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MW2 - I dont like it ! ..Is it just me ?

  • 25-11-2009 1:20pm
    #1
    Closed Accounts Posts: 10,117 ✭✭✭✭


    The game looks the part , the maps are of amazing graphically quality , but the game play is pretty rubbish .

    Anyone else agree ?


«1

Comments

  • Closed Accounts Posts: 225 ✭✭inFamouxe


    I like the single player but the online not that much really....


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    inFamouxe wrote: »
    I like the single player but the online not that much really....

    I am the exact opposite to that, funnily enough.

    I thought the single-player was too short and the story was cack.

    The multiplayer and the 'SpecOps' missions are fantastic though. The leveling system is balanced more in this one as the options and perks you have before you start are pretty decent, unlike MW1 where you started with pea-shooters and eventually got to the good weapons.


  • Registered Users, Registered Users 2 Posts: 1,091 ✭✭✭brian plank


    its as good as the last 2 but no better. most of the maps are too similar is the only problem i have with it.


  • Registered Users, Registered Users 2 Posts: 3,318 ✭✭✭weiland79


    Agreed campaign is way too short and on the hard difficulties some of the levels just seem to frenzied.The MP on the other hand i love was never big into MP before so can't really compare it to anything but love it anyway.And as for Spec ops,it's just the icing on the cake i just love working through the levels with a friend.So if your talking about campaign then i would agree it's not the best thing I've played.But the other components certainly make up for it IMO!


  • Registered Users, Registered Users 2 Posts: 1,834 ✭✭✭Useful.Idiot


    I think its just a rehashed Modern Warfare 1 with everything good about MW1 has been made slightly better.

    Story is never usually great in FPS's but I thorougly enjoyed the campaign although it is unusually short.

    Online rules.


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  • Moderators, Computer Games Moderators Posts: 14,766 Mod ✭✭✭✭Dcully


    I havent touched single player at all, single players games hold little interest for me unless its a deep RPG or RTS.
    Multiplayer isgreat, i fail to see why people complain about the maps.
    MW2 has a lot fewer weak maps than MW1, i find most maps fun.


  • Closed Accounts Posts: 478 ✭✭CokaColumbo


    The thought the story-line of the single player campaign was very shallow and wasn't at all involving. Aside from some class moments early on, I was quite unimpressed with it.

    At first I disliked the multiplayer as well because I was no good at it; I'd usually end a game with an even kill death ratio. With time though I've become much better and this has boosted my enjoyment of the game.

    I dislike as many maps as I enjoy but with the AUG HBAR, I can always make something of a game.


  • Closed Accounts Posts: 14,277 ✭✭✭✭Rb


    I really, really enjoyed the single player mode and the accompanying storyline.

    Love the gameplay of MP, the graphics, perks, weapon choice etc are all really cool and it's a good step in the right direction. The matchmaking, maps and killstreak bonuses are absolute bollocks though, which is an utter disappointment.

    Matchmaking, once again, throws you into the games that noone else wants and doesn't even give you the option of leaving, without getting a - on your w:l ratio of course. The host migration on PS3 is attrocious also, very slow and unreliable, dumping or freezing more games than it successfully migrates.

    The kill-streaks are, although "cool", way, way OTT. They encourage camping and other sh1tty play to facilitiate long kill-streaks without doing much, per se, and then you find yourself facing remote control helicopters or nuclear bombs as a result. They are, essentially, rewarding everything that is wrong with online multi-player play to a degree not even seen in Battlefield.

    The maps are the biggest issue for me though, the majority feel the exact same and as I said elsewhere, as though they've been modelled on the shit maps in MW2, like Chinatown. None are "just right", they're either too big (wasteland, piece of shit) or too small and cramped in, with people able to sit at windows and mow you down when you're leaving your spawn location(Favela). Highrise is ok, but the two office building parts are way, way too much of the map. Huge failure by IW, as far as I'm concerned and am extremely bitter that we've been lumped with these heaps of crap from the get-go. I know, they'll bring out good maps including the classic maps soon enough, but that's more money. It's only out a few weeks and I find myself quitting the majority of games due to the maps or being lumped onto a team which can't plant the bomb, can't defend, can't kill a few of the other team without dying 3x the amount, aren't arsed going after the HQ in headquarters etc.

    In essence, they've taken all the bad parts from MW1 and left them in, and took out some of the fun. I really hope things improve as the actual gameplay is such a step up, but christ there's so much wrong with MP.

    Special OPs, both team and single player, is absolutely fantastic and I honestly can't find a flaw with them, a lot of fun to be had.


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    Yep, being put with a team of idiots wrecks my head Also the whole balancing teams thing, no balance at all like usually it's fine if your with good players but if your stuck with guys who couldn't fight their way out of a paper bag it sucks!

    That said i do like the game, it just has some faults


  • Registered Users, Registered Users 2 Posts: 1,834 ✭✭✭Useful.Idiot


    Personally I think the killstreaks are a great addition although I see your point about how it encourages camping.

    I've been reading alot about the PS3's failures at host migration. I have only experienced only one instance of a failed migration on Xbox LIVE :confused:

    I think the majority of the maps are very good, especially in comparison to COD4. Wasteland and Estate would be among my least favourites though.


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  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    It's more of the same really and I always thought that's what the COD series was about. I wasn't expecting anything other than another COD game, it certainly wasn't worth what I paid for it (49) given how short it was.

    I think it will more than likely be the last COD game I buy, I'm just bored with them now.


  • Registered Users, Registered Users 2 Posts: 816 ✭✭✭gungun


    i think one of the reasons a lot of people dont think the game is very good is that with the massive hype around the release it was like "OMG and then megan fox comes out of your screen and does stuff!!!1!!!"
    i just think a lot of people forgot it was just going to be an fps:)

    but i cant stand most of the maps, they take a lot of getting used to from mw1
    in mw1 most of the time you fight an enemy they are on the same levels and sometimes up a set / down a set of stairs
    in mw2 the maps have a lot of levels, favela being a good example, there are just tons more windows above you to be killed from
    i also think that some of the guns are overpowered like the scar-h
    snipeing is also a pain in the ass as some of the maps that seem made for snipeing (wasteland) almost require a thermal scope to see anyone at long range
    very anoying


    when will they be releasing the original maps? i thought they we a lot more fun (snipeing on overgrown was great craic)


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Rb wrote: »
    I really, really enjoyed the single player mode and the accompanying storyline.

    Love the gameplay of MP, the graphics, perks, weapon choice etc are all really cool and it's a good step in the right direction. The matchmaking, maps and killstreak bonuses are absolute bollocks though, which is an utter disappointment.

    Matchmaking, once again, throws you into the games that noone else wants and doesn't even give you the option of leaving, without getting a - on your w:l ratio of course. The host migration on PS3 is attrocious also, very slow and unreliable, dumping or freezing more games than it successfully migrates.

    The kill-streaks are, although "cool", way, way OTT. They encourage camping and other sh1tty play to facilitiate long kill-streaks without doing much, per se, and then you find yourself facing remote control helicopters or nuclear bombs as a result. They are, essentially, rewarding everything that is wrong with online multi-player play to a degree not even seen in Battlefield.

    The maps are the biggest issue for me though, the majority feel the exact same and as I said elsewhere, as though they've been modelled on the shit maps in MW2, like Chinatown. None are "just right", they're either too big (wasteland, piece of shit) or too small and cramped in, with people able to sit at windows and mow you down when you're leaving your spawn location(Favela). Highrise is ok, but the two office building parts are way, way too much of the map. Huge failure by IW, as far as I'm concerned and am extremely bitter that we've been lumped with these heaps of crap from the get-go. I know, they'll bring out good maps including the classic maps soon enough, but that's more money. It's only out a few weeks and I find myself quitting the majority of games due to the maps or being lumped onto a team which can't plant the bomb, can't defend, can't kill a few of the other team without dying 3x the amount, aren't arsed going after the HQ in headquarters etc.

    In essence, they've taken all the bad parts from MW1 and left them in, and took out some of the fun. I really hope things improve as the actual gameplay is such a step up, but christ there's so much wrong with MP.

    Special OPs, both team and single player, is absolutely fantastic and I honestly can't find a flaw with them, a lot of fun to be had.


    Great post.


  • Registered Users, Registered Users 2 Posts: 9 Dr-Smoke


    online is savage! Thats all i gotta say....:)


  • Registered Users, Registered Users 2 Posts: 816 ✭✭✭gungun


    another thing that baffles me is why didnt they take the assist system from cod5
    more points depending on the amount of damage you did to them is far better than a fifth of the points if you hit them in the toe or face
    although one thing which is clever is the assisted suicide:D


  • Registered Users, Registered Users 2 Posts: 3,207 ✭✭✭hightower1


    The story was a joke and all the cool realisim and epic ness of the first was taken away when they washed it all out with set pieces every 2 mins which made it boring very quick. The realistic grit from mod 1 was washed aside to appeal to the teen multiplayer audience and I cant help but feel the following comparison holds true...

    Mod 1 = pitch black.... mod 2 = chronicles of riddick

    Anyway here is the very best review thus far....

    http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2

    Yhatzie has done it again.


  • Registered Users, Registered Users 2 Posts: 4,970 ✭✭✭mufcboy1999


    it would be good if they fixed all the server isues i.e it can sometimes be impossiable to play a game with a good connection i am fed up of playing 1 good game with great connection for the next one after that to be **** and on 2 bars because it connected me to an american host...

    never ever had any problems like this with mw1 so why the **** infinty ward did u fck this online game up?

    its not just me either everyone from ireland seems to be having this problem and yes my connection is 100 per cent 20mb broadband and im only 1 who plays


  • Registered Users, Registered Users 2 Posts: 53,267 ✭✭✭✭GavRedKing


    My main problem is the maps online. IMO there is not one that is "perfect" they all seem to be good/ok but its more like your picking your favourite and its kind of like a best of a bad bunch situation. In MW2 I have WAY more maps I hate then I did in MW1 because there either two big and vast and you can reguarly find yourself miles from the action, I think alot of the maps have camping spots but there is more then one way to get the spots which is good.

    I hope when they do release maps online that they are worth the D/L.

    Single player was ok, pretty much what I expected, SpecOps is a welome change and a good challenge.

    Overall I still like the game but it seems like in all the efforts they made to improve it in some areas it fell down in others IMO.


  • Registered Users, Registered Users 2 Posts: 6,536 ✭✭✭Oafley Jones


    gungun wrote: »
    another thing that baffles me is why didnt they take the assist system from cod5
    more points depending on the amount of damage you did to them is far better than a fifth of the points if you hit them in the toe or face
    although one thing which is clever is the assisted suicide:D

    There were a few small improvements Treyarch implemented in WAW that IW seemed to just snub for MW2.

    Custom classes at the top of the screen.
    Being able to vote with a dedicated button.
    Variable assist points.
    Extra custom classes for prestige.
    Really like the nemesis aspect on the aftermatch report.


  • Registered Users, Registered Users 2 Posts: 1,096 ✭✭✭smooch71


    I think the whole game was one big self indulgent moment for Infinity Ward (even as far as dropping the Call of Duty name at one point) and quite frankly they've let themselves get carried away on this one.

    Of course all the reviews are saying it's top notch and no doubt it'll win some sort of a GOTY award.

    The single player has some good action set pieces but the story is an absolute joke. What I loved about COD4 was the believable storyline and the fact that it could actually have happened.
    Russia invading America?
    Come on.

    And as for
    the prisoner in the gulag being Captain Price? I saw that one coming a mile off. I'd have preferred it if they killed him in COD4. That way he would have been left with some dignity!

    MW2 is like a bad cheesy action movie from the 80's. In fact, I reckon both Sly and Arnie would have passed on this.

    I like multiplayer though and that's coming from someone to whom the single player campaign on a game is much more important. I like the buzzkills, the points for recovering from death streaks, the payback etc. The maps aren't as good as COD 4 though.

    The only thing that's better about this game is the spec ops mode. Loads of fun there when playing with a friend it has to be said.

    It's funny how many people slated Treyarch for WaW. MW2 isn't actually a whole lot better.

    Let's hope that for MW3 (ending wide open for a sequel) that Infinity Ward get off their fat egos ,come back down to earth and realise that sometimes less is more, and go back what made COD4 the brilliant game it was.


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  • Registered Users, Registered Users 2 Posts: 1,096 ✭✭✭smooch71


    There were a few small improvements Treyarch implemented in WAW that IW seemed to just snub for MW2.

    Custom classes at the top of the screen.
    Being able to vote with a dedicated button.
    Variable assist points.
    Extra custom classes for prestige.
    Really like the nemesis aspect on the aftermatch report.


    And the boot camp mode. That was a good addition for beginners.

    Like you said, IW weren't going to be seen to be influenced by Treyarch.


  • Registered Users, Registered Users 2 Posts: 1,834 ✭✭✭Useful.Idiot


    Custom classes at the top of the screen.
    Being able to vote with a dedicated button.
    Variable assist points.
    Extra custom classes for prestige.
    Really like the nemesis aspect on the aftermatch report.

    I thought there were extra custom classes for prestige in MW2?

    I thought WAW pales in comparison to both Modern Warfares


  • Registered Users, Registered Users 2 Posts: 4,970 ✭✭✭mufcboy1999


    best way to put it is in my opininon

    great game but theres not a huge differnce between it and mw1 infact both of them are pretty much the same with mw1 having things like old school,better ranking system,better maps and mw2 having better guns,more create a class options,special ops

    mw1 just gets the nod for me because they didnt do enough to improve it considering they 3/4 years to make it


  • Registered Users, Registered Users 2 Posts: 955 ✭✭✭Mister Man


    Callof Duty storys are always the same thing over and over and are way to short, can be finished in onel sitting if your good, it took me 4 hours which was 4 sittings spaced out to make the most of it

    Spec Ops looks good, watched my Brother play it for a while,i only played a tiny bit of it, not much interest in it.

    Online is really good, there are a few problems, but most people forget that so did Call of Duty WaW, and Call of Duty 4 when they started out, so give it a little while and the match making for one will improve x10 what it is now

    All and all i love the game and im sure ill be racking up loads of game time online and Spec Ops


  • Registered Users, Registered Users 2 Posts: 46 PuddinBum


    Looks like its not just you.

    http://www.youtube.com/watch?v=X2BrMcvSC7Y

    But would you go as far as deckin' your own camera?


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    i'm weird in that I thought MW1 was only ok in the multiplayer department, some elements were great but overall I never really got stuck in.

    MW2 though I adore its multiplayer and have done in 2 weeks what took me months in MW1.


  • Registered Users, Registered Users 2 Posts: 3,207 ✭✭✭hightower1


    smooch71 wrote: »
    I think the whole game was one big self indulgent moment for Infinity Ward (even as far as dropping the Call of Duty name at one point) and quite frankly they've let themselves get carried away on this one.

    Of course all the reviews are saying it's top notch and no doubt it'll win some sort of a GOTY award.

    The single player has some good action set pieces but the story is an absolute joke. What I loved about COD4 was the believable storyline and the fact that it could actually have happened.
    Russia invading America?
    Come on.

    And as for
    the prisoner in the gulag being Captain Price? I saw that one coming a mile off. I'd have preferred it if they killed him in COD4. That way he would have been left with some dignity!

    MW2 is like a bad cheesy action movie from the 80's. In fact, I reckon both Sly and Arnie would have passed on this.

    I like multiplayer though and that's coming from someone to whom the single player campaign on a game is much more important. I like the buzzkills, the points for recovering from death streaks, the payback etc. The maps aren't as good as COD 4 though.

    The only thing that's better about this game is the spec ops mode. Loads of fun there when playing with a friend it has to be said.

    It's funny how many people slated Treyarch for WaW. MW2 isn't actually a whole lot better.

    Let's hope that for MW3 (ending wide open for a sequel) that Infinity Ward get off their fat egos ,come back down to earth and realise that sometimes less is more, and go back what made COD4 the brilliant game it was.

    Completely agree with ya, here is hoping for a story length in the next thats not a complete slap in the face and also realistic... no more jumping snowmobiles over ice crevasses please.

    The ending allows that with
    Price and Soap now wanted, it would be completely reasonable to assume they could be recruited for wet works, some general finds them, explains they know what REALLY happened but with them being patsies no one would suspect their actions being that of Americas setting them up in a new deep cover team carrying out all kinds or black ops that America cant be seen to be doing under the public eye.
    Q some nice stealth missions, sniping missions, that set up would allow for great plot twists etc. Personally thats what I'd like to see and would supply a nice contrast from the frantic madcapness that was MOD2.


  • Registered Users, Registered Users 2 Posts: 2,904 ✭✭✭cian1500ww


    Story's crap, but I expected that, the multiplayer more than makes up for it !!


  • Closed Accounts Posts: 2,494 ✭✭✭citizen_p


    i want a best of mw1 map pack......i just want crash crossfire and ambush

    and maybe winter crash with the christmas tree:P


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  • Registered Users, Registered Users 2 Posts: 292 ✭✭raze


    Didn't expect any more from MW2 singleplayer than MW1, so felt a little let down by the last 3 levels - but along the way there were some great moments, don't feel shortchanged despite the short playing time. I'd feel differently if the multiplayer wasn't my only reason for buying it.

    Spec Ops definitely a worthy addition, and extra props for keeping with a split screen option. Whole screen online multiplayer is definitely better, but a some beer and 4 people going head to head is a great option to have for deathmatches, and split screen Spec Ops ensures for the co-op synchronised sniping stuff communication between two people makes the experience a lot more fun.

    However, I've fallen out of love with the online multiplayer, I'll admit it has a lot of strengths, but a hundred little grievances mean I don't want to play it anymore - though I give them a pass on the early network problems, a lot of issues are ironed out, and the game is a bit of a victim of its own success (not that that excuses much post a week after launch):

    IW are adding more playlists to the game, but I was annoyed that there wasn't more hardcore modes at launch

    Some perks are too essential to be left out - Cold Blooded for example. The game is totally different after rank 25 when you can completely disregard being a target for predator missiles, sentry guns, attack helicopters, harriers after the airstrike - with so many threats, the majority automated, showing up in every match I can't stand the thought of the 6-7 hours to get back to 25 if I prestige - I thought it was just right in MW1 to get to around 11 to get the UAV jammer.

    One nice thing, the default classes have perks that aren't available at rank 1 - so I guess I could try reach 25 by playing every game as a scout sniper with a Barrett.

    Heartbeat monitors - these seemed like a nice addition, but then most players with that attachment on their gun spend half the time essential watching television virtually.

    Noob tubes - MW1 at least took a perk away if you wanted a grenade launcher. MW2 adds the Bling perk so you can have the damn thing and a sight. I think the balance was better before, similarly with other guns. Also, I play on a console and I'm still wondering why MW2 sniper rifles are so steady. With a WA2000 you barely have to hold your breath, so there's almost no risk of having the aim get wavy.

    Killstreaks - this totally eliminates a level playing field. If some perks can't be done without, there are killstreak rewards I could not comfortably play to earn - namely care packages.

    If someone were to go with Hardline Pro and get a care package after 2 kills they can get an AC-130. While on the other hand, you end up with other players terrified of dying because they're trying to get an 11 kill streak to call in the Chopper Gunner so they camp indefinitely. Much preferred MW1's killstreaks, and I wouldn't mind if there were default killstreaks for 3,5,7 kills like in MW1 and optional 5,7,9 or 7,9,11 killstreaks for the more ambitious. But how it is just means it gets too random for my liking. Also, I've a fundamental problem with the frequency of care packages - there's hardly a time when there isn't something threatening above.

    I think most of the maps are fine, but none are up to MW1 standards. The verticality is welcome in maps like Favela which is for the most part better than Chinatown, I think Underpass is a bit of a mess though, not as good as Overgrown. Sub Base is good for team games, but it's no Bloc. Wasteland isn't imaginative, it has its moments - but it's no Bog. Estate has promise, but it's no Crash.

    I gave it a fortnight's chance and MW2 has too many small flaws - I've played 60 hours and I'm done, compared to MW1 where I put in 29+ days.


  • Registered Users, Registered Users 2 Posts: 6,536 ✭✭✭Oafley Jones


    raze wrote: »
    Didn't expect any more from MW2 singleplayer than MW1, so felt a little let down by the last 3 levels - but along the way there were some great moments, don't feel shortchanged despite the short playing time. I'd feel differently if the multiplayer wasn't my only reason for buying it.

    Spec Ops definitely a worthy addition, and extra props for keeping with a split screen option. Whole screen online multiplayer is definitely better, but a some beer and 4 people going head to head is a great option to have for deathmatches, and split screen Spec Ops ensures for the co-op synchronised sniping stuff communication between two people makes the experience a lot more fun.

    However, I've fallen out of love with the online multiplayer, I'll admit it has a lot of strengths, but a hundred little grievances mean I don't want to play it anymore - though I give them a pass on the early network problems, a lot of issues are ironed out, and the game is a bit of a victim of its own success (not that that excuses much post a week after launch):

    IW are adding more playlists to the game, but I was annoyed that there wasn't more hardcore modes at launch

    Some perks are too essential to be left out - Cold Blooded for example. The game is totally different after rank 25 when you can completely disregard being a target for predator missiles, sentry guns, attack helicopters, harriers after the airstrike - with so many threats, the majority automated, showing up in every match I can't stand the thought of the 6-7 hours to get back to 25 if I prestige - I thought it was just right in MW1 to get to around 11 to get the UAV jammer.

    One nice thing, the default classes have perks that aren't available at rank 1 - so I guess I could try reach 25 by playing every game as a scout sniper with a Barrett.

    Heartbeat monitors - these seemed like a nice addition, but then most players with that attachment on their gun spend half the time essential watching television virtually.

    Noob tubes - MW1 at least took a perk away if you wanted a grenade launcher. MW2 adds the Bling perk so you can have the damn thing and a sight. I think the balance was better before, similarly with other guns. Also, I play on a console and I'm still wondering why MW2 sniper rifles are so steady. With a WA2000 you barely have to hold your breath, so there's almost no risk of having the aim get wavy.

    Killstreaks - this totally eliminates a level playing field. If some perks can't be done without, there are killstreak rewards I could not comfortably play to earn - namely care packages.

    If someone were to go with Hardline Pro and get a care package after 2 kills they can get an AC-130. While on the other hand, you end up with other players terrified of dying because they're trying to get an 11 kill streak to call in the Chopper Gunner so they camp indefinitely. Much preferred MW1's killstreaks, and I wouldn't mind if there were default killstreaks for 3,5,7 kills like in MW1 and optional 5,7,9 or 7,9,11 killstreaks for the more ambitious. But how it is just means it gets too random for my liking. Also, I've a fundamental problem with the frequency of care packages - there's hardly a time when there isn't something threatening above.

    I think most of the maps are fine, but none are up to MW1 standards. The verticality is welcome in maps like Favela which is for the most part better than Chinatown, I think Underpass is a bit of a mess though, not as good as Overgrown. Sub Base is good for team games, but it's no Bloc. Wasteland isn't imaginative, it has its moments - but it's no Bog. Estate has promise, but it's no Crash.

    I gave it a fortnight's chance and MW2 has too many small flaws - I've played 60 hours and I'm done, compared to MW1 where I put in 29+ days.

    Think this is spot on. Don't get me wrong it's a fun game and I'm glad I bought it, it's just that the game overall doesn't feel as satisfying as MW1. If anything it's made me appreciate the map design/balance in MW1 all the more. Started playing MW1 last night again after about a 8 month break and finally decided to prestige for the first time in any COD game.


  • Closed Accounts Posts: 1,025 ✭✭✭Shane-KornSpace


    The only complaint I have is the banning of party chat while playing on Xbox Live. I can't play a game without having to listen to a bunch of assholes scream abuse down the mic; "irish bastards", "potato pickers" etc. etc. You've heard it all before.
    howver I have read they may be re-introducing part chat soon.


  • Registered Users, Registered Users 2 Posts: 2,167 ✭✭✭Notorious


    Otacon wrote: »
    I am the exact opposite to that, funnily enough.

    I thought the single-player was too short and the story was cack.

    Agreed. I played the single player game for the first time over the weekend and I was not impressed at all. I think it's way too predictable, the story is pretty poor (doesn't bother me in a shooter though) and it is far too short. I think the Spec-Ops are alright. They're a great addition to the game, but again I don't find them too challenging so far (saying that I've only played Alpha and a bit of Bravo).

    It's excellent online though. I'm delighted with most of the maps, and have been having great fun with the deathmatch games.

    Being honest, I've found recently that I haven't really enjoyed many offline games, especially shooters. I thought Borderlands and MW2 were rubbish offline. Fallout 3 was the last game I played that I really enjoyed. Maybe I'm just getting too critical after all my years spent gaming, but I'm really starting to find a lot of them to be boring.


  • Closed Accounts Posts: 11 RICHIEBASSD


    its not a bad game nor a good game im gonna put this reply as pros and cons

    Pros : smoother controls, better texture, better weapons , silencers on sniper rifles ( good days :P ) , custom titles are a nice touch, 16 online maps

    Cons: Still Using Pvp servers so a gd majority of the time connection sucks, DEATHSTREAK PERKS ( GRR ), you can put 2 helicopters up in the air = death , Respawn becomes a joke somtimes i just respawn and die straight away ,

    Single player was short and made no sence whats so ever , too chaotic aswell ,

    and i think they took alot ideas from killzone 2 , from the way they move , guns look similiar aswell, the spawn frags, sentry bot , also soap looks just like tomas Sevchenko


  • Registered Users, Registered Users 2 Posts: 694 ✭✭✭douglashyde


    Just a thought here.

    But games are starting to be packaged with add-ons, I can see, downloadable add ons to continue the campaign etc.

    Good idea from them, bad news for us.


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  • Registered Users, Registered Users 2 Posts: 17,400 ✭✭✭✭r3nu4l


    raze wrote: »
    However, I've fallen out of love with the online multiplayer, I'll admit...

    Spot on. I agree totally with the points made here. The online MP has gone way beyond MW1 and not for the better IMO. Some of the killstreak rewards are ridiculously overpowered.


  • Registered Users, Registered Users 2 Posts: 2,943 ✭✭✭Burning Eclipse


    To all the people complaining about the kill streaks being overpowered... Do you play any hardcore modes? It's a completely different game. I know this in itself will draw criticism, but because so many people use Cold Blooded that it's not unusual to call in a chopper and get 1 or 2 kills! And really, shooting them down is not that hard.

    Oh raze, even with hardline pro, a player needs 3 kills for a care package, and as I pointed out above, I'd say 2 out of 3 players on Team Hardcore use Cold Blooded. So 4 kills are required realistically by most people!

    RICHIEBASSD, you can't put two choppers in the sky at once. My setup had a chopper and pave low for a while, and the pave low won't come in till the sky is clear!

    Which kill streak rewards are overpowered?


  • Registered Users, Registered Users 2 Posts: 1,834 ✭✭✭Useful.Idiot


    r3nu4l wrote: »
    Spot on. I agree totally with the points made here. The online MP has gone way beyond MW1 and not for the better IMO. Some of the killstreak rewards are ridiculously overpowered.

    I disagree. In many of the recent game's I've played, Attack Helicopters, Pave Lows, Harriers, Chopper Gunners and AC130's almost all get destroyed almost directly after they've been deployed which is basically a waste of a killstreak or lucky care package. I for one have a Javelin/Stinger as a secondary for most of my classes.

    I prefer the MW2 online to MW1. After prestiging once or twice in MW1 I just got bored and left it. MW2 so far has kept me alot more interested.


  • Closed Accounts Posts: 1,853 ✭✭✭ragg


    I can't understand the care package hate - it levels the playing field slightly- also, if you have hardline on, you can't have cold blooded, meaning you are fodder for everything from above. So its a pretty big trade off to have a care package at 2 kills.
    I have to say i like the online better this time 'round.

    The single player tried to be all things to all me, but ultimately, it was ****e in comparison to the first one :mad:


  • Registered Users, Registered Users 2 Posts: 222 ✭✭GodlikeRed


    ok these are my two cents.

    MW2 is mostly desiged for unskilled players.
    (i.e players who would suck at halo, battlefield because it takes skill)

    MW2 online is designed to bring in the $$$$$$$$$ and not make hardcore gamers happy.
    Its so fooooking easy to play, takes no time to acquire skills to play it.
    So more "less talented/skilled" players buy it and IW rake in the money.

    Take for example GoW (the first one) i spent so many hours on that game, mostly getting killed alot, yet i still played it because there was that want to be able " to pull off them sik headshots ect" to acquire that skill

    In my view you cannot get more skillful at MW2 after lvl30, it just becomes luck and whether you have "talking" teammates.

    The Maps:

    Too linear(highrise) no way to flank, and also on highrise, you can snipe from one spawn to another with a thermal scope easily and get 7+kills just camping there till someone kills you or the spawn swithces....come on .
    Eastr egg spots = dumb idea

    Guns:
    Wa2000(sniper not sure on name) HAS NO RECOIL WTF? talk about making it noob friendly.

    Very low recoil on every assualt rifle and sub machine guns.
    Consider MW1's MP5 that thing RANDOMLY KICKED LIKE A MULE.


    And finally
    Gone are the days where you could run into a room and destroy a team, there is almost always some1 camping.....

    it makes me wanna cry, it could've been such a MP good game.....


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  • Closed Accounts Posts: 14,277 ✭✭✭✭Rb


    To sell or not to sell, that is the question.

    Really don't know whether to hold out for decent maps or to sell it on, MW2 MP is just not up to its predecessor and I've given it enough of a go now. Very disappointing, I can't see myself buying any further COD games unless there is a major overhaul of the MP.


  • Closed Accounts Posts: 2,494 ✭✭✭citizen_p


    there is no great maps that you wat to play....alot more camping etc... from the hearthbeat monitor mainly....

    (if one person on the enemy team has any sense) air support is useless

    and the duel 1887 are aload of ****e


  • Closed Accounts Posts: 10,117 ✭✭✭✭Leiva


    Rb wrote: »
    To sell or not to sell, that is the question.

    Really don't know whether to hold out for decent maps or to sell it on, MW2 MP is just not up to its predecessor and I've given it enough of a go now. Very disappointing, I can't see myself buying any further COD games unless there is a major overhaul of the MP.


    I was in the exact same boat 2 weeks ago , hence me starting this thread.
    I made my decision , my copy of MW2 is on a shelf somewhere in some shop , awaiting a new home.

    Back playing RSV2 again , lots of noobs playing this now everyone is gone to MW2 :D (SLAUGHTER) ...

    Oh how i hope they make a new Tom Clancy Rainbow series .


  • Registered Users, Registered Users 2 Posts: 955 ✭✭✭Mister Man


    RSV2 is full of noobs everyday, i was new to the game and got to elite in a day or two i believe, really easy gam

    Anyway, i like MW2, killsteaks are good, camping is bad, but its just how you have to play, maps are ok, SP is good, Match making is **** but ill deal with it

    Amyway no use complaining over it nothings going to be changed


  • Registered Users, Registered Users 2 Posts: 6,324 ✭✭✭tallus


    Mousey- wrote: »
    i want a best of mw1 map pack......i just want crash crossfire and ambush

    and maybe winter crash with the christmas tree:P

    My Three Favourite Maps from MW1!

    In fairness, I love the weapons in MW2, and the Bling Pro is great where you can have two attachments. I love the thermal scope, and I hate the heart monitor :/.

    Some of the maps are a bit samey, tho I love overpass, and I would agree with some of the posters that maps like Favela promote camping which ruins the games in my opinion.

    I'd really love it if they brought out some of the maps from MW1.

    I don't think the servers are much better than MW1 on Xbox Live as I get the same crappy lag in some games and as a result I have left a lot of the multiplayer games early.
    Maybe it's down to the fact that I have to connect to a server in Holland (UPC) that causes some of the lag ? dunno tbh, but it's hard to get a really decent game where people can't kill you with what feels like three rounds, when you have to empty a whole clip into them to return the favour.
    It's still as addictive as ever online though. I have played very little of the game itself apart from the live version.


  • Registered Users, Registered Users 2 Posts: 555 ✭✭✭Smartly Dressed


    When I play MP I get quite serious about it and seem to notice things that other people don't really mind.

    Grenades: If I sneezed on someone then that would probably do more damage than the grenades & semtex. Also, not only have they reduced the damage but they've also made it impossible to throw 'nades over buildings. I know people hated this in MW1 but if you were even the slightest bit competent they were easily avoidable. Moreover, the radius of the special grenades seems to bigger than that of the the regular nades so even if you stun someone you're still not likely to get the kill with the follow up nade. Finally, the delay between throwing a stun then a nade is annoyingly long which just makes it easier for the stunned opponent to get away.

    Maps: Just too big. Strike and Overgrown were probably the biggest maps in MW1, but not so big that the action was slow and it was also easy to flank. In MW2, it takes ages to get anywhere and it's likely you'll never actually get to where your going as you'll be mowed down by someone camping in the seemingly infinite amount of camping spots. The smaller, close quarters maps are even worse. Highrise for example is atrocious along with Favela. You'd be lucky to get a kill without something spawning and their reticule right on your head. Basically, I just hate the maps because run-and-gun strategies simply don't work.

    Weapons: Long gone are the days when you could rush a building with an MP5 and some stuns and be the only one to come out alive. SMG's are completey redundant and if you aren't using the M16 or ACR then there's probably something wrong with you. There is no advantage to having an SMG, even at close range, as the rate of fire on assault rifles can easily match that of SMGs. Also, the little to no recoil is truely pathetic. Talk about making a game noob friendly. You can spray an entire clip of an RPD and have absolutely no recoil.

    There's more stuff as well that I just can't be bothered going into like heart beat sensors, javelin glitch, the horrible snipers and the map Estate which I quit out of instantly if it ever loads up.

    I've given up on the MW2 MP and have already gone back to MW1.


  • Registered Users, Registered Users 2 Posts: 232 ✭✭Praetor


    Cant really say I love it, its ok, is my first time playing multiplayer and I have only been playing it for a few days, so far I like it but it seems I always play the same 4 maps. In fact, there is a map I have only played once. Now I am a bit tired, also I dont like killstreaks, I wish it'd be a bit more traditional or simple...


  • Closed Accounts Posts: 37 radio_protector


    Nah i love this game! Really do! Thought the storyline was epic and the only problem i have with the online is glitchers! But they're everywhere these days


  • Registered Users, Registered Users 2 Posts: 17,400 ✭✭✭✭r3nu4l


    Maps: Just too big. Strike and Overgrown were probably the biggest maps in MW1, but not so big that the action was slow and it was also easy to flank. In MW2, it takes ages to get anywhere and it's likely you'll never actually get to where your going as you'll be mowed down by someone camping in the seemingly infinite amount of camping spots. The smaller, close quarters maps are even worse. Highrise for example is atrocious along with Favela. You'd be lucky to get a kill without something spawning and their reticule right on your head. Basically, I just hate the maps because run-and-gun strategies simply don't work.
    The spawning really, really annoys me! Sometimes I spawn miles from the action and on my way back there, as you point out, someone who is camping in a window shoots you in the back.

    Then there's the other problem I had on favela last night. I was running and gunning. I killed a guy, ran around the corner and there he is respawned, in prone position waiting for me to come into his sites. Bang, I'm dead.

    There's more stuff as well that I just can't be bothered going into like heart beat sensors, javelin glitch, the horrible snipers and the map Estate which I quit out of instantly if it ever loads up.
    Heart beat sensors are my biggest gripe of all the perks. Someone sits crouched, camping in long grass and just watches their sensor for the entire game, talk about making camping really simple!! There used to be some skill to camping in that you had to anticipate entry points, timing, weapon to use etc but this is stupid, it tells you exactly what door the enemy is going to come through and how close he is...
    I've given up on the MW2 MP and have already gone back to MW1.

    Actually, I played a few games last night that I really enjoyed (despite terrible lag thanks to my connection being flaky) and I'm becoming more used to the maps now. So overall, I think the online game has some huge flaws but that there is still a good level of enjoyment to be had from it. I'm giving it more time :)


  • Registered Users, Registered Users 2 Posts: 767 ✭✭✭claiva


    hhhmmm...interesting views.
    I really like it and think it has been made slightly easier but who cares !!!!
    I love most of the maps and I am loving the Witch set up at the moment.
    Although the guys with the akimbo rangers are really fcukin me up at the moment..... I probably need to exercise a little more caution and stop running around like a mad man.
    I do not care about my kill/death ratio as long as I contribute to the team in each game.

    I can't wait for more maps.


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