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WarHammer40k Whats the best Race and Why??

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Comments

  • Registered Users, Registered Users 2 Posts: 51 ✭✭hagbard


    Well, I took the plunge and picked up Assault on Black Reach this morning. Looks like I'll be building up an Ork army and an Ultramarine force. Very, very slowly.


  • Registered Users, Registered Users 2 Posts: 10,174 ✭✭✭✭Jelle1880


    So you say now, and then in a few months time (Right when your army will be coming along nicely) you'll see another army you like (Imo Ultramarines are a bit... dull) and start buying those, only to do the same again later with once again another army :D


  • Posts: 0 [Deleted User]


    Jelle1880 wrote: »
    So you say now, and then in a few months time (Right when your army will be coming along nicely) you'll see another army you like (Imo Ultramarines are a bit... dull) and start buying those, only to do the same again later with once again another army :D

    At the moment I've got over 200pts of every race bar Tyranids, Lizardmen, D.Elves and Sisters :D
    And my largest army is only about 2000pts.


  • Registered Users, Registered Users 2 Posts: 51 ✭✭hagbard


    Jelle1880 wrote: »
    So you say now, and then in a few months time (Right when your army will be coming along nicely) you'll see another army you like (Imo Ultramarines are a bit... dull) and start buying those, only to do the same again later with once again another army :D

    From what I've seen online everybody seems to give out about the Ultramarines. The reason I'm planning to paint my marines as Smurfs is because I already have five models painted up from the Citadel starter kit. That may not seem like much, but I was pretty pleased with how they went, and it is five models out of the way, so I reckon I'll stick with them

    That said, out of the AOBR set I've begun on the Orks, which are far more interesting models than marines, and I've scratch built a few bits of Orky terrain pieces, which is damn sight easier than making things that look like Imperial constructions.


  • Posts: 0 [Deleted User]


    hagbard wrote: »
    From what I've seen online everybody seems to give out about the Ultramarines. The reason I'm planning to paint my marines as Smurfs is because I already have five models painted up from the Citadel starter kit. That may not seem like much, but I was pretty pleased with how they went, and it is five models out of the way, so I reckon I'll stick with them

    That said, out of the AOBR set I've begun on the Orks, which are far more interesting models than marines, and I've scratch built a few bits of Orky terrain pieces, which is damn sight easier than making things that look like Imperial constructions.

    Well for years the Ultramarines might as well have been painted vanilla instead of blue. Anything you could do with the Ultras you could do with one of the other chapters and have loads of cool extras too (Death Company, Ravenwing, almost everything Space Wolf).
    Even the Raven Guard who didn't have a special codex had a background that gave them a specific style of army.

    On a slightly related note when was the last time anyone saw an Imperial Fists army?

    Orks are fun, and the AOBR set gives you some great models, check out the kommando set they are some of my favourite models.


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  • Registered Users, Registered Users 2 Posts: 10,174 ✭✭✭✭Jelle1880


    hagbard wrote: »
    From what I've seen online everybody seems to give out about the Ultramarines. The reason I'm planning to paint my marines as Smurfs is because I already have five models painted up from the Citadel starter kit. That may not seem like much, but I was pretty pleased with how they went, and it is five models out of the way, so I reckon I'll stick with them

    That said, out of the AOBR set I've begun on the Orks, which are far more interesting models than marines, and I've scratch built a few bits of Orky terrain pieces, which is damn sight easier than making things that look like Imperial constructions.

    I'm not giving out on the UM, but it's a bit of a standard joke that people who don't play UM will comment on them :D

    Completely understandable if you already have some painted to continue ;)
    Orks are great to paint and play with btw.

    But like riffmongus says: Some of the smaller chapters have a fantastic background, while that of the UM is more standard stuff.

    Space Wolves, for example :cool:


  • Registered Users, Registered Users 2 Posts: 5 Fenn


    I too find Ultra Marine very vanilla. Other chapter like Space Wolves and Blood Angels have a better range of units and the back ground fluff is more interesting. Although for a new player Grey Knights all the way. A GK army positives are:
    1. You need less miniatures than other armies
    2. Their hard as nails and once they make combat can kill almost anything
    3. Aren't the hardest to paint
    4. And most importantly they look good
    Negative would include:
    1. GK's are expensive in both points and money
    2. They tend to get overwhelmed by horde armies like Tyranids and Orks
    3. Can be a little harder to play because of their lack of number on the battle field.


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