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SSF4 AE - PC! (?)

  • 12-04-2011 10:14pm
    #1
    Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 4,600 CMod ✭✭✭✭


    Someone posted on my channel that it has been confirmed that AE will 100% definately be on PC (Yeah, we assumed so anyways given how easy it is to port from Arcade to PC).

    Yet I've not seen any indication or confirmation.

    a) Is it true...
    b) If so, YAAAAY! and...
    c) Is there going to be any reason for anyone to get it for PC if they can get it on the console?

    99.99% of the Irish Players I've fought in old SF4 PC have LOOOOOONG since moved to Console / SSF4 so I doubt I'll get to see anyone even if I do get AE (Unless it has some magical cross-port connectivity, not likely).

    Will anyone else actually get it for PC if it is released? Would it gain any additional benefits over console versions for, say, tournies and LAN's? (We can exclude typical differences like Mods etc).

    For example, it'd surely be a big plus for recording, if Doomy was that way inclined, but that wouldn't work unless all participants played the PC version... If you could hook up your controllers of choice, would it not be best to have a few PC machines running AE at tournies? Too much hassle, little benefit?


«1

Comments

  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    I'll be getting PC and Xbox versions


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    My laptop can barely run original Starcraft let alone SSFIVAE, so I reckon I'll be missing out on this boat!


  • Closed Accounts Posts: 52 ✭✭erinsoup


    time to bring keyboard Ryu outta retirement


  • Registered Users, Registered Users 2 Posts: 18,901 ✭✭✭✭K.O.Kiki


    July 2011.


  • Registered Users, Registered Users 2 Posts: 18,901 ✭✭✭✭K.O.Kiki


    Upgrade your PC, FFS it's not like you're stuck on a laptop.

    Good gaming cards are cheap.


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  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    I'll be getting it on PC.


  • Registered Users, Registered Users 2 Posts: 95 ✭✭Johnick


    If the minimum specs are the same as the original (cant see why they wouldn't be) Ill consider it, vanilla runs great on my current rig but she's gettin on a bit with the current crop of PC games.

    Gettin it as DLC for 360 regardless.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    cant just upgrade your gaming card, depends on your mother board.
    One i bought off AZZA, wasnt compatible with my motherboard. It fit but PC would restart abruptly

    I would rather play on PC, much more convenient, especially in window mode if possible but my pc couldnt handle it.


  • Registered Users, Registered Users 2 Posts: 18,901 ✭✭✭✭K.O.Kiki


    Placebo wrote: »
    cant just upgrade your gaming card, depends on your mother board.
    One i bought off AZZA, wasnt compatible with my motherboard. It fit but PC would restart abruptly

    I would rather play on PC, much more convenient, especially in window mode if possible but my pc couldnt handle it.
    You sure it wasn't a driver problem, or your PSU being insufficient?

    Or possibly it was overheating, thus shutting itself down for safety.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    I heard it's going to cost full price for the game even if you own the original SF4, hats off to capcon on being rip-off artists yet again and then they wonder why people won't buy it. I know plenty of people will buy it regardless of cost but the vast majority won't. Oh well, time to celebrate another Street Fighter game flopping and the community dying on PC before it even gets released because of capcom being greedy morons. Full price for some balance tweaks, characters and animations. They couldn't justify charging full price for SSF4 on xbox and ps, but they can this time because we don't own super? Neatly forgetting that none of us own super because they never released it. Why does capcom hate PC owners...seriously...


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  • Registered Users, Registered Users 2 Posts: 18,901 ✭✭✭✭K.O.Kiki


    whore wrote: »
    I heard it's going to cost full price for the game even if you own the original SF4, hats off to capcon on being rip-off artists yet again and then they wonder why people won't buy it. I know plenty of people will buy it regardless of cost but the vast majority won't. Oh well, time to celebrate another Street Fighter game flopping and the community dying on PC before it even gets released because of capcom being greedy morons. Full price for some balance tweaks, characters and animations. They couldn't justify charging full price for SSF4 on xbox and ps, but they can this time because we don't own super? Neatly forgetting that none of us own super because they never released it. Why does capcom hate PC owners...seriously...
    Because posts like yours show you to be whiny pissants :)

    I didn't see any of the [insert FPS of choice] players complain when [insert sequel] was released at full price. How dare they charge top dollar for some new maps and extra textures, with maybe 1 or 2 new guns? Bastards!


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    The cheek of capcom. Why dont they just put out 2 years work for free?


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    absolute cheek, how dare they delay PC release because of low sales and high % of piracy.

    Kiki wasnt PCU, or driver.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,897 CMod ✭✭✭✭Retr0gamer


    PC for me. Just can't warrant spending money on Xbox live.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Firstly, i don't own any call of duty games :)

    Secondly, keep your personal attacks to yourself thank you very much, i expressed an honest and valid opinion, whether you agree or not is entirely up to you, please avoid ad hominem and childish remarks.

    "The cheek of capcom. Why dont they just put out 2 years work for free?"

    Yes...that's exactly what i said, nothing at all to do with paying service to the fans who have supported them for years.

    @Placebo, here's a quote for you "Street Fighter 4 was one of the most pirated games on the PC and XBox 360 in 2009" see what happened there?


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    whore wrote: »
    Firstly, i don't own any call of duty games :)

    Secondly, keep your personal attacks to yourself thank you very much, i expressed an honest and valid opinion, whether you agree or not is entirely up to you, please avoid ad hominem and childish remarks.

    "The cheek of capcom. Why dont they just put out 2 years work for free?"

    Yes...that's exactly what i said, nothing at all to do with paying service to the fans who have supported them for years.

    @Placebo, here's a quote for you "Street Fighter 4 was one of the most pirated games on the PC and XBox 360 in 2009" see what happened there?

    are you good at math?
    091228_sf4pirate2.jpg


  • Registered Users, Registered Users 2 Posts: 11,093 ✭✭✭✭chopperbyrne


    And that years of support has been spent on making new games such as SSFIV:AE for PC.

    It'll be close to three years since SFIV was released and AE will be a significantly different game.

    Fourteen new characters is hardly a small update.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Ok, how many people own PC's for gaming compared to how many people own xbox's? Cause i'm willing to bet it's more than double the amount of people that own PC's, so apparently i am good at math.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,897 CMod ✭✭✭✭Retr0gamer


    How many of those PC bittorrent downloads were actually lost sales?


  • Registered Users, Registered Users 2 Posts: 1,170 ✭✭✭Sagat06


    If your PC exclusive, how can you accuse them of cashing in if its been 3 years since sf4?? What you have got to understand is that why it might be viewed as an add on to console versions it is a complete stand alone title for the PC.

    anywho will the disc have any features that the dlc wont?


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  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Retr0gamer wrote: »
    How many of those PC bittorrent downloads were actually lost sales?

    very good point and also xbox version was 2nd most pirated game on the system, 10% behind call of duty, compared to 50% on pc. just because the numbers bigger doesn't mean it was more widespread piracy, just means there's a bigger pool of people to download pc games.
    Sagat06 wrote: »
    If your PC exclusive, how can you accuse them of cashing in if its been 3 years since sf4??

    touché :P


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    Retr0gamer wrote: »
    How many of those PC bittorrent downloads were actually lost sales?

    Tell that to the judge, not a valid argument AT ALL. Whats so ever.
    Oh look Capcom, people just downloading to take a look, for nostalgic purposes.
    They wouldn't have actually bought the game, so no LOSS THERE.
    Cant guarantee people buying the game after downloading either.

    Those figures are heartbreaking, imagine that was your company. In this economic climate. Its sickening.
    Ok, how many people own PC's for gaming compared to how many people own xbox's? Cause i'm willing to bet it's more than double the amount of people that own PC's, so apparently i am good at math.

    1 MILLION. EXTRA PEOPLE downloaded the game. Argument is void. Those figures are too big also the fact that you need your Xbox modded, voiding your guarantee gives some credibility and hope.


  • Registered Users, Registered Users 2 Posts: 18,901 ✭✭✭✭K.O.Kiki


    whore wrote: »
    Firstly, i don't own any call of duty games :)
    I never EXPLICITLY said "Call of Duty" :D
    whore wrote:
    Secondly, keep your personal attacks to yourself thank you very much, i expressed an honest and valid opinion, whether you agree or not is entirely up to you, please avoid ad hominem and childish remarks.
    Is it an ad hominem if I gave a generalisation of PC gamers as a whole? Please read my comment again -- it was directed at whining PC gamers, not you personally :rolleyes:
    whore wrote:
    "The cheek of capcom. Why dont they just put out 2 years work for free?"

    Yes...that's exactly what i said, nothing at all to do with paying service to the fans who have supported them for years.
    WHAT
    whore wrote:
    @Placebo, here's a quote for you "Street Fighter 4 was one of the most pirated games on the PC and XBox 360 in 2009" see what happened there?
    As has been shown, quotes must be in context -- you must understand what it is you are quoting.
    And also, it contradicts your above point.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Keep it calm and civil. Attack a post by all means but don't be attacking posters. I'll have to put my mod hat on if people start accusing others of being whiny bitches etc.

    BTW any level of understanding of the SF games and saying AE is not a brand new game in comparision to Vanilla is pretty laughable. Besides the 14 new characters, all the old ones have gone through 2 iterations of changes. Characters like Guile, Seth and Sagat while looking like their Vanilla counterparts have had huge changes, good and bad, to the point where they play totally differently.

    For the benefit of new people, take my character, Guile.

    Guile was v weak in Vanilla. So in an effort to make him better, they changed his most often used special, the sonic boom, so it took less time to charge and much easier and quicker to do. This along with 4 other changes I think made him one of the best in the game.

    This is all the tweaking a character needs to change completely. When I first played Super, this and his other changes (more invulenrability on light flash kick, better american back hand, better f mk and quicker bazooka knee) made him feel fun and flowing to play with. Tiny changes that add up.

    In this new version, Capcom think he's too powerful but interestingly enough they have not changed anything they've given him in Super. They're all refinements, and although I don't agree with alot of them I know he's still going to be a much more refined and fun character to play than his original Vanilla version- and less frustrating for uthers to fight.

    People moan about capcom but Really they need to look under the bonnet before doing so, IMO.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Firstly, retro ment how many people bought the game after they downloaded it. Answer, a lot


    Secondly "Argument is void."...um no it isn't...again, bigger isn't more, it's just bigger, relatively speaking a higher % of xbox users pirated the game.

    Thirdly. Doctor Doom thanks for the modding ;) i agree it's a lot of content and i know i'm going to buy it...it's just seems like another addition to the book of capcom ragging on pc gamers.

    I'm sick of seeing people turning these kinds of discussions into 'how dare you insult my favorite game, everything you say is wrong' if you want to discuss something that's fine...i'm not having an argument with anyone so my argument is non-existant rather than void.


  • Registered Users, Registered Users 2 Posts: 11,093 ✭✭✭✭chopperbyrne


    whore wrote: »
    Firstly, retro ment how many people bought the game after they downloaded it. Answer, a lot

    You have absolutely no proof of this at all.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    You have absolutely no proof of this at all.

    The influx of noobs after the steam sale should be proof enough...furthermore i know several people who downloaded it to see if it was worth paying for and went out and bought it the next day.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    Hardly defending the game here, i'm more looking at it from a logical, moral and ethical stand point. I 100% agree with their decision for delaying and second thinking the release of the PC version.

    While the decision may not be totally dependant on the piracy statistics, it doesnt go without saying that XBOX/PS3 and the main gaming platforms. Releasing a game for them is like releasing headphones for an ipod.
    While some may want a speaker for their ipod, those people may have to wait.

    Terrible analogy but PC is more popular with FPS, thats is the route it has taken due to the hardware + accessibility for updates etc, it has slowly morphed into a better gaming platform in the recent years but it goes without saying that its not a plug and play gaming platform.

    Without moving too much away from the argument, i mentioned above that there is no way to guarantee that people that downloaded the game, bought it as well. Speculations don't stand in the real world.
    People that could have bought it for nostalgic reasons etc, did not. Because they got it for free and got their fill and now you're left with this dilemma.


  • Registered Users, Registered Users 2 Posts: 11,093 ✭✭✭✭chopperbyrne


    Then these people bought the game legit and not after they had already downloaded it.

    And your handful of friends doesn't account for the 1.8 million other downloads.


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  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Placebo wrote: »
    PC is more popular with FPS, thats is the route it has taken due to the hardware + accessibility for updates etc, it has slowly morphed into a better gaming platform in the recent years but it goes without saying that its not a plug and play gaming platform.

    You're right but it isn't helped by the fact that game developers assume that its a platform for FPS games and crappy ports, unfortunatly that isn't going to change any time soon.
    Placebo wrote: »
    There is no way to guarantee that people that downloaded the game, bought it as well. People that could have bought it for nostalgic reasons etc, did not. Because they got it for free and got their fill and now you're left with this dilemma.

    No i can't guarantee that. You're right i'm sure that happened a lot people downloading it and going 'that was fun, next please'. But 1 you can't guarantee that everyone who downloaded it for nostalgia would have bought it, speculation, real world. 2 i could make the same point about rentals on the consoles.
    Then these people bought the game legit and not after they had already downloaded it.

    And your handful of friends doesn't account for the 1.8 million other downloads.

    You have no proof that they didn't download it.

    I don't know 1.8 million people. You understand the point i'm making, you're choosing to ignore it. I can't use personal experience as the basis for forming an opinion? This is new to me.


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    Could you play online with a pirated copy? I downloaded it to see how it ran. It ran like crap so I deleted it.
    I read a good article awhile back from a developer who says piracy isnt a lost sale. I dont have a link though :pac:


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    bush wrote: »
    Could you play online with a pirated copy? I downloaded it to see how it ran. It ran like crap so I deleted it.
    I read a good article awhile back from a developer who says piracy isnt a lost sale. I dont have a link though :pac:

    No you couldn't play online. Another good point to add to the list, there are very rarely demos release anymore for any platform, i imagine that if they started releasing demos more people would know if their pc could actually handle that game and more importantly, would give gamers a chance to try it, get a taste...but not get the full thing as is the case with piracy (online features aside) I know that the demo thing is in no way capcoms fault, maybe something for them to think about this time around. I remember buying lots of games on the PS1 based on demo discs.

    I believe this is what you're talking about bush, i think he makes a point but he is in a position that allows him to say that, being that he's 'raking in money' and the fact that his game had such incredibly minimal production costs, even when compared to the costs of simply porting a game like sf4 from 1 platform to another (not saying sf4 is a port before i get flamed :P)


  • Registered Users, Registered Users 2 Posts: 11,093 ✭✭✭✭chopperbyrne


    bush wrote: »
    Could you play online with a pirated copy? I downloaded it to see how it ran. It ran like crap so I deleted it.
    I read a good article awhile back from a developer who says piracy isnt a lost sale. I dont have a link though :pac:

    You can play online using any key you can find for the game.

    I used the key of another member on here and we both signed in at the same time with no issues.

    I did buy the game for PS3 however and bought Super for PS3 and 360 and have all the DLC for 360, so I didn't completely rip off Capcom.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    You can play online using any key you can find for the game.

    I used the key of another member on here and we both signed in at the same time with no issues.

    I did buy the game for PS3 however and bought Super for PS3 and 360 and have all the DLC for 360, so I didn't completely rip off Capcom.

    I'd blame capcom's lack of cloud storage and centralized save files for that. Btw that makes you living proof of my point that people who pirate games also buy them.


  • Registered Users, Registered Users 2 Posts: 11,093 ✭✭✭✭chopperbyrne


    whore wrote: »
    I'd blame capcom's lack of cloud storage and centralized save files for that. Btw that makes you living proof of my point that people who pirate games also buy them.

    No it doesn't.

    You said that a lot of people who pirated the PC version of SF IV then went on to purchase it for PC.

    My owning the game for PS3 has nothing to do with people who pirated it for PC and didn't then purchase it for PC or any other format.

    You are clutching at straws.


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  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    I used the key of another member on here and we both signed in at the same time with no issues.

    That is piracy.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    whore wrote: »
    I'd blame capcom's lack of cloud storage and centralized save files for that. Btw that makes you living proof of my point that people who pirate games also buy them.

    debate closed.
    Thanks for the closing comment chopper.

    So in conclusion Capcom are twats for not releasing it for the PC earlier despite the statistics because several subsets of information have lead us to believe that those pirates also did purchase the game, therefore making the stats inaccurate.
    Further more charging full price for AE for the PC is ridiculous as its the same game. Same was SF1 is the same game as SF2 or alternatively, SF ALPHA is the same as SF ALPHA 3


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Placebo wrote: »
    Further more charging full price for AE for the PC is ridiculous as its the same game. Same was SF1 is the same game as SF2 or alternatively, SF ALPHA is the same as SF ALPHA 3

    iseewhatyoudidthere.jpg


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Characters like Guile, Seth and Sagat while looking like their Vanilla counterparts have had huge changes, good and bad, to the point where they play totally differently.


    In fairness, this is something PC gamers would expect (and rightfully so imo) in the form of free patches. Blizzard are probably the best example of this recently, though I don't think FGs should have as frequent balancing as a game like SC2.

    This isn't me weighing in on the pricing of AE by the way - I've bought 2 copies of vanilla and another of Super so far, and will be happily picking up the AE DLC for 360 as well as the PC version (and probably the 360 disc version once it goes down in price too).


  • Closed Accounts Posts: 33 Dundle


    Was so excited when I heard, then I remembered I can't use my stick, it's wireless. ):


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  • Registered Users, Registered Users 2 Posts: 317 ✭✭Robbknoll


    ^ ^ ^ What a classic Boards "debate"... Hope i have the specs to run this on the laptop bcos id like to pick it up along with the 360 version. This is probably the only fighting game ill be playin all year if mk9 turns out to be mvc3 in that it wont be my kinda game.


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Edit : Screw this, I'll let my friend here tell you how it is

    Basically

    Deal_with_it_dog_gif.gif?1275684729


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    RopeDrink wrote: »
    @Dreddybajs:
    It's different in terms of WoW Patch Downloading because of the fact WoW'ers have to pay to play (Subscribe) via Credit Card or GamerCards, so yes, one expects all further tweaking to be a) More frequently done and b) Not cost anything because we've not only bought the game (and all the expansions) but are still pumping money into the companies pocket every few weeks/months on top of that.

    SF4 we don't have that - We bought the game, installed it, and what you bought is what you get. I have absolutely no problem forking out full retail price for SSF4 AE because it is it's own game that cannot be compared to SF4 Vanilla.

    I was talking about Starcraft 2, which is the same as SSF4 and which Blizzard are constantly patching. I don't give a **** about WoW.


  • Registered Users, Registered Users 2 Posts: 173 ✭✭fake_roogle


    y'all are funny dreddy and i runnin rtsd lobby on PC twenty fo seven YEAH


  • Registered Users, Registered Users 2 Posts: 7,499 ✭✭✭Sabre0001


    Dreddybajs wrote: »
    I was talking about Starcraft 2, which is the same as SSF4 and which Blizzard are constantly patching. I don't give a **** about WoW.

    Starcraft 2 has also been broken into three single player games so that they can make money while providing these updates. Every company has to try new strategies. This is Capcoms.

    Constant patching would be ideal but Blizzard can communicate changes to players quickly and easily using the Help files, tech trees, unit info and the menu, along with websites dedicated to SC2 news. Less easy for consoles to get across changes - you could say have a popup but how many of you just start mashing A to get past menus (You should play v Green bar connections).

    Makes sense for AE to be a full PC release - it is a whole new game.

    🤪



  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Sabre0001 wrote: »
    Every company has to try new strategies. This is Capcoms.
    And by new strategies you mean the one they've been using since the SNES :pac:
    I'm firmly on the side of a new full release for SSFIVAE, as has been said repeatedly it's a fairly massive update over vanilla.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭whore


    Sairus wrote: »
    as has been said repeatedly it's a fairly massive update over vanilla.

    Exactly the point i'm making :P lets do numbers then, if it's 30 euro off steam the day it comes out, i will be very happy and would consider that a completely reasonable price for the game as it is not a new game as there is no new engine and the various other things that completely differentiate one game in a series from another. I'll be delighted to give capcom that money. If the game turns out to be 50 on release day then i will be very disappointed for the same reasons as above, old engine and so on.

    Seeing as the example of WOW and SC2 are being ignored, take Bad Company 2: Vietnam, massive update over the original, new maps, player models, weapons, textures and so on, similar to say the jump from vanilla to super or the jump from super to AE, this update cost 13 euro on release day. Based on capcoms pricing of super to ae being 15 euro i'd say charging 30 for the jump from vanilla to ae is very fair, even 35 would be fair, however 50 (the standard full price for a pc game on release day) is excessive unless you don't own vanilla, then 50 is very reasonable if even a bit on the low side when you consider it's a full game and two sizable DLC packages.

    Also to those saying what about SF2 to SF2T on snes, i pose this: what feasible way did they have to augment a cartridge with DLC? Furthermore when you bought game, how much of that cost was based on the cost of the cartridge the game came on? Flash memory wasn't exactly cheap in the early 90's, i admit that production costs are lot more these days, however it is still a capital investment and not a cost involved in making every single copy of the game. Server bandwidth you say? A torrent on the capcom website would solve that.

    If you believe that not one thing i've said previously touches on the truth, not to say that if you don't agree 100% with everything i say, but that if you can't find at least 1 thing i said to be at least reasonable if not true, then i'll assume you're not willing to listen to anything that deviates from your own opinion or have a fanboy mentality and think that nothing capcom do is ever wrong,

    Feel free to weigh in with what you think a reasonable price would be.


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    whore wrote: »

    Feel free to weigh in with what you think a reasonable price would be.

    50 euro


  • Moderators Posts: 5,580 ✭✭✭Azza


    Vanilla on consoles was €49.99
    Super on consoles was €29.99.
    Vanilla on PC was €39.99

    We don't have pricing on retail release yet do we.

    Why would anyone assume AE is going be €50 on PC?

    I suspect Capcom will charge €29.99 for it on PC. I be very suprised if it was even €39.99 again.

    Makes sense for Capcom to sell only as a retail stand alone release rather than have to develop new DLC for vanilla SF 4 on PC. (repackage all of the Super stuff as well)

    Standard price for PC games is not €49.99. I'm still paying €39.99 for most of my games. There are excepts but last 3 games I got on PC (Crysis 2, Shogun 2, Assassins Creed Brotherhood) where all €39.99 for the regular non special editons.

    Whore you seem to be totally jumping the gun on this. Wait till pricing is announced before crying foul.


  • Registered Users, Registered Users 2 Posts: 18,901 ✭✭✭✭K.O.Kiki


    whore wrote:
    Exactly the point i'm making lets do numbers then, if it's 30 euro off steam the day it comes out, i will be very happy and would consider that a completely reasonable price for the game as it is not a new game as there is no new engine and the various other things that completely differentiate one game in a series from another. I'll be delighted to give capcom that money. If the game turns out to be 50 on release day then i will be very disappointed for the same reasons as above, old engine and so on.
    Just because the graphics don't change doesn't mean that the engine is the same underneath.
    Even something as simple as "player can choose from 2 Ultras" is a fundamental change that can't be changed with DLC.
    whore wrote:
    Also to those saying what about SF2 to SF2T on snes, i pose this: what feasible way did they have to augment a cartridge with DLC? Furthermore when you bought game, how much of that cost was based on the cost of the cartridge the game came on? Flash memory wasn't exactly cheap in the early 90's, i admit that production costs are lot more these days, however it is still a capital investment and not a cost involved in making every single copy of the game. Server bandwidth you say? A torrent on the capcom website would solve that.
    Production costs are actually LESS, since Nintendo charged a massive licensing fee along with having monopoly on cartridge production.
    whore wrote:
    Feel free to weigh in with what you think a reasonable price would be.
    €40-50. If you're into SF, you'll be getting 250+ hours out of this easily.


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