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Resident Evil HD remakes

  • 20-09-2011 11:10pm
    #1
    Closed Accounts Posts: 13,126 ✭✭✭✭


    Did anyone forget Gears of War was out and pick up either RE4 or Code Veronica today?

    I had a mind to until I saw the price ...... €19.99 each, you can stick them where the sun don't shine Crapcom :mad:

    Much as I;d love to replay Code Veronica, no way I'm paying 20 bucks for it.


«13

Comments

  • Registered Users, Registered Users 2 Posts: 4,974 ✭✭✭Chris_Heilong


    Thats a crazy price, and what they are selling them separately surely you joke?


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    Thats a crazy price, and what they are selling them separately surely you joke?

    No I jest you not ..... that's €19.99 of your hard earned euros ....... each!!!!!!


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Was waiting to see them on the PSN store. Why aren't they there? A digital release seems a lot more effecient for these kind of releases. Anyway, RE4 has the most pathetic trophy list I have ever seen. Even terminator had the decency to make them all GOLD. 9 out of the 12 (lame) RE4 trophies are Bronze. Now THAT is pathetic... given the game has been on so many platforms and has such potential for a rich, 50+ trophy list. Not only that, the 360 gets full 1000 gamerscore, making each achievement 100ish each... so the PS3 gets the kick in the ball sack with that.

    I still might've considered gettin' these games if they were
    1. On the PSN store
    2. Cheap (because they're old and nothing's new about them, really)
    3. Had good trophy sets

    It's none of the above. Crapcom can go suck it. I mean really... with how badly they've absolutely buttraped the RE franchise, they can't even re-release the good ones properly... that's how utterly useless these prats are. Only RE game that needs a re-release is Outbreak 1&2.


  • Closed Accounts Posts: 2,515 ✭✭✭LH Pathe


    Re-release culture is getting silly. no problem with genuinely old stuff but they're cranking out whole series from not even ten years ago as 'collection' for even more wonga, obviously more shiftable/profitable than an overpriced standalone as it is - will be no stone left unturned by 2013 at this rate..


  • Registered Users, Registered Users 2 Posts: 12,013 ✭✭✭✭jaykhunter


    (Correct me if i'm wrong)

    but these aren't HD remakes, if you follow me. They're just higher-res textures on the same models. So they're still as blocky as ever, just their clothes look more defined. To be a legitimate remake i reckon they'd have to actually create new 2011 character models. So basically it's just a re-skin. Lazy, lazy, lazy.

    Anyway i've played 'em to death so i wouldn't pick em up (well maybe Code Veronica) but I can't believe this cheap knock-off. I suppose we shouldn't be too annoyed, God of War Collection did it...


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  • Registered Users, Registered Users 2 Posts: 3,699 ✭✭✭deathrider


    Buying Res E re-releases - 19.99
    Still owning the original releases - Priceless!

    :p


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    Pretty sure I can play Resident Evil 4 in HD with all of the mods/updates I could ever want for free on PC.


  • Closed Accounts Posts: 2,515 ✭✭✭LH Pathe


    jaykhunter wrote: »
    (Correct me if i'm wrong)

    but these aren't HD remakes, if you follow me. They're just higher-res textures on the same models.

    well I fell for buying one of the Splinter Cell 'HD' re-release - truth is it looked n played worse than I had expected or originally experienced, as it's not so long ago but games have come on leaps and bounds since.. so stark reminder. much prefer genuinely old stuff like Comic Zone. Now that's a blast from the past


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    TBH RE:CV isn't a bad deal for 20, considering the state of games they are putting out today. Especially if you haven't played it before, RE4 can fup off !


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,407 CMod ✭✭✭✭Retr0gamer


    jaykhunter wrote: »
    (Correct me if i'm wrong)

    but these aren't HD remakes, if you follow me. They're just higher-res textures on the same models. So they're still as blocky as ever, just their clothes look more defined. To be a legitimate remake i reckon they'd have to actually create new 2011 character models. So basically it's just a re-skin. Lazy, lazy, lazy.

    Nope, it's even lazier. It's the same game except playing at a higher resolution. No new texture work has been carried out. However it gets worse since I hear it's a port of the terrible PC version. This is based on the PS2 code so you get lower res textures and lower poly models than the GC version but it also removes the atmospheric effects and lighting, even the pared back ones from the PS2 version. So a tacky port, of a tacky port, of a tacky port.


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  • Posts: 0 [Deleted User]


    I've still got all the original games and consoles to play them on, why on earth would Capcom think I'd pay that much money to play them on my PS3?


  • Registered Users, Registered Users 2 Posts: 502 ✭✭✭Notorioux


    This game and CV will be 50% off on psn, if you're a plus subscriber, so you can basically get both for the price of one. Still not getting it though. Played em' twice already and it looks like a poor port by the looks of it. I'm gonna put my money on Crysis 1 and Payday: The heist next month instead.


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    No way i'd play through RE4 on anything other then the Wii. Controls on that are far better. CV, i'd consider, as i never actually played it.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,407 CMod ✭✭✭✭Retr0gamer


    RopeDrink wrote: »
    I've no doubt the bright-sparks at the modding forums will convert the spanky brand new HD Remake textures over for the PC - Let the modding re-continue ;)

    There's been no new texture work done.


  • Registered Users, Registered Users 2 Posts: 1,896 ✭✭✭penev10


    I'm a huge RE fan but €20 each is twice what I'd be willing to pay. Had been looking forward to playing Code Veronica again as I loved the Dreamcast version but when you can get so many modern PS3 games for <€20 I'm not going to bother.


  • Registered Users, Registered Users 2 Posts: 27,349 ✭✭✭✭super_furry


    Haven't played it since the Gamecube and as I've no Wii or Gamecube now, 1600 points seems fair enough to me, regardless of how it looks. HMV are selling 2100 points for €19.99 right now, so it only works out at €16 or so.


  • Registered Users, Registered Users 2 Posts: 1,644 ✭✭✭Asmodean


    Meh I'm not a huge follower of graphics in games to be honest. I couldn't care less about what the game looks like a long as it's a good game. I loved RE4 and CV but as others have mentioned it's just a reskin so it adds nothing new to the game itself really. This whole 'HD remake!!!' trend is just another method of claiming a bit of extra cash from our wallets.
    I don't buy into it, unless it's a proper remake that can actually add to an otherwise excellent game such as the RE1 and MGS remakes for the gamecube.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    There are a few things HD remakes are suitable for. One is fixing any problems with the original, graphically or otherwise (say the frame rate in Shadow of the Colossus). Another is giving an acclaimed but underselling game a second lease of life (ICO / SotC, Stranger's Wrath or Beyond Good and Evil, and the latter was half-assed). Or finally collecting a series of games in one place with a loving, worthwhile makeover (MGS collection).

    These games seem to be none of the above. Maybe Code Veronica, but Resi 4 has already been saturated to a ludicrous point. It's a cheap way to make some more money out of an already very profitable game, and the cheapness apparently shows.


  • Registered Users, Registered Users 2 Posts: 1,644 ✭✭✭Asmodean


    Actually you make a good point about ico and shadow of the colossus. Been meaning to play them for years and never got the chance to pick them up first time around.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    jaykhunter wrote: »
    (Correct me if i'm wrong)

    but these aren't HD remakes, if you follow me. They're just higher-res textures on the same models. So they're still as blocky as ever, just their clothes look more defined. To be a legitimate remake i reckon they'd have to actually create new 2011 character models. So basically it's just a re-skin. Lazy, lazy, lazy.

    Anyway i've played 'em to death so i wouldn't pick em up (well maybe Code Veronica) but I can't believe this cheap knock-off. I suppose we shouldn't be too annoyed, God of War Collection did it...

    they actuolly bothered to put in higher ress textures?! i thought they just crank up resolution to so called hd and leave it at that!

    i thought they are as bundle too!

    RE4 killed RE series, no way ill be getting it...


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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    RE4 killed RE series, no way ill be getting it...

    Correction:

    RE5 killed excitement for the Resi series. Resident Evil 4 is a rare gaming masterpiece that was easily one of if not the most important action game of the last console gen.


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    action game of the last console gen.

    Exactly why it ruined the series... It may have been a good game, i didn't think much of it, but it wasn't a survival horror, like the other 5 Resident evil games before it...

    They should have changed the leading characters in Resi 4 and renamed the game as "Dagon" as it was purely influenced by the film Dagon... But even then it would be inaccurate as there wasn't a guy running around in the movie with machine guns and super powered round house kicks...


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Correction:

    RE5 killed excitement for the Resi series. Resident Evil 4 is a rare gaming masterpiece that was easily one of if not the most important action game of the last console gen.

    that wasnt resident evil game.

    call it Resident banana and i wont have any problem with it. RE allways were about horror survival, re4 not so much, re5 just nailed last nail in a coffin.

    its alright game, but not RE game.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Ah but it was a survival horror, albeit not the rigid, cheesy kind of the earlier games. And there's nothing wrong with the early games, persay. But Resi 4 knocked it up a gear. It's the first one where it felt like a genuine challenge to survive, and there's little in gaming more horrifying than being bordered up in a surrounded house with the moan of the chainsaw in the distance. Grasp onto 'masters of unlocking' and ****ty aiming all you want, but Resi 4 is not all that far removed from what came before. It's an evolution; a revolution dare I say it.

    What Resi 4 did was reinvent a franchise from the ground up, one that was in sore need of a breath of fresh air. It does not in any way undo the games that came before it, and is still loyal to the characters and ideas of the early games (although minus zombies). Sure, another classic Resi game would be nice to a degree, but Resi 4 injected new life into a stagnant genre. And for that we should be eternally grateful.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Ah but it was a survival horror, albeit not the rigid, cheesy kind of the earlier games. And there's nothing wrong with the early games, persay. But Resi 4 knocked it up a gear. It's the first one where it felt like a genuine challenge to survive, and there's little in gaming more horrifying than being bordered up in a surrounded house with the moan of the chainsaw in the distance. Grasp onto 'masters of unlocking' and ****ty aiming all you want, but Resi 4 is not all that far removed from what came before. It's an evolution; a revolution dare I say it.

    What Resi 4 did was reinvent a franchise from the ground up, one that was in sore need of a breath of fresh air. It does not in any way undo the games that came before it, and is still loyal to the characters and ideas of the early games (although minus zombies). Sure, another classic Resi game would be nice to a degree, but Resi 4 injected new life into a stagnant genre. And for that we should be eternally grateful.

    RE2 horror survival - "****, i only got 5 Magnum bullets and 2 big herbs left, i really hope it will be enough to dodge the big bastard in green coat! i finnaly got green key, i hope there will be more supplies in that room, or i am ****ED!

    RE5 horror survival - " oh look, i just need to follow this yellow line, oh look, gold coins and rubies! Theres like monsters and zombies crazy people around, but i bet there will be someone who will buy them all!

    Its not an RE game.


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    Id be inclined to agree with you in regards to the tension they built, but they should have reduced the amount of ammo you got and weapons and made it less of a high octane shooter.

    I was never low on ammo and once you got to grips with your surroundings, its was just a matter of running into a dead end, turning around and just aiming for head and killing them in 2-3 shots and then picking up the **** they dropped which was alot more than what you spent.

    It started off great in the litle village but the further you got into it the less scarey it got, hard to be scared with a **** load of ammo and weapons.

    Plus i just hated the total change from zombies to bug people and totally ditching the previous ongoing Resi story, its like taking mario and luigi and throwing them into the metroid world for the sake of making a few extra bucks...too much? :)


  • Registered Users, Registered Users 2 Posts: 27,349 ✭✭✭✭super_furry


    RE2 horror survival - "****, i only got 5 Magnum bullets and 2 big herbs left, i really hope it will be enough to dodge the big bastard in green coat! i finnaly got green key, i hope there will be more supplies in that room, or i am ****ED!

    And that was fine when it was RE2, but by RE3 it was cleared that it was a tired and dull format that was going nowhere. Much like Tomb Raider 3, RE3 did nothing to move on the series and left people bored with the franchise. RE4 saved it.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    And that was fine when it was RE2, but by RE3 it was cleared that it was a tired and dull format that was going nowhere. Much like Tomb Raider 3, RE3 did nothing to move on the series and left people bored with the franchise. RE4 saved it.

    i take RE3 over RE4 any day.


    RE3 had those moments too.

    i bet alot of people would love re1-3 remake, not re4, but you know... it takes effort to remake those, wheres re4 you need to put higher resolution.

    even GTtrailers said it is just a cash in and lazy job.


  • Registered Users, Registered Users 2 Posts: 1,599 ✭✭✭James Howlett


    Asmodean wrote: »
    Meh I'm not a huge follower of graphics in games to be honest. I couldn't care less about what the game looks like a long as it's a good game. I loved RE4 and CV but as others have mentioned it's just a reskin so it adds nothing new to the game itself really. This whole 'HD remake!!!' trend is just another method of claiming a bit of extra cash from our wallets.
    I don't buy into it, unless it's a proper remake that can actually add to an otherwise excellent game such as the RE1 and MGS remakes for the gamecube.

    I would be of the same opinion, not really caring too much about graphics, as long as the gameplay was fun and with RE4 it certainly was.

    I also agree with johnny_ultimate in that the series did need to inject some new life into itself with RE4. The series were built on tension coming from both your surroundings and usually a tight inventory. This was the case with the first three games on psone and continued on with Code Veronica X, Resident Evil 0 and the Original remake on the Gamecube. The latter games used the psone game's formula with, at the time, better graphics.

    Resident Evil 4 did need something new to make itself stand out. The spooky atmosphere was still there and there were some good set pieces for both action and atmosphere so I would consider RE4 a natural progression for the series as opposed to something completely different.


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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    RE2 horror survival - "****, i only got 5 Magnum bullets and 2 big herbs left, i really hope it will be enough to dodge the big bastard in green coat! i finnaly got green key, i hope there will be more supplies in that room, or i am ****ED!

    RE5 horror survival - " oh look, i just need to follow this yellow line, oh look, gold coins and rubies! Theres like monsters and zombies crazy people around, but i bet there will be someone who will buy them all!

    Its not an RE game.

    But we're not arguing about RE5 :confused: I doubt anyone here is willing to call RE5 anything than merely OK - it was too far towards action, with bosses that took glowing orange weak points to hilarious new extremes.

    RE4 is not RE5. Nor is it RE2. And that's entirely the point. Resident Evil 1-3 are still great games. But they're off their time, there's no doubt about that. Things like 'the green key' were never good puzzle design, although they're happily carried over to the newer games to retain that feeling. And as for tight ammo and medicine? Well, that is even more pronounced in 4 than it is in the others. How much time was spent desperately running around searching for shotgun shells as the crowds slowly overwhelmed you? And herbs and sprays were an equally precious resource. The difference is that the combat mechanics in RE4 are, you know, good as opposed to the charming but old-fashioned survival horrors of old. And with countless Silent Hills, Project Zeros, Dino Crisises, Clock Towers and who knows how many others, survival horror as it used to be is a well worn genre.

    Shinji Mikami is one of gaming's great visionaries and entertainers, and he brought Resident Evil smack bang up-to-date with RE4. We as gamers often have a sense of entitlement - we demand freshness while moaning about change. A new 'traditional' Resi 4 would have been easy. Hell they even gave it a go:



    But Mikami et al. decided it didn't work, or it was just on autopilot, so scrapped it and went balls out on a new build while staying true to the original. I'm genuinely surprised anyone could think it was a bad decision after playing through the glorious opening twenty minutes of RE4. That house siege, and the unexpected decapitation that cruelly ended my first attempt, are easily amongst my favourite, most exhilarating gaming moments of all times.

    And hey, it could have been worse. You could have gotten Resident Evil 4: Devil May Cry as was once the plan.


  • Registered Users, Registered Users 2 Posts: 764 ✭✭✭Terminator


    Tis up on the PSN store now. Seems to be cheaper than advertised. €15 instead of €20, and €7.50 for plus members. I bought 3 months Plus yesterday for €15 so that covers both RE games.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    But we're not arguing about RE5 :confused: I doubt anyone here is willing to call RE5 anything than merely OK - it was too far towards action, with bosses that took glowing orange weak points to hilarious new extremes.

    RE4 is not RE5. Nor is it RE2. And that's entirely the point. Resident Evil 1-3 are still great games. But they're off their time, there's no doubt about that. Things like 'the green key' were never good puzzle design, although they're happily carried over to the newer games to retain that feeling. And as for tight ammo and medicine? Well, that is even more pronounced in 4 than it is in the others. How much time was spent desperately running around searching for shotgun shells as the crowds slowly overwhelmed you? And herbs and sprays were an equally precious resource. The difference is that the combat mechanics in RE4 are, you know, good as opposed to the charming but old-fashioned survival horrors of old. And with countless Silent Hills, Project Zeros, Dino Crisises, Clock Towers and who knows how many others, survival horror as it used to be is a well worn genre.

    Shinji Mikami is one of gaming's great visionaries and entertainers, and he brought Resident Evil smack bang up-to-date with RE4. We as gamers often have a sense of entitlement - we demand freshness while moaning about change. A new 'traditional' Resi 4 would have been easy. Hell they even gave it a go:



    But Mikami et al. decided it didn't work, or it was just on autopilot, so scrapped it and went balls out on a new build while staying true to the original. I'm genuinely surprised anyone could think it was a bad decision after playing through the glorious opening twenty minutes of RE4. That house siege, and the unexpected decapitation that cruelly ended my first attempt, are easily amongst my favourite, most exhilarating gaming moments of all times.

    And hey, it could have been worse. You could have gotten Resident Evil 4: Devil May Cry as was once the plan.

    sorry, it had to be re4/re5

    that early biuld looks way more interesting then what re4 is now.

    one more thing that annoys me about re4: It is all cultist, magic bull****.

    we had 2 horror survival franchises:

    fiction style: Silent hill. briliant series, it was horror survival game, but we all knew it was fiction and paranormal.

    "realistic" style: RE1-2-3. It was horror survival, but all proved by science ( its silly, yeah ), some bio weapon, man made weapon which makes people in to zombies etc. mutation and T-virus.

    in RE4, they took old character and made all this bull**** with fiction and magic and other crap.

    i said it before, it might be a good game, but its not an RE game. they just steped in ****, and now its too late to get out of it. they could have donw something like dice did with battlefield:
    battlefield: x
    battlefield: bad company x

    it works out 2 different franchises and they dont damage each other when they go different ways.

    this new racoon city game is coming out, it tries to go back to its roots, but its 4 people co-op which will fail. Lost planet looks great, but this 4 player campaign killed it. You cant make a good story and gameplay when you need coordinate 4 people. You can make it a good action game, but you cant pull a good story driven game.

    i know we went offtopic with this RE4 good/bad game, but in the end it became an interesting debate ;)


  • Registered Users, Registered Users 2 Posts: 3,699 ✭✭✭deathrider


    I enjoy a good re-release (HD or other-wise) if it's well done and resonably priced. But more importantly, if it's old enough to warrant a re-release. The older of these two games is what?- A decade old, maybe? If I was old enought to legally drink when it was originally released, then it still feels like I'm only just after playing it, and I won't be re-buying it yet. Another 5-10years down the line, then I'd probably buy it.

    Also, for the love of blood and zombies, forget about rereleasing Code V and Res E 4, and give use the first three games again! Now those I'd happily buy!


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    Give me Resident Evil 2, with the RE4 control scheme on the Wii. Then i'll be happy.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    RopeDrink wrote: »
    Magic crap? It's a parasite reducing humans to just above zombie level - Whats more fantastical and ridiculous about that compared to some virus turning a city population into a mumbling mob of shuffling flesh munching morons?

    Proved by science? Not really and I suppose this justifies nonsense like how the main antagonist willingly gets a 4-foot claw shoved through his chest to become the super-powered mongrel he is up to RE5, or all this 'science' spawns Hunters, killer plants, raving black spider like creatures crawling on the ceiling, lickers etc...

    Honestly, this just proves my point - It's all about the Zombies. Everyone wants the Zombies... Resident Evil = Zombies. If it's not Zombies, it's not Resident Evil apparantly.

    you missing the point...


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  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    this new racoon city game is coming out, it tries to go back to its roots, but its 4 people co-op which will fail.

    Back to its roots, what? If you thought RE5 had too much action, Racoon City looks pretty much like Resident Evil: Left 4 Dead.

    I actually love Resident Evil 5, but I'm not overly gone on the older games in comparison, though they are good - but they're most certainly a world apart. My housemates a rabid RE fan though (even has tattoos) and he considers RE5 his favorite!
    in RE4, they took old character and made all this bull**** with fiction and magic and other crap.

    Fiction and magic? The very premise of Zombies and Resident Evil has always been entirely 100% fiction devoid of any scientific merit. What odds does it make for the reasoning of their occurrence, then? That said I do understand what you mean. For example, I was a massive fan of Metal Gear Solid, but the direction it took with MGS2, 3 and 4 just turned me off it completely, a transition from a relatively serious game with some stretches of belief, to a totally out there experience. Most were totally fine with it, I wasn't.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Back to its roots, what? If you thought RE5 had too much action, Racoon City looks pretty much like Resident Evil: Left 4 Dead.

    I actually love Resident Evil 5, but I'm not overly gone on the older games in comparison, though they are good - but they're most certainly a world apart. My housemates a rabid RE fan though (even has tattoos) and he considers RE5 his favorite!



    Fiction and magic? The very premise of Zombies and Resident Evil has always been entirely 100% fiction devoid of any scientific merit. What odds does it make for the reasoning of their occurrence, then? That said I do understand what you mean. For example, I was a massive fan of Metal Gear Solid, but the direction it took with MGS2, 3 and 4 just turned me off it completely, a transition from a relatively serious game with some stretches of belief, to a totally out there experience. Most were totally fine with it, I wasn't.

    Racoon city is totaly **** in my eyes, but it ditches all that magic stuff on goes science-fiction.

    i am not saying that RE games were realistic or some **** ( who ever thinks that is an idiot), the word i was looking for was: Magic **** vs science fiction. if that makes any sense...

    we know magic is bull****, but old RE atleast looked believable.


    *lickers in RE2 are mutations... even in RE1 movie you can clearly see it.


  • Registered Users, Registered Users 2 Posts: 26,734 ✭✭✭✭noodler


    I'm gonna cut to the core of this:

    RE4 is a brilliant videogame but most of us have it. There is no way I am paying 15e or 20e for something I already own if they didn't even put effort into redoing it but still call it
    Resident Evil 4: HD


  • Closed Accounts Posts: 1,200 ✭✭✭Mindkiller


    So yeah, a lot of people are saying that this is just a HD upscale of the PS2 version and doesn't have the superior visuals of the GC version. I can't understand what point there is in buying this if you're not getting an upgrade on the cheaper Wii/GC version. Seems utterly pointless and a little insulting tbh.


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    If it clearly wasn't working for RE3.. Why did they continue to use the same formula for Code veronica and Resi 0? Which were both awesome games i may add.

    I'm not saying no good came of Resi 4, far from it, i loved the changes they made to the game, but just not with the story and style of play. They could have easily kept the survival horror aspect and use of puzzles and stayed true to the game in terms of story also and we would have loved it.

    But they decided to change the game completely, likely to reach a wider audience, But they are in the biz to make money and only money, I'm a fool in this day and age for thinking things can remain sacred :D


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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Racoon city is totaly **** in my eyes, but it ditches all that magic stuff on goes science-fiction.

    i am not saying that RE games were realistic or some **** ( who ever thinks that is an idiot), the word i was looking for was: Magic **** vs science fiction. if that makes any sense...

    we know magic is bull****, but old RE atleast looked believable.


    *lickers in RE2 are mutations... even in RE1 movie you can clearly see it.

    I don't even know how to respond to that (arguing the plausibility of any of the games is an exercise in utter futility), but I will say Resident Evil the movie does not exist. It does not exist.

    Isn't HD based on the PC version rather than the PS2 one? Could be wrong there though. Still happy with my original GC one.


  • Registered Users, Registered Users 2 Posts: 29,968 ✭✭✭✭Zero-Cool


    Crap, I was telling people this was 20 euro but now PSN is back, I see its 15. Still not getting it. If I had PSN+ I would def pick it up for 7.50 tho.


  • Registered Users, Registered Users 2 Posts: 1,599 ✭✭✭James Howlett


    The thing I liked about RE4 was the over-the-shoulder view of running around and shooting zombies/ infected. Controlling Leon felt like controlling a powerhouse as it was usually pretty easy to line up multiple headshots on a group of enemies as they sprinted toward you and then slowed down to a casual stroll as they got closer.

    However there were then sections of tension like (spoiler tags for that 1 guy who hasn't played it yet :) )
    being chased through the village by a chainsaw wielding freak with a bag on his head, being under siege in a house by torching wielding maniacs, getting locked in rooms with those wolverine-claw giants, fighting groups of cult members in a medieval castle
    and a lot more. Enemies were thrown at players a lot more in this then in any previous Resident Evil game and Leon was equipped to deal with them in a fun-to-play manner.

    What previous Resident Evil games had that was absent from RE4 was fear for the character you controlled. In the first game Jill/ Chris were all alone in a spooky mansion. Ammo was scarce and enemies were a lot more lethal. You had a gun, then a shotgun but you never knew when your ammo would run out and if, in the next room, was a stash of bullets, or a room of zombies. Jill and Chris were a lot more vulnerable and players felt it.

    As I mentioned above, RE4 Leon was a powerhouse and after 6ish games of taking it slow, the higher level of action was welcome.

    The fear for oneself was taken out of RE4 and replaced by new, more action based gameplay. As I said before, a natural progression for what otherwise may have been an unpopular more-of-the-same kind of game that would not be getting a re-released for the millionth time this week.

    I think this is essentially what ShadowHearth wanted to say but it came out "Wut, n0 z0mb13z?" ;)


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,407 CMod ✭✭✭✭Retr0gamer


    Not sure what the complaints about Resi 4 being more action orientated are about. Ever since Resi 2 the gaes have been far more action orientated than being like Resi 1 other than the Remake obviously.
    Isn't HD based on the PC version rather than the PS2 one?

    Which was based on the PS2 version.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Then again, we shouldn't really be surprised Capcom are milking the hell out of this franchise. They've done it before. I remember all the kudos they garnered with the remake of Resi 1, which still stands up as the most worthwhile 'update' of an older game. Having been too young when the PS1 games were released, I loved getting to experience the remake when the original seemed a bit creaky. And then they announced the remakes of 2 & 3 for Gamecube. But they weren't remakes. They were the old games :( Again, a cheap trick to cash in on consumer good will. Boo-urns.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,407 CMod ✭✭✭✭Retr0gamer


    Kind of weird that Resi 4 is so shoddy yet Code Veronica has been updated a bit and has been remade on the MT Framework engine apparently with real time shadows, improved lighting and water shaders added.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Retr0gamer wrote: »
    Kind of weird that Resi 4 is so shoddy yet Code Veronica has been updated a bit and has been remade on the MT Framework engine apparently with real time shadows, improved lighting and water shaders added.

    Easier to make an older game look newer I guess! Any additions will make a bigger improvement. Half a decade gap between CV and 4 is a pretty major technical if not hardware jump.

    It's not like Resi 4 is an ugly game in its original incarnations anyway, so they obviously thought they'd get away with a few HD textures - it's not like it's aged enough to require a remake in the first place. A reskinned early Dreamcast / PS2 game would have needed a bit of work to get away with it.


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    Retr0gamer wrote: »
    Not sure what the complaints about Resi 4 being more action orientated are about. Ever since Resi 2 the gaes have been far more action orientated than being like Resi 1 other than the Remake obviously.

    Eh, What? What games have you been playing? They have all stayed pretty much the same in terms of style/shooting till part 4, how did they become more action oriented after 2?


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,407 CMod ✭✭✭✭Retr0gamer


    Resi 2 after the cop station became far more action orientated with a lot more ammo available and the game becoming more linear with hub sections in between. The later games followed the same formula with sparse ammo at the start before bcoming more linear and plenty of ammo and weapons available.


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    Ive no problem with finding ammo in an armoury, cop station in the USA, it makes sense, you've to find the ammo in lockers, drawers etc, thats surviving with what you can get and alot more plausible than...

    Killing a spaniard who has a rake as a weapon in the back arse of Europe and him disolving and leaving behind bazooka rounds and machine gun ammo :rolleyes:

    And thats not even what im getting at, its the doing summersaults out of windows of 2 story buildings and causing no harm to yourself, and doing round house kicks to the heads of like 3 guys hurling them back.. Your feckin unstoppable!


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