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MiSTer

1568101115

Comments

  • Registered Users, Registered Users 2 Posts: 1,275 ✭✭✭bugs


    Only just at schematic level, long way to go before all custom chips have been analysed. I think he originally said this would be a 2023 goal so hopefully by end of year. It's a six game library, all fighters, ultimately it's Street Fighter III.



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    I wonder if the Taito F3 will be supported this year/ever. Layer Section is a grail of mine.



  • Registered Users, Registered Users 2 Posts: 5,783 ✭✭✭eddhorse


    Developer イカビク has announced on Twitter that work on a Taito F3 core for MiSTer FPGA is starting this winter. Taito F3 is an arcade board platform that brought a myriad of fantastic games.

    Creating the core for Taito F3 will be no easy or simple feat. It will take some time for this to be publicly available but nonetheless, this is very positive news that we love to read about and share.

    I will start preparing to make an F3 core from this winter. My wallet is just filled. pic.twitter.com/qHpkc54XB6

    — イカビク (@RCAVictorCo) December 7, 2022

    https://twitter.com/RCAVictorCo


    Some great games alright



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Finally got my MiSTercade set up with a wifi dongle. I bought one around Christmas that didn't work and then my second one was lost in the post ... so this is my third!

    It's amazing though, I'm currently FTPing PSX games over my wifi network to my arcade machine and they're all just working with zero effort. What an age we live in!



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Any of you guys try out a SNAC adapter for the MiSTer, specifically for lightguns?

    https://misterfpga.co.uk/product/mister-snac-playstation-psx-adapter/

    Now that I've Time Crisis running on an arcade machine it's screaming out for a lightgun to use with it, looks to be a fairly plug and play solution.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Looks like the above PSX SNAC adapter doesn't actually work with the MiSTercade as you need an Analogue IO board, which you cannot attach with a Mistercade.

    However, there is a solution! MiSTercade has a remote board add on which can connect up original controllers to the system. It's mainly for controlling volume etc, but it also has ports on the front to add original controllers. The V2 model (one on the right) even has a composite input so you can connect up a Gcon45.

    Bit more expensive than the other solution, but does look a bit smarter.



  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    I'm thinking of bringing my Atomiswave from work to home - would you recommend the MiSTercade still?



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    I'm an absolute convert now tbh. If it wasn't so expensive to put one together I'd have one in my second cabinet. Almost using it daily at the moment.

    Once you have it all set up, the ease to update games/compatibility between cores and images and even FTPing stuff over is just so easy, it all just works flawlessly.

    Was literally sitting on my couch thinking 'what PSX game would I like to try out?'

    Had a game downloaded to my PC in under five minutes, turn the cabinet on, - open filezilla on my PC, connect to the MiSTer over wireless, send the game across and boom, there it is running on the machine, ready to go without issues or further tinkering required.

    If I can get the Guncon45 going with Time Crisis that's going to be absolutely brilliant. Also have DDR running on it too, was thinking about picking up a dance mat for the craic :D



  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    Guess to 'dip the toe' I'd just get the 'MiSTercade V1.2 Kit Lite' - has it been hassle to pop open the cab to hit the reset/menu button on the MiSTer, worth getting the remote board?



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  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    I wouldn't bother with the remote board unless you want to use lightguns and the likes.

    Pressing player one button 1 and button 6 at the same time brings up the menu, where you can get into everything from selecting cores/games/volume control and a million other things. So really no need to go near the reset button at all.



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Is there definitely no SNAC compatible USB port on the Mistercade itself?



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Actually, it might do. I see the MiSTercade is actually listed as having a 'User I/O port', so it might just be as simple as plugging this cheaper one straight into that and completely avoiding the need for anything else:

    Edit - excellent, it does! Found a diagram, it's the USB port just over the DE10 power socket.




  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Excellent, went with one of the above PSX adapters so we'll see how it goes when it lands.

    If it works (I'm a tad concerned about the lightgun registering shots through a tinted bezel) I'll pick up the bits and pieces to get my Megadrive Justifiers going too.



  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    Cheers for the insight @o1s1n -boom, order in. Seems there it's now a pre-order thing so the wait begins. Gonna use Shipito to see if I can shave some of the customs off :) Now to get that cab home...



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Excellent! looking forward to see what you think.

    Do you have a DE10 set up with MiSTer all good to go?



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  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    Yup, I have one setup currently for a VGA->SCART cable for use on a little Sony trini so this will go into a cab.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    The PS1 Snac adapter arrived. It works absolutely perfectly with the Guncon45! Kind of hard to believe. I was convinced it wouldn't work through the tinted bezel or would be highly inaccurate. Nope, works as good as it would running on a real PS1.

    Nice spot on the left hand side under the control panel to feed the Guncon cable through, it even fits in the control panel so can stay locked up in there until I need it.

    This is actually my original Gcon45 that my grandparents bought me when Time Crisis 1 came out on the Playstation (think it was 96?) so lovely to have it included in this setup.


    Post edited by o1s1n on


  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    Wayhay! MiSTercade arrived yesterday (I think using Shipito.com saved me some customs costs) and tested it in the cab I have in work...and it just worked! No faff, just the initial setup on a laptop with the SDCard out and bam - gaming away with the cores listed.

    The cab screen is a little dim with the brightness control up. Chassis capkit maybe? First challange, get the cab home and then tinker :)

    Yes, that control panel is prob a little too offset :D



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    It's really impressive how easy it is to get going isn't it? Between the 'update_all' script and the wifi, it basically has an online service to keep it updated in situ.

    Has the monitor always been that dim?

    Before doing anything I'd follow this monitor calibration guide from the start and see how you get on. It's really well written.




  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    The cab has been sitting for awhile, I think it might have been dim before - thank you for the link. Will go through it whenever I get his cab home before doing anything drastic (capkit, playing with the flyback bright pot and the like)



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  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Hey @o1s1n, I'm going to get one of those SNAC adapters for a bit of GunCon action, but don't have a GunCon! Are there a bunch of different versions for PSX, or just the gcon45? I see a bunch of those on eBay.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Stick with the Namco gcon45, can't be beat imo!

    There are a few third party ones but from the ones I've tried over the years they haven't been great.

    You can use a controller in port 2 to act as a pedal if you don't like using the action button on the gun itself.



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Great, there’s a few that look in good nick on eBay! I’ve got the SNAC on the way!



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Excellent! You going to use it with your Aero yeah? Be interested in seeing how it works out. If it's anything like mine it'll just be plug in and go.

    Just make sure to change the controller option in the Core to 'SNAC' - there's an option for a lightgun controller but that's not actually it (confused me the first time!)



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Yep, gonna use the Aero to start with. I don’t think I’ll have a nice a place to store the gun, but will figure something out!

    It’s reassuring yours works through the glass overlay hence deciding to go for it!

    Thanks for the config tip too!



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Boom! From a standing position calibration is spot on. Sitting down, we will see.

    Can’t wait to get stuck in, but the missus is away and there’s too much dangerous things in the shed for a toddler.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    In my bid to try to find a nice pedal to go with my guncon, I stumbled across an amazing Japanese Hori release I've never seen before.

    Basically they teamed up with the Airsoft /model gun company Marushin and released a 1:1 heavy weight Beretta guncon with a really high quality pedal.

    Check it out!


    I had one in my watch list and the seller dropped the price by nearly 50 USD with free postage so pulled the trigger and nabbed one!

    Post edited by o1s1n on


  • Registered Users, Registered Users 2 Posts: 1,275 ✭✭✭bugs


    That looks great.

    Reminded me that I had a gun back in the day with powered slide recoil like the arcade models. Made by joytech, not nearly as cool as that one but great to have the movement even if all the cables made it a bit of a mess.




  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    That looks really great, nice heavy duty pedal with it too! Can you remember if the recoil on the gun was snappy?

    Namco really did miss a trick by not including a pedal in the Gcon45/Time Crisis pack. It's such a huge part of the game and hardware wise is just a levered pedal with a button, nothing complicated or expensive.

    In MiSTer related news, the Jotego arcade Outrun core has finally been made public, will appear in your games list if you run the update_all script.

    Rather excitingly, an Alpha of the IREM M92 board has also been released, it's not a Jotego one so you'll need to download it from github - not 100% done yet but you can still apparently get In The Hunt, Gunforce 2, Undercover Cops and a few other M92 games running on it.



  • Registered Users, Registered Users 2 Posts: 7,755 ✭✭✭Inviere


    Irem M92 en route (alpha availbale via manual install at the mo)




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  • Registered Users Posts: 321 ✭✭Mucashinto


    Wow 😮 I haven't updated my MiSTer since about July 22, I wonder am I missing much. Was waiting for the Saturn core to go to the main release and then would do a bit of a tidy up/ROM sorting etc. Keep expecting it to get to a 'finished' point soon tbh, I imagine it's getting harder and harder to get new things running on it but I've no clue what the devs can do.

    Honestly was hoping they'd start focussing on the analogue output a bit more and refining that but that seems like a bit of a touchy subject. Always surprised (and saddened 🙁) to see some of them say they'd rather it was digital only. Probably a pita to develop both maybe.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    MiSTercade & stick it into an arcade machine with a CRT - all the analogue output you need 😀

    Yeah I'd definitely say they're coming to the end of what they can push through the DE10 with regards to newer games - CPS3 is being worked on at the moment which should be an interesting one to follow.

    Still quite a lot of 2D items to go though, I'd love to see an IGS PGM core released, would be a lovely compliment to the Neo Geo core.



  • Registered Users Posts: 321 ✭✭Mucashinto


    Haha, but what about RF and composite 😁

    Not 100% sure but I think they were saying as MiSTer outputs RGBHV(TTL?5v?) that's where some of the odd things can come from. Arcade monitors operate on that sync right so you don't get any cut offs? Or it's the same and you just quickly access the pots and move it around on a core by core basis?

    Kind of expect it to get settled at some stage with maybe a new IO board/some core changes tbh but maybe it's a harder problem. Personally I think it's a lot of money to spend to play on a flat screen at this stage, when it comes to the vast majority of people anyway.



  • Registered Users, Registered Users 2 Posts: 7,755 ✭✭✭Inviere


    I know a Jag CD was donated to a core dev recently too, and while not exactly exciting in a traditional sense, it'll still be amazing to preserve the games through this method (along with the fantastic BigPEMU developements also.) CPS3 is in the works as you mention, as are some Konami board/chip developments (Turtles, Aliens, etc). Console wise I'm sure we'll see the 3DO make an appearance at some stage too, and then I think at that point, short of the arcade cores, that'll cover all of the big hitters that the DE10 can actually handle in reality.

    Post edited by Inviere on


  • Registered Users, Registered Users 2 Posts: 1,275 ✭✭✭bugs


    From memory it was probably not far off the arcade. Some tear downs online show it has a sizable motor driving the slide. Though it does make a racket when you're not in a busy arcade setting.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    You do still get some cut off, I was putting that down to the MiSTer emulating the arcade board 1:1 rather than video signals (you'd get a similar thing happening with actual arcade boards and would need to make pot adjustments on a game by game basis)

    As I don't have a remote board for this particular cabinet, I leave the vertical/hori pot adjustments aligned with CPS2/Neo Geo as they tend to be the most centered. If a game has anything cut off beyond that I just live with it. In general if you tend to lose anything, it's just a bit of a scoreboard.

    I really cannot wait for more of those classic Konami titles to come out alright. Side scrollers like Turtles, Xmen and The Simpsons are such cornerstones of an arcade game library.



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Mister will output RGBHV or RGBS through its VGA port. You can connect it to a TV using an RGB SCART cable. For the most part, anything I've played arcade and console looks good on a consumer set. Arcade games tend to have a bit more tops and bottoms of screens hidden, but console games are spot on.

    There's also support for S-Video and Composite, and a lot of Arcade cores include the ability to adjust the screen position a little.



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Hah, yeah I had a different one years ago with a movable slide (I think it was a logic3?) but it was so loud you'd hear it in the next room, couldn't really use it without driving everyone mental!



  • Registered Users, Registered Users 2 Posts: 7,755 ✭✭✭Inviere


    The author of this channel was obviously reading our comments (not really), he just dropped an new Mister update video with updates on everything we're talking about here (great channel btw, and great way of keeping updated on Mister news & developments.)

    CPS3, Outrun, M92, PC-FX, 3DO, Konami, and a secret core in development which is exciting!




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  • Registered Users Posts: 321 ✭✭Mucashinto


    Ah yeah I’ve zero complaints really, the thing is amazing, I get some amount of use/enjoyment from it (outrageous really that I can just get something of this quality on a crt without having to buy games or a system). I barely notice it on my Sony and I’m not looking for perfection or anything. But I’ve got the hpos at 0 which is not ideal really and then with the 2 new CRTs, 1 will definitely need to be opened to adjust for the MiSTer, 1 hopefully can be done through the remote, and then if I plug another system in to the TVs that will end up suffering so it feels a bit as if they’re all now dedicated MiSTer Tvs.

    1st world problems etc but does seem like like analogue support is secondary to digital as part of its mission or something? Like the point is to preserve games on modern screens. Seen some people (devs on it!) say ‘you’re lucky it’s supported at all’ ☹️

    With the RGBHV I think it’s that the conversion to RGBS is done outside of the core so it doesn’t end up matching what a real system would have outputted.

    Ignore, wrong, wrong, wrong. This is just normal 'RGB shift' that PAL tvs have it looks like. I need to stop trying to understand this stuff.

    Post edited by Mucashinto on


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    Back in the day you could use a second controller on the floor as an ad-hoc footpedal, and the mechanically minded could build their own with a breakout from the relevant buttons. They removed it for the PS3 light-gun titles, but it is present in the PS/2 games, as far as I recall



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Yep, fond memories of trying to use a toe to press the X button when Time Crisis 1 first came out 😁



  • Registered Users Posts: 321 ✭✭Mucashinto


    Thank you Jesus, been 4 days since I could get that working.

    Getting a new PSU didn't fix anything, the IO Board and/or its bridge is the problem. Weird thing is it works when using the HDMI out so not sure what best to do long-term. For the moment I'm using a dongle and it does not feel good. Scant consolation but thanks o1s1n for the heads up on the micro-usb connector. My god is that thing feel fragile, does not look like it can take any weight at all. Permanently terrified of anything connected being moved in the slightest. Want to quickly get back to some kind of bridge connecter, even though I think the MiSTer does look a lot sleeker without an IO Board.

    Setting up a controller there and I went in to some handheld cores. I'd bounced straight out of them when I tried them on the CRT for the first time - 'tHey LoOk lIkE pOstaGE sTaMPs lOL'. Don't know what I was thinking 🙄

    Game Gear can look this good? Game Gear!?

    GBA

    This device is the greatest device ever to me. It's got all the greatest consoles, greatly...just great. What an absolute beast. Killer that the price has gone up so much, still worth every penny.



  • Registered Users, Registered Users 2 Posts: 7,755 ✭✭✭Inviere


    Ah, so the game's afoot, eh?

    ^^ What an achievement that'd be. From what I'd read, I didn't think the DE10 Nano was a big enough FPGA to support a theoretical N64 core.



  • Registered Users, Registered Users 2 Posts: 7,755 ✭✭✭Inviere


    Footage is LLE based, which is incredible. Some people, absolute savants.




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  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Check this out! Irem M92 core has now been included in the update_all script.

    Excited to try that out when I get home.




  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    Has anyone tried adding in players 3 & 4 at all with a MiSTer? Is it just a matter of connecting up some 8bitdo wireless pads or the likes?

    I was thinking potentially two people on the control panel as Player 1 & 2 and then two standing with 8bitdo wireless pads as players 3 & 4.

    Had a few friends out on Saturday and we were on the machines for hours. Didn't really dawn on me to try out getting 4 player games going (I'm usually a 1 player loner so the thought never occurred to me!)



  • Registered Users, Registered Users 2 Posts: 4,277 ✭✭✭KeRbDoG


    Believe it depends on the core but from their documentation - yup, connect up the controllers and then tap a button on each one in order of player 1-4+



  • Registered Users, Registered Users 2 Posts: 35,253 ✭✭✭✭o1s1n
    Master of the Universe


    I did not actually know this is how MiSTer worked! - I'd be controlling the menu etc with player 1 on the arcade machine and then go to player 2, so it would just naturally configure the controls that way on boot every time.

    Always wondered was the 'Reassign Players' option was in the menu, now that all makes sense.

    Bit of frustration last night trying to get this sorted. So close... I changed the AVP core to allow 3 players and am able to coin up a third player on screen with an 8bitdo wireless pad which is pretty amazing to see, however the up and left D pad directions don't register anything.

    Tried a three player game in Mega Bomberman in the Megadrive core with the multitap option switched on. Same thing, everything works apart from up and left on the 8bitdo D pad.

    Bit more tinkering to do, but at least the proof of concept works, 3-4 player games are possible to get going on an arcade machine with MiSTercade. I can't get over how cool this thing is.



  • Registered Users, Registered Users 2 Posts: 7,755 ✭✭✭Inviere


    The whole MiSTer thing is insanely cool. Even at the massively inflated post-covid prices for the DE10, it's somehow STILL a bargain. You're getting replicas of a vast array of hardware for such a comparatively small investment. Can you imagine the cost of all those gaming systems and arcade pcb's?



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