Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie

Mod chips and retro consoles, the moral choice?

2»

Comments

  • Registered Users, Registered Users 2 Posts: 60 ✭✭oneillryano


    I don't think its morally wrong if what you're downloading is pretty out of date and impossible to find new anywhere. I think one guy said it awhile back that if like me and many others, have spent SO much money on games and continue to do then I don't see the problem with it. I've recently softmodded my wii and find it a god send to be able to play old gamecube games i never got the time for when i was younger.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,753 CMod ✭✭✭✭CiDeRmAn


    Modding is not morally wrong.
    Once you own the goods I figure you can do what you like with it.
    Piracy is always morally wrong, unless the item is in the Public Domain, or PD, then it is someones property.
    Now, we can fool ourselves and say, "It's old so it's ok" or "I already have it for the Snes so I'm entitled to run it on my PSP" but ultimately they are owned by someone, and that someone is entitled to royalties, entitled to get paid when something that legally belongs to them is used.
    So, really, it boils down to what will your conscience let you away with.
    Sonic on an emu on your DS?
    The occasional, hard to find Wii Iso?
    The latest release on the 360?
    Even though I have supped from the goblet of dodgy games in my time, easily 90% of the time I find I am damaging my enjoyment of games, overall.
    I end up with more games than I can possibly play.
    I end up not valuing a game simply because it cost me a CD-r to play it.

    Often the dodgy stuff winds up sitting on a shelf, in a Hdd or a cake of disks or on a mem card and I go back to my regular gaming collection.
    Heck now, with the DS, I find myself buying the games what, hitherto, I was playing off of a flashcart, now I want the complete package, the real deal.
    Now, the enjoyment of a product is wrapped up in more than just the act of playing, it's also in the having of the physical thing, the tangible boxes and manuals, a sense of new-born nostalgia, an oxy-moron but a fitting one.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    Now, we can fool ourselves and say, "It's old so it's ok" or "I already have it for the Snes so I'm entitled to run it on my PSP" but ultimately they are owned by someone, and that someone is entitled to royalties, entitled to get paid when something that legally belongs to them is used

    I dunno, to me there's an argument there. When you buy the game, are you buying the game itself & the license to play it, or are you buying the physical media so just the one copy.

    I own Sonic 1 for the megadrive. I bought it, paid my dues & own a copy of the game. To me, downloading a rom of Sonic 1 now comes with no sticky moral question. Downloading it becomes a convenience, one that Sega may not offer me. Nevertheless, I've paid for the game.

    If your just buying the physical media, they're kinda overpriced.


  • Registered Users, Registered Users 2 Posts: 18,971 ✭✭✭✭K.O.Kiki


    I wish there was a way to just let me send money to the developers.

    Like, other than legal DDL with no middleman.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,753 CMod ✭✭✭✭CiDeRmAn


    EnterNow wrote: »
    I dunno, to me there's an argument there. When you buy the game, are you buying the game itself & the license to play it, or are you buying the physical media so just the one copy.

    I own Sonic 1 for the megadrive. I bought it, paid my dues & own a copy of the game. To me, downloading a rom of Sonic 1 now comes with no sticky moral question. Downloading it becomes a convenience, one that Sega may not offer me. Nevertheless, I've paid for the game.

    If your just buying the physical media, they're kinda overpriced.

    I know, and morally I have to say I agree.

    It also raises it's head in music.
    If I own an album on vinyl why should I be forced to buy it again on itunes?
    In musics case it's all going to go subscription anyway, we'll simply pay a record label or vendor a monthly fee, listen to what we want, when we want and the funds will be divvied up according to who you listened to, or something like that.
    No more piracy, because you music list will simply be identified and you'll not see any difference to the subscription simply the bands who you favour will get paid, at least that's my theory.

    Videogames are more complex because, from our standpoint, everything we love, with a few exceptions, is on physical media and there is no way to expose your collection to a service and so get a passport to that content forever more.
    In the future that may be different, if you buy Trials HD on XBLA then, in 10 years time when they release it on what ever gubbins they come up with you can prove, with your persistent account, that you own it and so won't have to pay... maybe...

    I do agree that if I own Rise of the Robots or Streets of Rage or Daikatana on the N64 I should be entitled to download them from where I like and play them on any player I like without fear of imprisonment or sanction for copyright theft, convicted of bad taste maybe, but not theft... ;)


  • Advertisement
  • Posts: 0 [Deleted User]


    EnterNow wrote: »
    I own Sonic 1 for the megadrive. I bought it, paid my dues & own a copy of the game. To me, downloading a rom of Sonic 1 now comes with no sticky moral question.....I've paid for the game

    Hows about this for a tweak to that statement, because we aren't all lucky enough to own all the original hardware we've forked out for over the years:

    I have in the past owned sonic 1 for the megadrive. I no longer own it, i may have long since got rid of it, but when i did own it i bought it full retail, fair and square, at 40 or 50 Irish pounds or whatever silly price it was back then, and sega got their cut.

    Just because i don't own it anymore, that doesn't change the fact that sega have already had their licensing money from me, completely legitimately, and as far as i'm concerned that gives me the right to own that exact piece of software in perpetuity, forever, whether it's on a cartridge, or via a rom backup. If the technology behind the media the game shipped on doesn't stand the test of time, or the manufacturing behind the platform it was on means it goes pop after ten years of use, or even just because i haven't got enough room under my telly for 47 different retro systems so i sold my mega drive, it doesn't matter. I have paid for a license to that piece of intellectual property, and if downloading a ROM of it allows me to get around the hardware limitations associated with having it for life, then that's what I'll do.

    I don't remember being asked to sign any software agreement when i bought my sonic 1 cartridge, or my mega drive. Whatever about games that i never owned in the first place, i would feel far more "in the right" about downloading a ROM if i've actually paid sega (or whoever) in full at some point for their work, regardless of whether or not it's still in my posession.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    @MackDaddi - Excellent point & well made. It really does fuzz the lines that bit more & I've never thought of it that way before.


  • Moderators, Computer Games Moderators Posts: 10,943 Mod ✭✭✭✭Andrew76


    My morals are very flexible when it comes to roms of old games, if they weren't then I wouldn't have an Everdrive or NES Powerpak.

    But purely from a discussion point of view, I do disagree with the previous arguments that just because you legitimately bought a game, it entitles you to free copies of it in whatever format forever after.

    Unless there's some Irish/European law or something in the small print of the game itself that says otherwise, I would have thought that purchasing a game only entitles you to ownership of the physical media itself. That physical media comes with a copy of software/game code that belongs to someone else. Sega (or whoever) don't care if you have the console to play it on, nor do they care if your dog pisses on the cartridge and consequently breaks it - you're not the IP holder of the software and so don't have the right to another copy. Whether that's walking back into the shop and demanding another cart or downloading a rom of the game.

    I haven't a clue about software licensing laws, does the IP holder's ownership status run out after x number of years? Thought I read something similar about hardware in the US (hence all those clone devices) but not sure about software.

    Just my 2c. :)


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Andrew76 wrote: »
    My morals are very flexible when it comes to roms of old games, if they weren't then I wouldn't have an Everdrive or NES Powerpak.

    But purely from a discussion point of view, I do disagree with the previous arguments that just because you legitimately bought a game, it entitles you to free copies of it in whatever format forever after.

    Unless there's some Irish/European law or something in the small print of the game itself that says otherwise, I would have thought that purchasing a game only entitles you to ownership of the physical media itself. That physical media comes with a copy of software/game code that belongs to someone else. Sega (or whoever) don't care if you have the console to play it on, nor do they care if your dog pisses on the cartridge and consequently breaks it - you're not the IP holder of the software and so don't have the right to another copy. Whether that's walking back into the shop and demanding another cart or downloading a rom of the game.

    I haven't a clue about software licensing laws, does the IP holder's ownership status run out after x number of years? Thought I read something similar about hardware in the US (hence all those clone devices) but not sure about software.

    Just my 2c. :)

    Well then surely a €60 PS3 game is incredibly overpriced if all your buying is the disc? Surely your paying for the right to play the game you've just bought, & the media itself is of little consequence.

    Also, now that you can download full games on a marketplace, you get no physical media. So by buying said game, should you lose the right to play it if your console breaks? Absolutely not, & the game is rightly tied to your account.

    Todays games are easier to quantify in this situation, in my mind your buying rights/a license to play a game. Why should this not apply to older games?


  • Moderators, Computer Games Moderators Posts: 10,943 Mod ✭✭✭✭Andrew76


    EnterNow wrote: »
    Well then surely a €60 PS3 game is incredibly overpriced if all your buying is the disc? Surely your paying for the right to play the game you've just bought, & the media itself is of little consequence.

    You're buying media and a copy of the software which allows you to play the game assuming you have the necessary console, you're not buying ownership of the IP.
    EnterNow wrote: »
    Also, now that you can download full games on a marketplace, you get no physical media. So by buying said game, should you lose the right to play it if your console breaks? Absolutely not, & the game is rightly tied to your account.

    I didn't mention download only games since I thought we were only talking about old games only available on physical media. Download only falls under different conditions surely - isn't ownership tied to your online account? Once that account is valid then you're entitled to re-download the game if need be, aren't they conditions included in the purchase? Maybe you deleted the game by accident. Your console breaking is irrelevant from the point of view of ownership.
    EnterNow wrote: »
    Todays games are easier to quantify in this situation, in my mind your buying rights/a license to play a game. Why should this not apply to older games?

    To me new games on physical media are the same as old games on physical media. I'm entitled to play that game from that media. According to Macdaddi (if I understood his point correctly) just because I legitimately owned something at one point in time, it entitles me to obtain free copies of it again. Download only is not comparing like with like imo.


  • Advertisement
  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Andrew76 wrote: »
    You're buying media and a copy of the software which allows you to play the game assuming you have the necessary console, you're not buying ownership of the IP.

    No I know that, but arnt you buying the right to play it? Mackdaddi is saying that if you then sell on said game cart, are you losing the right to play said game? If so why? You've paid for it technically, so does the right to play the game belong with the physical media? If so, how does that work with modern download games?
    I didn't mention download only games since I thought we were only talking about old games only available on physical media. Download only falls under different conditions surely - isn't ownership tied to your online account? Once that account is valid then you're entitled to re-download the game if need be, aren't they conditions included in the purchase? Maybe you deleted the game by accident. Your console breaking is irrelevant from the point of view of ownership.

    It's not just download-only games. A lot of games, Child Of Eden for example, you can download in full or buy a physical copy. If you download, the game is tied to your account & should you ever lose the game, it can be redownloaded.

    For the same price, you can buy a physical copy. If you lose this, you must pay again. So again, what are you actually buying when you buy a a game? The media, or the license to play it? Maybe both?
    To me new games on physical media are the same as old games on physical media. I'm entitled to play that game from that media. According to Macdaddi (if I understood his point correctly) just because I legitimately owned something at one point in time, it entitles me to obtain free copies of it again. Download only is not comparing like with like imo.

    I'd agree, there should be no distinction just because something is old. I do accept there should be a cost of different ports given that work went into them. For example yesterday I bought Doom on XBLA. It was 400 points. I own Doom on a few formats now, but I don't mind paying a small amount to cover the cost of the work that went into porting it etc.

    But when it comes to roms, they are exact dumps of games etc I'd already own. Emulators are largely freeware, so there's nobody to support per se. I've paid for the game, why should I be able to run it on freeware emulators?


  • Moderators, Computer Games Moderators Posts: 10,943 Mod ✭✭✭✭Andrew76


    EnterNow wrote: »
    No I know that, but arnt you buying the right to play it? Mackdaddi is saying that if you then sell on said game cart, are you losing the right to play said game? If so why?

    You're buying the means to play a game from that media. If you're playing it via a rom on an emulator or a new game via a hacked PS3 then no, you're not entitled (regardless of whether you once paid for it).
    EnterNow wrote: »
    You've paid for it technically, so does the right to play the game belong with the physical media? If so, how does that work with modern download games?

    Yes that's how I see it, you have the right to play the game from the media (or distribution method if you want to use that term instead) you paid for.

    If you sell on something you purchased then yes you lose the right to own it free of charge again. Otherwise that's like saying if I walked into HMV and bought Star Trek: TNG the complete series on dvd (a wise purchase I might add :cool:), sold it on Adverts - I still have the right to download it? Or go back into the shop and demand another set because I paid for it previously? I don't have that right.

    Anyway this is just my lowly opinion on the argument of what ownership entitles you to. :) I would love if buying something once, entitles me to unlimited copies of it in whatever format, but it doesn't imo.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Andrew76 wrote: »
    If you sell on something you purchased then yes you lose the right to own it free of charge again.

    Yeah I suppose I'd have to agree there. So Mackdaddi, even though you paid for Sonic 1, you since sold it & forfeit your 'right' to have it again without paying for it.

    I do still maintain though, that it should not be wrong to run something like a rom of Sonic 1 on a freeware emulator should you own a physical copy of the game.


  • Posts: 0 [Deleted User]


    OK, there's a lot to answer here, so here goes
    Andrew76 wrote: »
    purely from a discussion point of view, I do disagree with the previous arguments that just because you legitimately bought a game, it entitles you to free copies of it in whatever format forever after

    Not whatever format, just the original, exact version, the exact release of that software, on the system it was originally designed for. That doesn't mean ports, re-releases, remastered versions etc, but yes, i think if I've paid for something in a software vein, i should have it for good, and the whole concept of fair use (which admittedly wasn't around in sonic's day) would tend to back me up on that. Once i've paid the developer for their work, i can make backups, in case my disc malfunctions or whatever.

    I think there's maybe a moral difference (albeit a small one) between downloading a game you've since sold by choice, and one that broke or malfunctioned on you because of the limitations of the media of the day. One example means i chose to give up my ownership, the other means that the media the studio sold me wasn't fit to survive long enough for me to get full use out of it. Now you could make the same argument about anything that you buy, take a car for example. Cars don't last forever, eventually they'll rust, or the engine will fall apart or whatever, but the distinction is, in that case you're buying the car itself, a physical entity, and that's the thrust of your purchase, to be able to drive a car. With software, you're buying information, code, etc, the ability to PLAY the game NOT just to own the bit of $2 plastic it ships on.

    Look at arcade PCBs. They're a perfect example. I'm probably preaching to the converted here, but the value of a PCB is a few quid's worth of components and plastic, and they have a very short shelf life. They die young in most cases, unless they're cared for immaculately. Does that mean that you should have to re-buy the exact same board again, at great cost, and probably at no further value to the original developer, as second hand sellers are the only people who are now likely to have it, and at a mark up too, or worse, buy multiple copies in case one goes pop in a few years? I don't think so.
    Andrew76 wrote: »
    Unless there's some Irish/European law or something in the small print of the game itself that says otherwise, I would have thought that purchasing a game only entitles you to ownership of the physical media itself.

    As far as i can see, Irish law is still struggling with the concept of digital media licensing in it's entirety. As far as I'm aware there still isn't any explicit protection in our legal system that makes specific provision against internet methods of disseminating music, games and the like. Internet is still thrown into the "other methods of dissemination" bucket, and the way things have been done so far is all based on "codes of practice" and "agreements" and primarily concerns music and motion pictures and that industry's concerns for their present revenues, not defunct games from 20 odd years ago that aren't a major source of revenue or concern for anyone.
    EnterNow wrote: »
    Yeah I suppose I'd have to agree there. So Mackdaddi, even though you paid for Sonic 1, you since sold it & forfeit your 'right' to have it again without paying for it.

    I do still maintain though, that it should not be wrong to run something like a rom of Sonic 1 on a freeware emulator should you own a physical copy of the game.

    Maybe if i sold my game, I'd agree with you, sure, but like i posted above, what do i do if my cartridge, or disc, or PCB has malfunctioned? In the absence of any replacement or re-download system from the developer to replace vintage carts that have gone pop, the only real alternative to re-buying it is to download the ROM, for personal use of course.

    So do all the principles of fair use apply here, such as the right to maintain a backup in case of loss or corruption of data, or are we talking about an era where that concept wasn't relevant and you were just buying a lump of plastic?


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,753 CMod ✭✭✭✭CiDeRmAn


    Something not mentioned is that, in any actual fact, you are the only legitimate owner of the software after purchase, so the rights persist with you.
    If you sell it to third party they do not party anything to the developer or publisher, meaning instead of gaining another round of fees from a new customer they lose those fees.
    This is why they are currently engaged inn the online pass crap with new releases to try and claw back these monies.
    By having no truck with the preowned market they reconfirm the lone owner of the right to the software is the original owner.
    So, in theory, if you can prove, somehow, you bought the game in the past you should still retain the right to continue to enjoy that content.
    But then all they have to do is include a modicum of additional content, call it an upgraded, hd, or redux version and charge you extra for the new " special edition".

    Witness the efforts of the various companies to limit the backwards compatibility of consoles, even those that launched with the feature, PS3 and Xbox360.
    Also those that can easily run older content, like the PSP, have their capabilities hobbled, every bit as draconian as Apple it would seem.

    So, it could be argued that, the console manufacturers are driving us to use non approved methods to enjoy our own legitimately owned games on modern systems that have the functionality but limit the access for the sake of profit.


  • Posts: 0 [Deleted User]


    Great point ciderman. I had thought of the fact the devs get no cash from any resale of games, but the issue of licenses being non-transferrable had never occurred to me.

    So in effect, as long as I can prove I own or at one stage owned a game, that would make me the the sole licensee for good, right? Man, am I glad I keep the receipts for all my games :-)

    Getting away from the morals argument for a minute though, I don't think this is something that the games industry will ever kick up too much of a stink about, as long as the distinction is drawn between current gen and retro games on extinct platforms. As long as their current revenue base isn't being cannibalised, they don't really care, and unlike the music or record industries there's a gap between current gen games and what can currently be emulated. Emulation takes time to be viable, and that time is what's so valuable to the publishing companies, because unlike the music industries they have a few years window to sell their content before its emulate-able.

    As far as I'm aware, reliable emulation is now at the stage where about 70% of the last gen ps2 games are emulated if you've got decent hardware that's up to the task, and that's the top-end state of the art. You're talking 5-6 years of a buffer there for games companies to market their wares before emulation has even the slightest chance of making a dent in their profits, and even at that it will take a lot longer before the games will be playable at the level of something as accessible as MAME for example.

    Most people that I show my arcade cab to and explain how it works are like "wait, you can do what???" Emulation is largely unknown about by game buyers, and I think the games companies are happy to keep quiet on it, to keep things that way.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,753 CMod ✭✭✭✭CiDeRmAn


    Eventually it'll all go subscription, won't matter what you download over your lifetime, you interconnected world will make sure it is visible and so will be part of your collection, you will be paying a sum every month for all your digital content and so will never have to repeat buy a game again.
    Like I said, the last 30 years or so of physical media will be a dim and distant memory in, say 50 years, and all the content bought in that time will be yours. for always...
    At least that's the way I see it.

    We have to try to view the future and our relationship with it more like the way we view the past.
    In effect, when we look at, say, the life of the AM radio we see it as a distraction, a throw back and something that has no place in the modern world.
    We see it's existence as fleeting and see the future purely in terms of FM and wireless net streaming, the latter of which, in one form or another, is probably the way it will be forever, as long as people want to listen to music channels.
    Now, in actual fact AM has been around since the dawn of the wireless, most of the 20th century was facilitated by AM radio, but now it is of little consequence to most and only a fraction really have any romantic or nostalgic relationship with it.
    The AM radios are missed by very few, that functionality dying out in receivers everywhere and most are happy to listen to either downloads of irreplaceable broadcasts or remasters and new versions of classic tunes, sketch shows etc.

    And so it will be with games.
    The few who are nostalgic for the old days are all here, or around these parts, meaning the majority of gamers who hanker after the cart are fewer and fewer, relative to the numbers who are playing games, which are growing by the week.
    The era of physical media will be done within 10 years, and we will go forth into a future that will have downloads to the device of your choice, a future that will view the past 30 years as an anachronism, an irrelevance, like the AM radio.
    They won't care about original hardware, asking "isn't it better on a modern machine, with a modern display?"
    And this is a fact.
    Now Sonic 2 could be a classic for all time.
    Folk may well be still playing OoT in 100 years, enjoying the storytelling and music, the classic themes and so on as one might enjoy a great book or movie mow.

    So, a point to make, finally.
    Piracy, or the right to play content on anything you like is surely not going to be an issue in the future.
    We will simply have content that will be paid for according to use, invisibly in the background.
    We will be, rather than buying a game, be buying a licence to access content held held elsewhere and this licence may be ad infinitum or limited to the lifetime of the product on this device, please read the small print!
    Any content held locally will be registered and simply paid for out of your subscription, after all, if you are paying for, say, a months gaming at a time, you can play as many games as you like but you only have so many hours to do so, so they can simply pay the ultimate IP holder the fee from your sub.
    Carts and discs? They'll be our problem, unless we can register our physical media there will be no amnesty, no way to gain access to this content into the future.

    The downloaded copy of Rez HD may well be the better one to own in 60 years, when there isn't a PS2 or Dreamcast to be had to play the loved physical copy you have, framed on the wall...


  • Posts: 0 [Deleted User]


    CiDeRmAn wrote: »
    Eventually it'll all go subscription......
    We will be, rather than buying a game, be buying a licence to access content held held elsewhere and this licence may be ad infinitum or limited to the lifetime of the product on this device, please read the small print!

    This is how i see it, and frankly, i do think it's a better model than physical media with a limited shelf life. It will put paid to the entire notion of a "collector", but i think that will be part of the price of progress, as you put it an anachronistic throwback to an irrelevant era. For me personally, i'll keep holding on to my mint condition, boxed, original copies with product documentation and proof of purchase, but that's just me and i won't be around forever (unfortunately).

    Back to the point though, we're not there yet, and i think in lieu of having signed any kind of agreement in relation to the software on my aforementioned sonic the hedgehog cartridge, the thrust of the questions being asked here at the moment, summed up, is this: Should the modern, relatively recent concept of "fair use" and having a right to access software that you've properly paid for in perpituity, and protect your investment beyond the bounds of the limitations of the physical media it shipped on be allowed to be applied retrospectively to software from an era where that concept was not relevant, where you were buying an overpriced lump of plastic, without any real level of vendor or user agreement, and caveat emptor was the order of the day?

    I would say yes, it definitely should....but then i am most certainly biased, because it means that i can haz games and feel OK about it :D


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,753 CMod ✭✭✭✭CiDeRmAn


    Sometimes I forgive myself for downloading a game by saying to myself, with my little inner voice,
    "It's ok Ciderman, Sony convinced you to buy so many awful games at full price over the years, this is simply us getting value for money out of them"

    It works most of the time...


Advertisement