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No Mans Sky

  • 07-08-2016 3:27pm
    #1
    Closed Accounts Posts: 571 ✭✭✭


    I searched the forums and the results came back blank for No Mans Sky.

    Is anyone here going to buy it? Ive watched lots of gameplay footage and trailers and Im still not too sure if its going to be a great game or become repetitive in a short time.


«13

Comments

  • Registered Users, Registered Users 2 Posts: 4,014 ✭✭✭WhiskeyGoblin


    pcuser wrote: »
    I searched the forums and the results came back blank for No Mans Sky.

    Is anyone here going to buy it? Ive watched lots of gameplay footage and trailers and Im still not too sure if its going to be a great game or become repetitive in a short time.

    http://www.boards.ie/vbulletin/showthread.php?t=2057227311

    Full thread here, think there is a rule against individual threads in each sub-forum if it's not an exclusive :)


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    pcuser wrote: »
    Is anyone here going to buy it?

    It's outrageously priced from the kind of game it's being advertised as so definitely not for a while and possibly not ever. It's going to be available on GOG so that's nice to see I suppose.


  • Closed Accounts Posts: 571 ✭✭✭pcuser


    marko93 wrote: »
    http://www.boards.ie/vbulletin/showthread.php?t=2057227311

    Full thread here, think there is a rule against individual threads in each sub-forum if it's not an exclusive :)

    Thanks for letting me know, Mods feel free to delete,


  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    Dont think theres any reason we cant have a thread for the PC spcific aspects of the game in the PC Gamimg forum.

    People tend to be a bit touchy in the general games forum if the talk sways towards PC specific talk in my experience so a thread here is not always a bad thing. Just my 2cents!


  • Registered Users, Registered Users 2 Posts: 10,761 ✭✭✭✭degrassinoel


    yeah decided not to preorder, seems like a gamble at this point. been hearing good and bad, so i'll wait til it's actually out for pc before making a proper buy or not decision. Really hope it's not a shoddy port because of it's exclusive console launch/es


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  • Registered Users, Registered Users 2 Posts: 7,454 ✭✭✭Dave_The_Sheep


    yeah decided not to preorder, seems like a gamble at this point. been hearing good and bad, so i'll wait til it's actually out for pc before making a proper buy or not decision. Really hope it's not a shoddy port because of it's exclusive console launch/es

    What's the bad?

    I watched about half an hour of a stream earlier today, seemed decent. Nothing particularly compelling, but great exploration and lots of **** to do.


  • Registered Users, Registered Users 2 Posts: 3,404 ✭✭✭Lone Stone


    il wait for reviews, im getting that spore feeling... and that was a big let down.


  • Registered Users, Registered Users 2 Posts: 10,761 ✭✭✭✭degrassinoel


    What's the bad?

    I watched about half an hour of a stream earlier today, seemed decent. Nothing particularly compelling, but great exploration and lots of **** to do.

    the fov is supposedly fixed at something like 50 on both consoles
    inventory management is meant to be a pain in the face, made for console inventories are always shíte,
    and some other buggy stuff that can more likely be patched


  • Registered Users, Registered Users 2 Posts: 2,187 ✭✭✭ondafly


    Sean Murray tweeted recently that he was adding 21:9 support to the PC version - hopefully that means FOV is much higher than 50.


  • Moderators, Computer Games Moderators Posts: 23,276 Mod ✭✭✭✭Kiith


    I'm quite looking forward to it. Hoping it has more depth than the likes of Elite, but it looks great. The soundtrack is absolutely fantastic as well.
    It's outrageously priced from the kind of game it's being advertised as so definitely not for a while and possibly not ever. It's going to be available on GOG so that's nice to see I suppose.

    Why do you think it's outrageously priced? It's priced the same as pretty much any full release.


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  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    Kiith wrote: »
    Why do you think it's outrageously priced? It's priced the same as pretty much any full release.

    Presumably because it doesn't have an EA or Ubisoft badge on the box.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    The price argument has been had before in the other thread. Ultimately it boils down to the fact that pricing is arbitrary, you can choose to pay for it or not. How do we gauge how much a game should cost, how many hours we get out of it? Then Minecraft should have cost a fortune. How much it cost to make? Doesn't matter to me, they either have a product worth my time and money or they don't - whether they spent a dollar or a billion to get there.

    This is a game that has taken 4+ years to make and is trying something that no one has ever tried before. They're taking the exact sort of risks I wish more devs would: no quests, no waypoints, no map, no fetching. It would have been easy to pull a Farcry 3 on it and have an alien tell you to go fetch twenty tons of Uranium and bring it back for [insert reward], and then do the same thing ten thousand times, and thereby generate hundreds of hours worth of 'content', but instead they committed entirely to the procedural gambit. I'm going to reward them with my money for trying something new.

    That said I am still not preordering. I've been burned too many times before and with Steam I can go from reaching for my wallet to playing the game in half an hour, so I may as well wait for the first batch of reviews to make sure something hasn't gone horribly wrong.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Zillah wrote: »
    The price argument has been had before in the other thread. Ultimately it boils down to the fact that pricing is arbitrary, you can choose to pay for it or not. How do we gauge how much a game should cost, how many hours we get out of it? Then Minecraft should have cost a fortune. How much it cost to make? Doesn't matter to me, they either have a product worth my time and money or they don't - whether they spent a dollar or a billion to get there.

    This is wrong on so many levels. The pricing is not arbitrary, its relative and comparative. Relative to many things in its production cost and amount of content. Comparative to every other game that has similar mechanics or draw points. Price is a huge deal to consumers and they absolutely will match up the price with what they're going to get.
    Zillah wrote: »
    This is a game that has taken 4+ years to make

    Now that is arbitrary.
    Zillah wrote: »
    and is trying something that no one has ever tried before

    There is not a single thing about NMS that is unique. Dogfighting, exploration, procedural generation, asynchronous, indirect multiplayer, resource gathering. All done before. The only thing you could say is that is unique is combinations of different things that is what makes it unique... which you can say for almost any game.
    Zillah wrote: »
    They're taking the exact sort of risks I wish more devs would: no quests, no waypoints, no map, no fetching

    Plenty of games like that. Not that any one of those things is bad, only badly implemented in modern games. There are a few games with maps and quests that are brilliantly done. Pressing DELETE on such things doesn't make a game good. In fact I'd be happier to see any of those things (perhaps besides fetching) come back and be done right. Like maps in Thief/Far cry 2/DOOM(1993)/Legend of Grimrock or waypoints in Dead Space, or quests in Witcher series.
    Zillah wrote: »
    and thereby generate hundreds of hours worth of 'content', but instead they committed entirely to the procedural gambit. I'm going to reward them with my money for trying something new.

    Again, not new. Try Terraria. 10 quid (which matters), no waypoints, tons of actual 'content'. Content isn't defined by how much hours it takes to experience it but it is quantifiable, either by the complexity of the content or by the amount of it. Higher complexity or more amount is more hours played. Hours played is a symptom of a lot or high quality content, not the content or goal in and of its self.

    The ability of a game to offer mechanics, levels, enemies crafting, story or whatever else that encourages or even requires lots of hours played is high quality content. Just because people play lots of hours doesn't mean the game has a lot of content though, either. Minecraft is popular with the autism crowd and only survives on its users making their own fun. Then there's free to play games have the addictive design behind them.

    Where as something like playing many hours of Devil May Cry or Vanquish to perfect one's ability to perform impressive, high-rating combos with no damage is simply just a solid combat system that rewards many hours of skill refining. Content. Backed by a variety of enemies and other things of course.

    I can see where you're coming from. You'd value 1 hour of amazing gameplay over 100 hours of meh-tier grind or autism blocks. I would agree. But I wouldn't €60 agree. If a game can't deliver equal or better enjoyment for the same amount of time over another piece of entertainment for the same or better price then why would I bother. I have 100s of games to play right now. I'm not prepared to spend 60 on what looks to be an entirely overhyped but probably still decent game when I get many other very awesome games that appeal to me more for a fraction of the price.

    Zillah wrote: »
    I've been burned too many times before and with Steam I can go from reaching for my wallet to playing the game in half an hour, so I may as well wait for the first batch of reviews to make sure something hasn't gone horribly wrong

    Fair enough but I don't know why anyone would care about what critics have to say these days. DOOM footage, never forget.

    I'm not trying to be a negative nancy I just don't see this game as worth much so far. I predict it'll come and go as fast as other AAA games we've seen so far. Where the core audience who continous to play even a season after its release aren't even the kind of people who sing the most praise for it.

    However, I am interested in its modding potential (if any). For example if we can fight that snake I saw a gif of then I'm up for a planet that can spawn almost entirely made of snakes and I just go to town shotting and fecking around.

    Otherwise if I want dogfighting and colourful exploration I know of some other games that are probably going to give me more of that, better and cheaper than NMS.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    It's outrageously priced from the kind of game it's being advertised as so definitely not for a while and possibly not ever. It's going to be available on GOG so that's nice to see I suppose.

    Hang on, what? How on earth is it outrageously priced? It's a AAA game, it's AAA priced. It's not Hello Games' fault that they can do with a team of 20-odd what other companies need 200+ people to do.
    Minecraft is popular with the autism crowd and only survives on its users making their own fun.

    Wow...

    I really thought you were a better human than that Robert, that's a disappointingly narrow minded and outright insulting thing to say.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I'm not trying to be a negative nancy...

    I'm not sure there's much to be bothered replying to in your post, but what is worth discussing is buried in so much weird belligerence I don't want to touch it with a ten foot pole. Not the kind of conversation I am in the mood for, sorry.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Shiminay wrote: »
    Hang on, what? How on earth is it outrageously priced? It's a AAA game, it's AAA priced. It's not Hello Games' fault that they can do with a team of 20-odd what other companies need 200+ people to do.

    I'm not really concerned with what tier of game it is. It's 60 quid for what I'd feel I'd get 10 or so hours out of before it begins to get dull. Just my judgement on what I'd be willing to pay, and entirely speculative based on games with similar gameplay.
    Shiminay wrote: »
    Wow...

    I really thought you were a better human than that Robert, that's a disappointingly narrow minded and outright insulting thing to say.

    How so? It's absolutely no secret that these (minecraft) kinds of games draw that demographic in or at least make up the majority of people who still frequently play it since its release.



    Also here's the latest patch notes

    http://www.no-mans-sky.com/news/ https://archive.is/ju32U
    Exploits – infinite warp cell exploit and rare goods trading exploit among other removed. People using these cheats were ruining the game for themselves, but people are weird and can’t stop themselves ¯\_(シ)_/¯

    That's a warning sign to come from a group of people that's making a supposed open sandbox style game.

    However the rest of the updates sound like they just finished most of the game in a very short amount of time.


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    That's a warning sign to come from a group of people that's making a supposed open sandbox style game.

    So removing unintended exploits from a product is bad now?

    Riiiight.


  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    I wouldnt mind exploits being removed but there is something off about that patch note too imo.

    The way its phrased it almost sounds like they would remove it as your not playing the game the way HG want you too. If its sandbox its sandbox,let me decide what i will and wont do.

    Again i just think the wording is a little off there


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    No, their attitude about it. They called and exploit a cheat, which are two different things but they see no difference. Then said people are ruining the game for themselves despite this apparently being sandbox. Of course they'll patch it but their quib about it shows the wrong kind of attitude. Like they're saving the player from themselves for daring to test the boundaries of the game. Feel free to explore but not over there in that way. Wouldn't have been a huge issue if they released on GOG straight away because that has 100% optional updates where as steam and PS4 won't let you play the game until you update unless you take the system off the grid of course.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Once again: wow. Very disappointed Robert.

    The exploit - sounds like the sort of thing that has such a massive impact on part of what Hello thinks is the "core" gameplay experience that they felt it had to be addressed. That's a perfectly acceptable thing to be patching out, an exploit for infinite fuel in an exploration and resource management game *is* game-breaking. It's like you're clutching at straws trying to remain "angry" at this game because it's not whatever you think it's supposed to be.


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  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    Would you prefer they left the exploit in so you could blaze to the center of the universe really quickly and justify your anger at the price of the game ?


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    1. That implies I buy it
    2. I don't use exploits on first playthrough
    3. Can't criticize a game's mechanics, length, quality etc because of an exploit


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Gamers can be so toxic over nothing. Get some fresh air, Jesus.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Busy playing Empyrion - Galactic Survival ,

    Probably hold off on No Man's Sky until I'm finished with that.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Zillah wrote: »
    Gamers can be so toxic over nothing. Get some fresh air, Jesus.

    http://gawker.com/careers


  • Registered Users, Registered Users 2 Posts: 7,454 ✭✭✭Dave_The_Sheep


    Sean Murray did an AMA there yesterday. A few things related only to PC.

    On the universes:
    PS4 and PC players are using two different servers. We are running a control experiment to see who names things the most juvenile things... Let the games begin!

    On the subject of the time of the release date and if it would be a midnight release:
    The reality is that we're still here working on it right now. There's no conspiracy, we're just racing to get all the extra options and stuff we want. PS4 comes out tomorrow and we'll just try to pretend it's a normal work day! Best guess right now is 6pm GMT on Friday, but we'll keep you up to date as we get closer. I'll tell you a funny story about PC. I was here late yesterday, and I had to take a break and do an interview with Playboy (!) - and the guy was like "what are you working on when you go back downstairs?" and I was like "compatibility for ATI opengl drivers", and he said "ummm.... could you make something up. That sounds pretty nerdy". I always knew I wasn't Playboy article material :-)

    On the subject of changing the FOV:
    "Innes and Charlie are here working on it rig"ht now, but every time someone asks we take away one degree of field of view"

    All in all, the PC side of things seems to have been left to the last minute ... or after the last minute. I wouldn't really be confident of a Friday release reading the above. Or of it being a massively high quality PC port. I just hope the game gets on-going support for PC specifics.

    Then again I'm not a game Dev, what do I know about how this stuff works? Maybe I'm just being a pessimistic f*ck, given I've been looking forward to this a lot and perhaps feel a little let down.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    The only PC issue I am very pessimistic about is the inventory GUI. I will wager money it is going to be an ugly pile of poo that causes mouse users endless aggravation and literally thousands of unnecessary clicks.

    I hope the internet does that thing where someone comes out with a GUI mod in the first 12 hours despite that seeming impossible.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Having tinkered with the PS4 GUI yesterday, I can't imagine them re-doing it for mouse. On the console, it uses the thumbstick to move a cursor and a long click with the X button (A button to those of us on an Xbox/PC compatible pad) to select. I'd imagine it'll be serviceable and given the limited storage space, the interface being a little off will be the least of your concerns :)


  • Registered Users, Registered Users 2 Posts: 1,884 ✭✭✭Rattlehead_ie


    After a few mates going on and on about it on their PS4 I went off and pre-purchased this today.
    NO MP to me means Ill happily play on my PC with bigger screen and better res. Looking forward too it now.


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  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    Ill be picking it up over the weekend provided early reports say its in reasonable shape,id love to see a TotalBiscuit port report of the game before hand!

    Keysellers have it for around €50 but GOG have it for €60 with €5.50 credit back for future use with them,if that remains the case after launch im gonna grab it there. Not sure if thats a pre order bonus though.


  • Registered Users, Registered Users 2 Posts: 1,230 ✭✭✭Wetbench4


    Just looking at first reviews on steam, lots of people having lots of crashes, and those that do get into the game are having terrible performance issues..


  • Registered Users, Registered Users 2 Posts: 3,404 ✭✭✭Lone Stone


    il think il wait for a price drop, or when some decent dlc comes out for it


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Holy shit I think it's locked to 30fps, and I can't get any setting changes to apply. FOV looks like I'm staring down the length of a tube.

    EDIT: It's completely defective. Most of the sliders in the graphics menu are completely unresponsive. I can't change resolution, windowed mode, vsync, max fps...anything. The FOV and gamma sliders move but I can't make the changes save, and they're back where they were after exiting. Game also dies 100% of the time if I alt/tab.


  • Registered Users, Registered Users 2 Posts: 2,187 ✭✭✭ondafly


    Zillah wrote: »
    Holy shit I think it's locked to 30fps, and I can't get any setting changes to apply. FOV looks like I'm staring down the length of a tube.

    EDIT: It's completely defective. Most of the sliders in the graphics menu are completely unresponsive. I can't change resolution, windowed mode, vsync, max fps...anything. The FOV and gamma sliders move but I can't make the changes save, and they're back where they were after exiting. Game also dies 100% of the time if I alt/tab.

    From reading on steam it seems you have to hold the mouse buttons in the menu and it applies the changes. Hope that makes sense !


  • Registered Users, Registered Users 2 Posts: 2,695 ✭✭✭Darwin


    Haven't bought this yet but it seems the FOV can be changed via a config file, see here:

    https://forums.overclockers.co.uk/showpost.php?p=29895026&postcount=1526


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  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    ondafly wrote: »
    From reading on steam it seems you have to hold the mouse buttons in the menu and it applies the changes. Hope that makes sense !

    oh
    my
    god

    Ok, well, that worked, but what an utterly absurd design decision. Just to be clear: if you click on an option in the way you click on anything else on a PC, the game registers the click with a sound effect and an animation flash, but nothing actually happens unless you click and hold until it takes effect. Good Lord.

    EDIT: Also I reappeared on a new planet after my first crash so I feel like I've been robbed of my destiny. It was an ice planet with a glowing red cave nearby - the new one is far less tantalising :(


  • Registered Users, Registered Users 2 Posts: 6,841 ✭✭✭Glebee


    As much as id love to pick this up, i think ill hold fire for a bit..


  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    By the looks of it they really should have delayed this a bit longer....shame.

    Was hoping to pick it up today but i reckon i might hold off now.


  • Registered Users, Registered Users 2 Posts: 3,404 ✭✭✭Lone Stone


    well looks my never pre order stance saved my wallet one more whhhhhaaa pahhh


  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    Lone Stone wrote: »
    well looks my never pre order stance saved my wallet one more whhhhhaaa pahhh

    Yeah im glad i didnt pre order,this is one case where i wish i was wrong though!


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  • Registered Users, Registered Users 2 Posts: 10,761 ✭✭✭✭degrassinoel


    steam reviews are hammering it down because of performance issues :/


  • Registered Users, Registered Users 2 Posts: 3,404 ✭✭✭Lone Stone


    im still kinda tempted to buy it cause im a sad git with nothing to do on a friday night but around on a spino in ark eating crap.


  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    Had a look at a few vids,man that framerate hitching is bad. Especially in the ship. If the steam reviews are not just people getting there knickers in a twist and are accurate the performance seems to be pretty bad accross a range of systems.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Running fine for me an hour in and plan to stay on this planet for a bit. Its intriguing.

    I read on twitter before i came home "borderless and cap FPS at 90 with Vsync off". Game runs perfect 70 fps 1080p with everything on high. Inventory system needs work tho.

    I seen 4000 negative reviews at 7pm, what a bunch of whiney cnuts. Seems Steam reviews are the new method for the idiotic underbelly to voice their issues with a game.


  • Registered Users, Registered Users 2 Posts: 5,583 ✭✭✭EoinHef


    People with 0.1hrs of game play down voting the game while trying to be comedians,steam reviews are not what they used to be.....:(


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    Yeah think it's a pretty good port so far, it stutters a bit mostly when near the ground in the ship but given the amount of stuff it's generating at a time that it runs anywhere near as well as it does is impressive. Certainly more room for optimisation but delighted I waited to get it over the PS4 version as this in undoubtedly the superior version by a long distance.

    Have said more over in the main thread but finding the game a pleasure to play so far. The flaws are there but IMO not as glaring or disruptive as has been suggested. In terms of the sense of adventure and exploration they've got it dead on and I've been thoroughly enjoying casually exploring the environments, learning alien languages and managing to survive my first space battle :)


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Yeah think it's a pretty good port so far, it stutters a bit mostly when near the ground in the ship but given the amount of stuff it's generating at a time that it runs anywhere near as well as it does is impressive. Certainly more room for optimisation but delighted I waited to get it over the PS4 version as this in undoubtedly the superior version by a long distance.

    Have said more over in the main thread but finding the game a pleasure to play so far. The flaws are there but IMO not as glaring or disruptive as has been suggested. In terms of the sense of adventure and exploration they've got it dead on and I've been thoroughly enjoying casually exploring the environments, learning alien languages and managing to survive my first space battle :)

    I havent left the 1st planet :D I flying my ship all over it to check **** out, been at this a while now.

    I dont think this is or any game nowadays is a port, it is just optimised for a console then released on PC. We the master race we can figure out how to run it well.


  • Registered Users, Registered Users 2 Posts: 7,416 ✭✭✭Icyseanfitz


    any news on mod support for this? could really make it great


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Glad I held off on this for now.

    Got Xcom2 on sale instead.


    Will still be keeling an eye on the game.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Well, after initial teething problems with the GUI I appear to have spent all night playing it and am really enjoying myself. The trick to not letting the inventory get too annoying is to basically sell almost everything every chance you get. You'll find more. Keep some plutonium and thalium for power/fuel and you'll be fine.

    My first few planets were ok, largely similar. Then I found a planet that glows red all the time, where the sentinels are super hostile, and the underground caverns are full of mysterious and valuable alien orbs...

    Edit: Oh and performance is fine on a 1070. Tiny bit of stutter now and then but its rare enough; smooth otherwise.


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