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Ultra Street Fighter 4 Discussion Thread

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Comments

  • Registered Users, Registered Users 2 Posts: 2,328 ✭✭✭Nutrient




  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Xinkai wrote: »
    Found this in arcade mode, thought it was interesting. Haven't tried it against any other big characters.

    Certain combos not working on certain characters has been around since the dawn of SF and even FGs in general

    As predicted delayed wakeup doesn't do anything to help "set play" (not that this was ever a bad thing? in fact in most cases delayed wakeup is a dumb get out of jail free card), wait, you scored a knockdown? f that..delayed wakeup son. UBs are still alive and well. (lie more plz capcom lol. ) Training mode fight request can't be filtered to region etc (afaik, could be wrong?), what crap. Cammy is still retarded, and if you thought for one second she wasn't gonna be in ultra, I feel bad for you. Her game doesn't come from hard knockdowns mainly, outside of back throw I can't think of anything hard knockdown that nets her as much pressure compared to spiral arrow knockdown zzzz. General balance changes and dp nerfs are good tho.

    And we STILL don't have online rematch, dafuq? And that annoying message that pops up during games..cmon.


  • Registered Users, Registered Users 2 Posts: 3,239 ✭✭✭UberPrinny_Baal


    Ramza wrote: »

    And we STILL don't have online rematch, dafuq?

    Online rematch was in the 3DS port of Super released 3 years ago.

    The mind boggles.


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Online rematch was in the 3DS port of Super released 3 years ago.

    The mind boggles.

    That's so mental, further adds to the wtf :confused::pac:


  • Registered Users, Registered Users 2 Posts: 933 ✭✭✭Doyler01


    1. KPB|Manny Fuerte (El Fuerte)
    2. PIE|Poem (Balrog, Cammy, M. Bison)
    3. DaFeetLee (Decapre, Yun)
    4. BIFU|Spab Rog (El Fuerte)
    5. PAG|Glitch (Rufus)
    5. OG|Lil Evil (Evil Ryu)
    7. ERGZ|Nick Hero (Zangief, Dhalsim, Rufus)
    7. EMP|DragonGod (Ibuki, Oni)


    2 Fuertes in a top 4... this shouldn't be a thing.

    *shakes fist at Capcom


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  • Registered Users, Registered Users 2 Posts: 1,017 ✭✭✭2gen


    Doyler01 wrote: »
    1. KPB|Manny Fuerte (El Fuerte)
    2. PIE|Poem (Balrog, Cammy, M. Bison)
    3. DaFeetLee (Decapre, Yun)
    4. BIFU|Spab Rog (El Fuerte)
    5. PAG|Glitch (Rufus)
    5. OG|Lil Evil (Evil Ryu)
    7. ERGZ|Nick Hero (Zangief, Dhalsim, Rufus)
    7. EMP|DragonGod (Ibuki, Oni)


    2 Fuertes in a top 8... this shouldn't be allowed

    *shakes fist at Capcom

    USF4, best game


  • Registered Users, Registered Users 2 Posts: 332 ✭✭Simon_K


    Manny is fun to watch though..


  • Registered Users, Registered Users 2 Posts: 1,229 ✭✭✭airmax87


    Met 4 Irish people, asked were they boardsies, every time the response was along the lines of

    "I was told to come on here but im not arsed"

    :---)


    oh and I got rekt by all of them.


  • Registered Users, Registered Users 2 Posts: 933 ✭✭✭Doyler01


    airmax87 wrote: »
    Met 4 Irish people, asked were they boardsies, every time the response was along the lines of

    "I was told to come on here but im not arsed"

    :---)


    oh and I got rekt by all of them.

    Names?
    Who they use?


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    Capcom certainly has a sense of humour. Dead Rising 3 DLC. :p

    zle20yv51mnlew9ja5ei.png


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    That DLC also lets you dress up as Haggar and literally do an Atomic Pile Driver with an atom bomb.


  • Registered Users, Registered Users 2 Posts: 8,678 ✭✭✭D4RK ONION


    EX Plus α confirmed as next SF? :P


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs




  • Registered Users, Registered Users 2 Posts: 1,113 ✭✭✭Danonino.


    Awesome, haven't tested but Decapre 'should' be able to punish with a run slide too or maybe a walk forward mp,hp target combo but that may take too long to start up. Might help some who can't far mp to hands of have no ultra stocked.

    Edit: hp part of target misses, lk scramble slide hits but not ex


  • Registered Users, Registered Users 2 Posts: 1,229 ✭✭✭airmax87


    Doyler01 wrote: »
    Names?
    Who they use?
    Can't remember at the moment, I did add one of them with a weeby name, I think they were playing ryu but don't quote me on that.
    D4RK ONION wrote: »
    EX Plus α confirmed as next SF?
    Literally bought this and a few other ps1/2 games off a mate today, love the soundtrack.


  • Registered Users, Registered Users 2 Posts: 561 ✭✭✭Lythero


    See pay2win Street Fighter mentioned.

    mfw I realise Smash is probably going to be more balanced/competitive than the next Capcom fighter

    JAJnNLw.gif

    Apparently Ono jumped in and refuted it, but I'm convinced there's some debating going on at Capcom on how they're going to entice all those new gamers into Street Fighter again.


  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    Lythero wrote: »
    See pay2win Street Fighter mentioned.

    mfw I realise Smash is probably going to be more balanced/competitive than the next Capcom fighter

    JAJnNLw.gif

    Apparently Ono jumped in and refuted it, but I'm convinced there's some debating going on at Capcom on how they're going to entice all those new gamers into Street Fighter again.

    Easy mode like most other FGs / low skill filter online based on win ratio. IMO


  • Registered Users, Registered Users 2 Posts: 574 ✭✭✭TheMikenyan


    Simple input mode a la Marvel to make links braindead-easy.


  • Registered Users, Registered Users 2 Posts: 561 ✭✭✭Lythero


    Or touch-screen sonic booms!

    What concerns me is that this has already been done. Yet they're talking as if they're going to try something more extreme.


  • Registered Users, Registered Users 2 Posts: 966 ✭✭✭Jun_DP101


    Pay to win.. more beginner friendly... sf x tk?!


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  • Registered Users, Registered Users 2 Posts: 332 ✭✭Simon_K


    Shout at the mic to input a special. SHORYUKEN! HADOKEN! MESSATSU GOSHORYU!


  • Registered Users, Registered Users 2 Posts: 2,396 ✭✭✭PPC


    Simon_K wrote: »
    Shout at the mic to input a special. SHORYUKEN! HADOKEN! MESSATSU GOSHORYU!

    Bad execution becomes bad elocution.


  • Registered Users, Registered Users 2 Posts: 332 ✭✭Simon_K


    Doubles as Japanese learning software...


  • Registered Users, Registered Users 2 Posts: 19,050 ✭✭✭✭K.O.Kiki


    Lythero wrote: »
    Or touch-screen sonic booms!

    What concerns me is that this has already been done. Yet they're talking as if they're going to try something more extreme.

    No, that's just the rumour machine going full-speed again. :rolleyes:


  • Registered Users, Registered Users 2 Posts: 561 ✭✭✭Lythero


    K.O.Kiki wrote: »
    just the rumour machine going full-speed again. :rolleyes:

    You're probably right Kiki. Capcom would never do a stupid thing like that.


  • Registered Users, Registered Users 2 Posts: 332 ✭✭Simon_K


    original?v=mpbl-1&px=-1


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Maybe you play as gems in this game and have to buy DLC characters to power them up.


  • Moderators, Music Moderators Posts: 25,880 Mod ✭✭✭✭Doctor DooM


    Sairus wrote: »
    Maybe you play as gems in this game and have to buy DLC characters to power them up.

    Super-Gem-Fighter-Mini-Mix.gif

    Just sayin'


  • Registered Users, Registered Users 2 Posts: 1,363 ✭✭✭Misty Chaos


    So I got a chance to play Ultra for the first time last week at a casual meet up here in Melbourne. Here's a few of my impressions based on what I saw / played.

    * Maybe it was people not been 100% with her yet but from what I saw, Decapre seems mediocre, not a bad character by any means but I doubt she is top tier.
    * The ported SFxT stages have some lighting issues which is causing the colour saturation problems people are complaining about. If Capcom fixes these issues, the stages will be perfect. I've no other issue with them, even the silly Dinosuars Stage.
    * Delayed Wake Up doesn't seem to have been used much and I've heard counter measures have been found already so I'm not sure if it's usefulness.
    * Red Focus is probably the best addition in Ultra imo. I can see it been a light saver in future though it has to be carefully used as it's prone to counters like normal focus.
    * Ultra Combo Double is a nice addition but I personally don't have much use for it, apart from maybe using as a means to finally learn Juri's U1 properly while still have access to U2.

    Now, onto my thoughts about Juri;
    * Believe it or not, I actually didn't miss the jump back dive kick as much as I thought I would. Granted, there were some moments where I did miss it but those occasions were where I was getting my ass kicked by a better player anyway.
    * The new Ex Divekick is GODLIKE! Seriously, this is probably her best change in Ultra. The fact I have to manually follow up the kicks now will take a bit of getting used to but the fact I can control the distance it goes now is HUGE.
    * I'm OK with the nerf to her counter move. It doesn't take up much gray damage at all but it does mean it's useless if you have no health but it's still useful as an escape tool if you're cornered.
    * The fact you special cancel her S.Mp is nice but I didn't find much use for it yet.

    Overall, this is by and far the best SF4 version of Juri imo. You really have no reason to select previous versions of her in Edition Select. As an aside, I played a lot of Chuns and I reckon the match up is about even.


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  • Registered Users, Registered Users 2 Posts: 3,239 ✭✭✭UberPrinny_Baal


    * Ultra Combo Double is a nice addition but I personally don't have much use for it, apart from maybe using as a means to finally learn Juri's U1 properly while still have access to U2.

    Wultra is a great learning tool. I've been rocking it 95% of the time in matches I don't care about the outcome of (Basically anything outside of tournaments), and with Deejay for example it means I can practice going for EX-mgu dash U2 at any time; but if it comes to the end of the match I end up with Super stocked, then I can practice a mid-screen confirmed sobat into super into U1 scumbag chip win.

    I dunno do Juri's Ultras have any sort of similar properties, but I imagine if a player you're fighting seems too clever to do an obvious jump-in, or to let you combo off of divekick (if that's still a thing), then you can pop U1, go ham and hope for the best.


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