accidently won a match you were trying to lose with a massive combo right at the end :mad:)

    Losing that Ifrit card to Rinoa's dad was a load of me hole.


  • Registered Users, Registered Users 2 Posts: 6,820 Evade
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    Random was fine. Random, Same, Same/Wall, Plus, Elemental, Direct was more than a little annoying. Especially when you had 8 useless cards you need 10 of to refine and you end up with 4 of those and a player card.


  • Registered Users, Registered Users 2 Posts: 4,122 BeerWolf
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    Evade wrote: »
    Random was fine. Random, Same, Same/Wall, Plus, Elemental, Direct was more than a little annoying. Especially when you had 8 useless cards you need 10 of to refine and you end up with 4 of those and a player card.

    I still punish myself with them rule sets in FF14s Triple Triad card game... the Same/Plus rule is just so freaking annoying.


  • Registered Users, Registered Users 2 Posts: 6,820 Evade
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    I just got around to playing now. The world map is jarring to say the least.


  • Registered Users, Registered Users 2 Posts: 4,122 BeerWolf
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    Evade wrote: »
    I just got around to playing now. The world map is jarring to say the least.

    Just wait for a remake in 20 years time!


  • Registered Users, Registered Users 2 Posts: 14,526 Darkglasses
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    It seems that the rules behind Triple Triad have changed..? The Trepe fanclub don't seem to have the Quistis card after beating Ifirit, and changing the Queen's trade rule to All hasn't changed everyone's rule to all. Although maybe it's user error :o


  • Registered Users, Registered Users 2 Posts: 15,621 Vicxas
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    It seems that the rules behind Triple Triad have changed..? The Trepe fanclub don't seem to have the Quistis card after beating Ifirit, and changing the Queen's trade rule to All hasn't changed everyone's rule to all. Although maybe it's user error :o

    Literally unplayable if that's the case :D


  • Registered Users, Registered Users 2 Posts: 11,106 chopperbyrne
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    This is a very lazy remaster.

    Literally, only the character models and text boxes have been changed. Everything else is the same.

    Game is letterboxed, and all the backgrounds look extra fuzzy as they're stretched out on modern screens.

    One thing I never knew, which this port has revealed, is that after Cid details the exam mission, and it cuts back to your control, Cid is just an interactible part of the background on that screen, not an actual character model.

    So it goes from his new model, to a blob of colours in a few seconds.




  • Unpopular opinion probably

    Can't stand this game, tried so many times to like it


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  • Registered Users, Registered Users 2 Posts: 13,427 gimli2112
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    I have a number of games like that. I tried to like them but couldn't get into them. I do find in such instances the higher acclaim the game is held in the more I tend to dislike them, when they don't click with me, for whatever reason. Everyone's entitled to an opinion. Except for the last of us. If you don't like the last of us I hate you :)


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