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[CoD MW3] General News and Discussion

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  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    Magill wrote: »
    I think i've seen less than 50 of these "Quickscopers" you keep describing, in black ops. For someone that craves realism I don't get why you keep playing the most over the top CoD to date ;)

    Oh belive me I tried playing blops but just a lot of little things put me off, the era of weapons, the sounds - or lack there of, the graphics and the skill streaks didnt appeal. MW2 has an ass tone of faults but at least in some games they are maginalised. In blops every game has terrible sounds, nasty (in comparison to mw2) graphics, stone age weapons and unappealing killstreaks.

    I can put up with the MLC, quick scopers and tubes given the graphics, sounds and weapons in MW2. - by god sometimes its tough though. Tis like dating a stunning looking girl whos intellectual and intresting .... but then has the most disgusting habbits that crop up half the time. You just have to try and say "well at least she's prettier than her sister!"

    I'm living in hope that MW3 keeps the good of mw2 and gets rid of the bad. A love child of MW2 and blops as it were.... I knowin my heart of hearts though that there will be some fatal flaws none of us can predict :(

    Realisticly the only hope I should hold out is that the good poits they will have in mw3 will outweight the inevitable "bad habbits".

    Silver lining though is that BF3 will be coming out very close to MW3 so when the mess acting gets too much in mw3 I can switch to bf3 for a dose of realisim... if only for a lack of heart pounding COD goodness.

    Makes ya think of the duality of COD though, .... would for instance mw2 be as good if we got rid of the messing? I dont know, sometimes half the joy is blasting that dammed MLC with an aa12 as he frantics twords you. Would sure as **** like to give it a go for a week though! :D


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    hightower1 wrote: »
    Oh belive me I tried playing blops but just a lot of little things put me off, the era of weapons, the sounds - or lack there of, the graphics and the skill streaks didnt appeal. MW2 has an ass tone of faults but at least in some games they are maginalised. In blops every game has terrible sounds, nasty (in comparison to mw2) graphics, stone age weapons and unappealing killstreaks.

    I can put up with the MLC, quick scopers and tubes given the graphics, sounds and weapons in MW2. - by god sometimes its tough though. Tis like dating a stunning looking girl whos intellectual and intresting .... but then has the most disgusting habbits that crop up half the time. You just have to try and say "well at least she's prettier than her sister!"

    I'm living in hope that MW3 keeps the good of mw2 and gets rid of the bad. A love child of MW2 and blops as it were.... I knowin my heart of hearts though that there will be some fatal flaws none of us can predict :(

    Realisticly the only hope I should hold out is that the good poits they will have in mw3 will outweight the inevitable "bad habbits".

    Silver lining though is that BF3 will be coming out very close to MW3 so when the mess acting gets too much in mw3 I can switch to bf3 for a dose of realisim... if only for a lack of heart pounding COD goodness.

    Makes ya think of the duality of COD though, .... would for instance mw2 be as good if we got rid of the messing? I dont know, sometimes half the joy is blasting that dammed MLC with an aa12 as he frantics twords you. Would sure as **** like to give it a go for a week though! :D

    So basically you are choosing graphics and aesthetics over gameplay and performance?


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    CORaven wrote: »
    So basically you are choosing graphics and aesthetics over gameplay and performance?

    or he, like me, thinks MW2 plays better, its way more satisfying to shoot people in Mw2 than Blops (imo) and the feel of the game is better for me.

    I prefer hardscoping people as well, love seeing someone scurry across Wasteland and just moving the scope along with them before dropping him with a headshot, beats running around letting auto aim and SOH do the work for you


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    krudler wrote: »
    or he, like me, thinks MW2 plays better, its way more satisfying to shoot people in Mw2 than Blops (imo) and the feel of the game is better for me.

    I prefer hardscoping people as well, love seeing someone scurry across Wasteland and just moving the scope along with them before dropping him with a headshot, beats running around letting auto aim and SOH do the work for you

    If only it was that easy :D

    A good sniper is someone that knows when to "Hardscope" and when to "Quickscope" ! Time and place for both.


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    Magill wrote: »
    If only it was that easy :D

    A good sniper is someone that knows when to "Hardscope" and when to "Quickscope" ! Time and place for both.

    A better sniper knows when to hardscope, and when to switch weapon.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    CORaven wrote: »
    A better sniper knows when to hardscope, and when to switch weapon.

    a better one knows that if you see a teammate die or kill a nearby enemy, switch to your secondary pistol/shotgun then switch to whatever assault rifle they've dropped, its fun seeing someone who thinks they have an advantage as you have to scope them or use a pistol, only for you duck, change weapon and pop back up wielding an AK47 :pac:


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    Well no, it depends. Choosing a pistol in MW2 has the advantage over a better weapon such as a shotty or SMG in that it has a much faster switch time. If I were going up against a sniper I would be more afraid of dual USPs than an AK47 if I had the drop on them.


  • Registered Users, Registered Users 2 Posts: 11 IRISHACEKAVO


    mw3 is going to be on class multi-player game should be better than black ops any way..any one no much about it?? i no its out in November 2011.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    CORaven wrote: »
    Well no, it depends. Choosing a pistol in MW2 has the advantage over a better weapon such as a shotty or SMG in that it has a much faster switch time. If I were going up against a sniper I would be more afraid of dual USPs than an AK47 if I had the drop on them.

    akimbo magnums are the tits for fast swapping, can whip those things out in a flash


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    krudler wrote: »
    akimbo magnums are the tits for fast swapping, can whip those things out in a flash

    Exactly. The fast draw advantage was something that is a fantastic advantage to pistols and did allow them to hold out against the other secondary weapons in MW2. This was sorely missed by me in Black Ops and I hope it does make a return in the next game if they intend to bring back full auto pistols and shotguns as they did beforehand.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    CORaven wrote: »
    A better sniper knows when to hardscope, and when to switch weapon.

    Like i said... a time and a place. You don't always have the luxury of the time it takes to switch weapons, and quite often that pistol just wont be as effective as zooming in quickly and shooting (Quickscoping) be it because the enemy is at a medium range or because hes got a UMP or 74u and will pretty much shank your ass while your switch to a ****ty pistol.

    Besides, the whole handscoping vs quickscoping thing is stupid... what is a quickscope ? How long must i wait before a quickscope becomes a hardscope ? Does this apply for all guns ? If i aim really quickly with a normal gun does that make me a noob aswel ?


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  • Registered Users, Registered Users 2 Posts: 1,958 ✭✭✭Mr. Rager


    Magill wrote: »
    If only it was that easy :D

    A good sniper is someone that knows when to "Hardscope" and when to "Quickscope" ! Time and place for both.

    Exactly how it should be, quickscoping shouldn't a necessity, it should be a last resort if someone is shooting at you from medium range


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  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    AGB_Ghost wrote: »
    Am I the only one who calls 'hardscoping' sniping since thats what IT IS?

    Lol, post of the day. :D

    Also see afore mentioned explination as to why quickscopers cant call sniping SNIPING - THEY like to call themselves snipers cause it sounds cool as opposed to what they actually are.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    IF rapid fire and grenade launcher (the latter obviously will be in the game) are attachments in MW3, it should mean you not being able to select a perk 1.

    Grenade launcher in COD4 removed the use of a perk 1. Worked well.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    IF rapid fire and grenade launcher (the latter obviously will be in the game) are attachments in MW3, it should mean you not being able to select a perk 1.

    Grenade launcher in COD4 removed the use of a perk 1. Worked well.

    I wouldnt have as much of a problem with noobtubes if you had no way of replenishing them, Treyarch got that right with Scavenger not replenishing tubes, either remove the first perk so SOH cant be used to fire them in rapid succession of put a timer on the beginning of a match like in Blops before you can fire a tube (10 mins or so ought to do it :pac: )


  • Registered Users, Registered Users 2 Posts: 470 ✭✭JoePie


    The reveal trailer showed the American soldiers with noobtubes on their M4A1s. So it seems they'll definitely be in the campaign. So I can only assume they'll make an appearance in the multiplayer.

    I understand quickscoping to be a useful skill. In that: the Intervention with Stopping Power is a one-shot kill from the waist up, I think it is. So the faster you can shoot, and since it only takes one bullet, you can kill and reset yourself quickly.

    BUT.

    A lot of people only seem to have gotten good at it so they can do 360s and no-scopes and such for montages which annoys me. Still. Hate quickscoping. I'd like to think that most of these people who quickscope couldn't handle an SMG or any even firefight, but that's probably not the case.


  • Registered Users, Registered Users 2 Posts: 21,025 ✭✭✭✭everlast75


    krudler wrote: »
    I wouldnt have as much of a problem with noobtubes if you had no way of replenishing them, Treyarch got that right with Scavenger not replenishing tubes, either remove the first perk so SOH cant be used to fire them in rapid succession of put a timer on the beginning of a match like in Blops before you can fire a tube (10 mins or so ought to do it :pac: )


    Switched on Karachi on MW2 last night for a game of Dom.... Noobtubed from the far side of the map...

    Ejected disc...

    Elect a clown... Expect a circus



  • Registered Users, Registered Users 2 Posts: 1,173 ✭✭✭cableguy.ie


    Bit of info on mw3 from here


    http://www.joystiq.com/2011/05/30/call-of-duty-elite/


    Which says
    Hours ahead of the agreed-upon embargo for the news, the Wall Street Journal is the first to report on Call of Duty Elite, the long-reported "digital platform" in development at Activision's new Beachhead studio. Designed to complement this fall's Modern Warfare 3, Elite will be a paid service though "portions of the service will be free" including a Facebook-inspired Groups feature.

    Other features of the service include the Bungie.net-like ability to display stats to analyze player performance, "gauging factors such as which weapons have been most successful for them in killing enemies." If you're worried that you'll suddenly have to pay for online multiplayer in Call of Duty titles, don't be. The Journal reports that "players will still be able to compete against each other online without subscribing to the service."

    Activision hasn't yet pinned down a price point, though it does expect the cost to be less than comparable "online-entertainment services" like the $8/month Netflix. Part of that fee will go towards a "customer-service operation that will be needed to support it." It will also include the year's map packs, which cost $15 each, taking some of the sting out of any annual charge.

    Trailer on the link as well


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  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    WSJ reported on the Elite feature. Says Activion "expect" this to be price pointed below 8USD per month.

    http://online.wsj.com/article/SB10001424052702304563104576355310423496054.html

    If its just ****e like theater I wont bother, dont care about "subs" or views, imo youtubes interactions with COD just leads a maggot acting in games becuse poor self esteem kids want to make montages to boost thier sad egos so they spend game after game trying the most ******y manuvers possible just to SEEM like they are good or something in a montage.

    Edit: - ah, dont ya love when your fannying about while writing a post to find by the time you get the stick out its already up! lol.
    Still waiting for solid details on what it'll include before I decide. Wont be buying in immediatly, will wanna see what the actuall game is like before I sign.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    hightower1 wrote: »
    WSJ reported on the Elite feature. Says Activion "expect" this to be price pointed below 8USD per month.

    http://online.wsj.com/article/SB10001424052702304563104576355310423496054.html

    If its just ****e like theater I wont bother, dont care about "subs" or views, imo youtubes interactions with COD just leads a maggot acting in games becuse poor self esteem kids want to make montages to boost thier sad egos so they spend game after game trying the most ******y manuvers possible just to SEEM like they are good or something in a montage.


    Edit: - ah, dont ya love when your fannying about while writing a post to find by the time you get the stick out its already up! lol.
    Still waiting for solid details on what it'll include before I decide. Wont be buying in immediatly, will wanna see what the actuall game is like before I sign.


    Harsh... I has good self esteem !! And I don't make montages to "SEEM" good... I make montages because I AM good !!!


    EDIT: The reason I, like a lot of people on youtube make montages is because I enjoy editing, like some people enjoy drawing and some people enjoy piecing together a jigsaw. I very rarely act the maggot when playing CoD unless im playing with boardsies, in which case I can do whatever i want as they'll be cleaning up.


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    Magill wrote: »
    I don't make montages to "SEEM" good... I make montages because I AM good !!!

    lol why did I read that with Top guns - Danger Zone playing in my head? :confused::D


  • Registered Users, Registered Users 2 Posts: 2,340 ✭✭✭yimrsg


    Not liking this extra additional fee. They already have map packs to earn extra money after initial release. Really think that more and more game developers recently are out to wring out every penny from consumers and use dlc/added charges as another revenue stream. I really hope it fails.

    $8 a month with say only 500,000 players taking up the scheme is a huge chunk of money. The likelihood is that it could be 3 or 4 times that number. If that money is used to pay for additional stats like in bungie.net then good luck to them getting money from me.

    B:BC2 has a vip code that although negates second hand sales of the game gives players access to all map packs. At least there is trade off in that.

    Activision/Blizzard just seem to be inventing ways to take money surreptitiously off consumers who have already paid for a subscription service.
    Homer: One adult and four children.
    Woman: Would you like to buy some Itchy and Scratchy Money?
    Homer: What's that?
    Woman: Well it's money that's made just for the park. It works just like regular money, but it's, er..."fun".
    Bart:
    Do it, Dad.
    Homer: Well, OK, if it's fun...let's see, uh...I'll take $1100 worth. I]he walks in, sees all the signs: "No I&S Money", "We Don't Take Itchy and Scratchy Money", etc.[/I Aw!


  • Registered Users, Registered Users 2 Posts: 21,025 ✭✭✭✭everlast75


    yimrsg wrote: »
    Not liking this extra additional fee. They already have map packs to earn extra money after initial release. Really think that more and more game developers recently are out to wring out every penny from consumers and use dlc/added charges as another revenue stream. I really hope it fails.

    $8 a month with say only 500,000 players taking up the scheme is a huge chunk of money. The likelihood is that it could be 3 or 4 times that number. If that money is used to pay for additional stats like in bungie.net then good luck to them getting money from me.

    B:BC2 has a vip code that although negates second hand sales of the game gives players access to all map packs. At least there is trade off in that.

    Activision/Blizzard just seem to be inventing ways to take money surreptitiously off consumers who have already paid for a subscription service.

    I agree with what you are saying Yimrag, its a slippery slope.. But, on the plus side, like i said in a different thread, the value for money in the original purchase price of the game cannot be beaten imo.

    What would never happen but would be fair is to reduce the price of the game from the getgo, partial compensation if you will. The money it takes them to maintain the service will be more than recovered....

    As always though, the market will dictate. If there are enough people signing up for it, it may become more prevalent in future games.

    It won't be too bad for the PS3 folks, they'll only be paying once while we'll be paying on the double...

    Elect a clown... Expect a circus



  • Registered Users, Registered Users 2 Posts: 2,340 ✭✭✭yimrsg


    everlast75 wrote: »
    I agree with what you are saying Yimrag, its a slippery slope.. But, on the plus side, like i said in a different thread, the value for money in the original purchase price of the game cannot be beaten imo.

    What would never happen but would be fair is to reduce the price of the game from the getgo, partial compensation if you will. The money it takes them to maintain the service will be more than recovered....

    As always though, the market will dictate. If there are enough people signing up for it, it may become more prevalent in future games.

    It won't be too bad for the PS3 folks, they'll only be paying once while we'll be paying on the double...

    I completely agree with you that if the content is good enough then it'll be worth it, but we've seen that map packs are often overpriced for their content and it's bad enough that you've paid 16 dollars for a map pack that you hate but if you've signed up for more than 2 months of IW/BL subscription then you've paid 50%+ more than you possibly could have done in the old system. The article mentions that non-subscribers and subscribers will be able to play together so maybe there are separate playlists.

    Another thing is how long do you have to sign up for? Is it rolling contracr or a minimum number of months, can you pay in ms points or is it credit card based. If so are europeans going to get screwed and assume $1= €1/£1? Do you have to go through all the hassle of removing your CC like xbox live subscription used to have it?

    At the moment it's offering extra content (map packs) and a greater breakdown for stats (Floyd is no doubt wet with delight). Unless they moved dedicated servers into the package (which I hope they don't) it seems pricey. The only way I could see myself getting it if it had some of the old maps from cod4/mw2 which I loved.


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    Tis indeed a slippery slope but it depends really, if its value for money then the gamers win.

    Its a given that map packs will be free for the subscription fee so that takes the edge off but if its all faf then I will just get the map packs as I do now.

    A lot depends on the content the elite service provides.

    If its only stats / theater mode and stuff like that I wouldnt bother but if its additional weapons / attachments then I may buy in.
    Other games manage fine with special weapons like MOH for example gave different special weapons for pre order locations like mp7 / m249.
    They had no decernable advantage over the main guns included and were glorified weapon skins.

    That alone wouldnt make me wanna pay per month but if its a lot of little things like that I may consider it. Looking forward to E3 where they will surely flesh out the regular MP and elite MP features.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    krudler wrote: »
    I wouldnt have as much of a problem with noobtubes if you had no way of replenishing them, Treyarch got that right with Scavenger not replenishing tubes, either remove the first perk so SOH cant be used to fire them in rapid succession of put a timer on the beginning of a match like in Blops before you can fire a tube (10 mins or so ought to do it :pac: )

    I don't have a problem with noob tubes in BOPS but it's a benefit to all really. I can imagine them bringing back rapid fire though and if that's the case, I think the cretins who use it should have to sacrifice tier perk 1.

    As I said, up until COD4 imploded on itself takes to IW taking no care of it. It was a system that worked well then and for the long run. Imagine it on MW2 for a sec, no scavenger nor no one man army coming into play.


  • Registered Users, Registered Users 2 Posts: 3,975 ✭✭✭iMuse


    It would need to be more than just stat tracking for me to subscribe anyway. I doubt you would get the map packs free either, more likely you would get access to them earlier than non subscribers. It would be a better business model if they offered the base multiplayer as a download for 25-30 euro then you can decide to sub or not after that.


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