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Boards Decrypto (Game 1)

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Comments

  • Registered Users Posts: 3,941 ✭✭✭osh


    Well done team.

    Were your words baseball, bath, driver, music?


  • Registered Users Posts: 6,524 ✭✭✭Mollyb60


    osh wrote: »
    Well done team.

    Were your words baseball, bath, driver, music?

    Excellent sleuthing there Team 1!

    Team 2 should have a guess too.


  • Registered Users Posts: 3,941 ✭✭✭osh


    Even when we thought we knew it was still hard to guess the codes! Got skeiths wrong, and not 100% on final guess.

    Thanks for running molly. Went pretty well I think.


  • Registered Users Posts: 2,926 ✭✭✭Clarabel


    Well done team 1.


    Molly..... Molly...... Molly..... Thank you I really enjoyed that!

    Will you run this again? Please?


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Clarabel wrote: »
    Well done team 1.


    Molly..... Molly...... Molly..... Thank you I really enjoyed that!

    Will you run this again? Please?

    I’ll happily swap out for molly if she wants to play 2nd game.


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  • Registered Users Posts: 6,524 ✭✭✭Mollyb60


    osh wrote: »
    Even when we thought we knew it was still hard to guess the codes! Got skeiths wrong, and not 100% on final guess.

    Thanks for running molly. Went pretty well I think.
    Yeah I'm pleased with how it ran. Any changes you would make as someone who has also played the physical game?
    Clarabel wrote: »
    Well done team 1.


    Molly..... Molly...... Molly..... Thank you I really enjoyed that!

    Will you run this again? Please?
    If there's interest yeah I'll run it again. It's pretty simple to set up actually. Unfortunately I'm not the showman that Necro or some folk are so the games are severely lacking in pizzazz and fizzle.


  • Registered Users Posts: 13,231 ✭✭✭✭Kolido


    I will play again if there is another.


  • Registered Users Posts: 11,368 ✭✭✭✭Green&Red


    Great game Molly, I’ll definitely play again


    What were their words?


  • Registered Users Posts: 13,231 ✭✭✭✭Kolido


    thanks for hosting Molly, great job and it's a great game I never heard of before :)


  • Registered Users Posts: 3,941 ✭✭✭osh


    Mollyb60 wrote: »
    Yeah I'm pleased with how it ran. Any changes you would make as someone who has also played the physical game?


    If there's interest yeah I'll run it again. It's pretty simple to set up actually. Unfortunately I'm not the showman that Necro or some folk are so the games are severely lacking in pizzazz and fizzle.

    Cant think of anything off hand, though its been a good while since I played it. It's a pretty simple game once people have played it once.

    It does lose a bit of the tension, being opposite the opposing team, listening to them whispering, working out your clues etc :D But worked well.

    I couldn't remember if codes could be repeated, but I see they get shuffled back in the deck to be possibly redrawn.


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  • Registered Users Posts: 3,941 ✭✭✭osh


    Green&Red wrote: »
    Great game Molly, I’ll definitely play again


    What were their words?

    We had them right G&R


  • Registered Users Posts: 3,941 ✭✭✭osh


    I love how suddenly there's an "oh ****" point in the game, where you have to really try and give clues to throw the other team off.


    Any ideas on our words team 2?


  • Registered Users Posts: 6,524 ✭✭✭Mollyb60


    Yeah the desperation as the clues get more and more obscure is brilliant. I thought Kolido's last clues were fantastic and I'm really shocked that you guys were able to intercept.


  • Registered Users Posts: 10,354 ✭✭✭✭Electric Nitwit


    Great game molly, thanks a million.
    In hindsight I think I'd play it quite differently

    I'm not sure, but might it work better with one codemaster for the whole game? Honestly don't know, but it crossed my mind

    I think the time limit could be much stricter too (I know we were probably the slower team though)
    osh wrote: »
    Any ideas on our words team 2?
    Honestly, I don't think we do. We felt reasonably sure on some going into the last round, but were then completely wrong, so unless you were throwing out a deliberate dud I think we were off

    1 - we thought BURGER, but then round didn't go there
    2 - we thought CARD, but expected mother to go there
    3 - we thought DATE until checking the rules and realising you using date as a clue excluded it. Drifted towards ROMANCE, though late on I thought CHURCH
    4 - we were on something like INTERNATIONAL but I think this is the one we were furthest from


  • Registered Users Posts: 3,941 ✭✭✭osh


    Yeah, skeiths last clue was pretty good too. But as soon as I saw screw, I went right that's driver and then tried to fit the drink clue into 1 or 2, even though it didn't really fit either too well. I expect team 2 thought the same!


  • Registered Users Posts: 11,368 ✭✭✭✭Green&Red


    Tongue
    Bonus
    Funeral
    Stranger


  • Registered Users Posts: 3,941 ✭✭✭osh


    Our words were

    1 Tongue
    2 Bonus
    3 Funeral
    4 Stranger


  • Registered Users Posts: 10,354 ✭✭✭✭Electric Nitwit


    osh wrote: »
    Yeah, skeiths last clue was pretty good too. But as soon as I saw screw, I went right that's driver and then tried to fit the drink clue into 1 or 2, even though it didn't really fit either too well. I expect team 2 thought the same!
    Yeah, I went for screwdriver, that's why I thought you were wrong :p
    Green&Red wrote: »
    Tongue
    Bonus
    Funeral
    Stranger
    Ah, funeral we'd considered, otherwise we were fairly off


  • Registered Users Posts: 6,524 ✭✭✭Mollyb60


    Great game molly, thanks a million.
    In hindsight I think I'd play it quite differently

    I'm not sure, but might it work better with one codemaster for the whole game? Honestly don't know, but it crossed my mind

    I think the time limit could be much stricter too (I know we were probably the slower team though)

    I hadn't really thought about timings at all before the game tbh.
    In the physical game you're supposed to do both the intercept stage and the guess stage for both teams basically simultaneously but we never do that when we're playing. We always just go one team at a time to intercept and then guess.

    Having one codemaster could work but I think the intention of the game makers was to allow different interpretations of the codewords from each person to get a bigger range of clues. When I last played the game with my sister and her bf we actually tried out just having one codemaster for the whole game and it wasn't great. I like that everyone has to have a go at coming up with clues. It can be incredibly frustrating.


  • Registered Users Posts: 2,926 ✭✭✭Clarabel


    Green&Red wrote: »
    Great game Molly, I’ll definitely play again


    What were their words?

    You didn't guess all of them correctly...no ways .nope.


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  • Registered Users Posts: 3,941 ✭✭✭osh


    Yeah don’t think it would work well with just one codemaster per team.

    One thing I remembered which we could bring in, is that clues don’t have to just be one word. Eg in the rules, for cocktail, a clue given was “evening with friends”


  • Registered Users Posts: 10,354 ✭✭✭✭Electric Nitwit


    Mollyb60 wrote: »
    I hadn't really thought about timings at all before the game tbh.
    In the physical game you're supposed to do both the intercept stage and the guess stage for both teams basically simultaneously but we never do that when we're playing. We always just go one team at a time to intercept and then guess.

    Having one codemaster could work but I think the intention of the game makers was to allow different interpretations of the codewords from each person to get a bigger range of clues. When I last played the game with my sister and her bf we actually tried out just having one codemaster for the whole game and it wasn't great. I like that everyone has to have a go at coming up with clues. It can be incredibly frustrating.

    Ah yeah, fair enough. It was just a thought about the codemaster :)


  • Registered Users Posts: 10,354 ✭✭✭✭Electric Nitwit


    Anyway...

    giphy.gif

    :pac:


  • Registered Users Posts: 11,368 ✭✭✭✭Green&Red


    Anyway...

    giphy.gif

    :pac:

    Rematch implies there was a first match

    giphy.gif?cid=4d1e4f2990509d715153f54fecc0ec4815ee515566d79060&rid=giphy.gif


  • Registered Users Posts: 10,354 ✭✭✭✭Electric Nitwit


    Green&Red wrote: »
    Rematch implies there was a first match

    giphy.gif?cid=4d1e4f2990509d715153f54fecc0ec4815ee515566d79060&rid=giphy.gif
    crack-neck-gif.gif


  • Registered Users Posts: 6,524 ✭✭✭Mollyb60


    osh wrote: »
    Yeah don’t think it would work well with just one codemaster per team.

    One thing I remembered which we could bring in, is that clues don’t have to just be one word. Eg in the rules, for cocktail, a clue given was “evening with friends”

    Yeah funnily enough we never play like that in RL and I thought on the board it could get a bit ridiculous with clues being a 50 word sentence so I thought to limit it to a single word. We could try that out though.


  • Registered Users Posts: 3,941 ✭✭✭osh


    Well would probably work fine if limiting it to just a few words/short sentence. I'd imagine one word clues generally work better anyway

    Ready to go again if we have enough. Be good if we could 4 a team too


  • Registered Users Posts: 13,231 ✭✭✭✭Kolido


    One thing we wondered, not sure if it is in the rules, is the posibility to have the same keyword multiple ti es in the code. For example, 3-3-4 or 3-3-3


  • Registered Users Posts: 3,941 ✭✭✭osh


    Nope that's not possible, its always 3 unique numbers. There's 24 combinations I believe but you can get the same code again in the same game


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  • Registered Users Posts: 10,354 ✭✭✭✭Electric Nitwit


    osh wrote: »
    Ready to go again if we have enough. Be good if we could 4 a team too
    Not sure it helped :p


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