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Cyberpunk - CD Project Red

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Comments

  • Registered Users, Registered Users 2 Posts: 3,704 ✭✭✭Corvo


    It's probably the first game that I've created a female character instead of a male in my own boring likeness.

    The voice acting is phenomenal and really suits my Street Kid playthrough.

    Also agree, that scene with Skye in Clouds is mind blowing, kind of hypnotic with the headphones on.



  • Registered Users, Registered Users 2 Posts: 14,283 ✭✭✭✭Potential-Monke


    OK, so I finished this. Even did the 3 main endings. Yikes.... apparently happy endings are no longer wanted? I won't go into detail, but to say I'm disappointed by all of them is an understatement. Maybe they wrote themselves into a corner, but like RDR2 finishing the game made me depressed. Even the "good" ending. Another example of a game forgetting its a game imo. More reaction to come later once I'm not on mobile.



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Stone Deaf 4evr


    if you can avoid spoilers, that would be sound!

    I've just started the expansion, I picked it up from its natural start point (without spoilers, after you meet Alt), the general landscape seems a lot more dense than the rest of night city, and songbird is a welcome change of pace. The initial sequence up to the point of the title roll was pretty cool too, kind reminds me of an 80's action flick,



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    For the endings I've got the best one and not really happy is that the one where

    you drive away with Panam.

    Is there any other happier ending?



  • Registered Users, Registered Users 2 Posts: 3,704 ✭✭✭Corvo


    I think thats kind of the point, eventually Night City grinds everything down and there is no happy ending. The majority of the game deals with death, rape, violence etc. It would have been jarring to have a very happy ending, I think.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,732 CMod ✭✭✭✭johnny_ultimate


    I think the 'Panam' ending I got in my game was pretty optimistic and satisfying. Definitely bittersweet details about it, but generally felt very close to a traditional 'good' ending.

    Not that everything has to be happy - cyberpunk is a bleak, ruthless genre, so having messy, flawed and even tragic conclusions fits the genre at large and the game at hand. A straightforward, cleanly happy ending would fit poorly with the world of Night City and the characters within it.



  • Registered Users, Registered Users 2 Posts: 6,691 ✭✭✭Glebee


    DLC really is running poorly for me compared to main game, its actually ruining it for me



  • Registered Users, Registered Users 2 Posts: 896 ✭✭✭DarkJager21


    That's the thing of cyberpunk as a genre though, there's never really a happy ending or one that doesn't leave the main character scarred in some way. Riding off to the sunset with Panam is probably the "best" ending because it's left ambiguous as to whether you survive or not, you're in head canon territory after that.


    I've heard there's an alternate ending with Phantom Liberty but I know nothing and don't want to know nothing cos it's gonna be one of my Xmas picks.



  • Registered Users, Registered Users 2 Posts: 14,283 ✭✭✭✭Potential-Monke


    Im doing my best not to spoil so apologies if i do! I'm not saying happy, but something a bit better. The Panam one is considered the good one, but none of them felt like the while thing was worth my while. It kinda makes decisions along the way pointless.

    The side stories were far better, and Johnny Silverhand is the single worst thing in the whole game. He ruins any scene he's in with his attempt at acting. It may have been better with a more competent voice actor, so maybe blaming Johnny is wrong, should be blaming the can't act Keanu. It brings my score from a potential 8 down to a 5/6 (if I was to score it).

    I suppose its handy to write off V so the sequel don't have to worry about continuity, but a game like this deserved a big bang ending, not one where V is left to slowly die in 6 months regardless of ending. Even the Johnny ending, thought it was gonna end like that, but no, cuts at the best part...

    Was happy to see Judy in the Panam ending, was surprised considering she just ups and leaves in the other 2. So yeah, the Panam ending is the best, but still not what I would consider a good ending.

    Cyberpunk 2 will throw all the out the window now and have an ex machina moment where V gets a new body... but 8 think I'd prefer a new character at this point.

    Games are forgetting they are games and trying to be too serious. I've also decided that multiple choice games are no longer for me. I'd rather be part of a story being told, ie: God of War, Spiderman, LoK, Immortals of Aveum, etc. Most of Vs choices didn't exactly go how I thought they would, so seems pointless overall.

    They've definitely fixed the game, it's 100% playable and I only encountered 1 bad bug where V would die after getting into a car in one of the endings, but was easily overcome. It still has lots of issues, but none that will prevent you from enjoying it. But due to the bad main story and bad, imo, endings, I can only give it a 6 at most. The sequel could be special.



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Not sure if I'm remembering wrong but did the game used to be more difficult?

    I'm playing on hard and I feel I used to go down easier when I first played it.

    Then again the flow of loot is better so maybe I'm just better geared?

    Made a lot of progress in the last week, getting toward the last missions in the main quest. I've definitely enjoyed it, probably more than I initially thought I would being I'm replaying it but all the little updates have combined well to improve the game in a lot of ways.

    I actually find myself just running around built up areas on foot now, good amount of loot and side missions can just be happened into



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  • Registered Users, Registered Users 2 Posts: 8,441 ✭✭✭Riddle101


    I've noticed that Scavengers tend to speak with Russian accents a lot, does that imply that the Scavs are meant to represent the Russians in Cyberpunk? Certain gangs seem to represent a group of people in the game, Tyger Claws - Asians, Valentinos - Latinos, Voodoo Boys - Haitans, etc, so I'm guessing the Scavs are a Russian gang. I might be wrong about that though.



  • Registered Users Posts: 158 ✭✭warrior00


    I haven't played this game but you may be right as they are called slavs in real life.



  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    Afair one of the random background broadcasts in Dog Town refers to a group of them as European visitors, so it is likely.



  • Registered Users, Registered Users 2 Posts: 8,441 ✭✭✭Riddle101


    Just had a look on Cyberpunk wiki and in the trivia section it says Scavs have tattoos that allude to the Russian Mafia. Not surprising considering how utterly brutal the Scavs are in the game. I mean all the gangs are dangerous but the Scav take it to a whole new level by grabbing people off the street and cutting out their organs and selling them on the black market. Even V seems disgusted by them.



  • Registered Users, Registered Users 2 Posts: 6,691 ✭✭✭Glebee


    Been playing almost all Cyberpunk recently with the DLC taking me inside in the new zone but also doing some stuff in the old game world. My god the game world outside of the DLC zone is so dead, no NPC character around. Middle of the day in the city and no characters, maybe I have a setting turned off. It ruins what is a brilliant crafted setting and was my main grip when playing through originally.



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    You probably have the crowd density turned down. There is no lack of NPCs, what they’re lacking is diversity and realism.



  • Registered Users, Registered Users 2 Posts: 6,691 ✭✭✭Glebee


    Will check and see, its really the one part of cyberpunk that lets it down. Image GTA5/RDR levels of NPCs in Cyberpunk



  • Moderators Posts: 5,561 ✭✭✭Azza




    If your going by the romance options to determine the best ending, Panam ending is the best for Male V or female V if she chose Judy. But that doesn't apply if the romance options where River or Kerry, where I believe they only stick around if you choose the ending where you stay in Night City.

    In regards to your suggestion that Cyberpunk 2 will pull a ex machina and giving V a new body, there is no need Phantom Liberty expansion adds another ending.



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    No, V's story has ended, they need a new story and new characters. Cyberpunk 2177



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  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Have had the last mission queued up the last few days, reckon I'll complete it tonight.

    Although it did only take about 30hrs to get through the main campaign this time I reckon ill put the game down for now.

    If I ever want to re-visit I'll grab the DLC but after playing through the whole game again not sure I'm in the mood for DLC.



  • Registered Users, Registered Users 2 Posts: 6,435 ✭✭✭weemcd


    I would strongly recommend the DLC if you enjoyed the game at all, it's incredible IMO. Elevates the game to an entirely new level and feels truly next gen to me now.



  • Registered Users, Registered Users 2 Posts: 6,691 ✭✭✭Glebee


    Thats me done with Cyberpunk and the DLC, GOG saying 115 hours played, have to say overall I really enjoyed this, even with its flaws its still well worth a playthrough 7/10 from me



  • Registered Users, Registered Users 2 Posts: 7,416 ✭✭✭Dave_The_Sheep


    The DLC does give the option to start again with a new character just as the DLC starts (or rather after the option to start the DLC appears - after the 'Transmission' main mission). Means you don't have to go through the early set pieces and questlines again.

    Might be an idea for freshening things up in a while if you get the urge.



  • Registered Users, Registered Users 2 Posts: 3,704 ✭✭✭Corvo


    I'm just finishing off my playthrough now, just got to bed Judy, complete Wakako's gigs for the sword then I'll start the DLC. Have really enjoyed this time round. I've heard the DLC is quite tough on Hard / Very Hard compared to the main game (though I think they have levelled enemies this time round so I did find I was getting killed a bit) so want to go in ready.

    Between this and Spiderman 2, my PS5 is taking a hammering :)



  • Registered Users, Registered Users 2 Posts: 7,416 ✭✭✭Dave_The_Sheep


    DLC story stuff.

    I'm finding So-Mi very annoying in the DLC. Particularly toward the end. Betrays everyone, takes absolutely no responsibility for her actions and for that, I sided with Reed. And even at the end, still took no responsibility.

    So I left her to the FIA. Good enough for her.

    How the **** does one spoiler **** in this bloody update. Ugh. Finaly.



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  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    I'm still bouncing back and into this with the mass of other great releases in thelast few months. One thing that really hits me vs. say Starfield is every character is one, they're not just vanilla talking heads to run the next fetch quest. V, the fixers, docs/vendors, quest givers and all the intermediary NPCs all have personalities that will affect you and are consistent/relatable. The spoiler above is a good example. You will make choices based on how you feel about the situation and characters, not just the loot or personal progression (I've just passed a similar point in the game).



  • Registered Users, Registered Users 2 Posts: 15,404 ✭✭✭✭Vicxas


    Finished this over the weekend, and i'll echo what others said. Its amazing what this game could have been if it was like the DLC was. Great game


    Struggling for something to play now, kinda burned out on Open world games so gonna sit on Spiderman 2 for a while



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Beat the game last week, have to say Smasher was hard.... on well hard difficulty😃

    Took a few tries before i managed to get him.

    Decided for a bit of fun to mod the game, mostly cars.

    Installed virtual car dealer and a few add on packs for it, means you can buy any vehicle in the game really from a computer terminal.

    Added a few special vehicles as well, standalone mods.

    Appearance mod menu is fantastic as well, can get in any vehicle and flick through the available skins for it.

    Added the component vendor but tbh the prices are sky high so not as advantageous as you would think.

    Flashlight mod too which is actually amazing😁

    Added a car modification shop in as well, can bring any base game vehicles to it and get crazy upgrades, from tier 1 to 3. Can make any vehicle amazing but again costs a lot of money


    Post edited by EoinHef on


  • Registered Users, Registered Users 2 Posts: 9,107 ✭✭✭EoinMcLovin


    Update 2.1 coming on December 5th

    Travel by NCART metro

    Travel around Night City with ease thanks to Night City Area Rapid Transport metro services. Stop worrying about the traffic and enjoy the view thanks to the 5 metro lines stopping on a total of 19 stations spread throughout the city. Service available only after V receives the text message from NCART.


    Radio on the go

    This one is for all of the travelling audiophiles in our community! We’ve added a radioport that allows V to listen to the radio while exploring Night City on foot or riding the metro. It comes with adjustable volume and it will automatically turn off when game audio is crucial — for example during conversations.


    Hang out with Romance Characters

    Spend some quality time with your special someone; invite your lover to your apartment to hangout and enjoy each other’s company.


    Improved boss fights

    We’ve introduced a number of improvements to boss fights, most notably to the one with Adam Smasher. It is now more iconic, as Smasher will better adapt to the tactics used by players, will be much more relentless and will use Sandevistan — much like he was in Cyberpunk: Edgerunners.


    Attention all petrolhe… <ekhm> CHOOH2-heads!

    We’ve got a lot of new stuff for all motoring enthusiasts out there!

    New vehicles, including new motorbikes and a real classic: a cabriolet version of Porsche 911!

    Replayable car races, available after the race with Claire is finished.

    More immersive motorbike riding — including ability to throw knives while riding, leaning, doing wheelies and even flips!

    New car chases — if you mess with the gangs while doing gigs, they might hunt you down later!

    Newly opened highway.


    Making Cyberpunk even more accessible

    We’ve moved all of the existing accessibility options and added a handful more to a new Accessibility tab in game settings. Would you like a simplified UI? Or maybe larger fonts? We’ve got you covered! You can read more about our accessibility features here:

    https://www.cyberpunk.net/en/news/49591/update-2-1-accessibility-features









  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    Radio on the go

    FINALLY. I had gotten used to running my own Cyberpunk playlist in the background while on foot.

    Fair dues to them. I mean it's not a No Mans Sky underdog situation but they have put in the effort and money to make up for the poor launch. Cyberpunk 2077 is right now while not necessarily the best open world RPG out there (currently replaying Skyrim for that thanks) a seriously good member of that hall of fame. A pity they had to piss all over them selves on launch and take 2 years to get here.



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  • Registered Users, Registered Users 2 Posts: 7,377 ✭✭✭SuperBowserWorld


    Yeah, kudos to CDPR for managing to resurrect this game and the company. Very difficult thing to do. This bodes very well for the next Witcher game. I'd say these guys have plans to be the next Rockstar or even sell out for billions to MS or Sony.



  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully


    I decided to buy this eventually as i felt now was a good time and wow what a game so far.

    I will say off the bat only about 8 hours in this is so much better than starfield , yeah it took some years to get to where it is so im glad i waited..

    My new PC is doing it justice too, full raytracing all the bells and whistles and its literally beyond phot realistic to the point its almost too shiney :)

    Im running with a pistol and knife build so far and its a lot of fun.

    As someone who is not into heavily narrative games the dialogue in this is actually interesting.

    Im wondering if i should stick to main campaign or mix it up with side content, ill be honest its the combat im enjoying more than anything else.



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    Mix it with side content, you will be missing out A LOT if you don't.



  • Registered Users, Registered Users 2 Posts: 3,704 ✭✭✭Corvo


    Really took my time with Phantom Liberty to drink it in. Just finished it (at least my first playthrough) and I don't really know where I stand on it. Perhaps after some time I'll replay it again and see how I feel.



  • Registered Users, Registered Users 2 Posts: 9,107 ✭✭✭EoinMcLovin




  • Registered Users, Registered Users 2 Posts: 14,283 ✭✭✭✭Potential-Monke


    Am I the only one that's not understanding why rideable trams/subways is a big deal? This and Star Citizen are making it out to be something amazing and I'm like... yeah, cool n all but I'll probably use it twice. Maybe I'm just not with it anymore... All the talk is making me think of starting it again with male V but gonna wait, either until the DLC is on sale or maybe in another year or two when the ultimate amazing edition is out.



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    It's a big deal for immersion sake, for example for the same reason I generally avoided fast travel in this game, it breaks immersion.



  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    Personally I think it's something I'd use a few times for the spectacle and then head back to fast travel for the time saving. In the same way sometimes I'll drive, especially if it's raining, just for the view and some radio time.



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Stone Deaf 4evr


    I'm very much at the point of the game now, where I've done so much of the side stuff etc, that I'll mainline the last missions in as efficient a manner as possible, driving from A to B for the umpteenth time isnt really going to add anything to the experience.



  • Moderators, Computer Games Moderators Posts: 10,496 Mod ✭✭✭✭Andrew76


    So is it finally worth getting this game now it's been improved since launch? I see the Ultimate Edition is just under €40 on cdkeys (for the gog version) - worth a punt at that price? Is the core combat fun?



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  • Registered Users, Registered Users 2 Posts: 6,691 ✭✭✭Glebee


    Well worth picking up in my opinion, I sunk alot of time into main game and DLC. Its just such a pity the game world is just sort of dead. Its what lets the game down for me. If game world was similar to GTA/Witcher, etc this would have been epic.



  • Moderators, Computer Games Moderators Posts: 10,496 Mod ✭✭✭✭Andrew76


    Cheers @Glebee.

    For those playing on PC - how does the driving handle with kb & mouse or do you switch to a gamepad?



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    It handles fine for a game that's not supposed to be a driving sim.



  • Registered Users, Registered Users 2 Posts: 6,691 ✭✭✭Glebee




  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Stone Deaf 4evr


    Its grand, most cars are a bit floaty, so its hard to really enjoy the driving fast in a similar way to GTA, as your more likely to spin out, or knock down a pedestrian, which nine times out of ten results in an annoying wanted level.



  • Registered Users, Registered Users 2 Posts: 6,147 ✭✭✭Cordell


    Bikes are much better.



  • Registered Users, Registered Users 2 Posts: 12,737 ✭✭✭✭TheValeyard


    Been dipping back into the game since tje update. Much better experience. Went ahead and started a new game. Whole thing plays a lot better. Still a few things that annoy me, but overall, vastly better.

    All eyes on Kursk. Slava Ukraini.



  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully


    Im late to the cyberpunk party as i held off until i got a high spec rig and now i have to say is its a master piece.

    The last single player game i bothered to finish was bioshock infinite way back as i mostly game for multiplayer but wow this is an incredible game in so many ways.

    No doubt i wil get round to Phantom Liberty at some stage.



  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭J. Marston


    Started this, finally. I love the aesthetic of the world and characters. The driving (with my first car) is weighty and feels good. The little combat I've tried so far feels decent.

    But the menus and inventories, some serious visual vomit. I hate navigating them.



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  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭J. Marston


    Enjoying the gameplay so far, except the braindance mission. Jesus, what a load of rubbish.

    I really hope it isn't a significant part of the game but judging by how much effort they seem to have put into it, it probably is.



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