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Vampyr

12346

Comments

  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Finished it. Loved it until that last Boss. Would prefer to fight Pontiff Sulyvahn and Nameless King together than go through that again. Got one of the good endings. Ended up using your tactic above with the saber. Had a fully upgraded one with the blood ability though I'm not sure where it came from.


  • Registered Users, Registered Users 2 Posts: 30,329 ✭✭✭✭Zero-Cool


    Got the platinum, lot of fun killing everyone, 40k XP as well as some of the best weapons in the game and a ton of money. Unlife is Strange trophy was just lovely :)

    The dragonbane sword was very underwhelming for the amount of work you have to put in for it.

    Overall, loved the game, absolute gem.


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Zero-Cool wrote: »
    Got the platinum, lot of fun killing everyone, 40k XP as well as some of the best weapons in the game and a ton of money. Unlife is Strange trophy was just lovely :)

    The dragonbane sword was very underwhelming for the amount of work you have to put in for it.

    Overall, loved the game, absolute gem.

    I watered the plants but that trophy didn't unlock. I'm not particularly into trophies and this is currently at 54% (think my highest trophy count is 95% in Arkham Knight) but it annoyed me when it didn't unlock it. Anyway, kicked off a new Scholar of the First Sin run as never did the DLC for Dark Souls 2.


  • Registered Users, Registered Users 2 Posts: 30,329 ✭✭✭✭Zero-Cool


    You have to sleep 3 nights and then check on it :)


  • Posts: 0 [Deleted User]


    This worth €35. Going for that on CDkeys.


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  • Registered Users, Registered Users 2 Posts: 30,329 ✭✭✭✭Zero-Cool


    This worth €35. Going for that on CDkeys.

    Yupp definitely worth that.


  • Registered Users, Registered Users 2 Posts: 11,238 ✭✭✭✭B.A._Baracus


    Wanna play this myself. Probably wait until it's €20.
    It's not that I am mean.... it's just after paying full price for games for so many years (I am even going back to the ps2 days!) I can't really justify paying full price for games anymore or anywhere close.

    I remember buying so many xbox original games and barely or ever playing them. Then seeing them so cheap a short time lately. Madness looking back.


  • Registered Users, Registered Users 2 Posts: 12,926 ✭✭✭✭Skerries


    Zero-Cool wrote: »
    the long loading times to get back into the game are just as bad.

    do you have a Ryzen chip as I originally started playing this on Intel and then rebuilt my PC with an AMD and it is taking minutes to get back into the game
    Seemingly it is a known bug which they haven't sorted yet


  • Registered Users, Registered Users 2 Posts: 30,329 ✭✭✭✭Zero-Cool


    Skerries wrote: »
    do you have a Ryzen chip as I originally started playing this on Intel and then rebuilt my PC with an AMD and it is taking minutes to get back into the game
    Seemingly it is a known bug which they haven't sorted yet

    Nope but Sony has reportedly been working with AMD and rumors are that the PS5 will use Ryzen :)


  • Registered Users, Registered Users 2 Posts: 690 ✭✭✭Gingervitis


    Skerries wrote:
    do you have a Ryzen chip as I originally started playing this on Intel and then rebuilt my PC with an AMD and it is taking minutes to get back into the game Seemingly it is a known bug which they haven't sorted yet


    If you set the CPU affinity to 4 cores via the Task Manager, that solves the loading times issue. You might lose a bit of performance though


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  • Registered Users, Registered Users 2 Posts: 9,473 ✭✭✭EoinMcLovin


    Fox 21 Television Studios has optioned the rights to develop Vampyr as a series with McG at the helm


    https://deadline.com/2018/08/vampyr-video-game-optioned-for-series-development-by-fox-21-tv-studios-mcgs-wonderland-1202446443/


  • Registered Users, Registered Users 2 Posts: 771 ✭✭✭Mr.Fantastic


    Just got this game recently.

    Just got to the hospital so early days, its not bad, combat is not great though.

    Any tips ? am I better off being a real vampire the first playthrough instead of trying to save everyone.


  • Registered Users, Registered Users 2 Posts: 30,329 ✭✭✭✭Zero-Cool


    Just got this game recently.

    Just got to the hospital so early days, its not bad, combat is not great though.

    Any tips ? am I better off being a real vampire the first playthrough instead of trying to save everyone.

    Good/bad vampire both have pros and cons. Being straight up baddie gets you nice bursts of xp early to unlock skills but killing everyone locks you out of sidequests. Being good opens up more side quests to help people and can make the game harder as you won't have as much do to upgrade. You can also be inbetween, be good, help people, open sidequests and complete character development. Also heal the sick. The more you get to know people, there could rating will go up and healing people will mean better blood. When they are ripe, bite away for a huge xp burst.

    Combat definitely gets better the more you upgrade your skills.

    I'd recommend following stories linking characters, increasing potential xp and when you have their story complete, you can find if they are helping people or being a Bollox and can kill them if they are hurting people or just being bad in general.


  • Registered Users, Registered Users 2 Posts: 771 ✭✭✭Mr.Fantastic


    Zero-Cool wrote: »
    Good/bad vampire both have pros and cons. Being straight up baddie gets you nice bursts of xp early to unlock skills but killing everyone locks you out of sidequests. Being good opens up more side quests to help people and can make the game harder as you won't have as much do to upgrade. You can also be inbetween, be good, help people, open sidequests and complete character development. Also heal the sick. The more you get to know people, there could rating will go up and healing people will mean better blood. When they are ripe, bite away for a huge xp burst.

    Combat definitely gets better the more you upgrade your skills.

    I'd recommend following stories linking characters, increasing potential do and when you have their story complete, you can find if they are helping people or being a Bollox and can kill them if they are hurting people or just being bad in general.


    Oh that is pretty cool, just like real life then there are people being arses haha.


  • Registered Users, Registered Users 2 Posts: 30,329 ✭✭✭✭Zero-Cool


    Oh that is pretty cool, just like real life then there are people being arses haha.

    Most of them are arses, not much to be happy/good about in that setting :) I can't remember for sure but killing certain people even causes whole districts to go into chaos as they might have been a pillar of their community. I loved that whole aspect. Don't Nod deserved more respect for this game, highly underrated.


  • Registered Users, Registered Users 2 Posts: 4,941 ✭✭✭nix


    Installed this on the xbox game pass, gonna fire it up tonight.

    Would this game be best played on a joypad or keyboard/mouse? Does the game require much aiming?

    Also, any pointers in regards to how to play? I dont know much, i just know you can be be good or evil, and ones easier than the other but you can miss out on content/quests playing one way?

    So im guessing being evil makes you more powerful quicker but you miss out on a load of side missions from killing the NPC's? Am i way off?


    Nevermind, answers at the top of the bloody thread

    :pac::pac::pac:


  • Registered Users, Registered Users 2 Posts: 11,238 ✭✭✭✭B.A._Baracus


    Must get back into playing this. Did so for about two hours then stopped.


  • Registered Users, Registered Users 2 Posts: 1,171 ✭✭✭TheRepentent


    Good game ruined by sh1te combat and no fast travel imho


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    Good game ruined by sh1te combat and no fast travel imho

    Agreed. Just lacked a bit of polish too that could have lifted it.


  • Registered Users, Registered Users 2 Posts: 12,926 ✭✭✭✭Skerries


    yeah and the difficulty just ramps up later in the game


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  • Registered Users, Registered Users 2 Posts: 1,171 ✭✭✭TheRepentent


    Still enjoying it..great story telling etc The vampire powers are decent and fun.

    Just living on rats and skal..hangover from playing the tabletop Masquerade game ...think I'm missing out on loads of xp :)


  • Registered Users, Registered Users 2 Posts: 2,608 ✭✭✭recyclops


    I am just starting this and in the middle of chapter 2, finding it extremely slow and not able to get into it at all. This thread as also but me off with people complaining of the seemingly unfair difficulty in some of the bosses and lack of fast travel.

    The question is should i plow on, i had gone in expecting a witcher lite and so far it is anything but.


  • Registered Users, Registered Users 2 Posts: 1,171 ✭✭✭TheRepentent


    recyclops wrote: »
    I am just starting this and in the middle of chapter 2, finding it extremely slow and not able to get into it at all. This thread as also but me off with people complaining of the seemingly unfair difficulty in some of the bosses and lack of fast travel.

    The question is should i plow on, i had gone in expecting a witcher lite and so far it is anything but.
    For me its more story driven (ie interacting with NPCS and getting info etc)I did find the game did spike in difficulty (and combat system can be hit and miss) but if you do the side missions you should be ok.

    Again its for you to decide if you wanna continue. A witcher lite it ain't.


  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    Considering buying this tomorrow along with The Division 2. Been wanting to get it for a while but was waiting for the so-called bugs to be patched first.


  • Registered Users, Registered Users 2 Posts: 11,238 ✭✭✭✭B.A._Baracus


    Considering buying this tomorrow along with The Division 2. Been wanting to get it for a while but was waiting for the so-called bugs to be patched first.

    If you are on Xbox just get gamer pass. It's on there the last while.


  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    If you are on Xbox just get gamer pass. It's on there the last while.

    I'm not sadly. I've got PS4. If I could get a One at the moment I would. Get the best of both worlds.


  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    Started this on the hardest difficulty as the struggle between self preservation and saving innocent lives is what first interested me in game. That decision is worthless if the combat is too easy. Hope I don't regret this decision lol


  • Registered Users, Registered Users 2 Posts: 12,926 ✭✭✭✭Skerries


    I played it on normal and the difficulty ramped up later on in the game for me


  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    Skerries wrote: »
    I played it on normal and the difficulty ramped up later on in the game for me

    Yeah, I’ve heard it gets quite challenging later on but then I also watched the IGN review which docked points for the game being too easy on Normal. The reviewer said he got through the entire game without biting anyone so this undermined the spare/embrace concept for him. This is why I don’t buy games at launch anymore - there's three difficulty modes now so it’s likely the score would be higher if he was reviewing the game today on hard difficulty.

    Personally, it’s taking a lot of willpower not to feed on those that deserve it and I’m loving the combat. Maybe it’s because I’ve never played a Souls game before so stamina management is new and interesting to me. I've died a few times but have always learned from my mistakes. I like that it punishes pad mashing, that you have to dodge only when necessary rather than just spamming circle. The lock-on is decent too even when surrounded by multiple enemies, whereas in a lot of games it can cause camera issues (Final Fantasy XV :eek:). Some of the combat ideas like biting an enemy mid-fight in order to gain enough ‘blood’ to perform powerful moves is inspired. It’s a great twist on the old rage meter or overpower attack. :)

    It’s surprising that there’s no dedicated stealth though. There is a skill that turns Reid invisible so you can avoid enemies while traversing if you’re not in the mood to fight, but it just seems strange for a game all about lurking in the shadows that you can’t really…lurk in the shadows.

    The level balancing is also unconventional. It seems your power is based purely on the skills you acquire which makes me wonder why there are even levels in the first place, other than to lock skills behind them? The quests never tell you what level you should ideally be before taking it on and it seems you can find enemies that are twice your level in any mission which suggests it doesn’t matter. It’s perfectly doable to beat enemies twice my level though so maybe scaling takes enemy type heavily into consideration too. Therefore, a level 8 vampire like Dr Reid is as strong as a level 18 human?

    Dying is never frustrating because it’s somewhat fair but the load times are waaaaaay too long for a game world this small. :eek: It’s got to a point where it’s not the fear of having to repeat the same fight again that troubles me but the loading I’d have to suffer through before being able to jump back in. It even loads when entering some buildings like a last gen game, and sometimes it pauses mid-sprint to load because it can’t keep up with pace of Reid's movement, which is just amateurish to be frank.

    This unfortunately leads me to my only real gripe and it has to be said: This is the most poorly optimised game I’ve ever played. I’ve had 4 crashes, namely when looking in the citizens menu and I’m only on chapter 2. :mad: I don’t know what to do at this point as I’ve heard reinstalling doesn’t help and I don’t think any more patches are planned at this late stage. Quite shocking. I can only imagine the state it was in at launch. And what a bloody cheek it is not to have manual save slots when your game is this unpolished. Even BETHESDA (yeah, that mess of a studio) has the common sense to include a manual save feature in their broken games.

    It’s making me nervous to open up the citizens menu which is a shame because it’s best part. I’m enjoying role-playing as doctor and detective, going around learning people’s secrets, finding cure recipes and collecting the resources to make the right medicines to heal the sick. Sometimes I just go around talking to citizens for ages rather than actually doing quests. :D It’s good stuff but unpleasant to be constantly worried that reviewing your relationships with NPCs can tank the application.

    The elevator pitch of “killing is easier in the moment but causes long term repercussions” reminds me of Dishonoured. (Even the HUD presentation is very reminiscent of an Arkane studios game.) I’m playing Super Doctor for now but on my second playthrough it will be fun to see what a region in chaos looks like. I just hope the technical issues subside as I progress further. It would be a shame to abandon a great game due to poor technical performance. :(


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  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    Played a good few hours yesterday and had no crashes so hopefully that was just early game jank. Really loving it now. Initially when an entire district fell sick I thought, "great, more people to babysit" but you actually get a lot of XP for healing people which is a god send for a pacifist run. I craft medicines the moment I can and seeing as medical resources are so easy to come by I'm always able to heal people right away.

    The illness system also incentivises you to talk to people you have new hints for. There's so many residents that sometimes you have to adopt a, "If I'm in the area" approach, otherwise you'll be running back and forth endlessly every time you discover something new. The one save file is a really bad quality of life decision but a great gameplay decision - I've messed up some hints and had to live with that. You get XP from actually succeeding a hint as well so it still matters when you mess up even if you don't plan on eating your target.

    Still loving the combat and feeling confident with my high defense build i.e. high stamina and health. Just need to increase my blood so that I’m not constantly choosing between healing and using special abilities, although the syringes help with this. If there is one flaw is that sometimes it's hard to judge distance even with a lock-on, so I often do a perfectly timed dodged or side step only for me to finish by swinging into the air. There are times when I'm certain it will connect but it doesn't. Maybe that's just my error though as perhaps I’m not judging the distance well but sometimes I feel like if I get in any closer to the enemy I’ll be kissing them.

    I wonder if it was a mistake on the devs' part to give the player an off-hand weapon that draws direct blood so early on - I respecced and got rid of any points in biting as I no longer needed it. I've watched reviewers take super long in boss fights using the stun/bite method and meanwhile I'm out here just getting endless blood with a few wacks and spamming my supers with it. :D
    Spear wrote: »
    It deserves credit for at least having you playing the role of your character in actually needing to perform medical duties, diagnose people, and dispense medicine. It's a shame I'm a woeful doctor. Cardiac massage is not a substitute for epinephrine, as my last tragic patient just learned.

    I laughed when I saw 'cardiac massage' in the choices. Don'tNod do enjoy taking the p out of players. Like another poster, I chose epinephrine and the patient still died. I read that the patient dies no matter what you choose, only difference is whether you behave like a dick that barks at his nurse under pressure or stays calm and makes rational decisions.

    Speaking of the nurse in question, was genuinely surprised to see
    Ashbury sucking on that patient at the end of the Dorothy Crane quest line. Not gonna lie, I was taken in by her 'someone is using my vampiric condition against me when I just want to help!' act.
    Dr. Reid said, "I knew it!" when he caught her but I was like, did we though? :D I spared Crane and as a result was able to get some missing recipes. Able to cure migraines and headaches now.:)

    I also like that the consequences of your actions only take effect after you rest so it's best get everything you need done that night or fix any mistakes you've made before the night is through, albeit without the benefit of levelling up. It's particularly commendable when contrasted against Final Fantasy XV which has a similar rest system but it was actually quite annoying. You initially couldn't fast travel at night and no car headlights upgrade to keep the daemons at bay meant it was better to rest, but the day / night cycle was so quick that you never got enough done to rack up the XP. :mad:

    A fast travel system is the one thing I could have done with in this game though. The world isn't linear enough to simply follow your compass without getting lost but it's not open enough to take multiple paths to your destination, as there are too many locked gates and environmental obstructions. Makes traversal kind of awkward. I'm almost certain that fast travel wasn't included because the devs couldn't get it to work without crashing the game. Giving that the load times are so long you'd probably be better off legging it anyway.


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