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No Man's Sky

1575860626365

Comments

  • Registered Users Posts: 8,763 ✭✭✭DaveNoCheese


    I only picked up the game after the 'Next' update and really enjoyed my time with it. It did fail to keep me involved although that could be down to lack of time. I would love to pick it up again as it's a really laid back game and a good change of pace.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I'd hate to say it but this looks like a classic case of "this product sucked at first but it's really good now!" that has been wildly exaggerated by fans who already liked the game to begin with and desperately wanted to get others on board with the Next update.

    This is what I always suspected. Every time I heard people talking about how great the game had become my question was always "Has the fundamental (fundamentally tedious) gameplay loop been overhauled?"; if no, then it's still not for me.


  • Registered Users, Registered Users 2 Posts: 6,505 ✭✭✭marcbrophy


    Zillah wrote: »
    This is what I always suspected. Every time I heard people talking about how great the game had become my question was always "Has the fundamental (fundamentally tedious) gameplay loop been overhauled?"; if no, then it's still not for me.

    The answer technically, is yes! :)
    There's a creative mode, where you don't need to partake in the grind at all.


  • Registered Users, Registered Users 2 Posts: 14,281 ✭✭✭✭Potential-Monke


    I thoroughly enjoyed it when it came out, and I enjoyed dipping back into it since, but I will agree since all the latest updates it would probably be very heavy on the tutorials and the amount of different mechanics now. There was no base building, no underwater to speak of, no MP, no freighters, so it was more straight forward and probably why I was able to easily get back into it with the new updates, as I was only remembering the basic mechanics and adding the new ones to it.

    But, I also think it's unfair to still hold contempt for them. The promises only came after Sony bought it, and I've no doubt in my mind that Sony were preventing him from flat out saying 'It won't be in it at launch'. I'm definitely putting some, if not most, of the blame on Sony here. To me, I feel like they had game A in mind and Sony wanted them to include B, C and D but in the same amount of time. I always got the feeling that Sean wanted to explain more but was tight-lipped by Sony execs. That's just how I feel about it.

    Plus, unlike a lot of other 'released too early' games, they are still supporting it, adding features that were not originally promised and giving as an entire new VR game for free (if you still have it). They're more than made up for any shortcomings, imo, but again I thoroughly enjoyed the game on release. I wanted a single player space exploration game, and it delivered for me. Yes, it's not as detailed as Elite Dangerous, a game that was out for 2 years before NMS and developed by a long time player in the gaming industry, compared to an initial 5-man team making something very different to their first few games.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I've no doubt in my mind that Sony were preventing him from flat out saying 'It won't be in it at launch'. I'm definitely putting some, if not most, of the blame on Sony here.

    Oh come on. Put yourself in Sean Murray's shoes. You have half a dozen interviews with big gaming/pop-culture magazines/game channels planned, and you go into each and everyone of them and look the interviewer in the eye, look into the camera at millions of prospective customers, and you choose to knowingly blatantly lie about what is going to be in your game. You make specific claims on the record saying that A, B, and C will be part of the game knowing there is no way A, B, and C will be ready. Knowing they will take 60 quid out of their pocket for the experience you have promised them.

    You're responsible for what you say. You might have an incentive for saying it, but then again most liars do; I'm not giving them a pass and I'm not giving him one either. He's not the devil, but he's a cute hoor, as my father would say.

    He gets credit for continuing to work on the game, but that's a separate issue. It's also in his interest. The game made so much money on launch that the company would probably remain solvent for a decade, so why not use the time to rehabilitate his reputation?


  • Registered Users, Registered Users 2 Posts: 14,281 ✭✭✭✭Potential-Monke


    Alternatively, he could have gone the same route as a lot of developers who just give up. Regardless of the launch, HG have to be lauded for their continued support and free content. Not a single other dev would do this, and especially not for free. Even if another dev supported it as much as HG have, they definitely would not be giving the VR version away for free. Most other companies create a diluted version of their game and charge separately for it.

    And again, I'm holding Sony responsible for a good bit of this. We don't know exactly what happened between them, and I don't think we ever will unless Sean lets us know (which will probably never happen due to some non-disclosure agreement). I'm pretty sure he never actually confirmed MP will be in it at launch, and a quick Google search brought back this article which, if it is to be believed, he never confirmed nor denied it, but said the chances are infinitesimally small. Maybe he was using that as a cover for the fact that it wasn't working, no one knows.

    Either way, they're not giving forgiveness for the launch, they're giving thanks to the continued support well beyond what most other devs would do. That's all. And I love that NMS gets such hate even though they've done a 180 and created an amazing experience with more to come, whereas other games do similar and don't deliver but never fix it. Nearly every Bethesda release is a buggy mess at launch and gets fixed over the following year or more, adding more features that some say should have been there at launch.


  • Registered Users, Registered Users 2 Posts: 7,036 ✭✭✭circadian


    Honestly, having worked on several AAA titles I'd suspect that it was a case of Murray plugging things they wanted in the game. Once Sony came on board delays would become much tougher to push and they would want a release regardless of quality.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I'm pretty sure he never actually confirmed MP will be in it at launch

    I read interviews at the time where he made it very clear that the only reason you were unlikely to ever see another player was because the galaxy was so big. He didn't say "The game is multiplayer" but he very much (deliberately) conveyed that it was, and assumed no one would ever be able to prove otherwise. Which they did, on launch day.


  • Registered Users Posts: 214 ✭✭saneman


    Zillah wrote: »
    I read interviews at the time where he made it very clear that the only reason you were unlikely to ever see another player was because the galaxy was so big. He didn't say "The game is multiplayer" but he very much (deliberately) conveyed that it was, and assumed no one would ever be able to prove otherwise. Which they did, on launch day.

    So there's no chance that his vision of the game at the time of these interviews was that you'd be able see other players if you happened across them (however tiny that chance was)? And even so it's one thing seeing another player, it's quite another interacting with them. Because whatever about what he "conveyed" I know there definitely was never a mention of any form of player communication, mission/quest sharing, visible player/location markers, or indeed anything else that would facilitate a multiplayer experience.

    I also read/watched a lot of stuff on NMS throughout it's development (and there was a glut of it, much of it the same stuff rehashed) but I didn't expect any form of multiplayer on release and enjoyed a good 50+ hours of what the vanilla game had to offer. This is probably because I shared a sentiment from the very first page of this thread:
    Adamantium wrote: »
    ...
    I've always dreamed of playing a game where you could walk around new worlds, get on a ship and simply leave the planet, fly through space and visit another planet.
    ...


  • Registered Users Posts: 2,994 ✭✭✭Taylor365


    When is Beyond out?


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  • Posts: 0 [Deleted User]


    Zillah wrote: »
    I read interviews at the time where he made it very clear that the only reason you were unlikely to ever see another player was because the galaxy was so big. He didn't say "The game is multiplayer" but he very much (deliberately) conveyed that it was, and assumed no one would ever be able to prove otherwise. Which they did, on launch day.

    Reminds of this gem:

    CpgNxpuW8AAanTf.jpg


  • Posts: 0 [Deleted User]


    Taylor365 wrote: »
    When is Beyond out?

    "Summer 2019"


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    been playing this again after launch... I can appreciate the "omg its soooo grindy" criticism and yes it is and the interface is an absolute mess. I;m hoping a future update does a polish pass on that. But the game really is good when you force yourself to stick to it!

    Very much enjoying getting my gear together but there is no way in hell I am going to restart for Beyond hahaha


  • Registered Users Posts: 1,129 ✭✭✭TheRepentent


    HG have to be lauded for their continued support and free content.
    Was this stuff promised for the release version of the game?

    Wanna support genocide?Cheer on the murder of women and children?The Ruzzians aren't rapey enough for you? Morally bankrupt cockroaches and islamaphobes , Israel needs your help NOW!!

    http://tinyurl.com/2ksb4ejk


    https://www.btselem.org/



  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Was this stuff promised for the release version of the game?

    No.

    Im sure there is a chart somewhere with what was offered and what they eventually released.

    The new stuff far out weighs the original features.


  • Registered Users Posts: 1,129 ✭✭✭TheRepentent


    dreamers75 wrote: »
    No.

    Im sure there is a chart somewhere with what was offered and what they eventually released.

    The new stuff far out weighs the original features.
    Not sure if this gamewould be for me anyway but the mess around when it was released put me off.

    Might put it on my wishlist.

    Wanna support genocide?Cheer on the murder of women and children?The Ruzzians aren't rapey enough for you? Morally bankrupt cockroaches and islamaphobes , Israel needs your help NOW!!

    http://tinyurl.com/2ksb4ejk


    https://www.btselem.org/



  • Registered Users, Registered Users 2 Posts: 14,281 ✭✭✭✭Potential-Monke


    It's a very different game from launch, and as myself and others have noted, they've stuck with it and made all the changes people were giving out about, and added more content, including an upcoming VR update. All for free. Have a look at Destiny, which was a balls at launch too and made some improvements, but then added paid DLC. If NMS was an EA game, the VR content would be paid. HG are giving it for free.


  • Registered Users, Registered Users 2 Posts: 18,190 ✭✭✭✭Dohnjoe


    Zillah wrote: »
    Oh come on. Put yourself in Sean Murray's shoes. You have half a dozen interviews with big gaming/pop-culture magazines/game channels planned, and you go into each and everyone of them and look the interviewer in the eye, look into the camera at millions of prospective customers, and you choose to knowingly blatantly lie about what is going to be in your game. You make specific claims on the record saying that A, B, and C will be part of the game knowing there is no way A, B, and C will be ready. Knowing they will take 60 quid out of their pocket for the experience you have promised them.

    You're responsible for what you say. You might have an incentive for saying it, but then again most liars do; I'm not giving them a pass and I'm not giving him one either. He's not the devil, but he's a cute hoor, as my father would say.

    He gets credit for continuing to work on the game, but that's a separate issue. It's also in his interest. The game made so much money on launch that the company would probably remain solvent for a decade, so why not use the time to rehabilitate his reputation?

    Yes he did oversell it and lie, but the vitriolic hatred and death threats by the community over it was much worse. Talk about individuals unable to handle reality.


  • Registered Users Posts: 5,429 ✭✭✭FAILSAFE 00


    Dohnjoe wrote: »
    Yes he did oversell it and lie, but the vitriolic hatred and death threats by the community over it was much worse. Talk about individuals unable to handle reality.

    Hmm, I dont recall that. I thought in fact the community were in denial. Claiming its still everything they wanted.

    Death threats and hatred was anyone who dared to question NMS pre-launch because it was going to be the best game ever. I also recall NMS fans doxing and DDoSing people like Jim Sterling.

    I recall a lot of people giving Sean and Hello games da stick and making fun out of pre-launch lies which was rightfully earned IMO.


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  • Registered Users, Registered Users 2 Posts: 18,190 ✭✭✭✭Dohnjoe


    Hmm, I dont recall that. I thought in fact the community were in denial. Claiming its still everything they wanted.

    Ah cut it out. The gaming community went berserk when it came out. Huge negative ratings on Steam.
    https://g33kp0rn.files.wordpress.com/2016/10/scores.png

    The team received death threats
    https://www.pcgamer.com/no-mans-sky-team-has-received-loads-of-death-threats-following-delay/


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    I remember Gametrailers having this video they they act very weird towards one of the hosts for asking questions.



  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Twas strange times indeed. Don't forget the **** Schreier received for reporting on the delay before it was officially announced.

    I Got Death Threats For Reporting On A Video Game Delay

    The reddit thread in question alternated between hilarious, as per the article and...well, slightly less than funny.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Hmm, I dont recall that. I thought in fact the community were in denial. Claiming its still everything they wanted.

    Death threats and hatred was anyone who dared to question NMS pre-launch because it was going to be the best game ever. I also recall NMS fans doxing and DDoSing people like Jim Sterling.

    I recall a lot of people giving Sean and Hello games da stick and making fun out of pre-launch lies which was rightfully earned IMO.


    I recall a large amount of the NMS Reddit community going mental over the games launch delays and attacking anyone who disagreed with the mob's views prior to launch. Reddit tho, is a pretty screwed up site with mods deleting legitimate posts at times for little or no reason, so I can't say for sure there weren't any claims to the game having all the promised features Sean claimed were in the game when people finally got their hands on it.


    I do remember Hello Games stating someone who got access to an early copy were not playing the final release version (they were) and the person's opinions should be ignored days before the game officially dropped and eveyone found out Sean was telling porkies!


  • Registered Users Posts: 5,429 ✭✭✭FAILSAFE 00


    Venom wrote: »
    ...

    I do remember Hello Games stating someone who got access to an early copy were not playing the final release version (they were) and the person's opinions should be ignored days before the game officially dropped and eveyone found out Sean was telling porkies!

    Thats right. Hours before launch Sean posted a tweet asking people not to spoil the game for themselves by paying attention to the guy that got an early copy.

    This for me was the lowest point.


  • Posts: 0 [Deleted User]


    Thats right. Hours before launch Sean posted a tweet asking people not to spoil the game for themselves by paying attention to the guy that got an early copy.

    https://twitter.com/NoMansSky/status/761720423256121344
    This for me was the lowest point.

    That, and the complete radio silence afterwards. Sean was/is an epic spoofer.

    This game put me off pre-orders (mostly). I remember playing this a few nights after launch... mining away trying to convince myself I was having fun. My wife came in and asked how the game was going, that I seemed to be "always shooting rocks with that laser".

    Sold the game the next day, before trade-in value tanked (it did).

    I have since bought it on the Xbox One X, and I picked up the PS4 version (€5) again to play the unpatched version, just for comparison. It's a far better game than it was at launch. Still not mind blowing, but a nice game to throw on and chill to.


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  • Registered Users Posts: 5,429 ✭✭✭FAILSAFE 00


    I remember Gametrailers having this video they they act very weird towards one of the hosts for asking questions.


    My god, that was a crazy watch. Guys losing their cognitive brain function over the game lol


  • Registered Users, Registered Users 2 Posts: 7,415 ✭✭✭Dave_The_Sheep


    Dohnjoe wrote: »
    Ah cut it out. The gaming community went berserk when it came out. Huge negative ratings on Steam.
    https://g33kp0rn.files.wordpress.com/2016/10/scores.png

    The team received death threats
    https://www.pcgamer.com/no-mans-sky-team-has-received-loads-of-death-threats-following-delay/

    One of those things is perfectly OK. The game was abysmal on release, and that's ignoring the blatant lying that went on beforehand. Slaughtering the game ratings wise - no problems there. Giving out ****e about it online, similarly no problems there.

    Death threats, on the other hand, are not OK, and anyone that engages in that sort of thing is a ****ing idiot. Thankfully those are a tiny minority and that's not to take away from how absolutely unacceptable it is.


  • Registered Users, Registered Users 2 Posts: 14,281 ✭✭✭✭Potential-Monke


    The game was abysmal on release...

    See, this is where a lot of people disagree. I got over 60 hours on the base release and loved every second of it. It was what I wanted. I didn't have any interest in the MP side of things, so that didn't bother me. I got to experience the vastness of space and the variety of habitable planets. Could they have been busier? Yes. Could there have been more variation? Yes. Space battles I didn't buy into, freighters, etc, none of that bothered me.

    I wanted a relaxing space exploration game, and I was far from disappointed and extremely happy with what I got. Yes, Sean shouldn't have lied, but I'm still standing behind pressure from above tied him into saying or not saying stuff, especially confirming what won't be in the game. Any of the videos I've been arsed watching made me think like he wanted to be honest but something was stopping him. What, we'll never know, but it's unfair to solely place the blame on Sean, imo.


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    The game wasn't abysmal. I enjoyed it for a few weeks.


  • Registered Users Posts: 678 ✭✭✭SomeSayKos


    See, this is where a lot of people disagree. I got over 60 hours on the base release and loved every second of it. It was what I wanted. I didn't have any interest in the MP side of things, so that didn't bother me. I got to experience the vastness of space and the variety of habitable planets. Could they have been busier? Yes. Could there have been more variation? Yes. Space battles I didn't buy into, freighters, etc, none of that bothered me.

    I wanted a relaxing space exploration game, and I was far from disappointed and extremely happy with what I got. Yes, Sean shouldn't have lied, but I'm still standing behind pressure from above tied him into saying or not saying stuff, especially confirming what won't be in the game. Any of the videos I've been arsed watching made me think like he wanted to be honest but something was stopping him. What, we'll never know, but it's unfair to solely place the blame on Sean, imo.
    This is pretty much my exact experience of the game.
    I thought it was great for around 30 hours. I kept going past that point though because I wanted to see what happened at the center of the universe. It was hugely disappointing but i definitely got my money's worth out of it.

    I'll be hopping back in for a look when it gets PSVR support.


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    SomeSayKos wrote: »
    It was hugely disappointing but i definitely got my money's worth out of it.

    That bothered me more than the drama.


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Amazed at the legs the debate around this game has. Not saying people should forget just that it still obviously gets people annoyed.

    Never bothered with the centre of the galaxy,by the time id got to the point where i was ready to make the journey the info about what happened had already came to light so i didnt bother.


  • Registered Users, Registered Users 2 Posts: 7,415 ✭✭✭Dave_The_Sheep


    See, this is where a lot of people disagree. I got over 60 hours on the base release and loved every second of it. It was what I wanted. I didn't have any interest in the MP side of things, so that didn't bother me. I got to experience the vastness of space and the variety of habitable planets. Could they have been busier? Yes. Could there have been more variation? Yes. Space battles I didn't buy into, freighters, etc, none of that bothered me.

    See, this is where more people obviously disliked it and thought it was abysmal than enjoyed it like you. I'm glad you did - on release I did not. I enjyoed it once I got a few mods that changed how the game played and removed the grind, but until that, it wasn't very good at all. Most people obviously lean more toward my point of view, hence the **** review scores on aggregate. And that's fine. People are allowed to like/dislike different things.

    For the record, I've gotten my money's worth out of it. I enjoyed the relaxed exploring, once I modded the **** out of it so I didn't have to interminably collect resources.

    That doesn't take away from how bad I thought it was on release, particularly compared to what they said would be in it prior to release. Lesson re-learned.


  • Registered Users Posts: 2,994 ✭✭✭Taylor365


    Just checked GoG and i haven't played it since 2016.

    Looking forward to Jumping in and checking it out in VR.

    Hope GoG version can run VR that is!


  • Posts: 0 [Deleted User]


    NMS is 50% off on Steam right now, so roughly €28.

    https://store.steampowered.com/app/275850/No_Mans_Sky/


  • Registered Users, Registered Users 2 Posts: 1,635 ✭✭✭JimBurnley


    just gone on sale in PSN store for 20eur


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    JimBurnley wrote: »
    just gone on sale in PSN store for 20eur

    Update imminent!

    Please!!!!


  • Registered Users, Registered Users 2 Posts: 14,281 ✭✭✭✭Potential-Monke


    Pretty good article from today about NMS, and Sean speaking about the lead up, release, the updates and the future.

    https://www.gamesindustry.biz/articles/2019-06-25-sean-murray-on-no-mans-sky-i-thought-we-were-making-a-niche-game


  • Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭DeVore


    I've been playing it for the first time since launch (I liked it at launch, but it was too grindy and completely unfinished narratively).

    Its still too grindy.

    But the world feels better and while I still feel sometimes like I am driving myself to like the game, while it resists my advances... there are still very cool moments in it and for some reason I'm drawn back to playing it now... Its still probably the most beautiful game I've played. Nothing looks like it.

    Its a good game, it can and hopefully will be a great game but they sure took the hard road.


  • Registered Users, Registered Users 2 Posts: 7,415 ✭✭✭Dave_The_Sheep


    There are mods to remove some of the grind. Such as launch fuels costs down to zero, for example. What inspired that gameplay decision I will never know. I also gave myself infinite money, bought myself the first max inventory ship I came across, which remove the need to collect rare goods, etc.

    All in all I turned it into a freeform planet visit game, **** the grind. It's much better that way. It's not a survivial game and shouldn't have been designed as one.


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  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    Any update on the VR patch? It's driving me insane.


  • Registered Users, Registered Users 2 Posts: 14,281 ✭✭✭✭Potential-Monke


    Apparantly Australia has given classification to it recently, which allegedly means soon™


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    There are mods to remove some of the grind. Such as launch fuels costs down to zero, for example. What inspired that gameplay decision I will never know. I also gave myself infinite money, bought myself the first max inventory ship I came across, which remove the need to collect rare goods, etc.

    All in all I turned it into a freeform planet visit game, **** the grind. It's much better that way. It's not a survivial game and shouldn't have been designed as one.

    Can't you just start an explorer mode or whatever it is, that takes out the grind but keeps the story?


  • Registered Users Posts: 2,994 ✭✭✭Taylor365


    Any update on the VR patch? It's driving me insane.
    August 31st! :P


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic




  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    Somethings happening today at 7pm according to Sean Murray's twitter.

    Get ready!

    https://twitter.com/NoMansSky/status/1157081424522022912

    Bah.

    It's out August 14th


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I remember this struggling to run well on a flatscreen - did they majorly optimise it for VR?


  • Registered Users, Registered Users 2 Posts: 6,465 ✭✭✭MOH


    Seriously thinking about finally taking the VR plunge for this (on PC - already playing the existing game).
    Any recommendations? Does it support any particular VR system?
    (Or is there a separate VR forum I'm better off asking in and not derailing the thread).


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    MOH wrote: »
    Seriously thinking about finally taking the VR plunge for this (on PC - already playing the existing game).
    Any recommendations? Does it support any particular VR system?
    (Or is there a separate VR forum I'm better off asking in and not derailing the thread).

    https://www.boards.ie/vbulletin/forumdisplay.php?f=1829

    Subforums have subforums around here :D


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