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Destiny 2 PvP

  • 27-09-2017 11:21am
    #1
    Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭


    Didn't want to be cluttering up the other thread by going off-topic.

    So what is everyone finding to be their "go-to" weapons/gear in D2?

    I'm using:
    Nightshade Pulse (low-impact)
    Mida-Mini-Tool
    Sword (raid one gives 9 ammo in PvP)

    One thing I've found very helpful is running the Class Item Mod which reduces Energy Weapon/Secondary weapon Recoil (Counterbalance Mod) on my Hunter and the Weapon Handling Mod on my Warlock and I've found the former to be excellent with the Mini-Tool thus far

    I've played ~110 matches so far. It genuinely took me about 70 games before I felt like I had a solid grasp of all the maps layouts.

    Also, for any new or returning players, you can go to this site, set up an account and set your Country and County and then you can see local and regional leaderboards.
    Was a good bit of craic in Destiny 1 where we could see where all the Clan Members or Boards Users ranked in Ireland :)

    http://destinytracker.com/


«13

Comments

  • Registered Users, Registered Users 2 Posts: 46,837 ✭✭✭✭Mitch Connor


    Mida or some other scout - sometimes going to Nightshade.

    Side Arm - The Last Hope - is what I am using secondary at the moment.

    Not bothered about heavy cause I'm generally playing with you so the heavy is gone a swording the instant it is up!


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Antiope - D
    Uriel's Gift
    Wardcliff Coil


    Striker Titan with the exotic helmet can't remember what it's called it was in the first one. 2 grenade build. Pulse grenades - often most of my kills come from these.
    Bladedancer Hunter with the exotic sub-class chest I really need to look at the names. Build that makes the super last longer when you hit people.
    Stormcaller Warlock helmet that boosts arc abilities. Build that makes you teleport when in super although this is not the reason I use it I can't remember what is.


    I've played about 50 games. My kdr is 50% higher than in D1 but I haven't been drinking and it still has time to go to s***


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    I really enjoyed using the Coil actually but the sword is just way too much fun and actually massively helpful in Supremacy since you get the crest instantly too :pac:

    I've been using the same as D1 in terms of Subclasses

    Blink-Voidlock with Axiom Bolt (though I ain't feeling them much and went with Vortex recently to lock down sightlines/areas)
    Arc-Strider with Skip Grenades, Triple Jump and the Bottom Skill Tree


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    I've only come up against blink really once and I just couldn't kill the guy. I just spent the match avoiding him.
    I like the Coil because it's practically a no-skill guaranteed kill. If I'm going to put myself in jeopardy trying to pull heavy from the wall I want to be rewarded. I'm just as likely kill myself with a sword.


    I'm the same in terms of sub-class haven't changed from D1.


  • Registered Users, Registered Users 2 Posts: 467 ✭✭Dave1711


    Been using the MIDA guns atm and sometimes Graviton Lance/Uriels Gift to mix it up.

    Got the Sins of the Past today so want to try that out in pvp usually rock the Coil or a sword though.

    Usually go Stormcaller with Blink and arc grenade


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  • Registered Users, Registered Users 2 Posts: 25,070 ✭✭✭✭My name is URL


    Mainly using Mida or Better Devil's with Uriels Gift and sword

    Absolutely love Uriels Gift... and auto-rifles in general really. Sometimes even have 2 on the go in PvP with Origin Story

    Bottom tree Gunslinger ftw. Pretty easy to get a triple-kill with GG's increased uptime after each elimination


  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    Titan, no preferred subclass (Though, since the Beta, Titan America has grown on me big time, especially on the Vostok map, chucking the shield into the tunnels and seeing a 4 stack kill pop up. Tasty)

    Kinetic - Mida / Nightshade / Scathelocke / Better Devils (Really depends on my mood)
    Energy - Mida Mini / 4 stacking Coldheart to be real d!cks
    Power - Main Ingredient Fusion. Really liking fusion rifles.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Excellent post for Void Warlocks about which Exotics to use for anyone who wants to get proper sweaty

    https://www.reddit.com/r/CruciblePlaybook/comments/72pz84/voidwalker_pvp_armor_builds_guide/


  • Registered Users, Registered Users 2 Posts: 830 ✭✭✭nevelator


    Haven't played much PvP but running the following on my VoidWalker.
    Nightshade
    Sunshot
    Carthesian Coordinate fusion.

    I have also switched back to Blink.


  • Closed Accounts Posts: 648 ✭✭✭SeanHarty


    ive been playing PvP a bit lately but I don't have a lot of guns to choose from.

    have been running with:
    Primary: a blue auto rifle, slow fire rate, high impact, good range
    Secondary: whatever sidearm I have at the time, although I had a full auto scout I had been using.
    Heavy: hawthorns shotty


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  • Registered Users, Registered Users 2 Posts: 147 ✭✭ginger_hammer


    Kinetic - Mida Multi
    Energy - The Number
    Power - Tarantula


  • Registered Users, Registered Users 2 Posts: 10,962 ✭✭✭✭AbusesToilets


    Last few days I've been running with the Three Graves Pulse from DO, The Number FWC Auto and the Shock and Awe Fusion. Fairly consistently finishing top of the scoring. The fusion is disgustingly good, I'm generally getting minimum 3 kills per ammo block.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Last few days I've been running with the Three Graves Pulse from DO, The Number FWC Auto

    OH HAVE YOU NOW? REALLY?


  • Closed Accounts Posts: 648 ✭✭✭SeanHarty


    OH HAVE YOU NOW? REALLY?

    him being American means he had an extra day of grinding due to the down time :P


  • Registered Users, Registered Users 2 Posts: 46,837 ✭✭✭✭Mitch Connor


    OH HAVE YOU NOW? REALLY?

    You can get them from Cayde Chests.

    I got The Number out of one Tuesday last week.


  • Posts: 0 [Deleted User]


    Been using a white AR and some green SMG (which sucks), enjoying it so far. Gonna do the Mida Quest as soon as I can as that looks strong. 4v4 is definitely an improvement imo, perfect game size. Enjoying the SnD mode too. Only played solo so far though which isn't great.

    Hopefully have enough gear to do trials on Saturday or Sunday.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    AdamD wrote: »
    Gonna do the Mida Quest as soon as I can.

    If you want some honest advice... don't.
    Just wait till you hit 265, which takes like 3 hours after you finish the campaign (and are ~200) and then your Mida Mini and Multi Tools will be like ~275 and ~285. Those 3 quests are really good "gimmes" for breaking that 265 threshold


  • Posts: 0 [Deleted User]


    I'll see how I'm doing for time. If I have time to get up levels before trials and do the quest I will, but trials is my priority really and given that its not LL enabled (great news really, far more competitive) I don't overly care about my LL other than wanting to raid at some stage and given I've missed the initial raid buzz (won't be doing it blind etc.) it doesn't really matter if I do it next week or the week after.


  • Registered Users, Registered Users 2 Posts: 2,146 ✭✭✭dudeeile


    The fusion is disgustingly good, I'm generally getting minimum 3 kills per ammo block.

    Take the Nox for a spin if you have one, slighty quicker to charge and there seems to be enough power to nab the kill at surprising range. Hate those sword ****ers.


  • Registered Users, Registered Users 2 Posts: 1,781 ✭✭✭PetKing


    Mida
    Uriel's gift (LOVE)
    Sword (whatever)


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  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Just got my first piece of 305 gear
    Dunemarchers
    "Recharges grenades faster when using arc subclass"
    moar pulse grenades?!?
    *equips

    Edit: actually the grenade thing comes from a mod these just make me fast


  • Posts: 0 [Deleted User]


    So far I think the PvP is very good but its incredibly frustrating with dodgy team mates, its such a team reliant game that 1 person running off like a headless chicken can make it a crappy experience. Not a great game to play solo which is annoying.

    Got to 265 last night and have Mida/Uriels so hopefully get some trials in this weekend. Countdown is the best mode by a mile.


  • Registered Users, Registered Users 2 Posts: 46,837 ✭✭✭✭Mitch Connor


    AdamD wrote: »
    So far I think the PvP is very good but its incredibly frustrating with dodgy team mates, its such a team reliant game that 1 person running off like a headless chicken can make it a crappy experience. Not a great game to play solo which is annoying.

    Got to 265 last night and have Mida/Uriels so hopefully get some trials in this weekend. Countdown is the best mode by a mile.

    That would be my reading of it too - i'd have played LOADS of pvp solo in D1, but I have zero interest in it so far in D2. fireteam or stick to PvE for me.


  • Registered Users, Registered Users 2 Posts: 2,146 ✭✭✭dudeeile


    AdamD wrote: »
    So far I think the PvP is very good but its incredibly frustrating with dodgy team mates, its such a team reliant game that 1 person running off like a headless chicken can make it a crappy experience. Not a great game to play solo which is annoying.

    Got to 265 last night and have Mida/Uriels so hopefully get some trials in this weekend. Countdown is the best mode by a mile.

    We were getting hammered the other day, down 3-1, teammate quit, as a 3 stack we came back and take it to 4 all but eventually lose. That mother****er just fed them kills.


  • Registered Users, Registered Users 2 Posts: 18,315 ✭✭✭✭Mantis Toboggan


    Lads I mostly just play pvp online in Destiny 1, rarely enough do I play against the computer, is it worth upgrading to 2?

    Free Palestine 🇵🇸



  • Registered Users, Registered Users 2 Posts: 1,781 ✭✭✭PetKing


    D2 Control: one of your 4 will no doubt be a capture king, leaving you free to play Clash.


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Did they do a sneaky patch? I seemed to burn through the call to arms milestone much quicker than before.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,531 Admin ✭✭✭✭✭Mickeroo


    gimli2112 wrote: »
    Did they do a sneaky patch? I seemed to burn through the call to arms milestone much quicker than before.

    Patch early in the week shortened it.


  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,135 Mod ✭✭✭✭Angron


    Had a game of clash last night to finish off call to arms, and oh god it was so dull. The other team was a clan, and as soon as they took a lead would start camping to run out the clock. There was a stretch of about two minutes where nothing happened because of it. We ended up winning by 2 or 3 kills after myself and another launched our supers and cleared them, but I hated every part of that match.


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  • Registered Users, Registered Users 2 Posts: 10,962 ✭✭✭✭AbusesToilets


    I haven't been as drawn in by D2's PvP as I'd hoped to be. Control for example, suffers imo from the ease by which flags flip. There aren't the same battles for flag possession as previously. Clash remains as dull as ever. Still not enamored by the change to 4vs4.

    The competitive modes are an excellent edition.


  • Posts: 0 [Deleted User]


    Just did my first trials run there, got the flawless :cool:

    The spires pretty cool


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Hate those games when it seems you're the only one on your team being killed by supers. Been killed by one, spawned twice more and ran into another each time. Fact that people tend to get them round the same time makes it seem worse than it is.

    Not feeling the gra for IB. Used to love it for infusion fuel in D1 but the Titan and Warlock are already getting 300 engrams and the Hunter will probably be the same later this week.


  • Closed Accounts Posts: 648 ✭✭✭SeanHarty


    gimli2112 wrote: »
    Hate those games when it seems you're the only one on your team being killed by supers. Been killed by one, spawned twice more and ran into another each time. Fact that people tend to get them round the same time makes it seem worse than it is.

    Not feeling the gra for IB. Used to love it for infusion fuel in D1 but the Titan and Warlock are already getting 300 engrams and the Hunter will probably be the same later this week.

    The main pull for me when it comes to IB would be the gear... that stuff looks class, but I know I wont have enough play time to get all the drops so I'm not sure if i'll do it or not


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Do Mods stack?
    So 2x Grenade Cooldown mods, do you get the benefit of both?
    Does wearing 2x Improved Handling for Energy Weapons do anything?


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,809 Mod ✭✭✭✭Kimbot


    Do Mods stack?
    So 2x Grenade Cooldown mods, do you get the benefit of both?
    Does wearing 2x Improved Handling for Energy Weapons do anything?

    I think they do, hence why my grenade recharge rate is so fast :P But I am not sure, wil hopefully be in a position to test it out this week when I get my main to 305. I want an Arc build and Solar Build so when I do the mods I will do them one at a time and check the speed of recharge.


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  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    I'm not sure mods make much difference. Sometimes I do shy*e other times less so. Mods equipped don't seem to factor into it.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead




  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Been thinking about this. All my mods are generally ability recharge for the pvp sub-class. Going to change this to allow one kinetic reload and one kinetic stability. This is to enhance the antiope, think it would be of more benefit.

    Watching Ms 50000 Watts annihilate a trials team yesterday. Using the same gun I do but what's on her screen bears no resemblance to what's on mine. Particularly noticeable in gunfights (and just general movement) where she's bang on target even under fire. Me I'm all over the place in similar situations. If I could just take the panic out of my gameplay I'd improve considerably. Maybe I need to meditate before jumping on.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,809 Mod ✭✭✭✭Kimbot


    gimli2112 wrote: »
    Maybe I need to meditate before jumping on.

    Heres some helpful tips :P

    bi_graphics_meditation.png


  • Registered Users, Registered Users 2 Posts: 46,837 ✭✭✭✭Mitch Connor


    gimli2112 wrote: »
    Been thinking about this. All my mods are generally ability recharge for the pvp sub-class. Going to change this to allow one kinetic reload and one kinetic stability. This is to enhance the antiope, think it would be of more benefit.

    Watching Ms 50000 Watts annihilate a trials team yesterday. Using the same gun I do but what's on her screen bears no resemblance to what's on mine. Particularly noticeable in gunfights (and just general movement) where she's bang on target even under fire. Me I'm all over the place in similar situations. If I could just take the panic out of my gameplay I'd improve considerably. Maybe I need to meditate before jumping on.

    Crucible Radio's latest podcast is actually a long take on meditation and mindfullness within Destiny to keep yourself calm and thinking in a proactive manner about what you should be doing. Was a good listen.

    OODA-LOOP!


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  • Posts: 0 [Deleted User]


    gimli2112 wrote: »
    Been thinking about this. All my mods are generally ability recharge for the pvp sub-class. Going to change this to allow one kinetic reload and one kinetic stability. This is to enhance the antiope, think it would be of more benefit.

    Watching Ms 50000 Watts annihilate a trials team yesterday. Using the same gun I do but what's on her screen bears no resemblance to what's on mine. Particularly noticeable in gunfights (and just general movement) where she's bang on target even under fire. Me I'm all over the place in similar situations. If I could just take the panic out of my gameplay I'd improve considerably. Maybe I need to meditate before jumping on.
    For Hunter I currently have 1 kinetic stability, 2 energy stability, 1 energy handling and 1 solar recharge. Makes gun fights a lot easier.


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Yeah I may need to abandon my ability recharge philosophy entirely. I do want kinetic reload in there to help with kill clip


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,809 Mod ✭✭✭✭Kimbot


    Played a good few games last night, was looking on destiny tracker and it had me listed as #45,500 (approx) for IB. After the few games (I think we only had one loss) I was back up to 39,500 overall. Its all progress :D


  • Closed Accounts Posts: 648 ✭✭✭SeanHarty


    gimli2112 wrote: »
    Yeah I may need to abandon my ability recharge philosophy entirely. I do want kinetic reload in there to help with kill clip

    What class you playing? I'm using titan and they have a chest piece that reloads auto rifles while your using them, how each clips by id say atleast 5-10 rounds of constant fire, I use a low fore rate high impact blue auto rifle though


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    SeanHarty wrote: »
    What class you playing? I'm using titan and they have a chest piece that reloads auto rifles while your using them, how each clips by id say atleast 5-10 rounds of constant fire, I use a low fore rate high impact blue auto rifle though


    Titan Striker with Dunemarchers. I have that chest piece and do use Uriels Gift. I just feel the extra agility helps more often on the Titan. Will use void guy in Pve with same exotic.

    Hunter Arcstrider. Some exotic boots that aid agilty and jump. Probably could change these.

    Warlock Void with the void ability recharge helmet. In PvP I'll generally use the stormcaller Warlock with a helmet that helps arc ability or class abilities (grenade/punch and rift), cos I'm cheap.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,809 Mod ✭✭✭✭Kimbot


    gimli2112 wrote: »
    Titan Striker with Dunemarchers. I have that chest piece and do use Uriels Gift. I just feel the extra agility helps more often on the Titan. Will use void guy in Pve with same exotic.

    Hunter Arcstrider. Some exotic boots that aid agilty and jump. Probably could change these.

    Warlock Void with the void ability recharge helmet. In PvP I'll generally use the stormcaller Warlock with a helmet that helps arc ability or class abilities (grenade/punch and rift), cos I'm cheap.

    Man get rid of the Dunemarchers and start using the Lion boots, grab power ammo then jump, jump like your never jumped before my friend. Float like a warlock, sting like a titan ;)


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    I may not have them I think I only have the dunemarchers and the ones that reload smgs. The unsurmountable skullfort I have which is ok for the striker and I have Crest of Alphi Lupi/ AR chest/Hammer guy's chest and an assortment of arms n other helmets. I haven't really tested out many exotics generally just throw them in the vault.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,809 Mod ✭✭✭✭Kimbot


    gimli2112 wrote: »
    I may not have them I think I only have the dunemarchers and the ones that reload smgs. The unsurmountable skullfort I have which is ok for the striker and I have Crest of Alphi Lupi/ AR chest/Hammer guy's chest and an assortment of arms n other helmets. I haven't really tested out many exotics generally just throw them in the vault.

    Well I run the Lion boots, I call them my death from above boots, people expect you to be running around the corner when your up high blasting them with a rocket :D


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    I cannot see a compelling argument for "Faster Melee recharge speed" over anything else Mod wise.
    Melees in D2 feel like hot garbage.
    I miss the days of just smacking mo-fos around in D1 with Blink-Double-Melee


  • Registered Users, Registered Users 2 Posts: 46,837 ✭✭✭✭Mitch Connor


    I cannot see a compelling argument for "Faster Melee recharge speed" over anything else Mod wise.
    Melees in D2 feel like hot garbage.
    I miss the days of just smacking mo-fos around in D1 with Blink-Double-Melee

    You need a charged melee kill to activate devour don't you? (or eat your grenade) - could be of use there.

    For Solar hunters it would get the throwing knife back quicker, smoke bomb for Void Hunters?

    Don't think the other classes have a big use case for charged melee beyond it being more powerful.

    On the Striker Titan does a charged melee kill trigger health regen?


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