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The Witcher 3 - Wild Hunt [PC Edition]

13567

Comments

  • Registered Users, Registered Users 2 Posts: 12,945 ✭✭✭✭Skerries


    version 1.04 on pc out now


  • Registered Users, Registered Users 2, Paid Member Posts: 5,417 ✭✭✭dunworth1


    Can someone who has a R9 290x please post the settings you are using


  • Registered Users, Registered Users 2 Posts: 56,089 ✭✭✭✭Headshot


    sigh

    Im still annoyed by no AMD drivers for the Witcher 3
    I cant wait for the day when I go back to Nvidia. At least with them I wont be waiting on drivers


  • Registered Users, Registered Users 2 Posts: 811 ✭✭✭yoshiktk


    Skerries wrote: »
    version 1.04 on pc out now

    I lost around 10fps on it. Will have to go thru the setting again.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    yoshiktk wrote: »
    I lost around 10fps on it. Will have to go thru the setting again.

    Both patches reset a ton of options and keybindings on me.


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  • Registered Users, Registered Users 2 Posts: 7,066 ✭✭✭Washington Irving


    dunworth1 wrote: »
    Can someone who has a R9 290x please post the settings you are using

    V-sync: On
    Max FPS: 60
    1920x1080
    Borderless Window
    Nvidia Hairworks: Off

    Water textures: Ultra

    Everything else set to high


    Getting solid ~50fps, 25 hours no crashes. Had a handful of instances of textures popping in late with hair and foliage but that's it


  • Registered Users, Registered Users 2 Posts: 811 ✭✭✭yoshiktk


    Skerries wrote: »
    version 1.04 on pc out now
    Venom wrote: »
    Both patches reset a ton of options and keybindings on me.

    I know. I did notice it when I died when dodge button didnt work :P Got the settings back to previous but still from 50-60 it droped below 47-50 for me.
    I hope that they will sort out the inventoy soon or someone mod it. That books get on my nerve. Some are in quest tab when other even the quest related in different one... Ffs not to mention the oils and potions. Some quick cast/bind option would be great.


  • Moderators, Computer Games Moderators Posts: 23,507 Mod ✭✭✭✭Kiith


    Sonics2k wrote: »
    My own outstanding problem with this game is the god awful parry system in it. I swear to god I've gotten it to work once in 4-5 hours of play.

    Parry only works well on humans i find. You can parry basic monster attacks, but i find they tend to stagger me more often than not. I just stick with dodge (double tab direction), as that seems to avoid pretty much everything.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    Headshot wrote: »
    sigh

    Im still annoyed by no AMD drivers for the Witcher 3
    I cant wait for the day when I go back to Nvidia. At least with them I wont be waiting on drivers

    Pros and cons of both. I went AMD as I don't want to provide support to NVIDIA and their antics in the last few months.


  • Registered Users, Registered Users 2 Posts: 56,089 ✭✭✭✭Headshot


    TheDoc wrote: »
    Pros and cons of both. I went AMD as I don't want to provide support to NVIDIA and their antics in the last few months.

    Im going to Nvidia when the 980TI's come out :pac:


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  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    TheDoc wrote: »
    Pros and cons of both. I went AMD as I don't want to provide support to NVIDIA and their antics in the last few months.


    Nvidia do seem more on the ball driver wise and there tech such as Hairworks and PhysX seem to offer better real world value but their business practices have been way to shady in the past for my liking.

    Saying that, Im sick of AMD always being late to the party with drivers :(


  • Registered Users, Registered Users 2 Posts: 8,036 ✭✭✭Sonics2k


    I'm trying to add the game to my Steam library as a non-steam game, but I can't figure out which file is the Witcher inside the GOG Games folder.

    Anyone have any ideas?

    edit:
    Bloody well found it after about 1 minute after posting.


  • Registered Users, Registered Users 2 Posts: 56,089 ✭✭✭✭Headshot


    Lads how does one change the camera view?


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Gog says 12% with 1 hour 4 minute play time.

    I showed the wife and she beileved it :D

    "could have sworn you played it longer"
    "nah computers dont lie"


    Playing as an added game via steam so its not copping playtime but is copping achievements.

    11212738_896730957033025_2727479193392600948_o.jpg


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    I just noticed the keybinds for WASD. It's strange times when such basic keybindings have to be from an update. Anyone know when the Linux version of this is going to be available? There's no Linux system requirements on the official storepage. Playing TW3 at 4AM on Linux would just be the grandest thing.


  • Registered Users, Registered Users 2 Posts: 12,945 ✭✭✭✭Skerries


    what is WINE like these days for playing games on Linux?


  • Registered Users, Registered Users 2 Posts: 12,775 ✭✭✭✭Gbear


    Just heard the old PC Gamer UK lads (Crate and Crowbar podcast) largely slaughtering the combat in this.

    Does it suffer from the same wishy-washiness of controls and balance as the previous games then?


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Gbear wrote: »
    Just heard the old PC Gamer UK lads (Crate and Crowbar podcast) largely slaughtering the combat in this.

    Does it suffer from the same wishy-washiness of controls and balance as the previous games then?

    Controls are controllable from what I have played, only issue i would have is if you get over run you are fceked but thats a user issue not a control issue.

    I have yet to die from the controls not working or being wonky I have died by being crap and /or allowing myself to be over run. Also allowing yourself to fight in a confined area is also suicide.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    You have to install the DLC manually on GOG..... did not know that.....


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Gbear wrote: »
    Just heard the old PC Gamer UK lads (Crate and Crowbar podcast) largely slaughtering the combat in this.

    Does it suffer from the same wishy-washiness of controls and balance as the previous games then?

    It's quite different from the previous two games in combat. It's all about dodging. I just killed a Fiend which had a skull above its name which meant it was well above my level. I died a few times testing out how the combat in this game really works. So, I managed to end it by dodging around it in a circular motion with a single strong sword counter attack. My adrenaline points multiplying my attack damage along with a decent silver sword and I took it down after quite a few minutes... but it was do-able.

    It was actually ridiculously easy now that I know its patterns and I could confidently take down another but perhaps with some relic oil on my silver to stop it from going on too long. This seems like that's the case for almost every enemy. Surprisingly only wild dogs and nekkers are actually difficult to fight because there's so many of them and because they attack in such succession even after you dodge and attack them.

    A huge tip would be to just back off. Dash back, roll back, use signs, think about your next attack. You should end fights quicker rather than slower but definitely don't rush. Swiftness and caution win every damn fight so I've seen... as long as you know the patterns.

    The combat is ridiculously simple when you master this. Just focus on one or two signs and you'll be good. I haven't put a single point into fast or heavy attacks. I let my adrenaline multiplier (2 points into that stat) and my Igni sign (8 points) melt armour and cause burning. Sword does massive damage that way then. I also put a couple of points into Quen because you're going to make at least one mistake during these rhythmic fights, so being able to completely tank one hit is essential especially against higher level stuff or certain enemies that can 1-hit kill (like the Fiend I took down). As long as you don't make the mistakes in succession you'll be able to re-cast your Quen and try again. I also got the alt-casting on Quen so I can actually use enemy attacks to heal me. Nice n' handy, that but doesn't work on huge packs of enemies that will manage to take down the shield and get a few hits in anyway, negating the life you healed and probably putting you at a loss again so it's really only good for smaller packs, slower single-hit attacks or 1v1 fights.

    Despite it being quite simple and made-for-gamepad I'm starting to master it on KB/M and am enjoying it. It's the reason I set my graphics to 720p in order to have 60+ fps since timing them dodges is so important. Despite how much better 1080p looks (I switch to it occasionally just to torture myself) I cannot stick with it because of how sluggish the combat and controls become from it.

    It's not a great combat system but it's not the worst, either. I'm not complaining because I'm enjoying the rest of the game so much.


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  • Registered Users, Registered Users 2 Posts: 811 ✭✭✭yoshiktk


    For me the fighting in TW3 is better, more intuitive than for example the one in TW1.
    Just it feels a lot better, of course the system isnt without the flaws like dodgy aiming or not the best pathing for AI but in overall I would say that it is pretty decent. Dodge and counter have to be used properly to work efficiently which is nice, it would be great to see one from Mordor but that could bring to much unbalance to the game. Now it feels good, You have to cautious about what You do.

    To be honest I tend to forget about fighting because of the amount of lore, side quests. Just finished the one with Bloody Baron and oh boy...
    The guys from CDR did a great job. If the DLC ones will be like that I think buying the season pass could be a good deal.

    I only wait now for mods for UI or fix in the patch. Soon ill have nightmares with books involved.

    For me its a 8 out of 10. Small bugs or gameplay issues take that 2 points.


  • Registered Users, Registered Users 2 Posts: 12,945 ✭✭✭✭Skerries


    like most of these open world type rpg's the weight limit does my head in so I modded it last night to 9999 :D


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    Skerries wrote: »
    like most of these open world type rpg's the weight limit does my head in so I modded it last night to 9999 :D

    Pfft casual. I ignore any saddle-bags to keep my 60 weight limit. :pac:


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    I don't mind the weight or the merchants' prices on stuff you sell to them. It all seems reasonably. Keeping a weight limit makes it so that you sell, use, dismantle and craft things at a reasonable pace so you're not hoarding. Most of the mods on nexus seem to be all about these things, though. I'm a little surprised.


  • Registered Users, Registered Users 2, Paid Member Posts: 5,417 ✭✭✭dunworth1


    so amd have released the beta version of the witch 3 driver
    which reports
    The Witcher 3 - Wild Hunt : Up to 10% performance increase on single GPU Radeon R9 and R7 Series graphics products

    http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx


  • Registered Users, Registered Users 2 Posts: 56,089 ✭✭✭✭Headshot


    About bloody time


  • Registered Users, Registered Users 2 Posts: 3,091 ✭✭✭Antar Bolaeisk


    I've just found the enhanced recipe for an oil but had previously found the superior recipe for the same oil yet I still only have the option for crafting the superior version and am unable to craft the enhanced version (I do have the base oil crafted). Is there a way to fix this?


  • Moderators, Computer Games Moderators Posts: 23,507 Mod ✭✭✭✭Kiith


    I think it overwrites the previous version. At least that's what happened when i got a higher level bomb. Not 100% sure on that though.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Is the other bomb needed for the mix?


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  • Registered Users, Registered Users 2 Posts: 3,923 ✭✭✭kearneybobs


    I've just found the enhanced recipe for an oil but had previously found the superior recipe for the same oil yet I still only have the option for crafting the superior version and am unable to craft the enhanced version (I do have the base oil crafted). Is there a way to fix this?
    Kiith wrote: »
    I think it overwrites the previous version. At least that's what happened when i got a higher level bomb. Not 100% sure on that though.
    That happened to me too. I need to craft the superior version of the oil but it needs the regular oil as a componant..... which you cant craft without the recipe. Not sure what to do.


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