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Cyberpunk - CD Project Red

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Comments

  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    .............

    You read and look into things way too much, looking for art...i guess.

    The Witcher 3s world is probably the best in game world ever created, the reason we know is because the gameplay was so good we kept pushing on.We could actually affect the world and change it.

    But every now and then someone on here posts on witcher 3 thread and says they cant get into it.....the stock reply is finish the bloody baron then decide to play it or not. It will always because be gameplay 1st, story/world 2nd.

    Because I play video games for fun....not to be outraged or whatever or entertained by art in a shoddy gameplay package.


  • Registered Users, Registered Users 2 Posts: 8,001 ✭✭✭Mr Crispy


    Edit: **** it, think I'll bow out of the thread for a while instead.


  • Registered Users, Registered Users 2 Posts: 2,584 ✭✭✭ahnowbrowncow


    dreamers75 wrote: »
    You read and look into things way too much, looking for art...i guess.

    The Witcher 3s world is probably the best in game world ever created, the reason we know is because the gameplay was so good we kept pushing on.We could actually affect the world and change it.

    But every now and then someone on here posts on witcher 3 thread and says they cant get into it.....the stock reply is finish the bloody baron then decide to play it or not. It will always because be gameplay 1st, story/world 2nd.

    Because I play video games for fun....not to be outraged or whatever or entertained by art in a shoddy gameplay package.

    But the gameplay wasn't the best thing about the Witcher 3...

    The combat could be quite clunky, especially the movement and different sword swing animations, fun but not near dark souls level.

    I didn't think the item, looting and leveling system were great either and the inventory management became a chore.

    For me what made the game great was the interesting main story and characters, the engaging and varied side quests, the lore, seeing the consequences of your decisions, exploring the beautifully crafted, realistic and mature world and finding new locations and monsters.

    Gwent wasn't bad either.


  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    Gonna get me a new high-end gaming rig prior to this game's release, about time I retired my current one from 2014.


  • Registered Users, Registered Users 2 Posts: 1,749 ✭✭✭Smiles35


    Same here.


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  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    BeerWolf wrote: »
    Gonna get me a new high-end gaming rig prior to this game's release, about time I retired my current one from 2014.


    What are your specs? I don't think I'll need an upgrade (it's releasing on 8th gen it literally can't push past anything I'm currently able to run) but I'm guessing I'll be baseline with this RX480 & i74770k


  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    What are your specs? I don't think I'll need an upgrade (it's releasing on 8th gen it literally can't push past anything I'm currently able to run) but I'm guessing I'll be baseline with this RX480 & i74770k

    Copy/Paste from a thread I made of its specs in pc building section, 30/9/2013;
    • Intel Core i7-4770K Box, LGA1150
    • 16GB-Kit G.Skill RipJawsZ PC3-12800U CL9-9-9-24 (DDR3-1600)
    • Gigabyte Radeon HD 7970 GHz Edition, 3GB GDDR5, PCI-Express
    • WD Caviar Black 1TB SATA 3 8,9cm(3,5")
    • Samsung SSD 840 Pro 128GB SATA 6Gb/s
    • Asus 24X SATA DVD+/-RW
    • Corsair Carbide Air540, ATX
    • Corsair Professional Series HX750 80PLUS Gold 750W
    • ASUS Z87-PLUS (C2)
    • Noctua NH-D14, Sockel AM2/AM2+/AM3/775/1366/1155/1156

    Did me well enough.


  • Posts: 0 ✭✭✭ [Deleted User]


    dreamers75 wrote: »
    You read and look into things way too much, looking for art...i guess.

    The Witcher 3s world is probably the best in game world ever created, the reason we know is because the gameplay was so good we kept pushing on.We could actually affect the world and change it.

    But every now and then someone on here posts on witcher 3 thread and says they cant get into it.....the stock reply is finish the bloody baron then decide to play it or not. It will always because be gameplay 1st, story/world 2nd.

    Because I play video games for fun....not to be outraged or whatever or entertained by art in a shoddy gameplay package.
    It's an RPG, it's meant to be story driven with your decisions having an impact on the storyline. That is first and foremost. Gameplay of course also needs to be good. I think most people will have every faith in CDPR to come up with good mechanics and gameplay.

    One think that worries me is travelling the map. If I have to spend 10 mins riding a bloody horse or even a car to get to my next mission then there is no story in the world that will keep me interested.


  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    It's an RPG, it's meant to be story driven with your decisions having an impact on the storyline. That is first and foremost. Gameplay of course also needs to be good. I think most people will have every faith in CDPR to come up with good mechanics and gameplay.

    One think that worries me is travelling the map. If I have to spend 10 mins riding a bloody horse or even a car to get to my next mission then there is no story in the world that will keep me interested.

    Aye, that was the #1 thing I hated about RD2, no fast travel at a whim... just that mediocre option of leaving camp via the map on the Wagon.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    BeerWolf wrote: »
    Copy/Paste from a thread I made of its specs in pc building section, 30/9/2013;
    Did me well enough.
    Our specs are actually similar. Do you not think that you'd be able to run it? Or are you looking to push high settings? I fully expect to play at around console level of graphics settings or less if I want 60 FPS or more.
    One think that worries me is travelling the map. If I have to spend 10 mins riding a bloody horse or even a car to get to my next mission then there is no story in the world that will keep me interested.
    It's a bad habbit for open world games to lead such a main story and encourage players to "clear" it ASAP. From what I've heard of CP2077 is about the side quests. They not only fit open world games much better imo (I don't even think they should have main quests) but it's what CDPR have been best at and the genre fits it perfectly as well. There are many things to discover in TW3 that you can only get through exploration and that's the fun of it. Turning off the minimap and getting lost in the world, stumbling upon interesting places, battles, quests, characters and gear. It's not about the destination but the journey. I really feel like that's the best way to enjoy open world games otherwise it's as you said, 10 minute delays between mission checkpoints because the travel is a choire to the player then but not if they take the time to enjoy the traveling and are willing to deviate from the beaten path and risk adventure.


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  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    Our specs are actually similar. Do you not think that you'd be able to run it? Or are you looking to push high settings? I fully expect to play at around console level of graphics settings or less if I want 60 FPS or more.

    Want to run on highest settings, ofc. :D


  • Posts: 0 ✭✭✭ [Deleted User]


    Our specs are actually similar. Do you not think that you'd be able to run it? Or are you looking to push high settings? I fully expect to play at around console level of graphics settings or less if I want 60 FPS or more.


    It's a bad habbit for open world games to lead such a main story and encourage players to "clear" it ASAP. From what I've heard of CP2077 is about the side quests. They not only fit open world games much better imo (I don't even think they should have main quests) but it's what CDPR have been best at and the genre fits it perfectly as well. There are many things to discover in TW3 that you can only get through exploration and that's the fun of it. Turning off the minimap and getting lost in the world, stumbling upon interesting places, battles, quests, characters and gear. It's not about the destination but the journey. I really feel like that's the best way to enjoy open world games otherwise it's as you said, 10 minute delays between mission checkpoints because the travel is a choire to the player then but not if they take the time to enjoy the traveling and are willing to deviate from the beaten path and risk adventure.
    Yes I agree side quests in w3 made the game. But if you're already on a mission you don't want to be taking on too many new ones. Sometimes you just need to get to your destination. If your on a mission then it involves travelling to your destination. Basically what I'm saying is I hope there is plenty of fast travel and less of this forcing us to run around on a horse so that we can "take in our wonderful graphics" that came with RDR2.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Yes I agree side quests in w3 made the game. But if you're already on a mission you don't want to be taking on too many new ones. Sometimes you just need to get to your destination.

    This is where quality makes a difference though. I had no problem collecting quests in W3 because I knew there would be great content waiting for me whenever I set a way point for them as opposed to mass effect Andromeda (which promised 'Witcher-like quests) where I was racking up quests all over the place and learned quickly they just weren't worth investigating.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    BeerWolf wrote: »
    Want to run on highest settings, ofc. :D
    Ah fair enough. I stopped caring about high graphic settings a few years back. Especially ultra setting and excessive filters like chromatic abberation, depth of field, blur etc. They all look gunk and the only thing I want to change is FOV to 90+ degrees but most games don't even have an FOV option anymore or you have to edit it in via configuration files.

    I'll be happy enough on low graphics. The only graphic options I end up caring to put above minimum are textures (medium's usually fine), draw distance (nice to see what's actually ahead!) and resolution (native to my monitor if possible).


    Sometimes you just need to get to your destination. If your on a mission then it involves travelling to your destination. Basically what I'm saying is I hope there is plenty of fast travel and less of this forcing us to run around on a horse so that we can "take in our wonderful graphics" that came with RDR2.
    I get what you're saying although I haven't played RDR2 and I don't really care to based on that kind of thing. That said, if you ever "Just need" to get to your destination, that's probably too much singular quest focus for me, personally. I'll head to a quest without quicktravel and I'll likely find some nice things along the way. I think in TW3 I even stumbled upon a side quest while on the way to a main one that actually had a lot to do with the main quest. It came about so naturally only through exploration and I was honestly astounding to see it all connect back up like that. Would've never gotten that experience if I was chasing map icons and overly thirsty for the next chunk of story.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,728 CMod ✭✭✭✭johnny_ultimate


    dreamers75 wrote: »
    You read and look into things way too much, looking for art...i guess.

    Actually slightly flabbergasted I’m arguing the completely non-controversial suggestion that games are a little more complex than ‘fun gameplay and maybe some other stuff if we’re lucky’ :pac:

    I mean, if that’s what you see when you play Witcher 3... more power to you. Personally I think even the most basic analysis of Witcher 3 would show it’s a damn bit better than that. Great games are complex, multi-layered things - where elements like the art design, writing, music (which, as an aside since I’m playing it at the moment, is usually a bit overbearing in the W3, but whatever), character design, cinematic direction, attention to detail, UI and more work in harmony. Nobody’s denying gameplay is super important... but to downplay or dismiss the importance of everything else is frankly baffling.

    So yes, I’m expecting - and pretty confident I’ll get - something more from Cyberpunk than cybernetic ninja sim. And no, that isn’t ‘desperately looking for art’ - it’s a mere simple acknowledgement that good games are better than just ‘fun gameplay’.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    So the shnakes at CDPR snuck in the release date at last year's e3 trailer. 13th of April plus 3 days later....

    https://twitter.com/PaweSasko/status/1140114662501027842?s=19


  • Registered Users, Registered Users 2 Posts: 34,233 ✭✭✭✭Penn


    Zero-Cool wrote: »
    This is where quality makes a difference though. I had no problem collecting quests in W3 because I knew there would be great content waiting for me whenever I set a way point for them as opposed to mass effect Andromeda (which promised 'Witcher-like quests) where I was racking up quests all over the place and learned quickly they just weren't worth investigating.

    My main issue with TW3 was that I wish some of the main quests were side quests, in that it constantly felt like to complete the simplest of tasks (eg. Go to Dandelion for information) the main mission quest was then split into so many smaller tasks that still all had to be completed, some of which didn't even lead anywhere. I know it all played into the narrative as a whole, but man there were so many times I just wanted to progress the story and spent so long running back and forth through Novigrad, sometimes having to check to see if I was still doing a story quest or had accidentally triggered a side quest because what I was doing felt so bland.

    It felt like every main story quest had about 30 different parts to it, and some of those things could definitely have just been split into something that could have been a side quest instead. Not that they weren't worth doing, just that they completely broke and hampered the flow of the main storyline imo.


  • Registered Users, Registered Users 2 Posts: 6,509 ✭✭✭marcbrophy


    Penn wrote: »
    My main issue with TW3 was that I wish some of the main quests were side quests, in that it constantly felt like to complete the simplest of tasks (eg. Go to Dandelion for information) the main mission quest was then split into so many smaller tasks that still all had to be completed, some of which didn't even lead anywhere. I know it all played into the narrative as a whole, but man there were so many times I just wanted to progress the story and spent so long running back and forth through Novigrad, sometimes having to check to see if I was still doing a story quest or had accidentally triggered a side quest because what I was doing felt so bland.

    It felt like every main story quest had about 30 different parts to it, and some of those things could definitely have just been split into something that could have been a side quest instead. Not that they weren't worth doing, just that they completely broke and hampered the flow of the main storyline imo.

    Penn, didn't you get the memo?
    TW3 is the greatest game ever, no questioning this narrative :D

    giphy.gif

    P.S. I have never played TW3 or any CDPR games for that matter!


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Ha, dead right Brophy!

    Penn, i remember that exact questions and was definitely one of the more tedious fetch quests even though there were some funny interactions, i felt i was running all over the gaf and going u could just find the right one.


  • Registered Users, Registered Users 2 Posts: 34,233 ✭✭✭✭Penn


    Zero-Cool wrote: »
    Ha, dead right Brophy!

    Penn, i remember that exact questions and was definitely one of the more tedious fetch quests even though there were some funny interactions, i felt i was running all over the gaf and going u could just find the right one.

    Aye, I mean from when you're told you need to find Dandelion, a wiki says that these are the steps you need to take (spread over 6 main quests)

    Go to the Rosemary and Thyme.
    Help Zoltan chase off the tramps.
    Search the ground floor for clues using your Witcher Senses.
    Read Dandelion's planner.
    Talk to Zoltan.
    Talk to Vespula.
    Talk to Elihal.
    Talk to Marabella.
    Let Marabella finish her lesson:
    Wait until the lesson is over.
    Talk to Rosa var Attre.
    Find a way into the var Attre villa.
    Follow the guard.
    Grab a wooden practice sword.
    Keep following the guard.
    Beat Rosa.
    Beat Rosa.
    Talk to Molly.
    Win the horse race.
    Return to Novigrad on your own or with Voorhis.
    Consult with Zoltan.
    Meet Zoltan in the Kingfisher Inn after sundown.
    Talk to Zoltan.
    Go to the bathhouse and talk to Sigi Reuven.
    Get undressed and put your clothing in the dresser.
    Follow Happen.
    Defeat the assassins.
    Visit Whoreson Junior's arena.
    Pretend to be Zdenek to take part in the fights. (optionally)
    (these only show up if you choose to fight in the arena)
    Talk to Igor.
    Fight in the ring to prove you'd make a good bodyguard.
    Defeat your opponent.
    Defeat your opponent.
    Defeat your opponent.
    Survive the fight.
    Search the arena for information about Whoreson.
    Read the documents you found.
    User your Witcher Senses to find a way to access the secret stash.
    Search the secret stash.
    Read the mysterious letter.
    Find Whoreson Junior's casino.
    Play cards with the casino guests.
    Search the casino for information about Whoreson.
    Defeat Whoreson Junior's thugs.
    Talk to the tied-up halfling in the casino.
    Find Whoreson Junior's hideout.
    Search Whoreson Junior's hideout using your Witcher Senses.
    Talk to Dijkstra about Whoreson's ties to the Redanians.
    Talk to Vernon Roche in the partisan camp.
    Meet Roche by the bridge in Oxenfurt.
    Enter the chess club with Roche.
    Get inside Whoreson's hideout.
    Kill Whoreson Junior's guards.
    Search the guards' bodies
    The next two objectives are mutually exclusive:
    Use the key to open the door to Whoreson Junior's hideout.
    Use the secret passage to reach Whoreson Junior's hideout.
    Search Whoreson Junior's residence.
    Deal with Whoreson Junior (either spare him or kill him)
    Tell Priscilla about your talk with Whoreson Junior.
    Get on the roof
    Get on the balcony
    Enter through the window to Whoreson Junior's room
    Kill Whoreson Junior
    Escape from Whoreson Junior's hideout
    Question Reuven about Dandelion's disappearance without raising any suspicions.
    Return to Dijkstra when you're ready to help him.
    Follow Dijkstra.
    Return to Dijkstra when you're ready.
    Investigate the site of the break-in using your Witcher Senses.
    Follow the current.
    User your Witcher Senses to search the sewer room for evidence.
    Return to the bathhouse and summarize with Dijkstra.
    Look for clues about the thieves in the bathhouse side rooms using your Witcher Senses.
    Go to Margrave Henckel's house.
    Search Margrave Henckel's house using your Witcher Senses.
    Solve the riddle from the mysterious note.
    Investigate the other room using your Witcher Senses.
    Search the hidden room using your Witcher Senses.
    Check what's going on downstairs.
    Meet Triss at the Eternal Fire shrine near the harbor around midnight.
    Follow the witch hunter leader.
    If Geralt failed at any point in the conversations:
    Kill the witch hunters.
    Kill Caleb Menge.
    Follow Triss.
    Search Menge's desk for any clues.
    If Geralt successfully got information from Menge:
    (Optional) Sneak out of the witch hunters' outpost.
    Find a way out of the witch hunters' outpost.
    Tell Dijkstra what you learned.
    If Geralt didn't get the information about Dandelion from Menge:
    Find the drop box using your Witcher Senses. Place the holy tome there to signal that you want to meet with the spy.
    Be at the arranged meeting place at midnight.
    (if you arrive early) Find a good place to hide and wait for the spy.
    Talk to Priscilla.
    Tell Priscilla what you've learned about Dudu.
    Take the script to Irina Renarde.
    Head to the docks and hire ushers for the play.
    (Optional) Recruit jugglers from the performing troupe called the Puffins.
    Ger rid of the thugs lurking outside the Puffins' house.
    Defeat the strongmen from Metinna.
    Talk to Irina Renarde and start the play.
    Talk to Dudu in Irina Renarde's room.
    (Optional) Ask Dijkstra to help rescuing Dandelion
    If you tell Dijkstra what you are planning to do, he will give you six of his men instead of three.
    Meet Zoltan at the site of the ambush
    Use your Witcher Senses to pick up the trail
    Ask if anyone from the camp has seen Dandelion's abductor
    Explore the area in front of the hut in the woods
    Enter the halflings' home via the secret passage
    Free Dandelion
    Defeat the witch hunter
    Untie Dandelion

    Now obviously, some of those are quick things, but some of them certainly aren't and require a lot of back and forth or trying to find/follow things. It was definitely the main part of the game that really p*ssed me off. It's a fantastic game as a whole, no doubt about it. Was hard to get into, but once I did I enjoyed it a lot. But man parts of the main quest were just so bloated with busywork that could have been split off into optional side missions so you could do it at your leisure instead.


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  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    marcbrophy wrote: »
    P.S. I have never played TW3 or any CDPR games for that matter!


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,728 CMod ✭✭✭✭johnny_ultimate


    There are certainly plenty of issues with the Witcher 3 (which I think is great overall), big and small - whether that’s the messy inventory management, the bad case of ‘map icon syndrome’, the filler etc...

    But the worst thing, absolutely, is some of the background music. There are times when you’re having a conversation and it sounds like there’s an annoying pack of lutists and pan pipers having an impromptu session just to the side of the frame. Thank god for audio options :pac:


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,396 Admin ✭✭✭✭✭Mickeroo


    There are certainly plenty of issues with the Witcher 3 (which I think is great overall), big and small - whether that’s the messy inventory management, the bad case of ‘map icon syndrome’, the filler etc...

    But the worst thing, absolutely, is some of the background music. There are times when you’re having a conversation and it sounds like there’s an annoying pack of lutists and pan pipers having an impromptu session just to the side of the frame. Thank god for audio options :pac:

    FeistyFavorableHerculesbeetle-size_restricted.gif


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    The concept art for the different styles in the game is class.

    https://twitter.com/HollieB/status/1140638210877472768?s=19


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Because your cars and bikes have AI, you can call for them like Roach and they'll drive themselves right up to you. Well that's just neat.

    "Each apartment you own has a huge garage for your vehicle collection. You can then pick a main bike or car that arrives when you call it out in the world.

    https://www.vg247.com/2019/06/17/cyberpunk-2077-vehicles/


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    Zero-Cool wrote: »
    Because your cars and bikes have AI, you can call for them like Roach and they'll drive themselves right up to you. Well that's just neat.

    "Each apartment you own has a huge garage for your vehicle collection. You can then pick a main bike or car that arrives when you call it out in the world.

    https://www.vg247.com/2019/06/17/cyberpunk-2077-vehicles/

    Sounds like GTA V. I liked that function.


  • Registered Users, Registered Users 2 Posts: 1,635 ✭✭✭JimBurnley


    MiskyBoyy wrote: »
    Sounds like GTA V. I liked that function.

    Sounds like calling for your horse on RDR2 :-)


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Surely they'll have your bike end up on a roof the odd time.

    med_1433441100_image-1.jpg


  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭J. Marston


    Zero-Cool wrote: »
    The concept art for the different styles in the game is class.

    https://twitter.com/HollieB/status/1140638210877472768?s=19

    That just makes me more frustrated that it isn't third person. Yeah yeah, you can see your character in cutscenes and menu screens. But I want to see the created Cyberpunk character with all the amazing customisation options all the time.


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  • Registered Users, Registered Users 2 Posts: 1,749 ✭✭✭Smiles35


    Zero-Cool wrote: »
    Because your cars and bikes have AI, you can call for them like Roach and they'll drive themselves right up to you. Well that's just neat.

    "Each apartment you own has a huge garage for your vehicle collection. You can then pick a main bike or car that arrives when you call it out in the world.

    https://www.vg247.com/2019/06/17/cyberpunk-2077-vehicles/


    Cars and vehicles are a lot of work.

    Here's a cover from book to give you an idea on what might come after you.

    cdthrqpcmh1985.jpg


  • Registered Users, Registered Users 2 Posts: 14,128 ✭✭✭✭aaronjumper


    It will be nice to call my bike after cleaving up my enemies with a futuristic katana.
    I wonder how running from the police will function.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    It will be nice to call my bike after cleaving up my enemies with a futuristic katana.
    I wonder how running from the police will function.

    Yeah I'm mad to see katana melee in action and watching the 2018 gameplay earlier, i was thinking the same about police.

    Looking back at the start of this thread, it was mad wondering if it would come out on ps3 and the leaked release date of September 2017 :)


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool




  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik




  • Registered Users Posts: 1,987 ✭✭✭OptimusTractor


    That's an unnecessary amount of yellow.


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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I don't like the sounds when navigating the menu, gonna stick to my current one.

    483879.jpg


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Got the FF9 theme on my PS4, will likely only change it to the FF8 when that comes out.

    The clicking sound is great.


  • Registered Users, Registered Users 2 Posts: 15,403 ✭✭✭✭Vicxas


    Varik wrote: »
    Got the FF9 theme on my PS4, will likely only change it to the FF8 when that comes out.

    The clicking sound is great.

    Have the FF7 theme on my PS4 which you get when you buy the game.

    Its nice, the Aeris music always gets me though.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool




  • Registered Users Posts: 11,611 ✭✭✭✭ERG89


    Saw this elsewhere and said I'd post it, additional info about the game

    https://www.dsogaming.com/news/new-cyberpunk-2077-details-from-new-demo-inventory-mini-games-interactive-discussions-more/
    Some merchants will offer unique items and discounts only for a specified period of time or at specific times.
    You can buy various clothes like long jackets, sneakers, t-shirts, …
    Example of programs that a netrunnet can buy: a program to disable cybernetic eyes or another to block a cybernetic member
    As you advance your hacking skills, the options will expand from a simple door opening to controlling cameras or turrets and more.
    Mini-games related to hacking will be different depending on the installation you hack.
    Bots can also hack at a distance
    Increases are performed only from a specialist but minor changes will be possible by ourselves such as improving our mantis blade by adding poison
    You can increase your skills by finding a trainer or by installing certain implants
    The scarcity of objects corresponds to its availability rate in stores. The more rare an object is, the more street cred will it take for a seller to offer it to us
    Street Cred will also increase the quality of buyable components for crafting
    They have changed the way to show the damage compared to the 2018 demo and try several methods to indicate the damage taken by the opponent without flooding the screen with numbers (the numbers are still there but in smaller quantities) like adding special animations
    The inventory will be limited according to the weight that can be transported
    When V uses a glass bottle to shatter it on the skull of an opponent, this results in a bloody visual effect and the shard of the bottle is still usable for impaling it in the body of an opponent
    Example of interactive discussion between V and Placide in the demo: during the conversation, a henchman enters the room with a message. If V looks at this character, new dialog options appear to interact with him that, according to the devs, will have an impact on the conversation with Placid if used.
    When Placide forces V to connect to the network to be monitored during his mission, an interruption is possible if we have Street Kid because only a child of the street knows the way gangs work.
    More details about the boss fight with Sasquatch: The fight takes place in a small room with interactive objects. The boss can use these items to prevent us from reaching his back. It is possible to avoid the fight
    Each attribute and skill goes up to level 10. There are 60 perks too (5 per skill) and each perks has 5 levels of progression
    You can combine skills with doping products like the slow motion effect during a hacking to have more time. This was used during a fight against an Animals in order to have time to hack him
    In the demo, V is level 18 with a street cred level 12. Brigitte is level 45 and was the highest level NPC met in the demo.
    If you take a driver out of his car to rob him and there is a gang or the police around, a violent response will be felt
    When you want to pause the main quest, there will be a lot of side quests available. On top of that, there will be many events happening across the city and how to interfere with it can lead to a quest. In addition to that, Night City brings together many activities. Unlike The Witcher 3, there will not be a classic quest table to tell us what to do when doing it. However, optical improvements will make it possible to simulate through the augmented reality the highlighting of certain points in the environment.
    Braindance is an important part of simulating someone’s memories.
    Everyone will not be increased in the same way. The richest will have increases that only they can have. Others will not want improvement by religious conviction. The idea is not to create a homogeneous but very different population
    Cyberpsychose is present in the game. Our character can not reach it but through quests or scripted events, we can see the damage to the improvements on the psyche.
    Religions are still very present in Night City. Our vision of Cyberpunk is not to describe an alternative world but a continuity of our world. Some things will look like our current reality. For example, Christianity is present in the game and will even have a faction.
    “The journalist says that the presence of religion is likely to create a scandal”, which CDP respond with: “We will not avoid any subject, even if they may offend the sensitivity of some. We are not here to say whether it is good or bad.
    With Cyberpunk, CDP has also exacerbated community membership as a way for people to protect themselves from danger and poverty.
    The type of your character will be at your convenience. You will not necessarily choose strictly a man or a woman. One can have a male body with feminine attributes, a feminine voice and feminine hair. The type of voice will impact how NPCs will perceive us.


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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    Why the spoiler tags ^^^?


  • Registered Users, Registered Users 2 Posts: 1,749 ✭✭✭Smiles35


    It's an adult game.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Like the sound of the perks and upgrading. Having lots of builds and combinations keeps things fresh on new playthroughs. Also glad to hear they've gone with a more visual way of showing damage effectiveness. I'm not allergic to numbers like some are but I'll always accept more intuitive ways of knowing what's working.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    First thing i did in the last 2 games i played with numbers popping out of enemies (days gone and far cry new dawn) was turn off the numbers. Thankfully they had that option. When i watch videos of them with it left as default, it looks so much worse.


  • Registered Users Posts: 11,611 ✭✭✭✭ERG89


    Why the spoiler tags ^^^?

    In case someone sees it & is trying to avoid spoilers, not viewing trailers, etc.


  • Registered Users, Registered Users 2 Posts: 14,283 ✭✭✭✭Potential-Monke


    Yeah, i've seen what I want to see of this game and don't want to see/know any more until it's out. So the spoiler tags are very welcome! I'll try not to read this thread just in case, but the 'New Posts' icon is so tempting!


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Here's What CD Projekt Red Really Said About Religion in Cyberpunk 2077

    In case anyone saw the big reddit threads & got their knickers in a twist.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    They're going to go as soft as possible on the religion topic so not to offend anyone? Really unafraid of the controversy there, lads.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    They're going to go as soft as possible on the religion topic so not to offend anyone? Really unafraid of the controversy there, lads.

    Poland has anti blasphemy laws, and does prosecute; an artist was recently arrested for using the virgin mary in a LGBT art piece. CD Projekt Red are likely protecting their ass from a court case they would likely find themselves involved in, were they to critique religion.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    But they didn't say that. They said they're walking on egghsells with the topic so as not to offend anyone, not because it's illegal. Which fits the company's behavior where they spilled their guts apologising for daring to post a screenshot of a game they sell. If they can't touch the topic correctly because of Polish law just say so.


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