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Kerbal Space Program.

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  • Registered Users, Registered Users 2 Posts: 25,230 ✭✭✭✭My name is URL


    Mr. Tezza wrote: »
    Sorry if this was already asked, I just found out about this game yesterday! downloading the demo at the moment I hope its ready before I head to bed to I can play it but I was wondering can you buy the full version on a disk or is it download only?

    I ask cos I really wanna play this but I mite be getting a new laptop in the next week or so, would I be able to download it again?

    You can download it as many times as you want once you purchase it.


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    Thanks URL!


  • Registered Users, Registered Users 2 Posts: 25,230 ✭✭✭✭My name is URL


    Mr. Tezza wrote: »
    Thanks URL!

    No problem, just to mention though that I downloaded it directly from the official site after registering an account. I've no idea what the story is if you purchase it through Steam etc.


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    No problem, just to mention though that I downloaded it directly from the official site after registering an account. I've no idea what the story is if you purchase it through Steam etc.

    Yea I was going to download it off the official site anyway, don't use steam


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    So I was looking at a few vids of this, and the last one he had a mod where he was able to mine ore and stuff to make rocket fuel? sounds pretty class, just wondering where do people get these mods and do they cost much, also is there like a multiplayer type thing or whats the story!

    on a side note: DOWNLOAD IS TAKING AGES! AAAAAAAARRRRRRRRRRRGGGGGGGGGGGHHHHHHHHHH

    Vid I saw


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  • Registered Users, Registered Users 2 Posts: 571 ✭✭✭BonkeyDonker


    Mr. Tezza wrote: »
    So I was looking at a few vids of this, and the last one he had a mod where he was able to mine ore and stuff to make rocket fuel? sounds pretty class, just wondering where do people get these mods and do they cost much, also is there like a multiplayer type thing or whats the story!

    on a side note: DOWNLOAD IS TAKING AGES! AAAAAAAARRRRRRRRRRRGGGGGGGGGGGHHHHHHHHHH

    Vid I saw

    Spaceport is very good - and can be accessed from the in game menu. I haven't looked at the mining parts yet - going to try visit (and conquer) the other planets first.

    Just been to minmus - luckily for me my over engineered Mun lander makes it there and luckily for the Kerbinites - back as well reasonably comfortable.


  • Registered Users, Registered Users 2 Posts: 68,190 ✭✭✭✭seamus


    Landed a rover on Mun last week on the third go after the first one went into a descent on the dark side of Mun and promptly ran out of power on the way down, the second one crash landed after I had trouble with my sideways velocity on the descent.
    Managed to damage all but one of the solar panels in the iffy landing, but it appears one is enough.

    Getting a probe out to minimus at the moment, was doing well yesterday until I overshot my orbital window by skipping ahead in time too quickly :/

    In doing so I've learned about adjusting orbital inclination, so once I get the probe successfully to orbit Minimus my next plan is to attempt to dock with one of the satellites I have in Kerbin orbit and then undock and back to Kerbin.


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    Got the demo up and running, but my current laptop seems to be overheating/shutting down in the middle of games, havent even gotten a rocket into orbit yet! was doing quite well until my laptop shut down on me, I reckon it would have got there (wishful thinking!)


  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭Akrasia


    What are your laptop specs?

    The demo is an older build than the current version and it's more hardware intensive

    It's possible you could run the full version better than the Demo.

    My Laptop is a Celeron 1000m with 4gb of ram and integrated graphics running Windows 8 and it runs fine so far (though I haven't built anything with more than 200 parts yet)

    Chomsky(2017) on the Republican party

    "Has there ever been an organisation in human history that is dedicated, with such commitment, to the destruction of organised human life on Earth?"



  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    Not sure what the exact specs of my laptop are, its HP Pavilian dv6 Entertainment PC, its a few years old!!! Its running windows 7 with a AMD Turion X2 64 bit dual core (supposedly) and an ATI Raedeon grahpics card?


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  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭Akrasia


    Mr. Tezza wrote: »
    Not sure what the exact specs of my laptop are, its HP Pavilian dv6 Entertainment PC, its a few years old!!! Its running windows 7 with a AMD Turion X2 64 bit dual core (supposedly) and an ATI Raedeon grahpics card?

    The biggest problem with running KSP is the physics are very complex as each individual part is modelled and the engine keeps track of the forces and interactions between each piece of your rocket.

    This means that the most important component on your PC ought to be the processor. Also KSP doesn't work in 64 bit or multiple cores so the what you need is a decent processor that has a decent frequency of operations.

    The Tourion, depending on the model, should be running at about 2ghz so that should in theory be enough to get KSP off the ground.

    You've probably already checked this, but maybe you have other processes running in the background that you can shut down?

    Check your PC performance (ctrl - Shift - esc) and then filter down on the CPU processes and 'end process' on anything non essential. maybe download a utilities program like glary utilities which could give the system a quick tuneup before launching the game?

    Chomsky(2017) on the Republican party

    "Has there ever been an organisation in human history that is dedicated, with such commitment, to the destruction of organised human life on Earth?"



  • Closed Accounts Posts: 12,456 ✭✭✭✭Mr Benevolent


    Mr. Tezza wrote: »
    Not sure what the exact specs of my laptop are, its HP Pavilian dv6 Entertainment PC, its a few years old!!! Its running windows 7 with a AMD Turion X2 64 bit dual core (supposedly) and an ATI Raedeon grahpics card?

    Should be fine. I'd recommend cleaning out your laptop's airvents, my gf's laptop vents tend to block up with dust and overheat, shutting it down.


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    Should be fine. I'd recommend cleaning out your laptop's airvents, my gf's laptop vents tend to block up with dust and overheat, shutting it down.


    Yea I must do that! keep meaning to do it but never do!


    EDIT: Finally got into orbit! it took a few attempts but I got there! I'm guessing my way of getting there is really inefficient though cos I use up nearly all my fuel just to get into orbit, and a crappy orbit at that not a very good one, can some1 give me a few tips on getting into orbit?


  • Banned (with Prison Access) Posts: 890 ✭✭✭CrinkElite


    Have a look at this. It should give you a clear idea of the best way to go about it.



  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭Akrasia


    Mr. Tezza wrote: »
    Yea I must do that! keep meaning to do it but never do!


    EDIT: Finally got into orbit! it took a few attempts but I got there! I'm guessing my way of getting there is really inefficient though cos I use up nearly all my fuel just to get into orbit, and a crappy orbit at that not a very good one, can some1 give me a few tips on getting into orbit?

    I'm only learning the game too but I find the most efficient way is to quickly accelerate up to about 150m/s in the first few seconds, and then throttle right back so you're maintaining that speed until you reach about 10,000m altitude and then pitch to a 45 degree angle at the 90 degree mark on the Navball

    Basically, you don't want to be going too fast in the lower part of the atmosphere because there is a lot of wind resistance, but you don't want to spend too long getting to orbit because you have to constantly fight the pull of Kerbins gravity which also takes fuel

    Also, if you're going too fast in an upwards direction, it takes fuel to shift your momentum to an orbital momentum. you don't achieve orbit by flying up, you achieve it by flying sideways very fast. You should only start accellerating properly when you're pitched in the direction that you wish to orbit the planet, and that's usually 90 degrees (east) or 270 degrees (west)
    When you're at 70,000 metres, you've reached space and there is no wind resistance so you no longer have to use any fuel to maintain your velocity, so the minimum stable orbit around Kerbin is 70,000m

    Chomsky(2017) on the Republican party

    "Has there ever been an organisation in human history that is dedicated, with such commitment, to the destruction of organised human life on Earth?"



  • Registered Users, Registered Users 2 Posts: 8,284 ✭✭✭Glico Man


    I'm still both laughing and mourning as to what happened on Tuesday. My interplanetary exploration ship, with a full 3 Kerbin crew has been out of fuel and stranded near Minimus for about a week. So, I decided to send a fuel depot to try and save them. Plan was going well until my laptop started heating up and lagging. Trying to dock the vessels is difficult enough without the lag, and well... disaster. The fuel depot lagged badly and ended up going straight through my ship. Blowing both of them up.

    I also need to send a rescue team to Eve after my explorer's engines blew up on landing :/


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    Akrasia wrote: »
    I'm only learning the game too but I find the most efficient way is to quickly accelerate up to about 150m/s in the first few seconds, and then throttle right back so you're maintaining that speed until you reach about 10,000m altitude and then pitch to a 45 degree angle at the 90 degree mark on the Navball

    Basically, you don't want to be going too fast in the lower part of the atmosphere because there is a lot of wind resistance, but you don't want to spend too long getting to orbit because you have to constantly fight the pull of Kerbins gravity which also takes fuel

    Also, if you're going too fast in an upwards direction, it takes fuel to shift your momentum to an orbital momentum. you don't achieve orbit by flying up, you achieve it by flying sideways very fast. You should only start accellerating properly when you're pitched in the direction that you wish to orbit the planet, and that's usually 90 degrees (east) or 270 degrees (west)
    When you're at 70,000 metres, you've reached space and there is no wind resistance so you no longer have to use any fuel to maintain your velocity, so the minimum stable orbit around Kerbin is 70,000m

    Thanks for the help! I'll give it a go later on when I'm playing it, if I get a decent orbit I might chance plotting a course for the moon then and see how that goes!


  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭Akrasia


    Mr. Tezza wrote: »
    Thanks for the help! I'll give it a go later on when I'm playing it, if I get a decent orbit I might chance plotting a course for the moon then and see how that goes!

    Best of Luck :)

    That's what I did too. Orbit first, then 'the Mun', it's great craic trying to figure out the best way to get to an intersect with the moon and there are a lot of things that can and will go wrong the first few times

    For my first landing on the moon, My lander's struts were shorter than the engine so when it hit the surface, the engine and struts fell off.

    Then it was good ould craic trying to get Jeb back home.

    Chomsky(2017) on the Republican party

    "Has there ever been an organisation in human history that is dedicated, with such commitment, to the destruction of organised human life on Earth?"



  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    Akrasia wrote: »
    Best of Luck :)

    That's what I did too orbit first, then 'the Mun', it's great craic trying to figure out the best way to get to an intersect with the moon and there are a lot of things that can and will go wrong the first few times

    For my first landing on the moon, My lander's struts were shorter than the engine so when it hit the surface, the engine and struts fell off.

    Then it was good ould craic trying to get Jeb back home.


    Sounds like a fun experience, I only have the demo at the moment, might hold off on getting the full game til I change laptops, which I hope happens sooner rather than later!

    I'd say trying to plot a trajectory to get into the Mun's gravitational pull is hard enuf! I've only done the tutoria/training mission but looks tricky enuf!


  • Registered Users, Registered Users 2 Posts: 571 ✭✭✭BonkeyDonker


    Akrasia wrote: »
    For my first landing on the moon, My lander's struts were shorter than the engine so when it hit the surface, the engine and struts fell off.

    I have had similar experiences - I now test all rovers, landers etc on Kerbin before launch.

    One other tip - use loads of solar panels and batteries - nothing worse than getting somewhere to run out of battery life, and not having a way to re-charge. I also got in the habit of bringing excess batteries - just in case you get caught maneuvering in a dark spot and run out of volts.


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  • Closed Accounts Posts: 12,456 ✭✭✭✭Mr Benevolent


    I have had similar experiences - I now test all rovers, landers etc on Kerbin before launch.

    One other tip - use loads of solar panels and batteries - nothing worse than getting somewhere to run out of battery life, and not having a way to re-charge. I also got in the habit of bringing excess batteries - just in case you get caught maneuvering in a dark spot and run out of volts.

    Don't bother, use the RTG instead, it's much lighter and less bulky. Solar panels don't work for half an orbit and are easily damaged. RTGs all the way for me.


  • Registered Users, Registered Users 2 Posts: 68,190 ✭✭✭✭seamus


    Mr. Tezza wrote: »
    Sounds like a fun experience, I only have the demo at the moment, might hold off on getting the full game til I change laptops, which I hope happens sooner rather than later!

    I'd say trying to plot a trajectory to get into the Mun's gravitational pull is hard enuf! I've only done the tutoria/training mission but looks tricky enuf!
    Do the tutorials a couple of times, especially those about adjusting orbits and such. Once you start to understand that basically all of your movement is orbital, you'll find it easier to plot courses - i.e. you aren't flying "away" from the planet, you're just moving into a higher orbit.
    Then orbiting another body is just a matter of moving into a lower orbit around that body.


  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭Akrasia


    Don't bother, use the RTG instead, it's much lighter and less bulky. Solar panels don't work for half an orbit and are easily damaged. RTGs all the way for me.

    Solar panels look cool though :)

    Chomsky(2017) on the Republican party

    "Has there ever been an organisation in human history that is dedicated, with such commitment, to the destruction of organised human life on Earth?"



  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    This game is class, gotta get me the full version, was watching a vid about a guy whos making a Mun base and was on about making rovers and stuff, all the while I was thinking to myself "I wanna do that!"

    Anyway I gave myself a mission to do so I loaded the Kerbal 5 rocket that's in the demo and got it into a safe orbit, went around Kerbal and landed (splash Landed) back down safely! Chuffed to bits, Jeb went for a got auld spin! got a bit wet at the end though!:D


  • Registered Users, Registered Users 2 Posts: 23,221 ✭✭✭✭Akrasia


    This weekend I discovered for the first time what it feels like to be impotent

    I had my space station happily orbiting around Kerbin and my mission was to get a fuel tank attached to it for use as a re-fueling station.

    I built my launch vehicle and (many explosions later) I managed to get it to a rendevous with the space station.

    I stuck on the sound track to 2001 a space odyssey and commenced the mating dance.

    It's really really tricky to line up a docking manouver when the you're trying to reverse a long fuel tank and the camera angles available mean you're view of the target is either blocked by your own space ship, or you're at an angle that distorts your perception of where both ships are in relation to each other.

    It took ages and I gave up a couple of times from frustration, but I finally figured out how to line up the docking ports on both vessels and I was slowly edging towards what I hoped would be a successful docking manouver.

    I watched with baited breath as the two ships got closer and closer, waiting for the magnets to kick in and suck them together.

    They were getting closer and closer, why isn't it working. Crap, is it because the SAS module is engaged? I turned it off and switched to the space station and turned theirs off too

    Clunk (the sound from inside the space station, obviously, there's no sound in space), the refueler ship crashed into the space station docking port at 0.1m/s
    It didn't seem to cause any damage, phew, I reversed and spent another age re-aligning the two craft and tried again, this time with no SAS engaged (much more difficult to keep them in alignment and a pain in the arse switching between the two ships all the time cause you have to set the other ship as a target again every single time).

    Then I ran out of SRS fuel for my control thrusters AArgh! what am I gonna do now?

    I had to take control of the Space station and try to pilot the space station which is impossibly difficult cause my space station is two command modules joined together and the controls for the SRS are reversed on either half of the station so I had to de-couple the space station and pilot one half to mate with the re-fueling ship.

    I got them into a mating position again, this time they were lined up perfectly, it has to work this time

    Clunk
    Goddamnit!

    ....

    Turns out the clampotron Sr doesn't mate with the clampotron. They have to be the same size.
    WTF. they could have told me that back at the VAB. This mission was never gonna work.
    (also, I think I put the Clampotron Sr on upside down but we'll not mention that bit)

    Chomsky(2017) on the Republican party

    "Has there ever been an organisation in human history that is dedicated, with such commitment, to the destruction of organised human life on Earth?"



  • Registered Users, Registered Users 2 Posts: 571 ✭✭✭BonkeyDonker


    Akrasia wrote: »
    This weekend I discovered for the first time what it feels like to be impotent

    I had my space station happily orbiting around Kerbin and my mission was to get a fuel tank attached to it for use as a re-fueling station.

    I built my launch vehicle and (many explosions later) I managed to get it to a rendevous with the space station.

    I stuck on the sound track to 2001 a space odyssey and commenced the mating dance.

    It's really really tricky to line up a docking manouver when the you're trying to reverse a long fuel tank and the camera angles available mean you're view of the target is either blocked by your own space ship, or you're at an angle that distorts your perception of where both ships are in relation to each other.

    It took ages and I gave up a couple of times from frustration, but I finally figured out how to line up the docking ports on both vessels and I was slowly edging towards what I hoped would be a successful docking manouver.

    I watched with baited breath as the two ships got closer and closer, waiting for the magnets to kick in and suck them together.

    They were getting closer and closer, why isn't it working. Crap, is it because the SAS module is engaged? I turned it off and switched to the space station and turned theirs off too

    Clunk (the sound from inside the space station, obviously, there's no sound in space), the refueler ship crashed into the space station docking port at 0.1m/s
    It didn't seem to cause any damage, phew, I reversed and spent another age re-aligning the two craft and tried again, this time with no SAS engaged (much more difficult to keep them in alignment and a pain in the arse switching between the two ships all the time cause you have to set the other ship as a target again every single time).

    Then I ran out of SRS fuel for my control thrusters AArgh! what am I gonna do now?

    I had to take control of the Space station and try to pilot the space station which is impossibly difficult cause my space station is two command modules joined together and the controls for the SRS are reversed on either half of the station so I had to de-couple the space station and pilot one half to mate with the re-fueling ship.

    I got them into a mating position again, this time they were lined up perfectly, it has to work this time

    Clunk
    Goddamnit!

    ....

    Turns out the clampotron Sr doesn't mate with the clampotron. They have to be the same size.
    WTF. they could have told me that back at the VAB. This mission was never gonna work.
    (also, I think I put the Clampotron Sr on upside down but we'll not mention that bit)

    I feel your pain - worst that ever happened me was putting the decoupler on the wrong way around on my landing module on my way to the mun - given as I only had one engine to slow me down it didn't end well...... Luckily it was unmanned - I always do my initial testing with un-manned ships to avoid killing innocent Kerbins.

    As for maneuvering - for something like a large tank etc I would put SRS on both ends to aide maneuvering - apart from that I put them at the CoG.


  • Banned (with Prison Access) Posts: 890 ✭✭✭CrinkElite


    ksp update out. career mode is up and running :)


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    What does everyone think of the career mode in the new update (0.22)?


  • Banned (with Prison Access) Posts: 890 ✭✭✭CrinkElite


    Didn't get a chance to download it yet.

    What do you think?


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  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭Mr. Tezza


    I was only playing KSP a few weeks when I downloaded the update and figured I'd give career mode a try, I think its great, makes it more of a challenge, especially the introduction of science.


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