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In preparation for testing (iOS)

  • 12-11-2012 12:41pm
    #1
    Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭


    Hi there!

    We're using a site called www.testflightapp.com to distribute the game on iOS. You'll need to sign up to that site and please use the same email you sent to me!

    Once thats done, we'll send you an invite to download the game. Probably one Wednesday.

    Thats a very highly regarded site and they dont spam or snoop so dont be concerned. We've been using them for months now.


«1

Comments

  • Registered Users, Registered Users 2 Posts: 7,043 ✭✭✭Wossack


    All set..!


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    Set up and ready to go; this wait is gonna kill me :pac:

    One question; what does the "profile" that the site installed to my 3GS iphone do? Or more to the point; will it stop me from doing anything on my phone? It's jailbroken, if that effects anything.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,526 Admin ✭✭✭✭✭Mickeroo


    Do we have to install the testlfight app to our phone and that? When I tried to log in on it it seems to freeze.


  • Registered Users, Registered Users 2 Posts: 4,317 ✭✭✭CombatCow


    the_syco wrote: »
    Set up and ready to go; this wait is gonna kill me :pac:

    One question; what does the "profile" that the site installed to my 3GS iphone do? Or more to the point; will it stop me from doing anything on my phone? It's jailbroken, if that effects anything.

    If i'm not mistaken the "profile" acts like a certificate to allow the game ( that's build with this certificate ) to run on your device. It wont affect anything else on your device. Jailbroken devices have been knows to throw up some bizarre issues and in-app purchases may not work.

    Just my 2c from experience.


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Mickeroo wrote: »
    Do we have to install the testlfight app to our phone and that? When I tried to log in on it it seems to freeze.
    Well, crashing is not expected behaviour.... testflightapp is used by a lot of companies to deliver apps before they go to the official app store... afaik, its Apple-Approved too.

    The only way we know of delivering our test app to iOS is through TFA. I think you might just have been unlucky, can you try it again? Is your phone jail broken or anything?


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  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,526 Admin ✭✭✭✭✭Mickeroo


    DeVore wrote: »
    Well, crashing is not expected behaviour.... testflightapp is used by a lot of companies to deliver apps before they go to the official app store... afaik, its Apple-Approved too.

    The only way we know of delivering our test app to iOS is through TFA. I think you might just have been unlucky, can you try it again? Is your phone jail broken or anything?

    Not jail broken no. I think I might have downloaded a different app , I just searched for testflight app in the app store and downloaded the one I found, which wouldn't let me log in. I think it's ok now though, I went to my e-mail and connected my device using the links there which downloaded a different app which seems to work fine.


  • Registered Users, Registered Users 2 Posts: 30,123 ✭✭✭✭Star Lord


    I'm guessing a 2nd gen iPod touch wouldn't have a hope with this...?


  • Registered Users, Registered Users 2 Posts: 20,830 ✭✭✭✭Taltos


    Installed the App - Check.

    Didn't log on as I don't have a hostname - figure that will come in the invite.
    Watched their demo when you hit the login button - all in a foreign language so I iz lost.... :):)


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    I'm guessing a 2nd gen iPod touch wouldn't have a hope with this...?
    I have no idea but it plays "alright" on a 3GS so you could give it a shot...

    Once we have the app uploaded we'll send out TFA invites to download it. Its just like app store, you just click and it installs. Simples.


  • Registered Users, Registered Users 2 Posts: 4,317 ✭✭✭CombatCow


    Taltos wrote: »
    Installed the App - Check.

    Didn't log on as I don't have a hostname - figure that will come in the invite.
    Watched their demo when you hit the login button - all in a foreign language so I iz lost.... :):)

    You just need to follow the link from the registration email on your device, there is no app.


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Looks like I am set.

    Now I am going to play a waiting game.


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    Looks like I am set.

    Now I am going to play a waiting game.
    This waiting game sucks :P


  • Registered Users, Registered Users 2 Posts: 9,279 ✭✭✭RobertFoster


    the_syco wrote: »
    This waiting game sucks :P
    Let's play Hungry Hungry Hippos!


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    OK, we are just about at go time!

    Apple are not the most convenient people to build for so you need to follow this link to Testflightapp and sign in so we get your device ID... after that you will get a link which will install the game for you.

    So...

    1. Go to this link. http://tflig.ht/UAEB0f

    2a. Register if you havent already done so.

    2b. Sign in.

    3. Wait for the mail with the link which will install the app to your device. You should read that mail on your device obviously enough :)

    The mail might take some hours, we have rebuild every time we get a new testers deviceID so we'll do it in batches.

    Thanks and sorry this is a pain, its just the only way to avoid actually publishing the app to the store which wouldnt be good in its current state :)

    T.


  • Registered Users, Registered Users 2 Posts: 20,830 ✭✭✭✭Taltos


    Are we there yet???

    ;)


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    yes we are there... the build is out BUT for Apple people we have to build each one individually for your devices, so we are doing them in groups.


    So...

    1. Go to this link. http://tflig.ht/UAEB0f

    2a. Register if you havent already done so.

    2b. Sign in.

    3. Wait for the mail with the link which will install the app to your device. You should read that mail on your device obviously enough

    The mail might take some hours, we have rebuild every time we get a new testers deviceID so we'll do it in batches.

    Thanks and sorry this is a pain, its just the only way to avoid actually publishing the app to the store which wouldnt be good in its current state.

    We'll build regularly for you guys, its just less open an architecture than Android. But the delivery is just like getting an app from the App Store...


  • Registered Users, Registered Users 2 Posts: 17,399 ✭✭✭✭r3nu4l


    Registered my device, just waiting on my email now.

    DeV, I know this is completely out of your control but TestFlight really irritated me during this process.

    First irritation was: Wrong browser, TestFlight requires Safari (Ugh, okay, I'll open Safari)

    Safari open, log into Gmail again, click link and await login screen...
    Private browsing not compatible with TestFlight (Grrr F*@k!!)

    As I say, totally out of your control but a total pain in the Aras. :D

    Now awaiting my build for my device :) Thanks. Feedback will be provided in three stages.

    Firstly - initial impression after one game
    Secondly - impression after a day with the game
    Thirdly - impression after a week with the game

    I'll make other comments in between but will provide a summary post at those stages.


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Yeah I know :(:( Its because it has to do something with your DeviceID or else Apple kinda spaz out about external software being loaded outside their precious iTunes.

    I wouldnt mind that at all (their eco system, their ball) but iTunes is a bag of my arse imho... :)

    Anyway, we've pushed the first load of iOS builds so you should have the link now!

    DeV.


  • Registered Users, Registered Users 2 Posts: 7,496 ✭✭✭quarryman


    Installed the app on my iPad and hit my first bug - the game won't start!

    When I open the app all I see is a green screen saying "Gone Gaming".


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    yeah... that takes a while to go :)

    It currently takes about 30-45 seconds to load the game. We will optimise that to probably about 5-7 seconds by pushing stuff to background processing. Sorry if its a long time but it does then restart like a stabbed rat.


    If its taking longer than a minute, something is very badly wrong... let me know what you are playing on if it does...

    DeV.


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  • Registered Users, Registered Users 2 Posts: 7,496 ✭✭✭quarryman


    Working now, just had to wait.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,526 Admin ✭✭✭✭✭Mickeroo


    I got an e-mail but it seemed to just have the same link you posted above? No game for me yet :(


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    Hello iOS testers!
    Our little game is ready for you now.
    To get it, please go here:
    http://tflig.ht/UAEB0f
    Click link. Get an option to "Join This Team" and once I click it, it mentions something about an email coming from TestFlightApp.

    Waits...
    DeVore wrote: »
    Its because it has to do something with your DeviceID or else Apple kinda spaz out about external software being loaded outside their precious iTunes.
    What happens if I load it through Cydia? Of does Apple not allow it?


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    The builds have to be done manually, so if you are waiting for the link, we are doing them in batches (during office hours)... sorry the next one will be tomorrow morning. Its appled security system... though I fail to really understand how it secures anything :)

    T.


  • Registered Users, Registered Users 2 Posts: 9,279 ✭✭✭RobertFoster


    I follow the link from the email, start installing the app, get to about 90%, and then get an error message:

    228523.PNG

    Retrying repeats the cycle, clicking Done just leaves the app icon there with the progress bar.

    Happens on both my iPod touch (4th gen) and iPad (3rd gen).


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Ok, here's what we believe are the steps to solve this and retry:

    1 Delete TestFlight from your home screen on your idevice.
    2 Remove the TestFlight webclip profile (settings>general>profiles)
    3 Clear the cookies and cache and ensure that private browsing is turned off.
    4 Restart Device
    5 Login to https://testflightapp.com/m/login on Mobile Safari.
    6 Touch 'Connect Device', complete the registration process.


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    SORRY, PERFORMANCE ON iPad1 , 3GS and basic iPhone 4 (NOT iPhone 4s) is not what it should be. We're going to avoid building for them right now....

    Sorry about that. So thats, iPad1, iPhone 3GS and iPhone 4... not good. iPhone 4s is fine though (it has extra graphical ooomph).

    T.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,526 Admin ✭✭✭✭✭Mickeroo


    Aw bummer, mine's only a basic 4 :( Is that why I didn't get a link for the app this morning? Oh well, no worries, be sure to chuck it my way if you manage to get it up and running.

    sounds like you're on to a winner with it from what other's have been saying about it :D


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    DeVore wrote: »
    SORRY, PERFORMANCE ON iPad1 , 3GS and basic iPhone 4 (NOT iPhone 4s) is not what it should be. We're going to avoid building for them right now....
    Nooooooessss :(


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  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    We do hope to support basic iP4 ... just right now its not handling the realtime lighting of the chopper at all well. We'll replace that with something static and release for the 4 but it will be next week. We promised our coder he could take a couple of days off when we hit User Testing :)
    He really has been working his ass off :)


  • Registered Users, Registered Users 2 Posts: 7,043 ✭✭✭Wossack


    the_syco wrote: »
    Nooooooessss :(

    :(


  • Registered Users, Registered Users 2 Posts: 4,317 ✭✭✭CombatCow


    Wossack wrote: »
    :(
    the_syco wrote: »
    Nooooooessss :(


    On a completely unrelated note im selling a 4s :D:p


  • Registered Users, Registered Users 2 Posts: 8,824 ✭✭✭ShooterSF


    My poor Ipad :( Wish I hadn't lost my Galaxy S2 now!


  • Registered Users, Registered Users 2 Posts: 9,279 ✭✭✭RobertFoster


    DeVore wrote: »
    Ok, here's what we believe are the steps to solve this and retry:

    1 Delete TestFlight from your home screen on your idevice.
    2 Remove the TestFlight webclip profile (settings>general>profiles)
    3 Clear the cookies and cache and ensure that private browsing is turned off.
    4 Restart Device
    5 Login to https://testflightapp.com/m/login on Mobile Safari.
    6 Touch 'Connect Device', complete the registration process.
    No joy on either device I'm afraid. Looking at their FAQ is says to contact the developer (oh! DeV the dev!) and then send a screenshot to TestFlight is that doesn't work.

    Have you any other solutions, or will I contact TF?


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Jaysis, I think might be best to contact them.... I'm lost with the iOS stuff, and it has worked ok on other Apple devices so I dunno. Sorry to have you go to all this trouble mate :/

    DeV.


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  • Closed Accounts Posts: 801 ✭✭✭Wicklowandy


    Ive followed all instructions, have installed test flight app from email.

    Now i just get 'no apps installed' on testflight dashboard. Havent received any other mail.

    Im using ipad 1, is this a problem?


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Yes, sorry... as per what I posted above, we're not building iPad1 versions just yet. It wont perform well and we dont want to disappoint people. Sorry, it was a very late decision because we only had iPad 2+3 to test with in house. We hope a few optimisations in the future will make iPad1 work fine.


  • Registered Users, Registered Users 2 Posts: 17,399 ✭✭✭✭r3nu4l


    Ive followed all instructions, have installed test flight app from email.

    Now i just get 'no apps installed' on testflight dashboard. Havent received any other mail.

    Im using ipad 1, is this a problem?

    You are not alone :(

    Me too :)

    Goes to show that later iPads are more than just a camera and a retina screen :)
    Boourns, I'm sure there are still millions of iPad 1 owners out there.

    I'll keep checking the thread for updates.


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    DeVore wrote: »
    Its because it has to do something with your DeviceID or else Apple kinda spaz out about external software being loaded outside their precious iTunes.
    Any chance of throwing those of us who have jailbroken phones the link to see if we can load it on with Cydia or Installous?


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Actually I dont think we can, we dont get a link as such from TFA, it installs the app from its own servers.

    Plus those stores by definition wont talk to AppStore as far as I understand, which leaves us with no way to make our investment back... (in game purchases are done through Apple).

    DeV.


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  • Registered Users, Registered Users 2 Posts: 9,279 ✭✭✭RobertFoster


    DeVore wrote: »
    Jaysis, I think might be best to contact them.... I'm lost with the iOS stuff, and it has worked ok on other Apple devices so I dunno. Sorry to have you go to all this trouble mate :/

    DeV.
    I got on to them. They requested logs from an iPhone Configuration Utility, which I provided, and they just got back to me with the following:
    It looks like there's an issue with the provisioning profile used on the build. If you're in touch with the developer, can you ask them to try regenerating/downloading a new profile from Apple's portal and using that with the build? If they have any questions about this process, we'll be happy to help them if they contact us directly.
    If it's too messy to rectify DeV, it's no problem. I'm sure you've enough iOS testers as it is, and I seem to be the only one with the issue :)


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Well, I'll pass that on to the iOS build guy and see what he thinks. Its very kind of you to track this down for us too, obviously it wouldnt be an issue in the final build but still, I hate to leave any tester behind :)

    Leave it with me...

    T.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,526 Admin ✭✭✭✭✭Mickeroo


    Are you still hoping to roll out an iPhone 4 build this week sometime? :)


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    I've logged in to testflight and subscribed to the "gonegaming" , but not received a link for the app itself or the option within "testflight" itself.

    Ipad / IOS 5.0.1


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    re: IPhone4 ... yes, the hope is that this week we'll have a build to test on iPhone 4 and iPad1.

    Sean: Our iOS guy is needed for builds for each logged device, so its a Monday-Friday thing. I'm sure he'll be on it tomorrow morning.


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    Any updates for the 3GS folk?


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Not yet I'm afraid, a few things have been prioritised ahead of it but I'll keep you up to date with it. We *have* put it a dynamic optimiser to lower the polygon count for older phones to try and improve performance and we are currently taking out dynamic lighting for those models too. So in that regard, yes... we're on the case, but we just havent built it out or tested it for the lower end iOS stuff yet. Sorry :/


  • Closed Accounts Posts: 801 ✭✭✭Wicklowandy


    Any word re ipad 1, hearing good things?


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    Still on the list, but its some list at the moment. We're working on Intro, Outro, Leaderboards (omg what trouble they turned out to be... :/) and performance. So iP* are in the latter. We've quite a load coming for UT3 which will be our last test before Release Candidate (which is what we test in the hope of releasing it!).


  • Registered Users, Registered Users 2 Posts: 37,316 ✭✭✭✭the_syco


    DeVore wrote: »
    Still on the list, but its some list at the moment.
    Weekly poke... :pac:



    Any chance of a beta/alapha?



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