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The difficulty and obtuseness of point and click games

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  • Posts: 0 [Deleted User]


    "Indiana Jones and the Fate of Atlantis" was one of the more enjoyable ones that I remember. Don't remember too many overly stupid puzzles. Good enough story too I think.

    http://store.steampowered.com/app/6010/Indiana_Jones_and_the_Fate_of_Atlantis/

    somebody was making a remake / special edition but Lucasarts shut them down (:

    https://kotaku.com/lucasfilm-asks-fate-of-atlantis-remake-to-shut-down-1792869878

    and it was looking nice as you can see from the above article.


  • Closed Accounts Posts: 1,539 ✭✭✭The Specialist


    glasso wrote: »
    "Indiana Jones and the Fate of Atlantis" was one of the more enjoyable ones that I remember. Don't remember too many overly stupid puzzles. Good enough story too I think.

    http://store.steampowered.com/app/6010/Indiana_Jones_and_the_Fate_of_Atlantis/

    somebody was making a remake / special edition but Lucasarts shut them down (:

    https://kotaku.com/lucasfilm-asks-fate-of-atlantis-remake-to-shut-down-1792869878

    and it was looking nice as you can see from the above article.

    Yeah no stupid puzzles apart from that sun dial in the dig site that took about 2 months to figure out :D


  • Closed Accounts Posts: 642 ✭✭✭qrx


    Hello Neighbor i think would be a modern take on this genre. Lacks a story though, well what ive seen from betas anyway maybe the full release will have something.


  • Registered Users Posts: 29,564 ✭✭✭✭Zero-Cool


    Retr0gamer wrote: »
    PC version is on GoG

    Eeewwww PC gaming :) now if Blade Runner was ported into mobile, I'd be all over it, such a cool game.

    Has anyone played the new broken sword?

    Speaking of BS, that Irish level and the goat in the original was epic.


  • Moderators, Entertainment Moderators, Politics Moderators Posts: 14,479 Mod ✭✭✭✭johnnyskeleton


    I liked the legends of kyrandia. Especially the second one where you had to make up potions to deal with different things. It was very much a "heres a shopping list of items you need" type game as a result but it was good fun.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,936 CMod ✭✭✭✭Retr0gamer


    Resonance is a new one which is pretty excellent. the puzzles aren't obtuse either. Highly recommend it.


  • Posts: 0 [Deleted User]


    Monkey Island 2 took me about a year to complete when I was a kid. This was back when it had ... I think ... 2 or 3 difficulty settings, which amped up the complexity of the puzzles. I'm not sure if that was in the remastered versions?

    If the OP thinks they're hard now, imagine trying to play them back then, when there was no internet (as such) to rely on for walkthroughs.


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    i dont think i ever got out of the library in discworld.


  • Registered Users Posts: 4,588 ✭✭✭LLMMLL


    I love everything about these games, obtuse puzzles and all.

    As Retrogamer mentioned, Resonance is excellent as is Gemini Rue.

    I remember as a child being stuck on monkey island 2 and eventually giving up. A coffin salesman gets into a coffin to show.off it's features and we tried numerous times using a hammer and nails to trap him in it. Fast forward 20 years and I used a hammer and nails to trap him. Have no idea what we were doing wrong as kids.


  • Posts: 0 [Deleted User]


    Can't believe Discworld hasn't been mentioned yet. Some of the most outright bizarre combinations required to get past certain areas. I'd argue it was virtually impossible to complete the game without some form of guide or outside help.

    Very funny game, but impossibly obtuse.

    Man.

    I'll have to get it when I'm finished work, but I remember the task of getting someone's belt from a portaloo was, perhaps, the most obtuse puzzle ever.


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  • Registered Users Posts: 48 TheZenMonkey


    Give Darkside Detective a go. It's an Irish-made game, short and sweet, funny and has none of the mind-bending goat from Broken Sword style puzzles.

    I definitely second this. it's not too difficult and it really rewards clicking on *everything*, if not with clues than with laughs. And the developer happens to be a lovely guy if Twitter interactions are anything to go by.

    Anything by Wadjet Eye (Gemini Rue) gets my vote. Primordia is a special favorite.


  • Registered Users Posts: 1,204 ✭✭✭Spudman_20000


    Yeah no stupid puzzles apart from that sun dial in the dig site that took about 2 months to figure out :D

    And going around the Atlantis maze, trying to find pieces of the robot to open the door, and figuring out how to arrange said pieces. Oh, and using the theodolite type yoke on to locate the tomb on the island.


  • Registered Users Posts: 3,091 ✭✭✭Antar Bolaeisk


    Mr E wrote: »
    Can't believe Discworld hasn't been mentioned yet. Some of the most outright bizarre combinations required to get past certain areas. I'd argue it was virtually impossible to complete the game without some form of guide or outside help.

    Very funny game, but impossibly obtuse.

    I remember a discworld text adventure where the directions were hubwards, rimwards, turnwise and widdershins (instead of north south east and west). Very confusing.

    I'm showing my age now. :)

    That's because it's a disc 😜


  • Registered Users Posts: 28,395 ✭✭✭✭Turtyturd


    I used to be a big fan of them growing up. Fond memories of stuff like;

    Monkey Island
    Indiana Jones
    Day of the Tentacle
    Grim Fandango
    Sam and Max

    However I downloaded Monkey Island recently when it was free on GWG and found it to be a chore from the outset. I'd consider myself fairly intelligent and adapt to this kind of thing but from the beginning some puzzles are difficult and seem more about exhausting every option than logically piecing things together. As others said it had me wondering how we got through them as kids without any guides or online help.


  • Registered Users Posts: 3,495 ✭✭✭Lu Tze


    Turtyturd wrote: »
    I used to be a big fan of them growing up. Fond memories of stuff like;

    Monkey Island
    Indiana Jones
    Day of the Tentacle
    Grim Fandango
    Sam and Max

    However I downloaded Monkey Island recently when it was free on GWG and found it to be a chore from the outset. I'd consider myself fairly intelligent and adapt to this kind of thing but from the beginning some puzzles are difficult and seem more about exhausting every option than logically piecing things together. As others said it had me wondering how we got through them as kids without any guides or online help.

    The imagination and creativity of a child is limitless! They will try things we wouldn't even think of!


  • Closed Accounts Posts: 258 ✭✭Army_of_One


    Never had the patience for piont and click tbh. It's one genre I have no interest in so have avoided the resurgence of these type of games.


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