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Tom Clancy's The Division 2

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Comments

  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    So now that I've actually started to play this game I have discovered that trying to build is absolutely maddening. Stuff is all over the shop. It's all just a sick ploy to get you to hoard more in your stash space.

    At least I finally got a D50 drop to make the exotic pistol.


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    OK so I almost have a decent PvE build done. Challenging is quite easy now and I did a Lvl4 checkpoint which was more or less fine too. I am aiming to do the raid though.

    How good should the build be before I raid???? Could I get away with chancing it, or should I give it another couple weeks trying to min/max?

    And most important I suppose, does it require multiple builds like Stolen Signal?


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    I haven't done the raid but the most important thing seems to be 7 other people. You could always match make into the baby raid but I'm so disinterested in the concept I haven't even looked at it. You can solo up to the first boss just so you get an idea of how much harder the npcs hit.


    The Raid is a DPS check. You really need to be able to put out a fair bit of damage quickly to take down the bosses. While it's not a prerequisite or exact if you're not putting out 1M+ on the firing range you're going to have a bad time.


    You will also need a fair bit of survivability, some things like unbreakable and revive hive are more or less mandatory starting off. If you're going in with 200K armour and 100K health again bad times will likely be had.


  • Registered Users, Registered Users 2 Posts: 4,845 ✭✭✭shootermacg


    Rob2D wrote: »
    OK so I almost have a decent PvE build done. Challenging is quite easy now and I did a Lvl4 checkpoint which was more or less fine too. I am aiming to do the raid though.

    How good should the build be before I raid???? Could I get away with chancing it, or should I give it another couple weeks trying to min/max?

    And most important I suppose, does it require multiple builds like Stolen Signal?

    Yeah get over 80 damage to elites and over 25k on your ar or 30k on your lmg. You should be good.
    Surprised with the amount of ye wo haven't run the raid yet.


  • Registered Users, Registered Users 2 Posts: 408 ✭✭Tec Diver


    Hi all, quick question; I'm on WT2 and have about 320GS. I'm on the Sharpshooter specialisation, but it hasn't unlocked the rifle yet. I presume I have to find it somewhere? As I mentioned before, this is my biggest gripe with the game, very hard to find out what is required to get or do.
    TIA,
    Eoin


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    From memory the specialist weapons only unlock in WT5. They're not great with the possible exception of the grenade launcher in limited circumstances.


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    I've about 30 blueprints to go and even after I clear level 4 control points I get a blueprint icon (No description) in reward window but nothing appears in my blueprint inventory...

    Anyone else have this happen?


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    I stopped getting blueprints from control points long before I had them all. The final few came from handing in projects.


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    gimli2112 wrote: »
    I stopped getting blueprints from control points long before I had them all. The final few came from handing in projects.

    Those are settlement projects right? Is it supposed to say blueprint reward in the list? Not showing for me, just says SHD supplies plus random crap loot. Wondering if I still have any to get......

    While waiting on the last piece of my raid build I decided to throw together a skill build. Went with those BTSU gloves at first but like some here have said, I found them very overrated. Your seekers have to land in a bunch of enemies but when does that ever really happen? And tried using fire turret for infusion but too hard to get everything working.
    Went back and put on terminate gloves instead and burster firefly/turret to go with seekers. Far better results.

    Now I just need to find the weapon talents to round it all off damage wise. Plus I'd like to have patience on my fenris knees along with explosive damage. Healing for skill builds seems to be a big problem in this game.


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  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    yeah I'm pretty sure at the end it was the SHD supply projects that I got the final few blueprints. I'm missing a mod one and have something like 92/93 which is driving me crazy.


    I really like the BTSU gloves / fire turret combo. I'm missing out on the +20% explosive but making up for it with the two utility mod slots. The turret is just insane in the right spot and stays up for 5 or 6 minutes. Once you get the right mods in the right skills it can make a big difference.


    I have the same guns without skill specific mods. M60 with unhinged and the P416 with something (it's just a backup) I'd probably be better off going full skill nut I like the gun damage and survivability where it's at.


  • Registered Users Posts: 853 ✭✭✭DeadlyByDesign


    Came back again to check the new content. For the most part it is good. Wish there was more. Ill still never forgive them for the lies about the raid though. But I am starting to enjoy the game a bit more now. Leaning into a red damage build now. Finding it hard to get any thing over 17k weapon damage though, just getting unlucky on gear roles I think.

    Has anyone tried the baby version of the raid? Like is there any decent drops or is it just the same craic that you would find in a heroic?


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    Came back again to check the new content. For the most part it is good. Wish there was more. Ill still never forgive them for the lies about the raid though. But I am starting to enjoy the game a bit more now. Leaning into a red damage build now. Finding it hard to get any thing over 17k weapon damage though, just getting unlucky on gear roles I think.

    Has anyone tried the baby version of the raid? Like is there any decent drops or is it just the same craic that you would find in a heroic?



    I've no interest in the baby raid, they totally misjudged the community's view imo, well misjudged my view anyway. You can't get the Eagle Bearer and the Aces and Eights GS, apparently.


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    gimli2112 wrote: »
    yeah I'm pretty sure at the end it was the SHD supply projects that I got the final few blueprints. I'm missing a mod one and have something like 92/93 which is driving me crazy.


    I really like the BTSU gloves / fire turret combo. I'm missing out on the +20% explosive but making up for it with the two utility mod slots. The turret is just insane in the right spot and stays up for 5 or 6 minutes. Once you get the right mods in the right skills it can make a big difference.


    I have the same guns without skill specific mods. M60 with unhinged and the P416 with something (it's just a backup) I'd probably be better off going full skill nut I like the gun damage and survivability where it's at.

    I get my daily blueprint from supplies contribution still. But the odd thing is when I clear a level 4 CP, I get a blueprint icon in my reward window (but no item description in text) On a few occasions I go to blueprint vendor straight after this in whitehouse and the PS4 crashes... :(

    Its an issue persistant for many patches now. Silly really - why place a blockage to complete the collection?


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    It really is a feature of "live service games" they fix something with a patch and it breaks six other things. Remnant from the Ashes patched something last week and 100% broke the game for PS PROs. Battlefield has been renowned for it for years. If it didn't make me so sad it would be funny.


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    gimli2112 wrote: »
    I really like the BTSU gloves / fire turret combo. I'm missing out on the +20% explosive but making up for it with the two utility mod slots. The turret is just insane in the right spot and stays up for 5 or 6 minutes.

    Yeah but the problem is the fire turret is complete ass 90% of the time. The firefly can be fun here and there but after playing tactician for a few days you can't beat the good old normal turret/rolly balls combo. It's just a shame Division 2 makes you jump through so many hoops to get the damage up.

    And there's FAR too much RNG in this game. I never realised it until I came back and started building but my god it's awful. Such a scumbag design choice.


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  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    Rob2D wrote: »
    And there's FAR too much RNG in this game. I never realised it until I came back and started building but my god it's awful. Such a scumbag design choice.



    you really notice it when building. You'll get the brand chest you want, it'll have the right attributes particularly the one you want a high roll on, it'll have unbreakable you've been looking for and then it'll have a poxy red mod node that entirely destroys your build.
    Combined with the fact that over 99% of the stuff you loot is immediately thrash it's totally frustrating. They do it to keep us playing but it's appalling.

    my fire turret does fair damage but it's real selling point is crowd control.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Jumped into this again the other day hoping it’d draw me in but nope. I don’t know what it is. About a hundred hours in and just feel done with it.

    It’s like the don’t understand the grind part of these games and what brings people back again and again.

    It’s a shame as at its core it’s a polished third person shooter but what is there to keep you coming back currently??


  • Closed Accounts Posts: 2,072 ✭✭✭12gauge dave


    Haven't played in a few weeks and I'm finding it hard to go back.
    Getting the build right was fun in division 1 but tedious in div2.
    I dont enjoy the missions either in div2 they are a pointless chore it seems, it just lacks the magic of the Div1.
    Maybe its rose tinted glasses I'm looking through and I'm just getting old, I dont know.


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    My daily project blueprints have stopped last week, with about 20 to go to complete. Have most exotics including eagle bearer. I'm done with it now. As mentioned previously, devs far too slow to sort RNG and offer the player base reasons to stick around.

    Shame... it's a cracking game world.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    sticker wrote: »
    My daily project blueprints have stopped last week, with about 20 to go to complete. Have most exotics including eagle bearer. I'm done with it now. As mentioned previously, devs far too slow to sort RNG and offer the player base reasons to stick around.

    Shame... it's a cracking game world.

    Maybe it’s just one of those put it down for now and see what they do with it in the coming year. Might get a big update that promises reasons to play again.

    Look how long it took Destiny 2 to sort itself out. The latest DLC is supposedly very good stuff.

    Hopefully it takes the Division 2 devs a little less time though.


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  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    Maybe it’s just one of those put it down for now and see what they do with it in the coming year. Might get a big update that promises reasons to play again.

    Look how long it took Destiny 2 to sort itself out. The latest DLC is supposedly very good stuff.

    Hopefully it takes the Division 2 devs a little less time though.

    Agreed... I've the year one pass so ill probably return again. I've a killer build so not sure it better loot would be the carrot.

    Loving remnant from the ashes as the next game on..


  • Registered Users Posts: 709 ✭✭✭goon_magee


    sticker wrote: »
    Agreed... I've the year one pass so ill probably return again. I've a killer build so not sure it better loot would be the carrot.

    Loving remnant from the ashes as the next game on..

    Glad to see Remnant getting a shout out, fantastic game. Finished my first playthrough on Monday night and jumped straight back in. Excellent replay value and a steal at the price point it's at.


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    goon_magee wrote: »
    Glad to see Remnant getting a shout out, fantastic game. Finished my first playthrough on Monday night and jumped straight back in. Excellent replay value and a steal at the price point it's at.

    Agreed. Loving it. Its tough!! - I'm a seasoned Souls player and really enjoying it. My first playthrough seems to be devoid of decent mods so far so a bit of a challenge lets say! I hare to say it but I was stuck to Division 2 and its a relief to try something fresh.


  • Registered Users, Registered Users 2 Posts: 6,693 ✭✭✭Glebee


    Jumped back into the Division 2 (Season pass has added to uplay plus on PC) today and done the two additional missions (the zoo and the island). Got to the final boss at the raid in the airport but got wiped with a PUG. Ive no idea what to do at the moment, all the weapons and items seem to be the same and the stats are confusing (its been a while since I played). What should I aim for??


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    Haven't been on in a few weeks but if you've just come back I'd look to make a skill build. Seekers and something else seems popular.


  • Registered Users, Registered Users 2 Posts: 4,845 ✭✭✭shootermacg


    gimli2112 wrote: »
    Haven't been on in a few weeks but if you've just come back I'd look to make a skill build. Seekers and something else seems popular.

    Skill builds are boring as hell. Fire off seekers, wait a few seconds and fire off more seekers. At least with gun builds you get to shoot stuff.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    maybe but they're different from all the gun builds we've been running since launch


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    Yay, completed my first baby raid earlier. Was just trying to get some experience and happened into a group where we just went the whole way first try. Only hairy bit was when me and one other guy were the only ones left alive to beat Buddy & Lucy. Other than that it was plain sailing.

    Looking forward to trying the real thing soon. Hopefully before TU6 makes my build worthless again.


  • Registered Users, Registered Users 2 Posts: 584 ✭✭✭Burkie7


    I put about 400/500 hours into the first one it was one of my favourite games ever despite the flaws.

    When Division 2 came out I took a day of work to play it and played it for 2 weeks straight and put about 35 hours into it. Got to WT2 and then never played it again. I've turned it on and been loaded into the map and looked around for a bit but then just turn it off a few seconds later.

    I don't know what it is about Division 2 that didn't hold my interest as I thought it was a really solid shooter.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    I hated the loot system, there was limited builds and it threw a ton of garbage at you.


    I think it's biggest crime was how it treated the community, The raid and the way they handled it was deplorable, people crying out for matchmaking and the devs knew better, when they finally capitulated they threw out a stripped down version that offered you no benefit in running and no-one wanted. The way they didn't care it was broken on consoles and it was.
    Hey it's their game though and if they wanted people to play it a certain way that's their prerogative. People had the choice to go off and play something else and they did.


    I enjoyed the game, overall thought it was great and will likely go back when they get their act together, like they did last time.


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  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    gimli2112 wrote: »
    people crying out for matchmaking

    No matchmaking is just inconceivable.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    The division devs not only conceived it they implemented it as well. I see this more and more where things are introduced into games that no-one really wants.


    The Map and UI in Borderlands 3 is abysmal.
    Loading screens in Division 2 (console problem)
    Having a big monster chase you through the police station in Resi 2 (this is more a personal peeve)
    No radar in Modern Warfare


    It's like they don't know what the people want.

    You also see this in a lot of shooters. There's a gun that absolutely wrecks everything and you're left wondering did anyone actually test this. Then they nerf it into the ground.


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    I'm trying to gather names for a PC Raid group if anyone interested.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Been playing this despite initial reservations. Have to say I've definitely gotten my moneys worth but getting to end game and I was looking forward to getting fancy loot only to discover that there's only 3 special gear sets and they're effectively pointless and you're better off just using what you had all along... The specialisations all seem..... bland as well.

    Endgame means different things to different people but for me I want shiny things with shiny stats but instead you're just running around in what you've been using all along but hoping to get good RNG rolls on the stats.... It feels like playing WoW and find out purples and legendarys aren't as good as blues.


  • Registered Users Posts: 1,112 ✭✭✭Danonino.


    Been playing this despite initial reservations. Have to say I've definitely gotten my moneys worth but getting to end game and I was looking forward to getting fancy loot only to discover that there's only 3 special gear sets and they're effectively pointless and you're better off just using what you had all along... The specialisations all seem..... bland as well.

    Endgame means different things to different people but for me I want shiny things with shiny stats but instead you're just running around in what you've been using all along but hoping to get good RNG rolls on the stats.... It feels like playing WoW and find out purples and legendarys aren't as good as blues.


    Huge amount of changes coming Oct 15th. Including Gearsets and a system for targeting select gear brands etc.


  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully


    Solid game but as said endgame is hugely lacking.
    Destiny 2 was the same at launch but now it has a mountain of content @ endgame.


  • Registered Users, Registered Users 2 Posts: 9,117 ✭✭✭EoinMcLovin




  • Registered Users Posts: 709 ✭✭✭goon_magee


    Seems fairly underwhelming for a title update IMO. Some great changes, targeted loot in particular is a brilliant addition, but in general there seems to be very little there.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Grinding for Merciless for ages now. I can legit walk through JTC and Bank blindfolded on challenging.

    Finally last boss... ORANGE!!!

    Tears of joy.

    It's stupid kneepads...


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  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    Grinding for Merciless for ages now.

    I've never seen one either.:(


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Rob2D wrote: »
    I've never seen one either.:(

    I'm probably giving up and the Division with it. Had my moneys worth but end game is soulless. Such a shame really as there's a fun game to be had if they bothered themselves to try.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    I often feel, there's a certain arrogance about some developers/publishers who resolutely believe they know best and they don't need to listen to their communities, I feel it's particular relevant to the Division but there are worse cough cough Activision.
    That's not to say devs don't know better, they often do but it's important to strike some sort of balance and understand what the people playing your game want.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    Ah got my money's worth so can't complain in that regard. Once you get to endgame though you quickly realise there's little to grind for. The way the loot system works is it throws loads of gear at you but you junk 99.5% of it after a short while.
    They made the raid largely inaccessible particularly on console. I found the DLC rather bland but by that stage I had a very good build.
    MP has never worked in the Division although I had some fun with it I needed to be drinking to keep the anxiety levels under control


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Was gonna get this but holding out for another month. Surprised to hear people are dissatisfied with endgame. Even more surprised that D2 didn't meet sales expectations as it seemed to be highly praised at launch. What happened?

    Everyone will have a different opinion but for me:

    The vast vast majority of the game play is effectively waist high walls, get into cover and just shoot, you don't particularly even need to change position. They might change the environs a bit but that's as cerebral as it gets. The raid at end game (and there's only one I think) changes this up with actual mechanics but there's just one raid..... Kenly college seems to offer a bit of thinking as well but it's not complex and is over quickly but effectively 95% of the game is no brainer stuff.

    So, you play the entire game and then endgame comes along and end game is.... repeat to infinity all the stuff you've done before just with enemies that soak up more damage. Which I guess is fine but as I've mentioned a couple of posts back when you get to end game you find there's no special sparkly gear. The endgame gear sets are a bit crap and are outdone by the yellows. It's like getting to endgame in wow and finding out the blue trash mob gear is better than purples/legendaries. Also each item has quite a lot of potential attributes so you've to grind and grind and grind to get a good roll on all the things you want and after a little while of doing this you realise it's literally all for nothing. What's the point is grinding for the perfect yellow when you can't use it to win anything better and you're just drowning in sh*t loot as well cos everything just splurges it everywhere.

    I can't comment on PvP, I haven't been bothered and here in Australia I've seen someone twice in all the times I've been in a dark zone and I've never once got a conflict match.

    I guess if this was the Division 1 I'd say fair enough but they've been here before.

    Oh and finally, to a much lesser extent I wasn't as fond of Washington. Maybe if I was American it would be cooler but New York with it massive skyscrapers and snowy landscapes was much cooler and recognisable to me imo. Apoart from the Whitehouse and the Lincoln memorial I wouldn't know a single landmark.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Was gonna get this but holding out for another month. Surprised to hear people are dissatisfied with endgame. Even more surprised that D2 didn't meet sales expectations as it seemed to be highly praised at launch. What happened?

    For me it comes down to:

    The high end loot both in terms of looks and power isn’t worth grinding for.

    And secondly the levelling was way too fast.

    Compare that to Destiny:

    There was always a cool looking or powerful weapon I was grinding for.

    And levelling up wise was slower and you needed to hop on the weekly stuff to progress.

    It’s a shame really. Division 2 has great gunplay which held my attention for about 80 hours or so (absolutely got my money’s worth) but felt like it could have been so much more.


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  • Registered Users Posts: 709 ✭✭✭goon_magee


    Was gonna get this but holding out for another month. Surprised to hear people are dissatisfied with endgame. Even more surprised that D2 didn't meet sales expectations as it seemed to be highly praised at launch. What happened?

    Bit late with my comment, but I would say jump on in.

    The campaign for me was worth the price of entry alone, some great set pieces in some of the best locations I've seen in a shooter make it well worth playing. Story isn't really up to snuff but it gets a pass due to how damn fun the actual missions are.

    I think the praise at launch was deserved, at least at the time. When you finish the campaign, the end game at first glance seems really exciting and appears to have a lot of depth to explore. You quickly realise though that the end game has the depth of a puddle, with no real hook to keep you coming back once you have a decent build. You're getting that build for the sake of it, once you have it there is no interesting gear chases really, nothing to grind for, no reason to play basically. They also botched the raid as others have mentioned, unique gear sets are largely useless and modes that people really enjoyed in the first game are nowhere to be seen, with no real attempt made to date at providing any equivalent replacement that feels as substantial as the Underground or Survival expansions.

    All that said though, with the price you can get it at these days there is plenty there to enjoy, and as shallow as the end game is, there is still enjoyment to be had from it up until the point that you hit a wall with nothing more to grind for. Temper your expectations and don't go in expecting your next hobbyist game and you will be fine!


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    Rob2D wrote: »
    I've never seen one either.:(

    Sorry to say I've 2! Lucky for some I guess...


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    So I've returned to this to check out update 6. Some decent changes..

    I've been trying to farm the pestilence in the dark zone and it's so bloody frustrating. I've had it twice today to have a rogue group pinch it.

    My build is more PVE so I'm very unsuited to my combatants.

    I love this game and the idea of the dark zone but its so frustrating to play


  • Registered Users, Registered Users 2 Posts: 3,056 ✭✭✭sticker


    I spent 2 very frustrating weeks farming the dark zone for pestilence. One drops for me yesterday in DZ.

    Just playing Roosevelt island and another pestilence drops!

    Never heard of a drop outside DZ. Obviously LMG targeted loot mission..


  • Registered Users, Registered Users 2 Posts: 4,331 ✭✭✭Keyzer


    Anyone still playing this? Picked it up a few weeks ago and currently at world tier 2. Beginning to get really boring now...


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