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[CoD MW3] General News and Discussion

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  • Registered Users, Registered Users 2 Posts: 112 ✭✭Plumpynuter


    The game already has built in rules. If somebody wants to use assassin or sit in the corner then that's their choice. That's what the killcam is for. Take your revenge. Yea it ends kill streaks and wrecks your head but it wont win games that way.

    Maybe it is no fun for casual players when top players use kill streaks to rack up 100+ games with choppers, dogs, bombs and other things so they can't do anything about.

    If people camp then they will lose. If people don't play the objective then they will lose. Its about winning at the end of the day. Not winning by 100 kills.

    That's why they allow these things and the game is better and more balanced for it. The scaled down explosion damage has brought the game back to more gun play and is better for it imho. There is also no harm in reducing an over reliance on the minimap.

    It was the same with blops last year. About 3 months of moaning until people get used to the changes and adapt their strategy.

    Some people say that the game does not reward the skilled but I think that it does not allow the skilled to completely dominate the game. The game is more balanced for it. Overpowered kill streaks ruined the game for me and I am enjoying this game more then any COD since MW1.

    The only thing that wrecks my head are the spawns but I can understand that with the close quarter maps it must be difficult to get right. Ground war needs bigger maps to sort the spawns. It is impossible to get it right when people are all over the map there is nowhere safe to spawn. Hoping that the DLC sorts this out. Otherwise I am very happy with it and enjoying MW3.


  • Registered Users, Registered Users 2 Posts: 110 ✭✭OriginalTom


    yimrsg wrote: »
    With regard to prevalence of drop-shoting it's definitely prominent, I'd say far more than people realise. Even recently in Mw2 you could spend the entire night playing it and not encounter noobtubers, but there isn't a hope in hell that there passes a game in mw3 where someone either on your team or against you isn't drop-shoting. It's not as annoying as noob tubers but it's far more widespread.

    Whats funny about drop-shotting, is that it isn't nearly as effective in the newer Call of Duty's than it was in CoD4. On CoD4 you could go prone almost instantly which was a huge advantage in a gun fight but on MW2 the time slowed down drastically, likewise in Mw3.

    I swapped back from Tactical to Default half way through Mw2 because it made more sense to knife faster and it's helped so much. Jump shotting in Black Ops was much more effective than drop shotting and if you're fingers are fast enough, you can drop shot on default fairly easily.

    A large majority of competitive players, both in the US and here all moved to default for Black Ops but because of the 'YouTube' stigmatism of 'Ooh, default knives are panic knives, takes no skill' everyone still thinks that Tactical is the better solution.

    I was licking my lips and clapping my hands when Hutch put out this 'Play on Tactical video', another 400,000 people who won't be able to knife and will sacrifice their ability to aim by drop shotting.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Whats funny about drop-shotting, is that it isn't nearly as effective in the newer Call of Duty's than it was in CoD4. On CoD4 you could go prone almost instantly which was a huge advantage in a gun fight but on MW2 the time slowed down drastically, likewise in Mw3.

    I swapped back from Tactical to Default half way through Mw2 because it made more sense to knife faster and it's helped so much. Jump shotting in Black Ops was much more effective than drop shotting and if you're fingers are fast enough, you can drop shot on default fairly easily.

    A large majority of competitive players, both in the US and here all moved to default for Black Ops but because of the 'YouTube' stigmatism of 'Ooh, default knives are panic knives, takes no skill' everyone still thinks that Tactical is the better solution.

    I was licking my lips and clapping my hands when Hutch put out this 'Play on Tactical video', another 400,000 people who won't be able to knife and will sacrifice their ability to aim by drop shotting.


    While I agree with you that it was easier in a sense, it was nowhere near as bad on COD4 though even at competitive level mate. I must have played over 500 comp games of all game types doubles, team tac, 5 man and 6 man teams, hardcore and regular core. I could count on two hands the number of times players that would spam it, both on Xbox (when I used to play it) and PS3. Again man, it just wasn't problematic back then in 2007/2008. MW2 really kicked it off namely with UMP users from what I remember.

    It's not a massive problem now even, but it will become one which has been my point all along and I honestly don't mind if it's sporadically used. Hell I've done it the odd time, more pre-dropshotting if you get me likewise. But when you go into every 1vs1 situation with some UMP/P90 user with silencer and rapid fire doing it, no matter what people say it's beyond tedious.

    I honestly don't think IW nor Treyarch went in with the intention of including the drop shot feature neither. With IW it's just pure laziness and simply not being bothered why it's still in the game. As Yimrsg pointed out in his post, it's a flaw in the system that people will use to their advantage. Those who defend it are more than likely ones who do take advantage of it. I honestly still can't believe strafing and jumping (not bunhopping, which is another BS way of playing) was compared to drop shotting as a means of justifying it.


  • Closed Accounts Posts: 8,866 ✭✭✭Adam


    While I agree with you that it was easier in a sense, it was nowhere near as bad on COD4 though even at competitive level mate. I must have played over 500 comp games of all game types doubles, team tac, 5 man and 6 man teams, hardcore and regular core. I could count on two hands the number of times players that would spam it, both on Xbox (when I used to play it) and PS3. Again man, it just wasn't problematic back then in 2007/2008. MW2 really kicked it off namely with UMP users from what I remember.

    It's not a massive problem now even, but it will become one which has been my point all along and I honestly don't mind if it's sporadically used. Hell I've done it the odd time, more pre-dropshotting if you get me likewise. But when you go into every 1vs1 situation with some UMP/P90 user with silencer and rapid fire doing it, no matter what people say it's beyond tedious.

    I honestly don't think IW nor Treyarch went in with the intention of including the drop shot feature neither. With IW it's just pure laziness and simply not being bothered why it's still in the game. As Yimrsg pointed out in his post, it's a flaw in the system that people will use to their advantage. Those who defend it are more than likely ones who do take advantage of it. I honestly still can't believe strafing and jumping (not bunhopping, which is another BS way of playing) was compared to drop shotting as a means of justifying it.
    I honestly can't believe anyone could try and argue that dropping to the ground is any way different from strafing.

    Here's a conundrum for you:

    You round a corner, you're suddenly standing a short distance from someone on the opposing team. You both open fire. He strafes left. Do you move your shot to compensate?

    Now ask yourself, how is it any different for you having to move your shot down rather than left?

    Honestly lads, I don't even drop shot, I just can't understand this baseless argument against dropshotting.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    yimrsg wrote: »
    With regard to prevalence of drop-shoting it's definitely prominent, I'd say far more than people realise. Even recently in Mw2 you could spend the entire night playing it and not encounter noobtubers, but there isn't a hope in hell that there passes a game in mw3 where someone either on your team or against you isn't drop-shoting. It's not as annoying as noob tubers but it's far more widespread.

    Whats funny about drop-shotting, is that it isn't nearly as effective in the newer Call of Duty's than it was in CoD4. On CoD4 you could go prone almost instantly which was a huge advantage in a gun fight but on MW2 the time slowed down drastically, likewise in Mw3.

    I swapped back from Tactical to Default half way through Mw2 because it made more sense to knife faster and it's helped so much. Jump shotting in Black Ops was much more effective than drop shotting and if you're fingers are fast enough, you can drop shot on default fairly easily.

    A large majority of competitive players, both in the US and here all moved to default for Black Ops but because of the 'YouTube' stigmatism of 'Ooh, default knives are panic knives, takes no skill' everyone still thinks that Tactical is the better solution.

    I was licking my lips and clapping my hands when Hutch put out this 'Play on Tactical video', another 400,000 people who won't be able to knife and will sacrifice their ability to aim by drop shotting.

    People just love to whinge, i agree that the ability to 'panic' knife is a bigger advantage than drop shooting. For me.. The more control i have over my movem ent the better.

    Its like the quickscoping argument.. Clearly a quickscoper would do better with.an smg or even just with his secondary in close range but people still love to complain about it.

    Guess they're just things that anoy some people... Like final stand annoys me.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    yimrsg wrote: »
    With regard to prevalence of drop-shoting it's definitely prominent, I'd say far more than people realise. Even recently in Mw2 you could spend the entire night playing it and not encounter noobtubers, but there isn't a hope in hell that there passes a game in mw3 where someone either on your team or against you isn't drop-shoting. It's not as annoying as noob tubers but it's far more widespread.

    Whats funny about drop-shotting, is that it isn't nearly as effective in the newer Call of Duty's than it was in CoD4. On CoD4 you could go prone almost instantly which was a huge advantage in a gun fight but on MW2 the time slowed down drastically, likewise in Mw3.

    I swapped back from Tactical to Default half way through Mw2 because it made more sense to knife faster and it's helped so much. Jump shotting in Black Ops was much more effective than drop shotting and if you're fingers are fast enough, you can drop shot on default fairly easily.

    A large majority of competitive players, both in the US and here all moved to default for Black Ops but because of the 'YouTube' stigmatism of 'Ooh, default knives are panic knives, takes no skill' everyone still thinks that Tactical is the better solution.

    I was licking my lips and clapping my hands when Hutch put out this 'Play on Tactical video', another 400,000 people who won't be able to knife and will sacrifice their ability to aim by drop shotting.

    People just love to whinge, i agree that the ability to 'panic' knife is a bigger advantage than drop shooting. For me.. The more control i have over my moment the better.

    Its like the quickscoping argument.. Clearly a quickscoper would do better with.an smg or even just with his secondary in close range but people still love to complain about it.

    Guess they're just things that anoy some people... Like final stand annoys me.


  • Registered Users, Registered Users 2 Posts: 110 ✭✭OriginalTom


    Adam wrote: »
    I honestly can't believe anyone could try and argue that dropping to the ground is any way different from strafing.

    Here's a conundrum for you:

    You round a corner, you're suddenly standing a short distance from someone on the opposing team. You both open fire. He strafes left. Do you move your shot to compensate?

    Now ask yourself, how is it any different for you having to move your shot down rather than left?

    Honestly lads, I don't even drop shot, I just can't understand this baseless argument against dropshotting.

    I didn't really catch the start of the argument so I've no idea where it's come from but Im not fussed by those that do dropshot. I adapted my game to shooting the floor in competitive with the amount of drop shots and as I said, I jump shot more often than not.

    Agree with Magill in some aspects, having greater control of movement with the sticks is great but I much prefer getting that close range panic knife, benefits to both if the player is good.


  • Registered Users, Registered Users 2 Posts: 110 ✭✭OriginalTom


    Magill wrote: »
    People just love to whinge, i agree that the ability to 'panic' knife is a bigger advantage than drop shooting. For me.. The more control i have over my moment the better.

    Its like the quickscoping argument.. Clearly a quickscoper would do better with.an smg or even just with his secondary in close range but people still love to complain about it.


    Guess they're just things that anoy some people... Like final stand annoys me.
    That gets me so annoyed when I'm spectating someone in SnD and they just don't pull out their secondary, properly grinds my gears!

    Tell you what I do love, dead mans hand. favourite death streak ever.


  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    Adam wrote: »
    I honestly can't believe anyone could try and argue that dropping to the ground is any way different from strafing.

    Here's a conundrum for you:

    You round a corner, you're suddenly standing a short distance from someone on the opposing team. You both open fire. He strafes left. Do you move your shot to compensate?

    Now ask yourself, how is it any different for you having to move your shot down rather than left?

    Honestly lads, I don't even drop shot, I just can't understand this baseless argument against dropshotting.

    Ya, but the difference in profile between strafing and drop shotting is huge. When you drop shot, the person has much less to aim for. Strafing is more or less a given now imo


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Magill wrote: »
    People just love to whinge, i agree that the ability to 'panic' knife is a bigger advantage than drop shooting. For me.. The more control i have over my moment the better.

    Its like the quickscoping argument.. Clearly a quickscoper would do better with.an smg or even just with his secondary in close range but people still love to complain about it.


    Guess they're just things that anoy some people... Like final stand annoys me.
    That gets me so annoyed when I'm spectating someone in SnD and they just don't pull out their secondary, properly grinds my gears!

    Tell you what I do love, dead mans hand. favourite death streak ever.

    Lol is that the suicide c4 thing... Was raging a few times over that **** last night !!

    Im not got lie.. I have a tendency to not use my secondaryl.. I know its bad but i think im a boss when i qs someone lol.. Hearing them go mad on the Mic makes it worth it !!!


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  • Closed Accounts Posts: 8,866 ✭✭✭Adam


    LakesKeane wrote: »
    Ya, but the difference in profile between strafing and drop shotting is huge. When you drop shot, the person has much less to aim for. Strafing is more or less a given now imo
    And you never try to make yourself a smaller target in this game?


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    to say theres a difference between drop-shotting and strafing is laughable. I strafe all the time too......why? because it makes me harder to hit and works in the exact same way as drop-shotting does. Call of duty is obviously connection based.......all you have to do is look at the guy shooting at you in some games. He will be shooting to your left then shooting to your right......hitting nothing but fresh air! Why? because on his screen, that's where you are!

    People saying it's ok to jump or strafe but it's not ok to drop :confused:

    Maybe they are complaining now because they're getting their asses handed to them, because they can't lunge from 15 feet and knife the drop-shotter.


  • Registered Users, Registered Users 2 Posts: 110 ✭✭OriginalTom


    Maybe they are complaining now because they're getting their asses handed to them, because they can't lunge from 15 feet and knife the drop-shotter.

    Nah you definitely can, i do it all the time. Knife lunch in this game is 2x that of black ops, although that still had a great lunge. Was knifing a lot of people yesterday on a 3bar; Ade, Kells and Lakes can all verify this, even in a gwk.

    @Magill, the voice feedback feature is the best inclusion by IW! Love hearing the rage so much.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    LakesKeane wrote: »
    Ya, but the difference in profile between strafing and drop shotting is huge. When you drop shot, the person has much less to aim for. Strafing is more or less a given now imo

    Not point bothering Eamo

    Gonna look for quotes later from David Vahn saying drop shotting was never intended in COD hence why they added the dolphin diving because they could see it escalating into a bigger problem down the line. It was in a PSM article I'm fairly sure.


  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    Adam wrote: »
    And you never try to make yourself a smaller target in this game?

    Always, but that wasn't my point. You implied strafing was on par with drop shotting, I believe it's tougher to kill someone when they drop to the floor as opposed to strafing while ADS.

    Maybe they are complaining now because they're getting their asses handed to them, because they can't lunge from 15 feet and knife the drop-shotter.

    I've never played with or against you so I don't know how good you are. Speculate all you want :)


  • Registered Users, Registered Users 2 Posts: 564 ✭✭✭ugglasdav


    drop shotting in mw3 isnt that bad, there is advantages and disadvantages to it, yea ok you kill ur enemy while dropping to the ground making it harder for him to hit you as he doesnt expect it, but the disadvantage to it would be that if your enemy shoots at you the only exposed part of ur body is your head so thats almost an instant kill, aswell if you dropshot up against or close to an object or wall you will not be able to turn properly because ur legs are hitting the object or wall allowing you to adjust ur shot only slightly, thats just my 2 cents on the whole drop shotting thing


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    LakesKeane wrote: »
    Always, but that wasn't my point. You implied strafing was on par with drop shotting, I believe it's tougher to kill someone when they drop to the floor as opposed to strafing while ADS.



    I've never played with or against you so I don't know how good you are. Speculate all you want :)

    I was just talking in general......not my own gameplay, or lack of it.


  • Closed Accounts Posts: 8,866 ✭✭✭Adam


    Ha! Funny stuff lads. Care less!


  • Closed Accounts Posts: 31,152 ✭✭✭✭KERSPLAT!


    Adam wrote: »
    Ha! Funny stuff lads. Care less!

    Why keep posting about it then :confused:

    on the topic of dropshot, I hate when people do it to me but... I do it myself :) I give out about th type 95 and FMGs... I now have a class with both that I use :) if I get a "Law to the face" I go mad and shout "what kind of w@nker runs around with a fûcking Rocket launcher... Yet I break my balls laughing when I do it to someone else.. Point is, there are so many different things that annoy me in COD but I do alot of it myself :o so complaining about it is a bit hypocritical

    Like Ghandi said to me one night in MW3 when I was gettin raped by some lad using a type 95... "if ya can't beat them, join em"

    As an aside, I have seen sweet f-all dropshotting on MW3


  • Registered Users, Registered Users 2 Posts: 17,032 ✭✭✭✭Nalz


    IPAM wrote: »
    As an aside, I have seen sweet f-all dropshotting on MW3

    Great post but I've seen plenty of dropshots in MW3.

    Only thing that annoys me in MW3 is the spawning and the quickscoping. i've gotten over the noob tubers and thank fluck theres no danger close.


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  • Registered Users, Registered Users 2 Posts: 564 ✭✭✭ugglasdav


    Trilla wrote: »
    Great post but I've seen plenty of dropshots in MW3.

    Only thing that annoys me in MW3 is the spawning and the quickscoping. i've gotten over the noob tubers and thank fluck theres no danger close.

    yea some times the quickscoping can get annoying but not every person that quickscopes is good, yea sometimes they get a lucky shot on you but most of the time they miss and generally dont have enough time to pull of another one and you kill them.


  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    ugglasdav wrote: »
    yea some times the quickscoping can get annoying but not every person that quickscopes is good, yea sometimes they get a lucky shot on you but most of the time they miss and generally dont have enough time to pull of another one and you kill them.

    Ya, quickscopers gimp themselves by picking a sniper in the first place and running around. I think it's fantastic they brought it back.


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  • Registered Users, Registered Users 2 Posts: 21,043 ✭✭✭✭everlast75


    I play with classes which include guns I like, Scar, ACR, and now the FAD. I tried the AK47 and I know there's a common hard-on for it, but I don't think its as good as the other three listed. Maybe its because I didn't use it in the other CoDs I played.

    Anyhoo, the point is the first time I get shot by some dual wielding FMH9 pleb, I let it go. If I get shot again I change to a class I have them on, which includes Ump, rapid fire and silencer, scavenger etc.

    At the end of that game, I'll change back to the class with the guns I like.

    Rinse and repeat.

    Elect a clown... Expect a circus



  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    News(Rumors) on the first DLC pack to be released.
    According to the latest rumors, the first premium DLC for Modern Warfare 3 will be a map pack containing five new maps.

    The five maps will be called Morning Wood (Yes, really), Concrete, Park, Italy and Overwatch. Overwatch is actually the name of a Modern Warfare 2 map, so it seems odd that one remake would be added into a seemingly new map pack.

    EGM’s TAKE: Of course take this with a massive pinch of salt as the whole idea of a map called Morning Wood just seems ridiculous. But stranger things have happened in gaming.

    "Morning Wood"..... LOL


    http://www.egmnow.com/articles/news/first-modern-warfare-3-dlc-details-surface/


  • Registered Users, Registered Users 2 Posts: 3,975 ✭✭✭iMuse


    Teh_Cookster Brett German
    @fourzerotwo I'm tired of getting mapped by FMG9's are you ever going to fix them? way too over powered
    41 minutes ago


    @fourzerotwo
    Robert Bowling
    @Teh_Cookster Yes, these will be getting some re-balancing in a new update this week.

    About time, they are ridiculous


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Magill wrote: »
    News(Rumors) on the first DLC pack to be released.


    "Morning Wood"..... LOL


    http://www.egmnow.com/articles/news/first-modern-warfare-3-dlc-details-surface/

    what map in MW2 is called Overwatch?


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Stand to be corrected here, but I think it may have been a Spec Ops or even campaign mission. For some reason I'm thinking Burger Town. Maybe it's because I'd kill for a burger right now though :pac:


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