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DayZ Zombie Mod for Arma 2

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Comments

  • Registered Users, Registered Users 2 Posts: 866 ✭✭✭SgtBob


    TBH, I've been playing solo and I find that having the 2 groups on the server heightens the sense of fear and tension.

    But, also, The times I have been killed by the boards and anti-boards groups is far less than the times I have been killed by random camping snipers from miles away.

    Which is also how I've been killed mostly on other servers also.

    Honestly, at the moment my only gripe is that I rarely see any medical supplies other than bandages and painkillers outside of the hospitals, which are prime sniper camping spots. It would be nice to come across a few more morphine elsewhere. There is nothing worse than a broken leg when you are halfway across the map from a hospital and have no morphine.


  • Registered Users, Registered Users 2 Posts: 63 ✭✭plasticman3327


    SgtBob wrote: »
    *snip*There is nothing worse than a broken leg when you are halfway across the map from a hospital and have no morphine.

    This happened me once and for that very reason before I even go looking for anything else I raid the morphine box like a crack fiend. Tis a long crawl back to cherno :(


  • Registered Users, Registered Users 2 Posts: 866 ✭✭✭SgtBob


    This happened me once and for that very reason before I even go looking for anything else I raid the morphine box like a crack fiend. Tis a long crawl back to cherno :(

    Agreed, it is literally the only reason I go for Cherno or Elektro.


  • Moderators, Computer Games Moderators Posts: 15,255 Mod ✭✭✭✭FutureGuy


    Futureguy's posts -> FutureGuy's avatar....

    Wow, cutting.


  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭Nichololas


    FutureGuy wrote: »
    DON'T use external coms which weren't intended to be used.

    DON'T use an internet forum to find people to join a clan.

    DO use the internal coms and your judgement to find people you can trust to play the game in the manner it's intended.

    In all my years of gaming, I have never experienced a game that simulates a real life disaster as well as this. It's stunning. You and people like you are literally sucking the fun out of it for the people who want to enjoy it as is.

    Andrew76, you completely missed my point. Yes, playing in a team gives you a better chance to survive by strength in numbers/resource sharing buy by having a clan formed on a fcuking website, you are bypassing the hard work that needs to be done by meeting random people and getting to trust them. 7-8 boardies agreeing to meet at a particular time and not hurt each other is rediculous. No worries about dying and little worries about zombies.

    Rule number one...Find boards server. Avoid it like the plague.

    People act like complete dicks in real life disasters too, pretty much all it's missing at the moment is rape and tea-bagging.

    Nevermind the technical challenges in creating a game that can block external communications ( not going to happen ), it's naive as hell to think that no one is going to use external programs anyway. WE. ARE. ON. THE. INTERNET.

    edit: So, I guess just roleplay the roving bands of highly-armed clans using mumble shooting everyone that moves are just roving bands of highly-armed clans using ~radios~ shooting everyone that moves. Pretty true to life.


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  • Moderators, Computer Games Moderators Posts: 15,255 Mod ✭✭✭✭FutureGuy


    SgtBob wrote: »
    Paranoia. Learn to love the feeling :D

    Or just get some boardsies together and not have to worry!!!


  • Registered Users, Registered Users 2 Posts: 866 ✭✭✭SgtBob


    FutureGuy wrote: »
    Or just get some boardsies together and not have to worry!!!

    Just to be clear, I play solo, not in any group. :)


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    FutureGuy wrote: »
    Or just get some boardsies together and not have to worry!!!

    Have you read any of the posts in this thread?


  • Registered Users, Registered Users 2 Posts: 917 ✭✭✭TheFairy


    The solo players I've met in game tend to discon at the first sound of a shot. Seriously annoying.


  • Registered Users, Registered Users 2 Posts: 640 ✭✭✭Thornography


    If the zombie apocalypse came. I'm pretty sure I'd stick with the lads I live with. I certainly wouldn't leave the house, Not talk to them, and party on my own with a hatchet.


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  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭Nichololas


    TheFairy wrote: »
    The solo players I've met in game tend to discon at the first sound of a shot. Seriously annoying.

    The groups that do this are worse, since they're going to reposition on a different server then murder you from behind. :(


  • Moderators, Computer Games Moderators Posts: 3,096 Mod ✭✭✭✭ktulu123


    I'm not sure about this safety in numbers craic. First day I was on the server 7 of us got taken out at stary. That's what we get for taking the piss down there.


  • Registered Users, Registered Users 2 Posts: 866 ✭✭✭SgtBob


    TheFairy wrote: »
    The solo players I've met in game tend to discon at the first sound of a shot. Seriously annoying.

    That's not me, but I have a tendency to move away from the area when I hear gun shots.


  • Registered Users, Registered Users 2 Posts: 1,381 ✭✭✭Br4tPr1nc3


    FutureGuy wrote: »
    DON'T use external coms which weren't intended to be used.

    DON'T use an internet forum to find people to join a clan.

    DO use the internal coms and your judgement to find people you can trust to play the game in the manner it's intended.

    In all my years of gaming, I have never experienced a game that simulates a real life disaster as well as this. It's stunning. You and people like you are literally sucking the fun out of it for the people who want to enjoy it as is.

    Andrew76, you completely missed my point. Yes, playing in a team gives you a better chance to survive by strength in numbers/resource sharing buy by having a clan formed on a fcuking website, you are bypassing the hard work that needs to be done by meeting random people and getting to trust them. 7-8 boardies agreeing to meet at a particular time and not hurt each other is rediculous. No worries about dying and little worries about zombies.

    Rule number one...Find boards server. Avoid it like the plague.

    why try decide how others should play the game?
    the people that made this mod, I'm sure they know quite well that external comms will be used.
    and from looking at their website, they're not complaining about it either, or saying people shouldnt use them.

    the best way for anyone to play this game, and make it the best experience they can, is by playing it the way they want to play it.

    if you dont like that people on the boards server, or any other server even, play, then you should maybe look into renting a server of your own. maybe people will want to play in the same manner as you. and you can kick and ban people you suspect of using external comms or forums.


  • Registered Users, Registered Users 2 Posts: 917 ✭✭✭TheFairy


    The two things that are breaking the game at the moment are the all out DM all the time, ie no downside to continually murdering players, you have to shoot first or be shot, and the server hopping thats going on.

    IMO if you kill a player and yer humanity goes down you should have something like bloodlust that means you can aggo more zombies and from a further distance, the more murders the more you agro. Also when you first log into a server the first 10 mins you should also aggro more zombies on a larger radius, ie hop from server to server in towns and you'll have the whole place down on you.


  • Registered Users, Registered Users 2 Posts: 640 ✭✭✭Thornography


    Ye, I'v died more in groups then solo, but man I enjoy running around gearing back up. with just an Enfield you can reek some serious havok. And despite the general vibe, I do play allot on my own.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    FrostyJack wrote: »
    The boards server isn't showing up on sever list anymore, I have messed around with the filters and no joy. Trying to get into any server it just sits in the "waiting for character to create" screen, others are stuck there too. Tried a few servers.

    Yeah, i haven't even met any players yet, but i'd imagine a "Deathmatch" attitude to the game is just... wrong. So hopefully they do implement some kind of mechanic that forces players to actually weigh up if its worth murdering someone as i can see it just being.... annoying if everyone has that "Shoot on sight" mentality.


  • Registered Users, Registered Users 2 Posts: 2,736 ✭✭✭dan_ep82


    FutureGuy wrote: »
    DON'T use external coms which weren't intended to be used.

    DON'T use an internet forum to find people to join a clan.

    DO use the internal coms and your judgement to find people you can trust to play the game in the manner it's intended.

    In all my years of gaming, I have never experienced a game that simulates a real life disaster as well as this. It's stunning. You and people like you are literally sucking the fun out of it for the people who want to enjoy it as is.

    Andrew76, you completely missed my point. Yes, playing in a team gives you a better chance to survive by strength in numbers/resource sharing buy by having a clan formed on a fcuking website, you are bypassing the hard work that needs to be done by meeting random people and getting to trust them. 7-8 boardies agreeing to meet at a particular time and not hurt each other is rediculous. No worries about dying and little worries about zombies.

    Rule number one...Find boards server. Avoid it like the plague.

    Rocket supports meta gaming through TS,mumble etc and has never once said he thinks using third party communication is wrong.

    As above,it can be used to meta game. He has a section on his own site where Survivors and Bandits can team up and share tips.

    Internal comms,up until recently,have been really buggy. Your judgement can only go so far as gut feeling as you cannot judge facial reactions etc to questions posed such as "friendly?"

    We,and our friends are playing the game as intended.
    As a game where they're are no morals if you choose not to have any. Lets face it,post apocalypse,you see a guy with a shotgun,food,water etc. Would you ask friendly or kill him to survive.

    Maybe you would die,presumably alone, and keep your conscience intact along with your breathtaking morals.

    I however,prefer to play the game as intended and do everything I can to survive.

    My 2c

    Dan


  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭Nichololas


    Ye, I'v died more in groups then solo, but man I enjoy running around gearing back up. with just an Enfield you can reek some serious havok. And despite the general vibe, I do play allot on my own.

    I've died more times by being 'accidentally' shot by my own group than by anything else in the last two weeks.

    Also, who's managed to trap the apartments in Berezino? Absolutely surrounded by wire-fending (which is fine), but the graphics glitches they cause mean we can't even return fire / see the building when we get shot at from there.


  • Registered Users, Registered Users 2 Posts: 63 ✭✭plasticman3327


    FutureGuy wrote: »
    DON'T use external coms which weren't intended to be used.

    DON'T use an internet forum to find people to join a clan.

    DO use the internal coms and your judgement to find people you can trust to play the game in the manner it's intended.

    In all my years of gaming, I have never experienced a game that simulates a real life disaster as well as this. It's stunning. You and people like you are literally sucking the fun out of it for the people who want to enjoy it as is.

    Andrew76, you completely missed my point. Yes, playing in a team gives you a better chance to survive by strength in numbers/resource sharing buy by having a clan formed on a fcuking website, you are bypassing the hard work that needs to be done by meeting random people and getting to trust them. 7-8 boardies agreeing to meet at a particular time and not hurt each other is rediculous. No worries about dying and little worries about zombies.

    Rule number one...Find boards server. Avoid it like the plague.

    If it makes you feel better me and the lads will pop down the shop and pick up some CB radios to keep things realistic?

    Must be awful having no friends to play games with :(


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  • Registered Users, Registered Users 2 Posts: 866 ✭✭✭SgtBob


    Magill wrote: »
    ... implement some kind of mechanic that forces players to actually weigh up if its worth murdering someone ...

    I agree I would certainly like to see that, That would make it more interesting in my opinion.


  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭Nichololas


    Magill wrote: »
    Yeah, i haven't even met any players yet, but i'd imagine a "Deathmatch" attitude to the game is just... wrong. So hopefully they do implement some kind of mechanic that forces players to actually weigh up if its worth murdering someone as i can see it just being.... annoying if everyone has that "Shoot on sight" mentality.

    People who DM generally don't last that long. And I suppose the mechanic to stop it is how much they enjoy respawning and running back to their corpse.


  • Registered Users, Registered Users 2 Posts: 15,959 ✭✭✭✭Villain


    I think FutureGuy has an idea of what HE thinks should happen and just wants the game to be that way but as Dan_ep82 has pointed out thats not how Rocket has said he wants it played so it's free will at it's best.


  • Registered Users, Registered Users 2 Posts: 2,736 ✭✭✭dan_ep82


    https://twitter.com/dayzdevteam/status/219813281710358528

    Apparently a mass wave of bans was handed out today to hackers,which probably relates to the above.


  • Registered Users, Registered Users 2 Posts: 198 ✭✭badbeatcentral


    People should think about the difference between allowed (due to being completely impossible/unfeasible to police effectively) and intended.


  • Registered Users, Registered Users 2 Posts: 1,381 ✭✭✭Br4tPr1nc3


    dan_ep82 wrote: »
    https://twitter.com/dayzdevteam/status/219813281710358528

    Apparently a mass wave of bans was handed out today to hackers,which probably relates to the above.

    yeah i was on one or two servers there, and a lot of red text kept spamming the screen,
    something about players having unsigned files. lots of unsigned files.
    dunno if theyre related or not.

    but it was on 2 different servers.


  • Registered Users, Registered Users 2 Posts: 15,959 ✭✭✭✭Villain


    Services have now been restored thanks to solid efforts from Ander and Viper. Although there may be additional outages at any time. -Rocket

    Hopefully resolved.


  • Registered Users, Registered Users 2 Posts: 1,381 ✭✭✭Br4tPr1nc3


    TheFairy wrote: »
    The two things that are breaking the game at the moment are the all out DM all the time, ie no downside to continually murdering players, you have to shoot first or be shot, and the server hopping thats going on.

    IMO if you kill a player and yer humanity goes down you should have something like bloodlust that means you can aggo more zombies and from a further distance, the more murders the more you agro. Also when you first log into a server the first 10 mins you should also aggro more zombies on a larger radius, ie hop from server to server in towns and you'll have the whole place down on you.


    they should try implement a delayed log in feature, based on how many servers you have recently joined.

    the more servers you join the longer the log in queue will be for you.
    will help prevent server hoppers, as they will get bored waiting 5, 10, 15 mins just to get some loot.

    and a delayed log out too.
    where your character will remain on the server for a certain amount of time, depending on your situation.
    if youve been shot in the last 5 mins, will take 5 mins to log out.

    1 min to log out if nothing recent has happened.


  • Registered Users, Registered Users 2 Posts: 405 ✭✭hawkeye_bmr


    is the server down?

    was on it earlier, seen alot of people trying to connect with unsigned files, also a fair few getting kicked by battleeye....shortly after that I lost connection, tried to reconnect 5 mins later but couldnt get on, just had a look again and not in the list.


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  • Moderators, Computer Games Moderators Posts: 15,255 Mod ✭✭✭✭FutureGuy


    dan_ep82 wrote: »
    Rocket supports meta gaming through TS,mumble etc and has never once said he thinks using third party communication is wrong.

    As above,it can be used to meta game. He has a section on his own site where Survivors and Bandits can team up and share tips.

    Internal comms,up until recently,have been really buggy. Your judgement can only go so far as gut feeling as you cannot judge facial reactions etc to questions posed such as "friendly?"

    We,and our friends are playing the game as intended.
    As a game where they're are no morals if you choose not to have any. Lets face it,post apocalypse,you see a guy with a shotgun,food,water etc. Would you ask friendly or kill him to survive.

    Maybe you would die,presumably alone, and keep your conscience intact along with your breathtaking morals.

    I however,prefer to play the game as intended and do everything I can to survive.

    My 2c

    Dan

    Woah there a second, you are missing my point completely so try to refrain from the snotty remarks.

    I have no problem in killing players for resources. It's exactly what would happen in real life and is exactly why the game is so brilliant.

    In the game, can you find a laptop with skype on it and wifi so you can speak to other boarsies miles away from where you are in the game, and so you can post on a forum to say you'll be at a certain point in the game at a certain time? No? Thought not.

    Someone made the point that as a game gets very popular, dickheads will find ways to abuse the system. While I'm not calling anyone here a dickhead, I do feel that the game is being ruined by the creation of such clans OUTSIDE the paramaters of the game.

    And by the way, I would much rather go it alone and live a miserable 2 hours being terrified of everything on the map than posting "hai can we be friends in the Zombie game because I want to make sure I can live longer" on some website 10 mins prior to playing.

    I'd rather try to trust a random stranger and get killed for all my hard earned resourses rather than snuggle up to 7 other people I know from boards so we can gain a massive advantage over everyone else.

    I'd rather set up traps to kill other players for their resources than attempt to rig everything in my favour before I start playing.

    Forging clans on an unrelated website so you can make the game easier is taking away everything that is great and unique about the game.


This discussion has been closed.
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