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This needs to be buffed

2»

Comments

  • Registered Users, Registered Users 2 Posts: 1,414 ✭✭✭Fluffy88


    CORaven wrote: »
    So, my question to you is:
    If you could only improve guns, attachments, equipment, perks, lethal & tactical grenades, what would you improve to create a better balanced game?
    1. I would stop thinking about Black Ops coz MW3 is on it's way in a few weeks.

    2. I would get Battlefield 3 instead of MW3 :P

    Can't wait to get attacked for this :D


  • Registered Users, Registered Users 2 Posts: 1,958 ✭✭✭Mr. Rager


    Fluffy88 wrote: »
    CORaven wrote: »
    So, my question to you is:
    If you could only improve guns, attachments, equipment, perks, lethal & tactical grenades, what would you improve to create a better balanced game?
    1. I would stop thinking about Black Ops coz MW3 is on it's way in a few weeks.

    2. I would get Battlefield 3 instead of MW3 :P

    Can't wait to get attacked for this :D
    Why you little....:D


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    Fluffy88 wrote: »
    1. I would stop thinking about Black Ops coz MW3 is on it's way in a few weeks.

    2. I would get Battlefield 3 instead of MW3 :P

    Can't wait to get attacked for this :D

    Fluffy, you are entering very dangerous territory here. On a side note, come over Saturday.


  • Registered Users, Registered Users 2 Posts: 249 ✭✭tonsiltickler


    No more sleight of hand. The ADS advantage you get renders other perks in the same tier pretty useless.

    Much lower mobility with sniper rifles e.g. same running speed as LMG's. Also get rid of the sway but have slightly slower ADS time.

    No more lightweight + marathon plz-Can I has extreme conditioning back?

    Cold blooded/Ghost-Get rid of the invisibility under UAV

    Noob tubes? No perk 1 ala COD4.

    Better prestige rewards- I want something more than a crappy 5 x 5 pixel and a custom class every other prestige.

    The duke nukem sounds from Sandy Ravages vid's for headshots, double kills, multi kills etc..

    Bigger maps with loads of players(64) in groundwar and destructible environments (e.g. call in harriers have craters in the ground after). Wouldn't work in practice-no dedi servers

    And, the single biggest issue with the COD series-get rid of all the f**king 12 year olds playing the game

    I hate saying it but everything I would have in the perfect COD game will actually be in bfbc3!


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    No more sleight of hand. The ADS advantage you get renders other perks in the same tier pretty useless.

    Much lower mobility with sniper rifles e.g. same running speed as LMG's. Also get rid of the sway but have slightly slower ADS time.

    No more lightweight + marathon plz-Can I has extreme conditioning back?

    Cold blooded/Ghost-Get rid of the invisibility under UAV

    Noob tubes? No perk 1 ala COD4.

    Better prestige rewards- I want something more than a crappy 5 x 5 pixel and a custom class every other prestige.

    The duke nukem sounds from Sandy Ravages vid's for headshots, double kills, multi kills etc..

    Bigger maps with loads of players(64) in groundwar and destructible environments (e.g. call in harriers have craters in the ground after). Wouldn't work in practice-no dedi servers

    And, the single biggest issue with the COD series-get rid of all the f**king 12 year olds playing the game

    I hate saying it but everything I would have in the perfect COD game will actually be in bfbc3!

    No offence, but I think you missed the point of the thread. You have not listed a single buff, all nerfs...


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    CORaven wrote: »
    No offence, but I think you missed the point of the thread. You have not listed a single buff, all nerfs...

    lol, "The best way to buff something is to nerf everything else! - #Blizzard"


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    Magill wrote: »
    I know :P Sorry.

    I just find them overpowered and extremely anoying, especially in gametypes like CTF or Dom. They're just far too powerful imo. In CTF you can pretty much lock down a flag carrier with 2 stuns and in dom, a quick stun onto B.. Prime your nade while they all sit helplessly. In general i find being stunned 100 times more frustrating than being flashed. The stun seems to last FOREVVVVVVER aswel !

    (People keep saying get tac mask pro... meh :P ).

    You can also throw them a lot faster than flash bangs and they wont explode until they hit something, so you can throw it a lot further.

    Imo, you should only get one.

    You should have a TacMask Pro class for teams who do use them as you can just render them useless. Flashes can be better than stuns. Stuns do have the advantage over more control and shorter times, however it is similar to frags Vs semtex, flashes have their kicks. Flash bangs have a larger blast radius, the effects can last longer and they can be detonated in mid air. IMO, flashes and stuns are equal in usability and effectiveness to each other as they are.

    *edit* and I have a TacMask.
    *edit 2* ...in RL


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    CORaven wrote: »
    You should have a TacMask Pro class for teams who do use them as you can just render them useless. Flashes can be better than stuns. Stuns do have the advantage over more control and shorter times, however it is similar to frags Vs semtex, flashes have their kicks. Flash bangs have a larger blast radius, the effects can last longer and they can be detonated in mid air. IMO, flashes and stuns are equal in usability and effectiveness to each other as they are.

    *edit* and I have a TacMask.
    *edit 2* ...in RL

    <-- Jelly :P

    I really just HATEEE the slowing effect. So anoying.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    eh i suppose i might as well post my own views since ive bashed everyone elses.

    id like to see a general buff of smg's . little weak right now for my taste. the only one i can use decently is the kiparis with grip and rapid fire.

    i like what someone mentioned earlier in the thread about snipers. slower movement slower ads but mimimal sway .seems a bit more balanced. and maybe up the power to one hit kill chest and above if the other stats are being nerfed


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    You throw stun/flash - little or no effect
    You get flashed/stunned - 10 seconds of utter vulnerability
    Wear tac mask pro - noone uses them
    Take off tac mask pro - Immediately FLASH *everything goes white* :confused:


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  • Registered Users, Registered Users 2 Posts: 12,276 ✭✭✭✭klose


    No more lightweight + marathon plz-Can I has extreme conditioning back?

    Why this? to be fair, they're realistic 'perks'. If anything marathon in blops is titled wrong i think, sprinting for 15 or so seconds is hardly marathon worthy. Lightweight again, very realistic perk. These are perks that make the game 'realistic' IMO

    Sniper part I agree with though, even though I do enjoy running about with an acog scope on a sniper :)


  • Closed Accounts Posts: 343 ✭✭kielmanator


    sierra117x wrote: »
    it was easier to highlight the things i didnt have a problem with

    Nuke: are you kidding ? are you effing kidding ? great to get i know but ****ty if you just worked your ass off capping flags in dom and some prancy nancy oma tubing 12 year old brings in a nuke at the 11th hour

    Snipers: once upon a time i agreed with you . then i went back to modern warfare for a while . again their fun when your using them but there is nothing as disappointing as some tool milling you from across the map with a 360 no scope he didnt deserve

    Tactical Knife: knifing in black ops is almost perfect . id say the only problem with knifing is when you clearly lunge and spear someone on the end of the knife and he just carries on like nothing happens and blows you away. other than that the speed of the knifing is fine why change it

    Claymores: again once upon a time i agreed with you but after playing modern warfare for a while its just not the same between me and claymores . they where a serious issue in the game . now fair enough if you want to add a bit more boom(but not enough to stop flak jacket) and a bit more range. but other than that id say leave them alone . they normally go off fine they cant be jammed as easily and the only decent counters are either hacker or flak jacket

    black bird i 100% agree with i think its way to powerful. bring in 2 or 3 of them in succession and the game is yours(although if you have 3 people pulling off 7 kill streaks in a row your probably winning that game anyway)

    PS: i honestly thought this was a troll until i saw the blackbird.........so confused. if this is a joke........apologies:P

    PPS: the nuke....really? .........REALLY!!!!:mad::mad:

    agree with you man about the nuke, bucket of sh1t. What about something mad or different like offshore submarine support with cruise missiles. Or cluster bombs. Or Worms even?

    sniping needs drastic improvement.

    As CORaven said, they treated the Steyr like crap in this game (I should know from hands on knowledge).

    The whole SMG lark is crap. Their effective ranges make no logical sense.

    Handguns are a joke.

    And I don't like not being able to tube efficiently anymore. :(

    I was a professional tuber in MW2, as many here will testify.

    Oh, I'm sure you don't miss my commando skills from MW2 sierra! ;)


  • Registered Users, Registered Users 2 Posts: 3,721 ✭✭✭Kells...


    Am I the only one who think's the SMG's are good?


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    Am I the only one who think's the SMG's are good?


    Y'er also the only guy not afraid of the monster in UC2:D

    I like the SMGs especially MP5K/MPL. The AK47u is good but always feel I should be doing better with it. Kiparis/Scorpion Dual wield are awesome in the right hands, just not mine:(


  • Registered Users, Registered Users 2 Posts: 3,721 ✭✭✭Kells...


    Hehe.

    Monster phish

    Legless zombies ftw.

    Just stick on Lightweight/Scav,Steady Aim,Mara.And Spray like a beast.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Am I the only one who think's the SMG's are good?

    They are good. But are no doubt a notch down on the AK74u and then MP5, and that's the problem. Nobody wants to challenge themselves and put themselves at a disadvantage. Likewise with the UMP in MW2.


  • Registered Users, Registered Users 2 Posts: 3,721 ✭✭✭Kells...


    Well it is your fault I like them tbf. :P


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Well it is your fault I like them tbf. :P

    I'll get you hooked onto the FAL next :D Give it a go with the silencer on maps like Array and Villa. It probably won't jam on you as it does for me :/


  • Registered Users, Registered Users 2 Posts: 3,721 ✭✭✭Kells...


    I ain't gotz fastest finger's but ill give it a go.


  • Registered Users, Registered Users 2 Posts: 2,178 ✭✭✭hypermuse


    that is one bad thing about playing in a party with my beastie boards chums!

    Running a 3-4-8 killstreak or 4-5-8..

    I always run SR71 and so many times I've been blocked with it!! I would try to call it in but cant coz there is always one up and some other boardsie beats me to it!!

    I could have 3 counter spy planes to use.. I always keep them in reserve to counter enemy spy/SR71.. and they are useless when I cant use my SR71!! gets annoying when an enemy spyplane or SR71 is called in and I cant use my counter spy planes!!



    SO my argument is basically.. ability to scroll your killstreaks!!


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    They are good. But are no doubt a notch down on the AK74u and then MP5, and that's the problem. Nobody wants to challenge themselves and put themselves at a disadvantage. Likewise with the UMP in MW2.

    For me its not even the challenging themselves that i find amusing.. but just using the same few guns over and over and not getting bored !! Especially at this stage of the game when the game is getting stale and people are looking towards MW3, i get bored after a game or so using any of the usual "Good" guns so i'll just mix it up for the craic.. fook the scoreboards.. because i think at this stage no1 really cares who finishes top tbh. I don't use the L96 or stakeout to challenge myself, i use them because its more fun at this stage.

    Outside of the Famas.. there are a bunch of guns that i think are pretty much on par.. i wouldn't say any of them are much mroe challenging than the famas.

    Ak47
    Commando
    Galil (I actually think the galil is almost on par with the famas tbh Replaced the famas on my tryhard class)
    Aug
    Enfield
    G11
    MP5
    Ak74u
    MPL(I think, the one they use alot in decerto or whatever its called)

    Nearly every other gun could use a buff (Some more than others).

    I'll give MW2 one thing over black ops... and thats the guns, there was a much better selection of good guns imo. You could use nearly any good and do as good as you normally would.


  • Registered Users, Registered Users 2 Posts: 1,813 ✭✭✭Gandalph


    They should develop a perk that if you collect more than 100 kills in a row without dying you become super sonic


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Magill wrote: »
    For me its not even the challenging themselves that i find amusing.. but just using the same few guns over and over and not getting bored !! Especially at this stage of the game when the game is getting stale and people are looking towards MW3, i get bored after a game or so using any of the usual "Good" guns so i'll just mix it up for the craic.. fook the scoreboards.. because i think at this stage no1 really cares who finishes top tbh. I don't use the L96 or stakeout to challenge myself, i use them because its more fun at this stage.

    Outside of the Famas.. there are a bunch of guns that i think are pretty much on par.. i wouldn't say any of them are much mroe challenging than the famas.

    Ak47
    Commando
    Galil (I actually think the galil is almost on par with the famas tbh Replaced the famas on my tryhard class)
    Aug
    Enfield
    G11
    MP5
    Ak74u
    MPL(I think, the one they use alot in decerto or whatever its called)

    Nearly every other gun could use a buff (Some more than others).

    I'll give MW2 one thing over black ops... and thats the guns, there was a much better selection of good guns imo. You could use nearly any good and do as good as you normally would.

    Two things go hand in hand though. For a player that has depended on using a Famas for the most part, giving the Olympia a proper go is a challenge in the sense that you have to adapt your game especially on the majority of maps excluding probably Havana.. maybe Summit and one or two I can't think of atm. People are afraid to go out of their comfort zone simple as.

    I agree with you, that a large part of the reason I myself use what I use is for fun and I will never understand those who stick by the same one or two guns. Short attention span I blame hence why I chop and change so much. But at the same time, me using and outscoring those with a Famas is a big gigantic F you which I take a small bit of pleasure in. I won't deny that.

    I also agree re: MW2 > BOPS when it comes to guns. But, COD4 > MW2 when it came to guns. More all round better assault rifles and especially SMG. Sure the M16 was the best gun probably, but the the other ones more than held there own and the M16 for that wasn't spammed like you'd imagine it would be.


  • Registered Users, Registered Users 2 Posts: 2,178 ✭✭✭hypermuse


    Two things go hand in hand though. For a player that has depended on using a Famas for the most part, giving the Olympia a proper go is a challenge in the sense that you have to adapt your game especially on the majority of maps excluding probably Havana.. maybe Summit and one or two I can't think of atm. People are afraid to go out of their comfort zone simple as.

    I agree with you, that a large part of the reason I myself use what I use is for fun and I will never understand those who stick by the same one or two guns. Short attention span I blame hence why I chop and change so much. But at the same time, me using and outscoring those with a Famas is a big gigantic F you which I take a small bit of pleasure in. I won't deny that.

    I also agree re: MW2 > BOPS when it comes to guns. But, COD4 > MW2 when it came to guns. More all round better assault rifles and especially SMG. Sure the M16 was the best gun probably, but the the other ones more than held there own and the M16 for that wasn't spammed like you'd imagine it would be.


    Doesnt bode well for MW3 then no?? :D


  • Registered Users, Registered Users 2 Posts: 3,137 ✭✭✭Balfie


    Gandalph wrote: »
    They should develop a perk that if you collect more than 100 kills in a row without dying you become super sonic

    They have that on xbox already. Its called jtagging.

    Don't be so ridiculous will ya...


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Two things go hand in hand though. For a player that has depended on using a Famas for the most part, giving the Olympia a proper go is a challenge in the sense that you have to adapt your game especially on the majority of maps excluding probably Havana.. maybe Summit and one or two I can't think of atm. People are afraid to go out of their comfort zone simple as.

    I agree with you, that a large part of the reason I myself use what I use is for fun and I will never understand those who stick by the same one or two guns. Short attention span I blame hence why I chop and change so much. But at the same time, me using and outscoring those with a Famas is a big gigantic F you which I take a small bit of pleasure in. I won't deny that.

    I also agree re: MW2 > BOPS when it comes to guns. But, COD4 > MW2 when it came to guns. More all round better assault rifles and especially SMG. Sure the M16 was the best gun probably, but the the other ones more than held there own and the M16 for that wasn't spammed like you'd imagine it would be.

    It depends on the players in fairness, challenging yourself is fine if you dominate using the better guns, i don't really hold it against a weaker player using the better guns constantly because the game is already challenging for them, im just suprised they don't get bored. Just because I don't find the game particularly hard using any of those guns I mentioned, doesn't mean that others don't either.

    I dont agree with the CoD4 > MW2 guns tho... MW2 had a great selection of assault rifles.

    Full Auto (AK-47, ACR, M4A1, F2000,Tar21,Scar-H)
    Burst (Famas, M16)
    Semi (Fal)

    I don't really think any of those was above the rest tbh.. all had their strengths... my favorites were the M4 and Scar. Pretty freaking balanced AR's tbh.. and nearly all of those were as strong as the UMP imo.


    Thinking back on it... MW2 guns were awesome tbh.. Balance was almost spot on shame a certain attachment screwed that balance up the arse !


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Magill wrote: »
    It depends on the players in fairness, challenging yourself is fine if you dominate using the better guns, i don't really hold it against a weaker player using the better guns constantly because the game is already challenging for them, im just suprised they don't get bored. Just because I don't find the game particularly hard using any of those guns I mentioned, doesn't mean that others don't either.

    I dont agree with the CoD4 > MW2 guns tho... MW2 had a great selection of assault rifles.

    Full Auto (AK-47, ACR, M4A1, F2000,Tar21,Scar-H)
    Burst (Famas, M16)
    Semi (Fal)

    I don't really think any of those was above the rest tbh.. all had their strengths... my favorites were the M4 and Scar. Pretty freaking balanced AR's tbh.. and nearly all of those were as strong as the UMP imo.


    Thinking back on it... MW2 guns were awesome tbh.. Balance was almost spot on shame a certain attachment screwed that balance up the arse !

    How much time did you put into the COD4 again lol?

    Obviously there were a wider selection of guns in MW2 and BOPS than in COD4, a game released nearly 4 years ago now. But taking into consideration only MW2, the UMP dominated when it came to SMG's and overall. Followed by two assault rifles in the Famas and ACR, and then the Intervention.

    In COD4,

    P90, MP5 and AK74u were near all equally used. MP5 a little bit more because it was a default gun. 3 out of 5 SMG's you widely see people using. The other two were the uzi which in COD4 was on BOPS level of awfulness and the Skorpion.

    Assault rifles, again based on my time on COD4 had a very good mix of players using M16, M4 Carbine, G36C and AK47. That is 4 out of 6 assault rifles that you'd regularly see. The other one was a gun from COD2, the MP44 which compared to the modern day weapons of the time in the game was absolutely appalling. M14... smh.

    The 50 cal and M4A03(?) sniper were both very good. The M21 and R700 were both good in their own right. I love the R700 but the recoil put people off. The Druganov was and is a piece of garbage however.

    The shotguns were excellent and provided two very different shotguns, with the range on both nailed on. The shotguns in COD4, should have been the secondaries in MW2 really.

    LMG's I remember little about. I think this was the only category quite clearly dominated by one gun, the RPD. There was only 3 LMG's anyway.

    Even take away the the default guns from COD4 and there is great balance.


  • Registered Users, Registered Users 2 Posts: 1,958 ✭✭✭Mr. Rager



    How much time did you put into the COD4 again lol?

    Obviously there were a wider selection of guns in MW2 and BOPS than in COD4, a game released nearly 4 years ago now. But taking into consideration only MW2, the UMP dominated when it came to SMG's and overall. Followed by two assault rifles in the Famas and ACR, and then the Intervention.

    In COD4,

    P90, MP5 and AK74u were near all equally used. MP5 a little bit more because it was a default gun. 3 out of 5 SMG's you widely see people using. The other two were the uzi which in COD4 was on BOPS level of awfulness and the Skorpion.

    Assault rifles, again based on my time on COD4 had a very good mix of players using M16, M4 Carbine, G36C and AK47. That is 4 out of 6 assault rifles that you'd regularly see. The other one was a gun from COD2, the MP44 which compared to the modern day weapons of the time in the game was absolutely appalling. M14... smh.

    The 50 cal and M4A03(?) sniper were both very good. The M21 and R700 were both good in their own right. I love the R700 but the recoil put people off. The Druganov was and is a piece of garbage however.

    The shotguns were excellent and provided two very different shotguns, with the range on both nailed on. The shotguns in COD4, should have been the secondaries in MW2 really.

    LMG's I remember little about. I think this was the only category quite clearly dominated by one gun, the RPD. There was only 3 LMG's anyway.

    Even take away the the default guns from COD4 and there is great balance.
    Agree with most of that, but I think you're forgetting the G3. Also the M21 is as sh1te as the Dragonuv!


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    fjsanchez wrote: »
    Agree with most of that, but I think you're forgetting the G3. Also the M21 is as sh1te as the Dragonuv!

    Apolgises, yeah the G3... a gun I loved :)

    M21 was ok, it has it's purpose for the newbies. Highly accurate, little sway but a 2 shot kill nearly every single time. I quite liked it in MW2 because it seemed a tad more powerful.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    How much time did you put into the COD4 again lol?

    I guess about 3 or 4 days played, maybe more... Maybe its different on PC... how much did you play MW2 tho ? I remember you saying you stopped playing after a few weeks and left it for a long time ? I think you've got just a little tint of rose on those glasses again ;)


    Obviously there were a wider selection of guns in MW2 and BOPS than in COD4, a game released nearly 4 years ago now. But taking into consideration only MW2, the UMP dominated when it came to SMG's and overall. Followed by two assault rifles in the Famas and ACR, and then the Intervention.

    It really didn't... it was probably on the same level as the P90 was in CoD4 on how good it was. Nearly all of the AR were at LEAST as good as the UMP imo. The famas and ACR were good but the Scar/M4/AK/Tar 21 and even the m16 (Which i prefered over the famas) were all just as good... and they were ALL widely used, certainly nothing like the famas is in BLOPs or the M16 was in CoD4. The only AR's you'd rarely see in MW2 was probably the Fal and maybe the f2000.

    The only catagory that i think was better in CoD4 was the SMG's, with snipers being pretty even(The .50 and intervention were more or less 50/50). So overall i'd rather see something closer to MW2's armory in MW3.. minus the noobtubes.

    Balance wise.. MW2 was pretty damn good in terms of the guns, it was the extra's that unbalanced it.. and having shotguns as secondaries :P.


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