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Yay or Nay on MW3

2

Comments

  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,160 Mod ✭✭✭✭Angron


    For now I'm undecided, mainly cause I can't play it till this weekend, after that we'll see.


  • Registered Users, Registered Users 2 Posts: 17,032 ✭✭✭✭Nalz


    Spawning is annoying me now. The Carbon map spawning is a joke. Reminds me of rust nearly where if you're lucky you immediately have a guy to shoot in the back when the game starts.

    That and quickscoping... just take that out ta fack!


  • Registered Users, Registered Users 2 Posts: 292 ✭✭raze


    Trilla wrote: »
    The Carbon map spawning is a joke.

    You're right about the spawning, but before I quit MW3 Carbon got under my skin more than any other COD map for the weirdest reason: everywhere you go there's a truck, or a massive excavator, but every path is a rat run that would barely fit two abreast. How did anyone drive them in there in the first place?

    That, and these things are parked on an incline, taking fire from AC130s and nades.

    I never experienced claustrophobia before that map, now I expect to be crushed by heavy machinery.

    If the combat was any use I'd have been suitably distracted.

    My least favourite COD map ever.


  • Closed Accounts Posts: 1,649 ✭✭✭Not The Real Scarecrow


    Went through a few nights where I was on the brink of trading it in, ended up getting into ****ty matches and couldn't get any kills. but stuck with it and absolutely love it now. Its a bit of a change from Black Ops and I think that it takes a bit of time to get used to the different guns and maps. Only map not crazy about is underground. That map alone is probably the main reason I got a ****ty k/d ratio....well that and I'm not very good.Planning on getting the premium elite over the next few days.I have to say as well that playing with decent people instead of randomers makes a massive difference to the game as well.


  • Posts: 0 [Deleted User]


    I enjoyed the single player, it was patchy in a couple of areas, there were one or 2 missions that felt a bit tacked on, but the action and the overall story was good, and the ending felt like a good resolution to the series. It was great to be back in
    the gunner seat of an AC130
    , and it was brilliant to get to be
    a juggernaut for once in the final level, instead of getting f*cking annihilated by the b*st@rds as usual.

    Am planning to get into special ops later, so will post back on that, but i'm looking forward to playing the co-op multiplayer modes much more than the competitive ones. COD competitive multiplayer has gotten very annoying to me over the last couple of years. It feels like you have to be online 24/7 to stay competitive, with perks and level ups and stuff, and that just isn't an option for me these days.


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  • Registered Users, Registered Users 2 Posts: 2,340 ✭✭✭yimrsg


    Meatwad wrote: »
    Went through a few nights where I was on the brink of trading it in, ended up getting into ****ty matches and couldn't get any kills. but stuck with it and absolutely love it now. Its a bit of a change from Black Ops and I think that it takes a bit of time to get used to the different guns and maps. Only map not crazy about is underground. That map alone is probably the main reason I got a ****ty k/d ratio....well that and I'm not very good.Planning on getting the premium elite over the next few days.I have to say as well that playing with decent people instead of randomers makes a massive difference to the game as well.

    You've hit on something there that I totally agree on. In terms of long term playability, playing with regulars on here really does make a massive difference to the game, you can look past an awful lot of pitfalls in a game whilst playing with or against friends, but continuously getting stuck with randomers will only drive you mad as all the shortcomings present themselves.

    Longevity wise it's how well a game does things like private games, party chat, invites sytem, that brief moment of hearing enemy chatter after you make a kill, that will keep people returning to a game. Had I persisted in playing multiplayer online alone I'd have given up on CoD a long time ago. Listening to some of the complaints in the megabitch thread I wonder if I'm playing the same game as some others on here.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    yimrsg wrote: »
    Meatwad wrote: »
    Went through a few nights where I was on the brink of trading it in, ended up getting into ****ty matches and couldn't get any kills. but stuck with it and absolutely love it now. Its a bit of a change from Black Ops and I think that it takes a bit of time to get used to the different guns and maps. Only map not crazy about is underground. That map alone is probably the main reason I got a ****ty k/d ratio....well that and I'm not very good.Planning on getting the premium elite over the next few days.I have to say as well that playing with decent people instead of randomers makes a massive difference to the game as well.

    You've hit on something there that I totally agree on. In terms of long term playability, playing with regulars on here really does make a massive difference to the game, you can look past an awful lot of pitfalls in a game whilst playing with or against friends, but continuously getting stuck with randomers will only drive you mad as all the shortcomings present themselves.

    Longevity wise it's how well a game does things like private games, party chat, invites sytem, that brief moment of hearing enemy chatter after you make a kill, that will keep people returning to a game. Had I persisted in playing multiplayer online alone I'd have given up on CoD a long time ago. Listening to some of the complaints in the megabitch thread I wonder if I'm playing the same game as some others on here.
    Aye mw3 is a bit ****y lone working. I loved playing object my own in blops but this game is rage inducing !!! Mercy isn't too bad.. But i love dom .


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Gone from undecided to nay. So bored of the game already. Same old same old. Ugh


  • Registered Users, Registered Users 2 Posts: 3,846 ✭✭✭Jet Black


    Found the single player ok. Ending was very good.
    Survival is a nice addition, would have been more fun with 4 players.
    Spec ops was very good
    What ruins it is the rat maze like multiplayer maps. They are way too small and unimaginative. Even looking around them I can see places that they could have used but are blocked off.

    So considering I would be mostly playing multiplayer its a nay from me too.


  • Registered Users, Registered Users 2 Posts: 4,267 ✭✭✭mcgovern


    The more I play multiplayer, the less I like it. Quick scopers, head glitchers, lag, bad maps and possibly the worst spawning system in a FPS ever.
    Disappointing as at the start I much preferred it to MW2.


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  • Registered Users, Registered Users 2 Posts: 107 ✭✭rossieboy


    Loved Multiplayer in MW2..

    I'm really struggling to get a good K/D ratio in MW3.. It just seems that you get killed every 2 seconds..

    I'm not the greatest COD player but I know I'm far better than my stats show.

    It's making me dislike Multiplayer.. Might go back to MW2.

    Anyone else stuggling with their K/D ratio?


  • Registered Users, Registered Users 2 Posts: 13,426 ✭✭✭✭gimli2112


    yeah my kdr is about 35% worse in MW3 but I'm absolutely loving it.
    - Playing with better players really hurts cos they mop up all the easy kills and anyone they can't handle pose a real problem for me.
    - Kill confirmed isn't helping
    - I used get a lot of kills with claymores and in S&D. Haven't really used/played much of either
    - About 75% of the time played so far I've been pretty drunk

    What really helps ya ignore KDR is the support killstreaks. Generally run UAV, SAM Turret & recon heli and have the Javelin on all my classes so I generally feel I'm contributing even when my kdr sux.


  • Registered Users, Registered Users 2 Posts: 1,158 ✭✭✭Enigma IE


    rossieboy wrote: »
    Loved Multiplayer in MW2..

    I'm really struggling to get a good K/D ratio in MW3.. It just seems that you get killed every 2 seconds..

    I'm not the greatest COD player but I know I'm far better than my stats show.

    It's making me dislike Multiplayer.. Might go back to MW2.

    Anyone else stuggling with their K/D ratio?

    My K/D ratio is quite a bit worse than previous COD Games but at the end of the the day, it's only a statistic. I wouldn't let a statistic ruin your enjoyment of the game.

    Try Abimko FMG9 as your primary weapons, scavenger, hardline and steady aim, with specialist killstreak - SOH, Extreme Conditioning a another. Great fun let me tell you.


  • Closed Accounts Posts: 31,152 ✭✭✭✭KERSPLAT!


    Fun? Its a joke, if you think the Type-95 is OP the FMGs take the f-in biscuit


  • Registered Users, Registered Users 2 Posts: 1,158 ✭✭✭Enigma IE


    IPAM wrote: »
    Fun? Its a joke, if you think the Type-95 is OP the FMGs take the f-in biscuit

    They most definitely need to be nerfed, but I'll enjoy them in the meantime. If you can't beat em dude....


  • Registered Users, Registered Users 2 Posts: 104 ✭✭ojola


    Worst COD ever. I hate it. I am going back to playing Black ops. What a waste of valuable money and time.


  • Registered Users, Registered Users 2 Posts: 1,958 ✭✭✭Mr. Rager


    ojola wrote: »
    Worst COD ever. I hate it. I am going back to playing Black ops. What a waste of valuable money and time.

    Care to share why you think this? I wouldn't call it the worst COD ever


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    gimli2112 wrote: »
    yeah my kdr is about 35% worse in MW3 but I'm absolutely loving it.
    - Playing with better players really hurts cos they mop up all the easy kills and anyone they can't handle pose a real problem for me.
    - Kill confirmed isn't helping
    - I used get a lot of kills with claymores and in S&D. Haven't really used/played much of either
    - About 75% of the time played so far I've been pretty drunk

    What really helps ya ignore KDR is the support killstreaks. Generally run UAV, SAM Turret & recon heli and have the Javelin on all my classes so I generally feel I'm contributing even when my kdr sux.

    Not putting score per min and monthly + weekly rankings in the game is a bit let down imo. A few of people on my friends list had higher k/d and w/l than me but my spm was FAR higher than most. Encourages people not to camp imo


  • Posts: 0 [Deleted User]


    My verdict is in on this one, Singleplayer is an absorbing experience, with a few very enjoyable sections and some good action that strikes a nice balance between tough and fun, and a satisfying conclusion to the story in the trilogy. It's too short, by at least a couple of hours, but that's par for the course with COD's story mode.

    It was nice to be looking down the sights of an AC-130 spectre gunship again too, that's something that was noticeably missing from MW2, and was one of the most fun parts of this game.

    Spec ops mode is probably the most fun i had with the game. The range of missions and gameplay in it gave me at least as much fun as the story mode, and the survival mode versus waves of AI is fun, but ultimately suffers too much from the lack of 4 player support to offer a lasting experience. It's a shame, because a 4 player vs. AI mode would have really been a fantastic inclusion and would have created a lot of replay value, possibly more than anything else in the game, at least for those who don't adore the multiplayer competitive modes, like me.

    As it is, the 2 player limit makes it seem like there's never enough team strategy going on to utilize all the tech and options at your disposal, and as a result, games seem to lack that "fun factor" of something like Gears of war 3's horde mode, or to a lesser extent, Halo Reach's Firefight, where you can co-ordinate tactics with your team and manage different specialisms and strategies to work as a unit.

    Regarding the multiplayer competitive mode, I'm the wrong person to ask, because i really don't enjoy COD multiplayer, but it just seemed like more of the same to me-An unbalanced battlefield, full of perk whores who customize everything to the Nth degree, annihilating people like me who don't spend enough time on it to stay frosty. It's the exact opposite of "pick up and play" casual gaming. It's for the hardcore, unless you like being cannon fodder. There's nothing bad about that, if it's your cup of tea, but like much of the rest of the game, there was very little that was new or any different compared to it's previous iterations, so for me it just felt a little stale.

    I appreciated the addition of the "support classes" that allow you to focus on supporting your team rather than going for kills, but on the whole, unless you're working as part of a well organized team, competitive multiplayer is still the same frustrating experience as it's always been for anyone who doesn't take their COD pretty seriously.

    On the whole, MW3 is a very decent game. There's nothing particularly new or groundbreaking in it compared to the last one, it really could have benefited from 4 player spec ops and co-op modes, and it is most definitely "more-of-the-same", but for anyone who enjoys a good shooter, it's worthy of a buy and has enough replay value to keep you happy whether or not you're into competitive online play.


  • Registered Users, Registered Users 2 Posts: 13,426 ✭✭✭✭gimli2112


    @Mackdaddi

    I agree with most of what you say especially the spec ops & survival. I'm enjoying survival but feel it was an opportunity lost in many respects. What's keeping me coming back to it at the moment is there's trophy for getting to lvl 15 on all maps after that we'll be going for high score bragging rights.

    I'm one of those weirdos who actually enjoys the MP. Granted playing on your own tends to be more frustrating but I don't do that often. I disagree you are at a major disadvantage against higher ranks with more perks/attachments etc. You can have a pretty good set up early on. The RPG element of this game I find very addictive & not sure if this is blinding me to it's many supposed faults but they just don't bother me.

    I think ya made y'er point pretty well tho without resorting to the usual "only a gimp would enjoy the MP" routine. :)


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  • Posts: 0 [Deleted User]


    gimli2112 wrote: »
    The RPG element of this game I find very addictive & not sure if this is blinding me to it's many supposed faults but they just don't bother me.

    I think ya made y'er point pretty well tho without resorting to the usual "only a gimp would enjoy the MP" routine. :)

    Lol, no disrespect intended, i don't think COD MP players are gimps :D.

    I think COD's multiplayer is like bovril-you either love it or hate it. I'm the latter, but i have no beef at all with people who love it, if you like RPG style, "build your character class" mixed in with your shooters you're definitely going to appreciate it more, i just don't think that how it's set up suits my personal taste in shooters, and the things i like them to reward you for doing.

    I just enjoy shooters that chuck everybody into a level battlefield a lot more, where the weapons and things are more or less set, and your ability to get them, skill with handling them and your knowledge of the map is the biggest factor in how you do. COD feels like the opposite of that, where if you don't have the right loadout going in to the game, very often it doesn't matter how good you are on the trigger, you're at a distinct disadvantage. It feels like it's as much a game of luck sometimes as a game of skill, and there's nothing worse than finding yourself constantly getting owned by a worse player with a better perk or killstreak that you haven't yet got access to. It's frustrating, particularly when you're playing with random online players, and don't have a solid team strategy or voice communication to fall back on.

    A good example is something like sniping in COD. In many other FPS games, the location of a sniper rifle is predetermined on a map. it's a power weapon, and the designers have given a lot of thought to game balance, sniper spawn locations, and loads of other stuff, with a goal of creating an even match and consideration of where and how the sniper can be used. There may be only one sniper rifle available, and getting it gives you a genuine tactical edge that you have to earn. Anybody on the battlefield can get it, but they have to work for it, often using teamwork, and once you've got it, using it well and holding control of the map with it is where you can earn your advantage.

    In COD, anybody can load up a sniper class, with all sorts of invisibility and stealth perks and upgraded weaponry, and sit anywhere on any map, which hasn't been carefully put together with game balance and weapon placement in mind, quietly wiping people out unseen. It's great fun for the sniper, not so much for everyone else. That stuff is what i don't enjoy about COD (by the way, m not just picking on snipers in particular, the same applies to a range of weapons, perks, and tech in the game). COD MP is more about loadout and perk advantage from the offfset than actual trigger skill and firefight savviness a lot of the time. That's why i don't enjoy playing it.

    It's only personal preference though. I don't do the fanboy thing, just cos it's not my cup of tea doesn't mean it's not valid, and for what it is it's very well put together, and very popular, it's just not for me.


  • Posts: 0 [Deleted User]


    Lol, no disrespect intended, i don't think COD MP players are gimps :D.

    I think COD's multiplayer is like bovril-you either love it or hate it. I'm the latter, but i have no beef at all with people who love it, if you like RPG style, "build your character class" mixed in with your shooters you're definitely going to appreciate it more, i just don't think that how it's set up suits my personal taste in shooters, and the things i like them to reward you for doing.

    I just enjoy shooters that chuck everybody into a level battlefield a lot more, where the weapons and things are more or less set, and your ability to get them, skill with handling them and your knowledge of the map is the biggest factor in how you do. COD feels like the opposite of that, where if you don't have the right loadout going in to the game, very often it doesn't matter how good you are on the trigger, you're at a distinct disadvantage. It feels like it's as much a game of luck sometimes as a game of skill, and there's nothing worse than finding yourself constantly getting owned by a worse player with a better perk or killstreak that you haven't yet got access to. It's frustrating, particularly when you're playing with random online players, and don't have a solid team strategy or voice communication to fall back on.

    A good example is something like sniping in COD. In many other FPS games, the location of a sniper rifle is predetermined on a map. it's a power weapon, and the designers have given a lot of thought to game balance, sniper spawn locations, and loads of other stuff, with a goal of creating an even match and consideration of where and how the sniper can be used. There may be only one sniper rifle available, and getting it gives you a genuine tactical edge that you have to earn. Anybody on the battlefield can get it, but they have to work for it, often using teamwork, and once you've got it, using it well and holding control of the map with it is where you can earn your advantage.

    In COD, anybody can load up a sniper class, with all sorts of invisibility and stealth perks and upgraded weaponry, and sit anywhere on any map, which hasn't been carefully put together with game balance and weapon placement in mind, quietly wiping people out unseen. It's great fun for the sniper, not so much for everyone else. That stuff is what i don't enjoy about COD (by the way, m not just picking on snipers in particular, the same applies to a range of weapons, perks, and tech in the game). COD MP is more about loadout and perk advantage from the offfset than actual trigger skill and firefight savviness a lot of the time. That's why i don't enjoy playing it.

    It's only personal preference though. I don't do the fanboy thing, just cos it's not my cup of tea doesn't mean it's not valid, and for what it is it's very well put together, and very popular, it's just not for me.
    My verdict is in on this one, Singleplayer is an absorbing experience, with a few very enjoyable sections and some good action that strikes a nice balance between tough and fun, and a satisfying conclusion to the story in the trilogy. It's too short, by at least a couple of hours, but that's par for the course with COD's story mode.

    It was nice to be looking down the sights of an AC-130 spectre gunship again too, that's something that was noticeably missing from MW2, and was one of the most fun parts of this game.

    Spec ops mode is probably the most fun i had with the game. The range of missions and gameplay in it gave me at least as much fun as the story mode, and the survival mode versus waves of AI is fun, but ultimately suffers too much from the lack of 4 player support to offer a lasting experience. It's a shame, because a 4 player vs. AI mode would have really been a fantastic inclusion and would have created a lot of replay value, possibly more than anything else in the game, at least for those who don't adore the multiplayer competitive modes, like me.

    As it is, the 2 player limit makes it seem like there's never enough team strategy going on to utilize all the tech and options at your disposal, and as a result, games seem to lack that "fun factor" of something like Gears of war 3's horde mode, or to a lesser extent, Halo Reach's Firefight, where you can co-ordinate tactics with your team and manage different specialisms and strategies to work as a unit.

    Regarding the multiplayer competitive mode, I'm the wrong person to ask, because i really don't enjoy COD multiplayer, but it just seemed like more of the same to me-An unbalanced battlefield, full of perk whores who customize everything to the Nth degree, annihilating people like me who don't spend enough time on it to stay frosty. It's the exact opposite of "pick up and play" casual gaming. It's for the hardcore, unless you like being cannon fodder. There's nothing bad about that, if it's your cup of tea, but like much of the rest of the game, there was very little that was new or any different compared to it's previous iterations, so for me it just felt a little stale.

    I appreciated the addition of the "support classes" that allow you to focus on supporting your team rather than going for kills, but on the whole, unless you're working as part of a well organized team, competitive multiplayer is still the same frustrating experience as it's always been for anyone who doesn't take their COD pretty seriously.

    On the whole, MW3 is a very decent game. There's nothing particularly new or groundbreaking in it compared to the last one, it really could have benefited from 4 player spec ops and co-op modes, and it is most definitely "more-of-the-same", but for anyone who enjoys a good shooter, it's worthy of a buy and has enough replay value to keep you happy whether or not you're into competitive online play.
    I'm not a massive cod fan and only play it due to all the games I like being dead competitively, and I completely agree with your same gun/level playing field comment, if people still played RFoM I would every day. However I disagree with one or two comments, I feel that this is the biggest 'pick up and play' fps game going. The guns require no skill to kill people with, there are support streaks which reward you for doing nothing and death streaks which reward you for doing badly. The guns you start off with are as good as the ones you unlock and the only real advantage experienced players have is map/spawn knowledge.

    As I said though, give me RFoM over this any day.


  • Posts: 0 [Deleted User]


    AdamD wrote: »
    I'm not a massive cod fan and only play it due to all the games I like being dead competitively, and I completely agree with your same gun/level playing field comment, if people still played RFoM I would every day

    Same here. With the exception of one or two, all my fave competitive games have nobody in them anymore. I traded RFOM cos it was dead online :(
    AdamD wrote: »
    However I disagree with one or two comments, I feel that this is the biggest 'pick up and play' fps game going. The guns require no skill to kill people with, there are support streaks which reward you for doing nothing and death streaks which reward you for doing badly. The guns you start off with are as good as the ones you unlock and the only real advantage experienced players have is map/spawn knowledge.

    You think MW3 is easier to pick up and play than Halo Reach or Gears 3 or something? I don't know about that. Halo is the most vanilla shooter i know of. Anybody who has any clue about FPS games can get the hang of that in 2 minutes.

    Regarding COD, I think the perks play a big part, probably the biggest part of the difference for me. Those, combined with killstreak rewards really widen the gap between a casual player like me and someone who lives on COD 24/7. Things like the ability to make yourself undetectable to radar, or sprint faster or farther than other players, or change your bullet properties etc. Unlocking and knowing when and where to use all that stuff gives you a big edge in a game, and that edge leads to earlier access to air support and other things that widen the gap further.

    I don't know how bad it is in MW3 because i haven't given it enough time, but in MW2 it was chronic. The customizable killstreak rewards took all the fun out of that game, before you knew it somebody was destroying you with a chopper, or worse, detonating a nuke.

    I do take your point on the guns though, they seem to have gotten more generic over the course of the series, to the point where it makes very little difference what AR, or sniper, or LMG or whatever you have. It's your perks that make the difference. This actually adds to my point too though, i think. The guns should be the only things that have distinct differences, they should be the only thing that tips the playing field in your favour.


  • Closed Accounts Posts: 1,649 ✭✭✭Not The Real Scarecrow


    The cod series unlock system offers,imo, probably one of the best designed reward systems in any of the fps shooter I have played. I see alot of bitching from people about killstreaks and support packages and stuff, but in fairness there has to be a reward system to keep people who mightn't be as good as others keep coming back to play the game. If you just relentlessly punish some one new to the game , they're not gonna play it again(Dark Souls being an exception, but thats a different kettle of demons altogether).

    While it encourages noobs to keep returning it also rewards experienced players by placing some of the harder to use(crap) guns at the start of your levelling up. This allows variety after you prestige and test your skill level if you want by using more under powered guns that require different techniques.

    All in all the system is trying to please every one and there fore ensure longevity for the game and the player. By doing this they're not gonna please every one but judging by the sales figures they manage to please the majority.


  • Posts: 0 [Deleted User]


    Meatwad wrote: »
    The cod series unlock system offers,imo, probably one of the best designed reward systems in any of the fps shooter I have played. I see alot of bitching from people about killstreaks and support packages and stuff...

    If the "bitching" refers to my posts, I thought I was clear that I was just posting my opinion, not throwing out hate on COD. I really enjoy the COD games. Multiplayer aside, they're some of my favourite shooters around. Their multiplayer mode is well put together and does what it does really well. I'm just not into what it does.

    It's not a question of design, or bitching about stuff, it's just a question of personal preference.


  • Closed Accounts Posts: 1,649 ✭✭✭Not The Real Scarecrow


    If the "bitching" refers to my posts

    No man, wasn't directed at any one at all, not on boards at any rate.

    I was on another forum earlier where it seems they have numerous threads dedicated to slating the game, where the majority of the posters haven't even played the game or had a go at it. I find it fairly funny the amount of hatred thats been directed at cod by battlefield fan boys , as if it should really matter. Even before both games came out there seemed to be a big shift in people buying battlefield that had never even played it before. It almost seemed like it was socially unacceptable to play cod anymore or that a better class of gamer would be going for battlefield.
    Imo, alot of kids got battlefield, realised it was a different game completely, didn't like it or couldn't play it and turned there frustrations on cod cause they really wished they got that instead.


  • Posts: 0 [Deleted User]


    The people going for battlefield and saying its superior/more skillful/more advanced/more ambitious are really just people whose first fps was cod, have only ever played cod and are now sick of it. If they really wanted a different, more difficult fps they'd play Killzone or Resistance. Its just some ridiculous notion they have in their heads that they are being different by playing BF.


  • Registered Users, Registered Users 2 Posts: 27,355 ✭✭✭✭super_furry


    I think Black Ops is a better game. Mind you with all the upheaval at Infinity Ward over the last 18 months this was always going to happen.


  • Posts: 0 [Deleted User]


    Meatwad wrote: »
    I find it fairly funny the amount of hatred thats been directed at cod by battlefield fan boys, as if it should really matter....

    Me too. I can't stand that fanboy Bullsh1t. PS3 versus XBOX, COD versus whatever...It's all just a bunch of keyboard warrior idiots and kids talking tough over the internet to reinforce their own purchasing decisions and feel like they haven't wasted their pocket money.

    The internet is a wierd medium sometimes. It completely robs you of the ability to make a judgement call on the person as part of the validity of the point they're making. If you overheard two fifteen year-old kids at a bus-stop, arguing over whether COD was better than battlefield or vice versa, you'd have the good sense not to get involved, but if it happened on the web, not so much... :D


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  • Registered Users, Registered Users 2 Posts: 146 ✭✭BIGGIEsmall


    Hey guys,

    Thinking of getting MW3 for Christmas. Really enjoyed Black Ops and am a multiplayer gamer generally (Damn Skyrim!). Just wondering if any of you guys enjoyed this more than blops and think that this is a good purchase.

    Thanks


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