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Ultra Street Fighter 4 Discussion Thread

1255256258260261

Comments

  • Registered Users, Registered Users 2 Posts: 1,229 ✭✭✭airmax87


    Simon_K wrote: »
    wait what. I still have mine, are they still worth that much? I might sell it so, with its ****ty counterfeit sanwa parts.
    http://www.ebay.ie/itm/Mad-Catz-Street-Fighter-IV-Arcade-SF4088180-02-1-Fighting-Stick-/271850442634?pt=LH_DefaultDomain_0&hash=item3f4b8c8f8a
    cheapest one I could find


  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    I've seen them marked for up to 300, but I don't know one person who's bought them for that- that's 2 dual modded quanbas like!


  • Registered Users, Registered Users 2 Posts: 19,049 ✭✭✭✭K.O.Kiki


    Darachnid wrote: »
    Decapre TC st.mp, st.hk / u2aa (xian shortcut) no longer works. fu combofiend.
    Just did it on PS3 there.

    Walk-up (no pre-charge), TC into U2aa :cool:

    The trick is to start your down-back charge as soon as you hit the st.MP.

    Full notation:
    MP, d/b.HK, d, d/f, d, d/b, b, u/b+PPP


  • Registered Users, Registered Users 2 Posts: 118 ✭✭Darachnid


    Hi Kiki,

    Yeah thanks. I know that way,it's the proper way hehe.
    I just liked the bug wayy too much. https://www.youtube.com/watch?feature=player_detailpage&v=5_KV2ij4VvU#t=768 Crossup LK, St.MP, S.HK U2AA still works too. Just need to down-back more. :)

    Hold on... "u/b+PPP" eh...?

    Notation for old bug was: TC while holding back, then forward, yogaflame back to u/b+KKK
    Update just means holding d/b mad quick after St.MP hit s'all.


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza




    Something I found today, transcript and details are in the description below the video on YouTube, if anyone is interested.


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  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    Rather amazingly, I'm experiencing huge lag in the PS4 version on the menus. lol


  • Registered Users, Registered Users 2 Posts: 2,237 ✭✭✭Owwmykneecap


    Yeah word on the street (read: internet) is that the port is hot garbage.


  • Registered Users, Registered Users 2 Posts: 2,328 ✭✭✭Nutrient


    "Wow! Rolento stand roundhouse after EX Patriot circle restands!!! omg this ****in port"

    Mecha Dudley: https://www.youtube.com/watch?v=t37aduSSFNc


  • Registered Users, Registered Users 2 Posts: 11,138 ✭✭✭✭chopperbyrne


    So unless it's patched soon, Evo could be ****e this year.


  • Moderators, Computer Games Moderators Posts: 15,257 Mod ✭✭✭✭FutureGuy


    Internet going bonkers at how sh!te the port is.


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  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    FutureGuy wrote: »
    Internet going bonkers at how sh!te the port is.

    To be fair, the very first thing you see after hitting start, the sliding of the images together to make the background for the menu screen lagged. that's pretty much moving a couple of sprites around on a screen, something that didn't lag on the Megadrive :D

    What the hell were they up to?


  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    Wow, it's so serious it prompted a serious tweet from Ono:

    Yoshinori Ono ‏@Yoshi_OnoChin 3h3 hours ago
    I will check with SCE R&D team about it situation and respond.


  • Registered Users, Registered Users 2 Posts: 8,326 ✭✭✭Zapp Brannigan


    Sh*t I've literally just hit purchase!

    How the hell could they have messed up porting this?


  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    Sh*t I've literally just hit purchase!

    How the hell could they have messed up porting this?

    To be fair, I don't think this is really Capcom's bad- Ono was tweeting about getting on Sony's case about it.

    But yes, very disappointing...


  • Registered Users, Registered Users 2 Posts: 105 ✭✭shane9fingers


    I got mad lucky, I almost spent €400 just to play this. Thank you internet, you saved me. I'm hoping when the definitive definitive patch comes out I still have money.

    Either, they released an unstable build by accident, or they were stuck to the spring2015 release promise they gave us ages ago forcing them to rush the release. Either way, with their budgets, there should be no excuse. I'd say they're sick to death developing sf4 now. Looking at 10 year old code can't be fun.


  • Registered Users, Registered Users 2 Posts: 19,049 ✭✭✭✭K.O.Kiki


    I can understand if the PS3 & Xbox 360 versions are different (being old, weird IBM PowerPC architectures) but the PS4 is just an x86 computer with a different OS.


  • Moderators, Computer Games Moderators Posts: 15,257 Mod ✭✭✭✭FutureGuy


    I would expect Sony to react incredibly fast to resolve this. Around-the-clock fast. They are clearly going to build SF up as the best 1-vs-1 gaming experience and this won't sit well at all.


  • Registered Users, Registered Users 2 Posts: 8,326 ✭✭✭Zapp Brannigan


    Ok, I'v been away from SF for about 2 years so forgive my ignorance. But it seems "okay" to me. I haven't gone online, just run through some challenges to get the muscle memory back.

    One really annoying thing is to display controls you have to use the touch pad... I'm using an arcade stick.


  • Closed Accounts Posts: 632 ✭✭✭Forest Demon


    Has any next gen release just worked on PS4/PSN?


  • Registered Users, Registered Users 2 Posts: 105 ✭✭shane9fingers


    Has any next gen release just worked on PS4/PSN?
    I'm very upset about Tetris Ultimate. Not even bothered updating!


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    It really shocks me how this got released in the apparent state it's in.

    MrWizard has stated that unless it's fixed they'll be running SF4 on 360s at EVO, so I really wonder how this is all going to shake out.


  • Registered Users, Registered Users 2 Posts: 2,328 ✭✭✭Nutrient


    Sairus wrote: »
    It really shocks me how this got released in the apparent state it's in.

    MrWizard has stated that unless it's fixed they'll be running SF4 on 360s at EVO, so I really wonder how this is all going to shake out.

    Sony wont have that, gonna be dealt with asap I imagine


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval




  • Registered Users, Registered Users 2 Posts: 238 ✭✭Cobelcog


    .


  • Registered Users, Registered Users 2 Posts: 1,363 ✭✭✭Misty Chaos


    Thank god I'm not getting a PS4 until the Batman bundle comes out otherwise I'd have gotten this and would be extremely disgusted!

    How could they screw up a freaking port this bad!!?? *sees a copy of Sonic Genesis for GBA float by* Oh..... nevermind....


  • Closed Accounts Posts: 97 ✭✭Merces


    Is the PS4 version of Ultra SF4 noticably different to the 360/PS3 versions, i.e. graphics, features and tweaks? Also how much is it for retail and PSN?


  • Registered Users, Registered Users 2 Posts: 2,328 ✭✭✭Nutrient


    Merces wrote: »
    Is the PS4 version of Ultra SF4 noticably different to the 360/PS3 versions, i.e. graphics, features and tweaks? Also how much is it for retail and PSN?

    Being totally honest here

    It's practically unplayable atm.

    Buy it xb360/pc/ps3 or wait till patch makes it stable.


  • Closed Accounts Posts: 97 ✭✭Merces


    Nutrient wrote: »
    Being totally honest here

    It's practically unplayable atm.

    Buy it xb360/pc/ps3 or wait till patch makes it stable.

    Yeah, I hear the online sucks right now. Thankfully I have the 360 version. I guess it will be patched but by the time it's presentable to the public we'll all be gearing up for SFV. Let's hope the online in SFV will be playable upon release. I'm really getting sick of companies releasing games that are semi unplayable at launch. It seems only Nintendo actually bothers not to rush games these days.


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    lol why am I not surprised @ capcom, what a joke this is. Stick to xbox version plz, don't fix what ain't broken. Using this ****ty version at CPT finals and Evo just because Sony threw cash at them will be a giant disgrace. Fix plz if so

    CF-Sm0BWIAA6Hvv.jpg


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Merces wrote: »
    Yeah, I hear the online sucks right now. Thankfully I have the 360 version. I guess it will be patched but by the time it's presentable to the public we'll all be gearing up for SFV. Let's hope the online in SFV will be playable upon release. I'm really getting sick of companies releasing games that are semi unplayable at launch. It seems only Nintendo actually bothers not to rush games these days.

    It's not the online that's broken, there's numerous gameplay changing bugs like invisible Sonic Booms, Decapre's teleports appearing to go shorter distances and slower than they are, random graphical glitches where characters snap back and forth on the screen.. and people keep finding more.


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