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SSF4 casuals @ xgc this weekend (15/16 Jan 2011)?

  • 14-01-2011 10:47am
    #1
    Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭


    Hi all,
    I'm just wondering if anyone is heading to the xgc this weekend for a few ssf4 casuals? I'll be in Dublin and am planning on bringing my stick if there are people meeting up?


Comments

  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Sounds good, I'll be there.

    Let's try and make it a big one, hasn't been a big attendance at casuals for a while now.

    Get hype?


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    What day/time do ye normally have casuals? Was thinking Saturday 11ish until whenever?


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Yeah Saturday is the usual. Should be up early tomorrow so 11 works for me anyway, most others probably won't get in til the afternoon though.


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Xinkai


    Is the 2v2 not this weekend? O_o


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Dreddybajs wrote: »
    Yeah Saturday is the usual. Should be up early tomorrow so 11 works for me anyway, most others probably won't get in til the afternoon though.

    hey Dreddy, I'll head in for around 11 so!


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  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Xinkai wrote: »
    Is the 2v2 not this weekend? O_o

    Hi Xinkai,
    According to the thread, it's the 29th (2 weeks time) unless there has been a change?


  • Registered Users, Registered Users 2 Posts: 18,816 ✭✭✭✭K.O.Kiki


    No change.
    2v2 is last weekend, Inferno is first weekend (generally).

    I'll come in for 12ish (maybe earlier if I can get up).


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    K.O.Kiki wrote: »
    No change.
    2v2 is last weekend, Inferno is first weekend (generally).

    I'll come in for 12ish (maybe earlier if I can get up).

    Bring a PCB for me please. I'll pay you for it tomorrow.


  • Registered Users, Registered Users 2 Posts: 3,239 ✭✭✭UberPrinny_Baal


    I think my girlfriend wants to do a few errands in city, if she does I'll pop into the casuals for a bit.

    Futureguy I'll be looking for some Deejay mirrors!

    Edit: Kiki, if you're done with exams, it would be cool to do the PCB thing.


  • Registered Users, Registered Users 2 Posts: 1,302 ✭✭✭Voa


    K.O.Kiki wrote: »
    No change.
    2v2 is last weekend, Inferno is first weekend (generally).

    I'll come in for 12ish (maybe earlier if I can get up).
    PCB for me too =3 I'll also be bringing my stick and the artwork to pass onto you.


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  • Registered Users, Registered Users 2 Posts: 627 ✭✭✭Speed Boat


    I'll be in at some point after lunch.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    might show if im in shoopingggg


  • Registered Users, Registered Users 2 Posts: 2,888 ✭✭✭Fergus_


    I was gonna say yes but then I rememebered I had my theory test on the saturday

    Pfffft


  • Registered Users, Registered Users 2 Posts: 550 ✭✭✭chueytoo


    I'll be down for some bb casual ofc:D


  • Registered Users, Registered Users 2 Posts: 429 ✭✭Linoud


    What Joe said. :P Only for a little while though. Have a 21st to attend later that day.


  • Registered Users, Registered Users 2 Posts: 1,302 ✭✭✭Voa


    What the two above me said.


  • Registered Users, Registered Users 2 Posts: 146 ✭✭BourketheJerk


    Will be there tomorrow, just not so early


  • Registered Users, Registered Users 2 Posts: 550 ✭✭✭chueytoo


    @ Kiki bring the pcb, i'll have my stick down as well.


  • Registered Users, Registered Users 2 Posts: 429 ✭✭Linoud


    Havent been to one yet so, I wouldnt know, but any time in particular on this? 12?


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Linoud wrote: »
    Havent been to one yet so, I wouldnt know, but any time in particular on this? 12?

    12 would be fine Linoud! See you there!


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  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    I suspect a 2pm showing from me.


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    I suspect a 2pm showing from me.

    I suspect a 1.59pm exit for me (along with a sliver of respect). :D


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Bring a PCB for me please. I'll pay you for it tomorrow.

    OK i'll bite...what is PCB?


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne




  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    FutureGuy wrote: »
    I suspect a 1.59pm exit for me (along with a sliver of respect). :D

    You kidding me? Gonna be a deejay ft10 :D


  • Registered Users, Registered Users 2 Posts: 550 ✭✭✭chueytoo


    I'll be in for 2 as well, shall i bring the doomstick along then doom ?


  • Registered Users, Registered Users 2 Posts: 550 ✭✭✭chueytoo


    Linoud wrote: »
    Havent been to one yet so, I wouldnt know, but any time in particular on this? 12?

    yo most bb players come at 2. The people that are their earlier i think are ssf4


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    chueytoo wrote: »
    I'll be in for 2 as well, shall i bring the doomstick along then doom ?

    The doom would appreciate this act of generosity.


  • Registered Users, Registered Users 2 Posts: 429 ✭✭Linoud


    chueytoo wrote: »
    yo most bb players come at 2. The people that are their earlier i think are ssf4

    Aww. Really? I might not be able to stick around for long at all then, since I have to get to a 21st if I feel well enough tomorrow, along with picking up lots of other stuff..


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  • Registered Users, Registered Users 2 Posts: 57 ✭✭Fnutkrumpler


    Looks like there'll be a few of bb players at this so I reckon I'll go.


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Heading in now, don't let the rain stop ye coming in lads!


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    I'll be in some time between twelve and one hopefully.


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Will be there in about 25 minutes.


  • Registered Users, Registered Users 2 Posts: 18,816 ✭✭✭✭K.O.Kiki


    Only just woke up, shouldn't have been online til 4 (5?) am. :rolleyes:

    Will show up 3-ish.


  • Registered Users, Registered Users 2 Posts: 429 ✭✭Linoud


    Should be in, in an hour or so. Just awake awhile. :P


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  • Registered Users, Registered Users 2 Posts: 3,239 ✭✭✭UberPrinny_Baal


    GGs to Futureguy, a much better Deejay than I.

    Did you and Doom manage a FT10 mirror?


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    GGs to everyone today, learned so much.

    Dreddy, really nice Cammy and Zangief and thanks for the tips.

    Uber, great to meet you and we were able to share lots of DeeJat strategy.

    Chopper, nice Fuerte, very good to get some xp.

    Doom, wp, it's clear that if I don't learn to be patient, I may as well give up the ghost.

    Thanks to all who turned up, including the BBCS guys! Very enjoyable day.


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    GGs to Futureguy, a much better Deejay than I.

    Did you and Doom manage a FT10 mirror?

    Ahhhh..FT10 - First to ten...didnt know what it meant when Doom mentioned it last night! Now I get it...he beat me well in mirrors wuith a little patience and alot of skill. Biggest lesson of the day.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    FutureGuy wrote: »
    Ahhhh..FT10 - First to ten...didnt know what it meant when Doom mentioned it last night! Now I get it...he beat me well in mirrors wuith a little patience and alot of skill. Biggest lesson of the day.

    You'll get there, you actually know way more B n B stuff with Deejay than me, it's just as I said I was able to make you move when I wanted so could use the ol' fundamentals.

    S'all about controlling space in that mirror.


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    ggs all, nice to have a good long set futureguy, glad you appreciate the tips, never want to step on toes by giving advice that isn't wanted :pac:


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  • Registered Users, Registered Users 2 Posts: 18,816 ✭✭✭✭K.O.Kiki


    Thank you all who let me practice my kara-Tiger Uppercuts.

    Even if most of them ended up being blocked :pac:


  • Registered Users, Registered Users 2 Posts: 1,302 ✭✭✭Voa


    So much BB...good stuff =3


  • Registered Users, Registered Users 2 Posts: 627 ✭✭✭Speed Boat


    Sorry I didn't get in lads. Was looking forward to it too.


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    This is the video I was talking about FutureGuy:

    http://www.youtube.com/watch?v=-PTgQeSG1oA

    Might help your spacing game a bit.


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Dreddybajs wrote: »
    This is the video I was talking about FutureGuy:

    http://www.youtube.com/watch?v=-PTgQeSG1oA

    Might help your spacing game a bit.

    Thanks Dreddy. Your advice is always appreciated. There is no point in knowing all of a characters tricks when you are beaten by your own lack of knowledge of a particular strategy! Both yourself and Doom highlighted it as an area that needs improving, so thats going to be my focus.

    Doom, can you explain the fundamentals of HOW you were able to make me move when you wanted. Dreddy, how/where did my lack of knowledge of spacing help you?


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Well, a lot of rounds we played you'd just walk back, even at fullscreen - this pretty much allowed me to corner you whenever I wanted just by walking forwards, and the characters I play especially are very strong with a cornered opponent (though obviously every character benefits from being in that situation).

    You gotta figure out what point on the screen you want the opponent to be relative to you and then focus your gameplan on putting/keeping them there. For zoning characters this is the point where you can throw fireballs safely and be able to punish them if they try and aggressively get around them (the video I linked gets this point across better than I can - a good Dhalsim is the perfect character to illustrate how to space your opponents properly).

    You should try to crouch block a lot more for charge instead of walking backwards imo. This helps you in two ways: you're still fighting for your midscreen position rather than backing into the corner, and it gives you down charge for antiair as well as back charge for fireballs.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    FutureGuy wrote: »
    Thanks Dreddy. Your advice is always appreciated. There is no point in knowing all of a characters tricks when you are beaten by your own lack of knowledge of a particular strategy! Both yourself and Doom highlighted it as an area that needs improving, so thats going to be my focus.

    Doom, can you explain the fundamentals of HOW you were able to make me move when you wanted. Dreddy, how/where did my lack of knowledge of spacing help you?

    Basically, you were trying to engage me in a projectile war.

    I was well aware of the speeds possible on the air slasher so whenever I decided I had enough meter built I'd switch to fierce sonic boom to put you under pressure and also I would step forward slightly to less than full screen.

    I knew you had to either accept chip damage or jump from there on in.

    If you've watched Ultradavid's video above, you'll understand that jumping into Guile's ST HP range is a really bad "zone" to get into. Guile has about 4 AAs that'll work in that range including the air throw so you should never ever jump in that range if a Guile's zoning you. Most people assume I am only happy sitting at full screen and TBH I have no problem with people believing that :)

    Use a focus dash cancel through a boom or a long distance slide (short range is v risky and punishable).

    The only really punishable boom is EX. if you sense one coming, it may be the only time it makes sense to jump in that range, although obviously it's still a big ol risk.


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    Dreddybajs wrote: »
    Well, a lot of rounds we played you'd just walk back, even at fullscreen - this pretty much allowed me to corner you whenever I wanted just by walking forwards, and the characters I play especially are very strong with a cornered opponent (though obviously every character benefits from being in that situation).

    You gotta figure out what point on the screen you want the opponent to be relative to you and then focus your gameplan on putting/keeping them there. For zoning characters this is the point where you can throw fireballs safely and be able to punish them if they try and aggressively get around them (the video I linked gets this point across better than I can - a good Dhalsim is the perfect character to illustrate how to space your opponents properly).

    You should try to crouch block a lot more for charge instead of walking backwards imo. This helps you in two ways: you're still fighting for your midscreen position rather than backing into the corner, and it gives you down charge for antiair as well as back charge for fireballs.

    Yep, I need to crouch block alot more. I'm actually more consistent with max out from a crouching position. Basically, you should have to work hard to put me in a corner. By walking backwards, I'm doing alot of your hard work for you. You were quite aggressive with Cammy and I think I was trying to keep distance a bit too much.

    Thanks Dreddy

    Basically, you were trying to engage me in a projectile war.

    I was well aware of the speeds possible on the air slasher so whenever I decided I had enough meter built I'd switch to fierce sonic boom to put you under pressure and also I would step forward slightly to less than full screen.

    I knew you had to either accept chip damage or jump from there on in.

    If you've watched Ultradavid's video above, you'll understand that jumping into Guile's ST HP range is a really bad "zone" to get into. Guile has about 4 AAs that'll work in that range including the air throw so you should never ever jump in that range if a Guile's zoning you. Most people assume I am only happy sitting at full screen and TBH I have no problem with people believing that :)

    Use a focus dash cancel through a boom or a long distance slide (short range is v risky and punishable).

    The only really punishable boom is EX. if you sense one coming, it may be the only time it makes sense to jump in that range, although obviously it's still a big ol risk.

    Good advice Doom. I read before about Guile liking a position a little less than full screen and noticed you there, but didn't understand why you were doing it. Once I was able to get in on top of you, I was quite happy with things, but getting in on top of you with DeeJay is a tough ask.

    I'll take everything on board and look to have a set with you soon if you are free! Thanks!


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