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Games that changed gaming!

  • 07-12-2009 10:25am
    #1
    Registered Users, Registered Users 2 Posts: 1,046 ✭✭✭


    I can't see any thread on this but i was wondering, in your opinion, what games changed gaming for you, games that you will always remember and games that changed people as kids.

    Im thinking along the lines of,

    Mortal Kombat
    Super mario
    Half life
    Sonic
    counter strike

    what games directed you towards the games you play today?
    Post edited by johnny_ultimate on


«1

Comments

  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Fracture wrote: »
    what games directed you towards the games you play today?

    Anybody remember the Half Life Demo all those moons ago...thats where my FPS days began - there and then.


  • Registered Users, Registered Users 2 Posts: 558 ✭✭✭Kazuma


    Dune II. Made RTS' what they are today, precursor of C&C and everything. God I miss good old Westwood.


  • Closed Accounts Posts: 8,305 ✭✭✭DOC09UNAM


    Gran turismo, tony hawks, GH and The Sims, and WoW I guess.


  • Registered Users, Registered Users 2 Posts: 4,077 ✭✭✭3DataModem


    Tomb raider
    Elite
    Starglider


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭Funglegunk


    Wolfenstein 3d - invented the first person shooter. (Made it a viable genre, to be more accurate)


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  • Registered Users, Registered Users 2 Posts: 558 ✭✭✭Kazuma


    3DataModem wrote: »
    Tomb raider
    Elite
    Starglider
    Despite the fact that it was released so many years ago, I think I've yet to come across a game that really felt as free as Elite :(


  • Registered Users, Registered Users 2 Posts: 6,618 ✭✭✭Mr Freeze


    Thief The Dark Project.....

    There was no really decent stealth games before this came along...


  • Registered Users, Registered Users 2 Posts: 13,582 ✭✭✭✭kowloon


    Ufo: Enemy Unknown (AKA X-Com)
    Quake (Boards wouldn't exist without it)
    Prince of Persia (not the new one)
    Zork
    Civilization
    Counter-Strike
    Sim City
    Steel Panthers

    I could go on, they all played their part.


  • Registered Users, Registered Users 2 Posts: 7,430 ✭✭✭bladespin


    Street fighter (flawed but a sign of genius to come)
    Sonic (feel the speed)
    Gran Tourismo (incredible detail)

    MasteryDarts Ireland - Master your game!



  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    Tomb Raider: "No seriously dude, jump into the water, swim towards one of the sides so the camera gets really close up, now just turn her around... how awesome is that!!!"


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  • Registered Users, Registered Users 2 Posts: 10,592 ✭✭✭✭Dont be at yourself


    I cannot believe nobody mentioned GTAIII.

    It wasn't the first, but it was the catalyst for the whole open-world genre. We'd still be playing corridor shooters without it.


  • Registered Users, Registered Users 2 Posts: 17,473 ✭✭✭✭Blazer


    Dues Ex--so many different ways to play this game every time..
    Will I go the stealth root with cloak, stealth pistols etc or go all out assault with rocket launchers, plasma guns?
    Tell me one other game where in multiplayer I can cloak, high speed running and jumping with silent steps and uncloak in front of someone and stick a throwing knife right into their face?

    Even to this day there are still deus ex multiplayer games out there..
    And for all the MW2 players out there bitching about COD6...imagine how we felt when we were told Deus EX2 was a console port with unified ammo (only 1 kind of ammo) and no multiplayer?:mad:
    About 10 times worse but at least Ion Storm learned a lesson,.,they went bust shortly after making this decision.


  • Moderators Posts: 8,678 ✭✭✭D4RK ONION


    For me, Guitar Hero 2 took over my life for a long time. Definetly changed the direction of my gaming. Street Fighter 4 has also taken up large quantities of gaming time, it's the first fighter I really got into, great game.


  • Registered Users, Registered Users 2 Posts: 2,779 ✭✭✭Spunge


    Definitely baldurs gate.
    Never played an rpg before except for final fantasy 7.
    Someone said this game is like FF7 but with FIVE discs.
    So i got it, loved rpgs ever since


  • Registered Users, Registered Users 2 Posts: 170 ✭✭ItsNoAlias


    Spunge wrote: »
    Definitely baldurs gate.
    Never played an rpg before except for final fantasy 7.
    Someone said this game is like FF7 but with FIVE discs.
    So i got it, loved rpgs ever since

    +1 for Baldurs gate and the stoy of FF7 was brilliant.:cool:

    I would say Suikoden 1 and 2 being as you could play as so many characters. First time I had ever come across something like that.


  • Registered Users, Registered Users 2 Posts: 1,864 ✭✭✭uberpixie


    Doom. First shooter that had LAN death match on the of

    Half life for being the first gps with a pretty good story and ground breaking ai at the time.

    Diablo 1: first rpg I played by coop LAN and by LAN I mean serial cable with two other people! We were poor teenagers and couldn't afford network cards. One of the first major online RPGs. Though I suppose MUDs beat them by a few years!


  • Registered Users, Registered Users 2 Posts: 8,758 ✭✭✭Stercus Accidit


    Goldeneye not mentioned yet?

    Manual aim, magazine caps, varying damage with hit point, complex tasks, multiplayer with some actual realism.

    Set the bar a lot higher for the fps.


  • Registered Users, Registered Users 2 Posts: 2,748 ✭✭✭Cunny-Funt


    console fps maybe, otherwise no.


    WoW

    Street Fighter 2

    GTA 1

    Super Mario

    PAC MAN


  • Closed Accounts Posts: 8,305 ✭✭✭DOC09UNAM


    Goldeneye not mentioned yet?

    Manual aim, magazine caps, varying damage with hit point, complex tasks, multiplayer with some actual realism.

    Set the bar a lot higher for the fps.

    Shooting hats off people with abnormally large heads = win.


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    Mario, Mario Kart, F-Zero, Sonic, Smash Bros, all spawned about a million clones.

    Resident Evil made survival horror games viable.

    Doom, Quake, Half-Life made FPS what they are today really.

    Duke Nukem introduced was one of the first FPS that had stuff other than violence aimed at an older market (lets face it the violence wasn't really aimed at a higher age market).

    Red Alert perfected RTS at the time and set the bar for years and not even the same team could replicate its success.

    Civilisation games made turn based gaming fun (depending on who you are).

    Sims made gaming more mainstream (watered down depending on view point). So popular that no matter Spore did, it was never going to replicate its success.

    GH made rhythm based gaming appeal to guys.

    GTA for bringing us more open worlds even if they are very limited still :P

    Mirrors Edge brought us a modern FPS with the goal of not shooting and a very innovative immersion system for trying to bring across the sensation of speed.

    Gran Turismo revolutionised racing games on consoles. Grand Prix series did it on PC IMO

    I think Left 4 Dead will be the next series to revolutionize gaming with the next few releases or maybe updates making a game that really is never the same twice except obviously for a lot of texture reuse :P


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  • Registered Users, Registered Users 2 Posts: 34,733 ✭✭✭✭Penn


    Metal Gear Solid


  • Registered Users, Registered Users 2 Posts: 3,078 ✭✭✭fenris


    Jet Set Willy and Manic Miner - paved the way for platform games

    Lords of Midnight

    The Hobbit

    Descent

    Elite

    R-Type / Uridium


  • Registered Users, Registered Users 2 Posts: 1,864 ✭✭✭uberpixie


    Xwing Vs Tiefighter: first PC game that had a multiplayer focus over a single player campaign.

    I remember all the bitching about it back in the day. Load of people without dialup who expected a New Xwing or Tiefighter with a good single player campaign.

    Spose it's success proved you could make an online focused multiplayer game and ignore single player.


  • Closed Accounts Posts: 8,983 ✭✭✭leninbenjamin


    DOC09UNAM wrote: »
    Gran turismo, tony hawks, GH and The Sims, and WoW I guess.

    See a few mentions of Gran Tourismo. Just curious as to why? I'm not fan of the series so i don't know it that well but there's nothing in GT i hadn't seen previously. Heck games like Indycar Racing have been doing what GT did imo successfully way back in MS-DOS days (they just don't look as pretty obviously). For popularizing the genre no doubt, but i don't think it introduced much in terms of gameplay that hadn't been seen in some form or other previously.


  • Closed Accounts Posts: 8,305 ✭✭✭DOC09UNAM


    See a few mentions of Gran Tourismo. Just curious as to why? I'm not fan of the series so i don't know it that well but there's nothing in GT i hadn't seen previously. Heck games like Indycar Racing have been doing what GT did imo successfully way back in MS-DOS days (they just don't look as pretty obviously). For popularizing the genre no doubt, but i don't think it introduced much in terms of gameplay that hadn't been seen in some form or other previously.

    IMO When GT came out, it had the best car handling out of any game and insanely good GFX for the time it was out, it's one of the main reasons car games became as popular as they did, that's just IMO though, i could understand why some people don't like it.

    Should have mentioned Track and Field on the Commadore 64 was an awesome game.


  • Closed Accounts Posts: 8,305 ✭✭✭DOC09UNAM


    uberpixie wrote: »
    Xwing Vs Tiefighter: first PC game that had a multiplayer focus over a single player campaign.

    I remember all the bitching about it back in the day. Load of people without dialup who expected a New Xwing or Tiefighter with a good single player campaign.

    Spose it's success proved you could make an online focused multiplayer game and ignore single player.

    Almost single-handedly paved the way for MW2 then.


  • Closed Accounts Posts: 6,478 ✭✭✭Bubs101


    Cunny-Funt wrote: »
    console fps maybe, otherwise no.


    That's gaming elitism at it's worse. Easily the best FPS on any medium at that stage and completely revolutionized the film franchising aspect of games


  • Registered Users, Registered Users 2 Posts: 3,555 ✭✭✭Gillington


    Golden Axe!

    Sonic the Hedgehog and Mario Kart


  • Registered Users, Registered Users 2 Posts: 8,225 ✭✭✭Ciaran500


    Metal Gear Solid

    What has metal gear solid changed? It still seems to sit on its own in what it does.


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  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    Metal Gear Solid
    Ciaran500 wrote: »
    What has metal gear solid changed? It still seems to sit on its own in what it does.

    For me, it was the first game I played that had a strong, compelling blockbuster-esque story, wrapped in gameplay that really showed what stealth could do for gaming.

    While other games had some of these elements previously, MGS was the first time I experienced them, so agree with paddyirishman.


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    I mean if you go way back, you'll find them quickly. Doom, Mario, Dune II, Zelda, Commander Keen, etc.

    But while a lot of those games shaped the genres there were others after them that have come and Changed those expectations, not just mimicking them. Starcraft really redefined what a great RTS should be; Metal Gear Solid re-shaped the action adventure (in fact, Konami is a constant source of Action Adventure joy); Final Fantasy (in particular 7 and 8) Really opened up this idea that games could engage you on an almost emotional level/evoke an emotional response that wasnt just fear or excitement...and that they could also last an insane length of time @ 60~80 hours on your first run through. And Half Life was one of the first major FPS titles that really sucked you into a narrative instead of just fumbling down corridors picking up passkeys and shooting zombies.


  • Closed Accounts Posts: 8,305 ✭✭✭DOC09UNAM


    Overheal wrote: »
    I mean if you go way back, you'll find them quickly. Doom, Mario, Dune II, Zelda, Commander Keen, etc.

    But while a lot of those games shaped the genres there were others after them that have come and Changed those expectations, not just mimicking them. Starcraft really redefined what a great RTS should be; Metal Gear Solid re-shaped the action adventure (in fact, Konami is a constant source of Action Adventure joy); Final Fantasy (in particular 7 and 8) Really opened up this idea that games could engage you on an almost emotional level/evoke an emotional response that wasnt just fear or excitement...and that they could also last an insane length of time @ 60~80 hours on your first run through. And Half Life was one of the first major FPS titles that really sucked you into a narrative instead of just fumbling down corridors picking up passkeys and shooting zombies.

    Thanks for mentioning Konami, that got me thinking...

    They really revolutionised the "Soccer Game" market, with the International Superstar Soccer series, lets not forget that.


  • Registered Users, Registered Users 2 Posts: 720 ✭✭✭Ravage1616


    Legacy of Cain series, voice acting has excellent for a game back then! Sonic, Command and conquer and half life!


  • Closed Accounts Posts: 9,496 ✭✭✭Mr. Presentable


    Pong
    Space Invaders
    Tetris
    Donkey Kong
    Doom
    Half life
    Oblivion

    And I agree with the Goldeneye remarks - only brought console gaming into the realm of (then) two year old PC gaming.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    - Gran Turismo (with brand new dual shock analogue controller). A new level of control over vehicles in racing games. Paying attention to things like 'weight shifting' actually mattered. The importance of the 'braking game' was far above that of other racing titles I had previously experienced - you couldn't, generally, barrel through corners with impunity.

    - Jet Set Radio

    - Left 4 Dead - "No, if you internet jackasses are getting through this campaign, you. are. going. to. cooperate!"
    See a few mentions of Gran Tourismo. Just curious as to why? I'm not fan of the series so i don't know it that well but there's nothing in GT i hadn't seen previously. Heck games like Indycar Racing have been doing what GT did imo successfully way back in MS-DOS days (they just don't look as pretty obviously). For popularizing the genre no doubt, but i don't think it introduced much in terms of gameplay that hadn't been seen in some form or other previously.

    To quote the OP as people might be forgetting what was asked:

    "What games changed gaming for you, games that you will always remember and games that changed people as kids."

    "what games directed you towards the games you play today?"


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  • Registered Users, Registered Users 2 Posts: 34,733 ✭✭✭✭Penn


    Otacon wrote: »
    For me, it was the first game I played that had a strong, compelling blockbuster-esque story, wrapped in gameplay that really showed what stealth could do for gaming.

    While other games had some of these elements previously, MGS was the first time I experienced them, so agree with paddyirishman.

    Pretty much it. Metal Gear Solid combined so many elements from other games, added in a great storyline, great action sequences etc. And it constantly changed the gameplay. Not to mention it completely turned the game upside down at some points. Unplugging your controller to beat a psychic. Reading your memory card. Moving your controller. Telling you not to use a turbo controller thing for the torture sequence. I know I'd never seen anything like that before.

    Fair enough, there were probably stealth games before. And it may not have done anything truly original. But it combined so many elements and it never felt like they were forced in. It kept finding ways of changing little things and forcing you to think differently


  • Registered Users, Registered Users 2 Posts: 1,046 ✭✭✭Fracture


    I cannot believe nobody mentioned GTAIII.

    It wasn't the first, but it was the catalyst for the whole open-world genre. We'd still be playing corridor shooters without it.

    i think zelda done it before any of the gta's


  • Registered Users, Registered Users 2 Posts: 6,441 ✭✭✭jhegarty


    Indianapolis 500
    Doom
    Sim City 2000
    Elite
    Sonic
    Street Fighter 2
    F-Zero


  • Closed Accounts Posts: 4,692 ✭✭✭Jarren


    :pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac:


  • Closed Accounts Posts: 9,273 ✭✭✭Morlar


    Quake

    Being able to look up and down, jump, swim, physics, look etc, also with a rendition chipset it was beyond mindblowing in 1996. It advanced music from dodgy midi's to CD too. Half life /CS for the physics engine at that time. Every other advance since then in FPS's were not as groundbreaking. Crysis may also go on the list too I spose.


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  • Closed Accounts Posts: 208 ✭✭Iguana Bob


    here is the games i invested serious time in to date
    Duck Hunt
    golden axe
    super mario
    c&c
    halo 1 and 2 (the rest are ****)
    wow
    cod mw


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    Starcraft, clearly


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Otacon wrote: »
    wrapped in gameplay that really showed what stealth could do for gaming.

    While other games had some of these elements previously, MGS was the first time I experienced them, so agree with paddyirishman.

    But MGS is a game/series where stealth (loosely using the word) is only applied because the developers give you a gimpy view that means you can never really plan ahead and you have creep about. And stealth imo doesn't = hiding under a ****ing cardboard box ffs.


  • Registered Users, Registered Users 2 Posts: 867 ✭✭✭stainluss


    MGS
    ****GTA 3****
    Final Fantasy 8


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    But MGS is a game/series where stealth (loosely using the word) is only applied because the developers give you a gimpy view that means you can never really plan ahead and you have creep about. And stealth imo doesn't = hiding under a ****ing cardboard box ffs.

    lol in fairness that rarely works :D


  • Registered Users, Registered Users 2 Posts: 34,733 ✭✭✭✭Penn


    But MGS is a game/series where stealth (loosely using the word) is only applied because the developers give you a gimpy view that means you can never really plan ahead and you have creep about. And stealth imo doesn't = hiding under a ****ing cardboard box ffs.

    Come on! Stealth isn't part of the game because of the camera view. The camera view is the way it is because of the stealth element. It means you can't just keep running about the place, you have to constantly stop and take a look around. It MAKES you plan ahead.

    And the cardboard box is only a small element of the stealth, and in fairness, I rarely ever used it. Its not an essential part of the game and you're not forced into it. Its another way to play the game, if you so wish. Thats another great thing about MGS, it gives you loads of options to get to the same goal


  • Moderators, Computer Games Moderators Posts: 10,683 Mod ✭✭✭✭F1ngers


    :pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac::pac:

    I see what you did there...:pac:


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal




  • Closed Accounts Posts: 16,339 ✭✭✭✭tman


    Fifa

    EA changed gaming for the worse in my opinion by normalising the release of totally unessential sequels... Releasing 3 identikit games (road to the world cup etc) in the same year and having the public still lap them up is just plain shocking.

    Nintendo seem to have lead the pack with their transitions of 2D franchises to 3D... Metroid Prime, Ocarina of Time and Mario Galaxy all showed how it should be done (yes, I said Galaxy, not 64!)


  • Registered Users, Registered Users 2 Posts: 1 Ge6rge2515


    Pong (1972): One of the earliest arcade games, it laid the foundation for the gaming industry and popularized the concept of video games.



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