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Wolfenstein: The New Colossus

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Comments

  • Registered Users Posts: 298 ✭✭nerobert


    Anyone know the cheapest place to pick this up on PS4? Don't fancy dropping 70 quid on a game that'll probably be on sale by Christmas


  • Registered Users, Registered Users 2 Posts: 9,124 ✭✭✭EoinMcLovin


    nerobert wrote: »
    Anyone know the cheapest place to pick this up on PS4? Don't fancy dropping 70 quid on a game that'll probably be on sale by Christmas

    Thegamecollection is selling it for around €44


  • Registered Users Posts: 298 ✭✭nerobert


    Thegamecollection is selling it for around €44

    Lovely thanks




  • nerobert wrote: »
    Anyone know the cheapest place to pick this up on PS4? Don't fancy dropping 70 quid on a game that'll probably be on sale by Christmas

    It's 54 in smyths


  • Registered Users, Registered Users 2 Posts: 2,625 ✭✭✭fergus1001


    Just got it for PC for 29 euro on G2A


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,877 CMod ✭✭✭✭Retr0gamer


    Retr0gamer wrote: »
    No. In the first game you could tear chunks out of the masonry. It's missing in the new engine.

    So at the point I'm at in the game the environments now feature wanton destruction. Bit weird that it didn't really feature at the start of the game?




  • Retr0gamer wrote: »
    So at the point I'm at in the game the environments now feature wanton destruction. Bit weird that it didn't really feature at the start of the game?

    Yea, had mentioned that once you hit the section it ups the anti.
    I agree, odd that I didn't see any of it prior to that point.
    The courthouse I assume?

    I completed this last night, a satisfying ending :)
    In total it took me close to 18 hours including most of the Enigma missions on Hard difficulty.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    Started yesterday. Found myself thinking how much I hate Frau Engel, like really really hate her. Game must be doing something right if it makes you hate the Nazis more than you did starting out.
    Looks and plays really well


  • Registered Users, Registered Users 2 Posts: 9,124 ✭✭✭EoinMcLovin


    Wolfenstein 2 update 1.02 patch notes below:
    -Freedom Chronicles Episode Zero
    • Available for pre-order customers and Season Pass holders who redeemed codes
    -Xbox One X Support
    • Supports 4K resolution
    • Dynamic resolution scaling
    -Vault Unlocked!
    • 10 new combat simulations playable from the Main Menu or in Evas Hammer
      (Requires progression to Chapter 2)
    • Leaderboard functionality
      (Compete with your friends for the highest score!)
    -PC Fixes
    • Improved stability on NVIDIA 10-series GPUso Async compute temporarily disabled until driver fix available
    • Forced driver update on driver detect warning message can now be manually bypassed
    • Improved Win 10 stability on supported NVIDIA GPUs when launching at any resolution other than 4K when DPI scaling is set to 175% 4K monitor
    • Improved Win 10 stability on supported NVIDIA GPUs when resolution is changed to 4K while DPI scaling is set to 125% or 150%
    • Fixed “zoomed in brightness menu” issue on 4K monitors (when DPI scaling was set to greater than 100%)
    • Skybox fixes


  • Registered Users, Registered Users 2 Posts: 1,873 ✭✭✭Redo91


    So I was planning on picking this up after I've played New Order but I'm after realising New Order is a sequel to Wolfenstein on the PS3 back in 2009. Is this basically a trilogy then with the plot connected in the three games? My understanding up to was that only New Order and New Colossus were connected.


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  • Registered Users, Registered Users 2 Posts: 2,835 ✭✭✭Falthyron


    Redo91 wrote: »
    So I was planning on picking this up after I've played New Order but I'm after realising New Order is a sequel to Wolfenstein on the PS3 back in 2009. Is this basically a trilogy then with the plot connected in the three games? My understanding up to was that only New Order and New Colossus were connected.

    IIRC, there is a character called Caroline in Wolfenstein (2009) who plays an important role in that game. She is also in Wolfenstein: The New Order and The New Colossus. As to how crucial she is to understanding the entire story, I can not say as I haven't played Wolfenstein (2009), but she is in it and BJ recognises her when they meet in New Order.

    I wouldn't say it is a sequel, strictly speaking, but there are connections. I reckon MachineGames' Wolfenstein games will be their own trilogy with whatever they come up with next being the final episode.

    Here is a useful video on the entire series:



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,877 CMod ✭✭✭✭Retr0gamer


    The game likes to crash a lot on my system. The apartment map in Manhattan in particular crashes every time I die or exit the level unless I play in safe mode. Got really annoying last night where I just had to give up. The most ironic thing was I had to wait 20 minutes for a patch to install which fixed nothing.


  • Registered Users, Registered Users 2 Posts: 1,873 ✭✭✭Redo91


    Falthyron wrote: »
    IIRC, there is a character called Caroline in Wolfenstein (2009) who plays an important role in that game. She is also in Wolfenstein: The New Order and The New Colossus. As to how crucial she is to understanding the entire story, I can not say as I haven't played Wolfenstein (2009), but she is in it and BJ recognises her when they meet in New Order.

    I wouldn't say it is a sequel, strictly speaking, but there are connections. I reckon MachineGames' Wolfenstein games will be their own trilogy with whatever they come up with next being the final episode.

    Here is a useful video on the entire series:


    Thanks for the response. I didn't realise there was different developers involved. I might pick up Wolfenstein (2009) if I can come across it somewhere although it doesn't seem to have reviewed all that well.

    Edit: I've had a read on wikipedia and it describes Wolfenstein: New Order as a "soft reboot" and building an "entirely new chronology". I usually hate skipping games in a series but as it appears this is a reboot I might just give that video you posted a watch and jump in at the New Order.


  • Registered Users, Registered Users 2 Posts: 2,835 ✭✭✭Falthyron


    I think this game was rushed out, to be honest. I get the feeling ZeniMax weren't happy with this year's sales and they needed to bring in some additional revenue for their end of year.

    When compared to New Order, this game suffers technically. I know the switch to the iDTech 6 Engine might have hampered their ability to optimise (particularly as the maps in New Colossus are very different to DOOM), but it shouldn't have been released in this state. Random crashes, broken scripts, bugs, poor performance on Nvidia cards, and freezes all suggest an under-cooked meal, especially when you consider New Order's relatively flawless release.

    Moreover, the game is definitely shorter with new mechanics introduced in an insignificant way. The side-quests may as well not be in the game as they are very short and add very little to the overall game. To me, anyway, this suggests it wasn't fully developed as part of a more significant aspect to the game. Returning to the various sites to take out Ubercommanders stinks of a shortcut to extending the game's life beyond its brief campaign, and the new challenge missions that have been added in the recent patch should have been in the game at launch, much like Wolfenstein: The New Order. While I thoroughly enjoy the cutscenes, they seem overly long and I can't shake the feeling that they are there to fill in gaps that could have been filled with missions.

    Don't get me wrong, I have really enjoyed The New Colossus, but I don't think it is 'up there' with The New Order. The dialogue, story-line, and action is top notch, but the game seems light on content, brief in terms of campaign length, and very under-cooked overall. I know there is DLC on the way, but given that they are three separate mini-stories involving other characters, I can't help but feel that they were ideas that got scrapped so as to remain focused on BJ's story. I think the game we have now is about 2/3's of the game MachineGames were intent on making before deadlines and cashflow was brought into the discussion. Ramping up the difficulty and adding additional collectibles were efficient ways to extend the game's short length.

    The New Colossus is an excellent game when it works, and would have been an all-time classic had it been finished. Its worth it for those hatchet throws alone! :pac:

    8/10


  • Registered Users, Registered Users 2 Posts: 2,835 ✭✭✭Falthyron


    Redo91 wrote: »
    Thanks for the response. I didn't realise there was different developers involved. I might pick up Wolfenstein (2009) if I can come across it somewhere although it doesn't seem to have reviewed all that well.

    Edit: I've had a read on wikipedia and it describes Wolfenstein: New Order as a "soft reboot" and building an "entirely new chronology". I usually hate skipping games in a series but as it appears this is a reboot I might just give that video you posted a watch and jump in at the New Order.

    On Wolfenstein (2009): the plot thickens. Unfortunately, you can't buy Wolfenstein (2009) any more. It has been removed from all digital distributors, but you might be lucky to find a physical copy on Ebay. The reason for this stems from the rights to the license. Activision (via Raven Software, iirc) had the license to make Wolfenstein (2009), but then ZeniMax Studios bought iD Software and their IP library which included Wolfenstein. Activision's license to sell and distribute Wolfestein (2009) was for five years and I believe sometime in 2014 it was removed from sale. Effectively, it is in videogame limbo. Maybe ZeniMax will do something and re-release it, but with MachineGames' Wolfensteins doing so well, I reckon they will want everyone's focus on those.


  • Registered Users, Registered Users 2 Posts: 1,873 ✭✭✭Redo91


    Falthyron wrote: »
    On Wolfenstein (2009): the plot thickens. Unfortunately, you can't buy Wolfenstein (2009) any more. It has been removed from all digital distributors, but you might be lucky to find a physical copy on Ebay. The reason for this stems from the rights to the license. Activision (via Raven Software, iirc) had the license to make Wolfenstein (2009), but then ZeniMax Studios bought iD Software and their IP library which included Wolfenstein. Activision's license to sell and distribute Wolfestein (2009) was for five years and I believe sometime in 2014 it was removed from sale. Effectively, it is in videogame limbo. Maybe ZeniMax will do something and re-release it, but with MachineGames' Wolfensteins doing so well, I reckon they will want everyone's focus on those.

    Thanks for the info. I was having a quick look on Amazon but only saw one copy for £30 which I thought was a bit steep for such an old game. I guess that price now make sense as it only had one copy listed as available.

    Since there doesn't seem to be such a strong link between Wolfenstein (2009) and New Order I'm happy enough to make do with watching a video of the plot of the previous games.


  • Closed Accounts Posts: 591 ✭✭✭Saruhashi


    Saruhashi wrote: »
    It's actually brilliant marketing.

    They've managed to take folks who were "disgusted" by people cheering extreme violence when the Doom 2016 trailer was revealed and turned them into cheerleaders for a bit of the old ultra-violence with the rest of us.

    Haha! Told ya!

    https://twitter.com/femfreq/status/610273457582944256?lang=en

    https://twitter.com/femfreq/status/926222397635813376




  • Light on content?? It took me 19 Hours to complete
    That's plenty


  • Closed Accounts Posts: 591 ✭✭✭Saruhashi


    M!Ck^ wrote: »
    Light on content?? It took me 19 Hours to complete
    That's plenty

    Same here, approximately. 55 Euro, so approx 3 euros per hour. Probably less than a movie.

    The story is just ridiculous though.


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  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    Saruhashi wrote: »
    Same here, approximately. 55 Euro, so approx 3 euros per hour. Probably less than a movie.

    The story is just ridiculous though.

    Everything was going fine I thought until
    I got executed
    I could see it coming from a mile off, surely not but yes
    she's chopping my head off
    What happened next I just had to suspend belief, which is some feat considering I'm fighting Nazi mechanical monsters in 1960s USA


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    This is only £20 on Amazon today for Black Friday.


  • Posts: 0 [Deleted User]


    Bump.

    There's so many issues I'm experiencing with Wolfenstein.

    The feckin waypoint for the objective. You press it and it doesn't stay for very long. Few seconds. You look around and can't see it and then it vanishes. And you do it again and can't even find it.

    And it's incredibly difficult on anything but the first two difficulties, meaning you struggle through the bog standard shooting to get to the much more interesting cutscenes.

    I'm just not enjoying it anywhere as much as I enjoyed the first.


  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    gimli2112 wrote: »
    Everything was going fine I thought until
    I got executed
    I could see it coming from a mile off, surely not but yes
    she's chopping my head off
    What happened next I just had to suspend belief, which is some feat considering I'm fighting Nazi mechanical monsters in 1960s USA
    None of it is real (imho), hasn't been since the last game. Besides the ludicrous plot there have been hints along the way that all is not what it seems. Some of the details are getting hazy since it's a while since I played the previous installments but there was one of the female side characters that kept lecturing you on the fragility of consciousness and identity, over and over again, also some oddities from Anya in the way she would react and treat you. In this one a very telling sequence is when Spesh tries to break you out, supposedly your team are in the basement being ambushed. Yet nothing actually happens to them, when you question Anya on it later she brushes it off saying they had a trick up their sleeve, the exact thing Spesh said earlier (and is called out by Blasky in a muttering monologue, fairly big foreshadowing I think).
    I don't know how or when things will shift but the devs are playing a long game with this.


  • Moderators, Science, Health & Environment Moderators Posts: 16,968 Mod ✭✭✭✭Gonzo


    Bump.

    There's so many issues I'm experiencing with Wolfenstein.

    The feckin waypoint for the objective. You press it and it doesn't stay for very long. Few seconds. You look around and can't see it and then it vanishes. And you do it again and can't even find it.

    And it's incredibly difficult on anything but the first two difficulties, meaning you struggle through the bog standard shooting to get to the much more interesting cutscenes.

    I'm just not enjoying it anywhere as much as I enjoyed the first.

    totally agree with this, I much preferred the first game. Not just for the reasons above but the first game just seems better, I prefer the locations, the weapons, menu screens, design choices, weapons, story and gameplay. The New Colossus is a good game but doesn't have the wow factor of the first game.


  • Registered Users Posts: 1,988 ✭✭✭OptimusTractor


    Started this last night. If Bethesda want to make a Wolfenstein where BJ spends the entire game in a wheelchair I can get behind that.


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  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭Oafley Jones


    Hating this. Having enjoyed the TNO & even TOB, I'm finding this a frustrating slog. Usually play on the hardest difficulty settings, but I've been forced to drop down twice now and I'm still having issues.

    The game just doesn't communicate well with the player; whether that's damage taken, enemies location, grenades or basic signposting for the level design. It's just a grind. I must have taken 30 goes to clear one room last night. It's not as if I'm charging in heedlessly either. Each time I'd carefully take out the enemies, letting as many come to me as possible, only to be insta-killed as I crept into a lone feckers gunsights.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,877 CMod ✭✭✭✭Retr0gamer


    I think the problem might be going in all guns blazing. Wolf 2 is more a stealth game and played better that way.


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭Oafley Jones


    Retr0gamer wrote: »
    I think the problem might be going in all guns blazing. Wolf 2 is more a stealth game and played better that way.

    The Far Cry 2 defence. Yes the crazy super powered guns thing really plays into that doesn't it. It's basically the new Thief. Seriously, this game needed a good dose of playtesting. There's fundamental issues (outside of the poor level design) that the older games don't have.

    Edit: For the record, I always sneak around as much as possible. Part of the TNO greatness was in the ability to go from sneaky to full on gun crazy at the drop of a hat.


  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Stone Deaf 4evr


    The Far Cry 2 defence. Yes the crazy super powered guns thing really plays into that doesn't it. It's basically the new Thief. Seriously, this game needed a good dose of playtesting. There's fundamental issues (outside of the poor level design) that the older games don't have.

    Edit: For the record, I always sneak around as much as possible. Part of the TNO greatness was in the ability to go from sneaky to full on gun crazy at the drop of a hat.

    Its not that going all guns blazing doesnt work, its just that its wildly inconsistent. some areas can be played like doom where you just maul enemy after enemy and are unstoppable, and other times your health and armor gets melted in no time. At least in The New order, if stuff started to escalate, you could go full on rambo and have a blast.

    its a problem that could be pretty much solved very simply

    1. player feedback - if you're taking damage, the visual indicator is very minimal, more camera flinch and screen shading would go a long way to solving this. God help you if you have vibration turned off on the gamepad as it was the only way I could tell when I was taking damage
    2. Melee Animations - FFS do not let me take damage during these, they dont need to copy doom by giving you health, but they should be able to be used as a temporary breather to decide, right - I'm going tackling those enemies next.


  • Posts: 0 [Deleted User]


    I don't play wolfenstein to be stealthy, I play it to kill motherfudging Nazis. It always has been a run and gun shooter since very first incarnation.


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  • Registered Users, Registered Users 2 Posts: 299 ✭✭farmerwifelet


    got as far as the courtroom - lost the will to keep playing - downloaded new order and enjoying it so much more!


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    got as far as the courtroom - lost the will to keep playing - downloaded new order and enjoying it so much more!

    New Order is a better game alright. Courtroom was pretty rough but clear it for one of the more ridiculous cut scenes ever.


  • Registered Users Posts: 1,134 ✭✭✭Sandor Clegane


    I'm on the verge of having to quit this, not out of rage...at least not anymore, but out of necessity.

    I'm at the end where you have to meet up with Anya, but first
    you have to somehow beat an onslaught of robots and then two even bigger robots, all this with a never ending supply of soldiers who constantly re-spawn.
    Its ridiculous, the robots and the soldiers at the start I can manage (barely) but they constantly re-spawn making fighting the two huge robots impossible, they constantly flank me, one shot me or blow me up, the accuracy they have is crazy.
    Any tips? can't remember the last time I had to walk away from a game due to not being able to beat a part, normally there's some technique or something but this just seems impossible.


  • Posts: 0 [Deleted User]


    I'm on the verge of having to quit this, not out of rage...at least not anymore, but out of necessity.

    I'm at the end where you have to meet up with Anya, but first
    you have to somehow beat an onslaught of robots and then two even bigger robots, all this with a never ending supply of soldiers who constantly re-spawn.
    Its ridiculous, the robots and the soldiers at the start I can manage (barely) but they constantly re-spawn making fighting the two huge robots impossible, they constantly flank me, one shot me or blow me up, the accuracy they have is crazy.
    Any tips? can't remember the last time I had to walk away from a game due to not being able to beat a part, normally there's some technique or something but this just seems impossible.
    There are a few small bunkers with interconnected tunnels you can hide in move around under the big guys. Just keep moving. Pop out and fire a few rounds in, back into the tunnel and out the other side. Rinse and repeat.


  • Registered Users Posts: 1,134 ✭✭✭Sandor Clegane


    This is what im trying but its the soldiers that are the problem, they constantly re-spawn and any time i poke my head out to fire at the big guys they riddle me.

    Either that or im flanked by them or they come up behind me and one shot me.


  • Registered Users Posts: 1,134 ✭✭✭Sandor Clegane


    Finally! Just finished it there, went back to a previous save and approached it again with more health, the hit and run technique worked, also switched to my regular assault rifle with armor piercing rounds as id been previously trying with that huge rail gun thing but found it too slow.

    Great game overall, really enjoyed it.


  • Registered Users, Registered Users 2 Posts: 7,688 ✭✭✭Nailz


    Finished this a couple of weeks ago, overall it was a nicely polished, enjoyable game.

    However, it falls victim to the law of diminishing returns when compared to The New Order. It's more of the same, which is good, but it's just not quite as good in terms of story or level design. Is it just me, or did the steampunk techno-Nazis not seem to be quite as menacing or intimidating an enemy in The New Colossus as they were in TNO?

    I still had fun, and the setting for the game was a cool thing to see, but I can do without another Wolfenstein game for a few more years...


  • Posts: 15,814 ✭✭✭✭ [Deleted User]


    Picked this up on launch day for the PS4 but decided then not to play it and waited till I got a new machine so I could play the game on PC. Just finished it today and think that I may be in love, it's everything I want from a shooter and I'm struggling to understand some of the complaints that people have with it. I played it on the hardest difficulty and never felt like the game was unfair or too difficult, sure it's challenging but I want and expect that from a game like this. There's quite a lot of stealth sections here but you can play them how you want, all guns blazing or sneaky stabby. I loved going from messing up a stealth section to dual blasting automatic shotguns and painting the walls red, something incredibly fun about watching a Nazi get cut to pieces in a hail of gore.

    Once again the most shocking thing about Wolfenstein is just how good the story is, seriously the writing here is exceptional. They've lovingly crafted an intelligent and adult story that plays things just the right side of ludicrous. Fergus is everything that's great about NPCs in gaming, a fully formed character who is at once tragic and brilliant, in fact the entire supporting cast are fully formed and the voice acting is second to none. I can't remember a shooter other than Wolfenstein where I cared so much about the characters.


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭Oafley Jones


    Picked this up on launch day for the PS4 but decided then not to play it and waited till I got a new machine so I could play the game on PC. Just finished it today and think that I may be in love, it's everything I want from a shooter and I'm struggling to understand some of the complaints that people have with it. I played it on the hardest difficulty and never felt like the game was unfair or too difficult, sure it's challenging but I want and expect that from a game like this. There's quite a lot of stealth sections here but you can play them how you want, all guns blazing or sneaky stabby. I loved going from messing up a stealth section to dual blasting automatic shotguns and painting the walls red, something incredibly fun about watching a Nazi get cut to pieces in a hail of gore.

    Once again the most shocking thing about Wolfenstein is just how good the story is, seriously the writing here is exceptional. They've lovingly crafted an intelligent and adult story that plays things just the right side of ludicrous. Fergus is everything that's great about NPCs in gaming, a fully formed character who is at once tragic and brilliant, in fact the entire supporting cast are fully formed and the voice acting is second to none. I can't remember a shooter other than Wolfenstein where I cared so much about the characters.

    Bare in mind, that you've the benefit of playing a version that received a patch at the end of January which addressed a lot the criticism as regards difficulty balancing, damage indicators etc. I still think the level design substandard from a signalling standpoint.


  • Posts: 15,814 ✭✭✭✭ [Deleted User]


    Bare in mind, that you've the benefit of playing a version that received a patch at the end of January which addressed a lot the criticism as regards difficulty balancing, damage indicators etc. I still think the level design substandard from a signalling standpoint.

    Been playing since before the patch and even then never found it too difficult, sure it was challenging but there was never a sense that the game was out to get me.


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  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭Oafley Jones


    Been playing since before the patch and even then never found it too difficult, sure it was challenging but there was never a sense that the game was out to get me.

    It was the section aboard the sub that frustrated me the most. I remember I'd just picked up the keycard(?) from the stow aways and it kicks off. I must have gone through that section 60 or 70 times and been taken out at a ludicrous rate. I was slicing that pie all sorts of ways, aggressive/super careful tactics, looking for alternative routes but I was just getting insta-killed. Nor was I facing a substantial threat. A limited number of common or garden machine gun totting nazis blessed with super senses were ruining my day.

    I'm no spring chicken either; I remember pulling a sickie in primary school to play the original W3D. Found Nightmare (whatever the hardest difficulty is) on Doom to be quite easy. But this pissed me off as it was desperately in need of some balancing.

    Edit to say, that I'm aware when I've been bettered in terms of skill e.g. Ninja Gaiden Black absolutely kicked my arse. But, it was my own shortcomings and didn't frustrate me like TNC.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Wrapping this up before the next one is out and just finished the cut scene on Venus with Hitler, thats some funny **** :D


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,791 Mod ✭✭✭✭Sephiroth_dude


    Have they got rid of that ridiculous permadeath trophy yet? :rolleyes:

    Nope.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    dreamers75 wrote: »
    Wrapping this up before the next one is out and just finished the cut scene on Venus with Hitler, thats some funny **** :D

    I'm the same, just finished it recently for the same reason. Not as good as the first and bit hit/miss at times, but that level and the cutscenes was amazing.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Steam says 10 hours gameplay, wonder how much of that was wandering around levels not having a notion where to go next.

    Only hard part was the last 2 lads on the airship and it took me a few goes to notice there was a walkway underneath them.

    Not as good as the 1st.




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