Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie

What do you want from a server?

2

Comments

  • Closed Accounts Posts: 8,305 ✭✭✭DOC09UNAM


    What level will the mobs be set to?


  • Closed Accounts Posts: 18 construkktor


    From playing other multiplayer stuff, cheeky set-events can really make a server. Like a mass zombie rush or a creeper epidemic dropped in the middle of a village or something.

    Post it on the forum, set a time for the event, get a load of guys with swords, smash zombies up.


  • Registered Users, Registered Users 2 Posts: 1,239 ✭✭✭Coyote


    Right, I'll put forward the current status and ideas.

    Safe Zones: Before the server goes live, 5 randomly placed safe towns will be built. Spawn point will not be near these
    Economy: Economy will have everyone starting with 100 gold coins to kick start it.
    Shops: Users can set up shops in safe zones (or not if you like to live on the dangerous side!), selling their finds for whatever they desire.
    NPCs: NPCs will be stationed in safe zones, providing users information about the safe zones.
    Quests: If you wish quests can be given out and rewards will be random.
    Kit: A basic iron tool kit can be spawned twice a day.
    Mobs: Are on
    PvP: Undecided yet. Kinda 50/50 here so I have it disabled at the moment
    Guest Preservation/Anti-Grief: All people whitelisted but not added to a second Preservation list can only walk around the server, and do NOTHING ELSE.
    Canals: Might be a bit messy to get sorted but could be part of a group project, linking safe zones together maybe?

    And above all, community involvement and feedback! I'll upload a copy of the world weekly to anyone wanting to muck around on single player.

    Opinions?

    I would start with only 2 or 3 randomly placed safe towns and add more as needed

    what can be done with 100 gold coins ? would 100 iron ore be better
    can you buy from NPC what do they do?
    basic iron tool kit - better that people only get the kit 5 or 10 ever.
    (I like the idea of having to think of resupply when your down the mine)
    pvp = no thanks (unless it was only in a set area or else you will just make people move as far away from each other, as they people will start killing them when afk or mining to get all the stuff they have)
    will chests have locks or only open by the person who placed it?
    (on a small server theft with a few m8 it's not a problem but will 50+ people on the Preservation list it could be)


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Gold coins are not found in inventory, rather they're in an invisible one. The idea would be the users determine the economy themselves, set out coins to exchange for items and take it from there.

    NPCs would do nothing, they would be aesthically pleasing in safe zones though. Right clicking them gives you a set text sent to your chat. I had the idea on building a walled area and getting NPC's to look like guards around the walls, and an information centre for new users etc. I may agree with you on the 2/3 safe zones instead of 5 to start off with though.

    We can add a chest lock option no problemo.

    Again PvP seems to be a 50/50 thing, will probably be decided on the last minute.

    Ok, the two times a day iron kit was just an idea. It can be set once a week, once a year, once a day, whenever you like really.

    The preservation list allows users to look around. They cannot interact with anything at all, not even open a door, open a chest, break/build a block.

    Kharn has the idea that spawn is in a safe zone, to help new users get used to the server and what it might actually involve.

    And as for set events, they can be easily set up with the right tools and enthusiasm :)


  • Closed Accounts Posts: 18 construkktor


    well maybe if i'm a good boy this year and i get on the server i'll try to help run some events.

    even if it was once a week


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Sounds cool.... But I would still be more interested in having proper money. Let's say when we have idea with diamond and gold. As it's something physical. Then for some diamonds you could buy a spot in safe city. There your stuff cannot be touched. But in wilderness you got to hide etc? Secret underground mines with secret entrances?

    And no destroying biulding in wilderness. But you can come inside and look for loot :)

    There can be no pvp. But I presume it's possible to make areas where's pvp on? So we can make in the muddle of safe city a big arena? Again wager matches in it.

    I love economy idea, but I don't like that mod idea. I like something physical.... I better have 5 diamond then some numbers in pocket.


  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Scrap the looting idea. It will be pain in the hole withouth pvp. Just no grieving and respect ather property everywhere.


  • Registered Users, Registered Users 2 Posts: 3,091 ✭✭✭Antar Bolaeisk


    Scrap the looting idea. It will be pain in the hole withouth pvp. Just no grieving and respect ather property everywhere.

    Dammit, and I was so looking forward to stalking you then robbing you blind :p


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    PVP while fun, will drive people far apart causing a huge map and loads of lag. Maybe if it can be in certain areas, like arenas etc..

    With regards to the spawning of kits - I wonder if there is a mod where you can only spawn a kit when you are in a certain area? This would mean new people could spawn kits, and would also mean people cannot just resupply with a kit when mining. They gotta do it the old fashioned way..

    Using physical stuff vs iConomy gold : if your stuff gets looted you'll lose your money too, at least with iConomy gold you'd still have something to buy with as it cannot be robbed. Also with iConomy -> Auctions. people can auction off whatever they like. This is another possible server event here, build an auction house. and have a big auction now and again. - Could be fun.

    Love the canals idea, we could roof them with glass to protect from mobs too.

    Set Home - I think its a must on a server, when building something tall and you fall off can be annoying, set home will allow people to get back up with no hassle. Also when down mining and the inventory gets filled up. /home to quickly drop off your stuff.

    Craftbook - Bridges, Doors, Gates, Elevators, Cauldrons, Light switches, Redstone integrated circuits, Ammeters & Programmable logic chips. Also loads of minecart features, so it'd be useful for making a railway system.


  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Agree with korvanica. Pvp mighty be fun, but it will split community, and nothing is worse then drama on servers.. We all know that.

    I was thinking of.. What if instead of kits toils, you can buy tools wit economy money? Let's say kit diamond pick, you will get diamond pic, but you will pay for it 500 gold.. And you can buy/ use kit only in specific shops.

    We could make some bank shop too where any player could sell for example: 128 glass or stone for 100 gold? you can do this with any material.

    It will give some money in to our own economy.

    As for pvp, we can have special events or even areas for pvp. Devoid us in 2 camps. Each camp builds it's own keep for a week. Then om some weekend we go nuts in castle sieges :)


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    As for pvp, we can have special events or even areas for pvp. Devoid us in 2 camps. Each camp builds it's own keep for a week. Then om some weekend we go nuts in castle sieges :)

    Castle sieges are a great idea... :) no obsidian castles though

    Also yea buying tools is a good idea too....

    Here is an iConomy Price Sheet i found... we could use this and add to it... im not 100% on how it works though.. (as in setup etc)

    seems like a good starting point.


  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Price lists is cool. But I really don't want to see everyone buying mats from npc shops. I think it's better to have server nps buying and selling mats for ripp off prices. So that people would go there only in beginning to get economy swinging, but after they would look for better deals with ather players.

    I wonder did cherry got some plan now for all this. Would love to hear an update from him ;)


  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Btw, if we will have these trading posts up, we wount need to biuld cuties and safe zones. Towns will grow around these trade centres!


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    NPCs cannot trade at the moment. They can just interact and give you text lines on the chat bar.

    Also, there may issues with plugin compatibility with one another. iConomy does not work with the NPC plugin, however LocalShops does. So yeah. Plenty of work and user input still to go :)


  • Registered Users, Registered Users 2 Posts: 1,017 ✭✭✭Crow92


    I cannot wait for this new server, the mobs and economy sound great :D


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    If its compatible, BorderGuard could be a useful way of stopping people wandering too far off and making the map unnecessarily large....


  • Registered Users, Registered Users 2 Posts: 32,387 ✭✭✭✭DeVore


    I prefer no PvP personally but if we had to have it, could it be team based, so we could have two teams and a Lost-style us and "the others" ?

    Personally, prefer one big happy family.

    DeV.


  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    DeVore wrote: »
    I prefer no PvP personally but if we had to have it, could it be team based, so we could have two teams and a Lost-style us and "the others" ?

    Personally, prefer one big happy family.

    DeV.

    I suggested some pvp ideas before.

    Duel pit arena with traps.
    Capture the block. It's like Ctf style battleground.
    Castle vs castle battleground. We get people divided in to two camps. Each team has a week to biuld theyr castle. Then one weekend we do an castle assault game.

    There loads of cool controlled pvp events we can do. I just hope there is a mod that let's to make a zones where pvp enabled and the rest of the world just no pvp.


  • Registered Users, Registered Users 2 Posts: 6,975 ✭✭✭nkay1985


    I suggested some pvp ideas before.

    Duel pit arena with traps.
    Capture the block. It's like Ctf style battleground.
    Castle vs castle battleground. We get people divided in to two camps. Each team has a week to biuld theyr castle. Then one weekend we do an castle assault game.

    There loads of cool controlled pvp events we can do. I just hope there is a mod that let's to make a zones where pvp enabled and the rest of the world just no pvp.

    Yeah something like that sounds cool but if it's a straight choice between all pvp or no pvp, I'd go with no pvp.

    This server sounds very cool. Looking forward to being part of it from the start. Is access going to work like on Tallon's server where someone has to be whitelisted for full interaction? If so, will you be deciding that based on Boards membership?


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Probably won't be up by tonight. Waiting on two updates from the plugin devs, may be Saturday evening/night before its sorted :)


  • Advertisement
  • Closed Accounts Posts: 22,565 ✭✭✭✭Tallon


    DeVore wrote: »
    I prefer no PvP personally but if we had to have it, could it be team based, so we could have two teams and a Lost-style us and "the others" ?

    Personally, prefer one big happy family.

    DeV.
    Including multiple Islands? :p

    That would actually be great... although, no PolarBears


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    someone could don a white skin and be the polar bear sure....

    really looking forward to all these pvp events etc now...

    so initially what'll happen? Just get everyone to work together and build a spawn area? instead of wandering off doing their own things?


  • Registered Users, Registered Users 2 Posts: 2,055 ✭✭✭Cossax


    Korvanica wrote: »
    someone could don a white skin and be the polar bear sure....

    really looking forward to all these pvp events etc now...

    so initially what'll happen? Just get everyone to work together and build a spawn area? instead of wandering off doing their own things?

    Presume there'll be a heads up before it goes live today/tonight, wanna get in from the beginning!

    Have been thinking about potential builds/mines/traps all day, it's kinda sad really! :o


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Korvanica wrote: »
    someone could don a white skin and be the polar bear sure....

    really looking forward to all these pvp events etc now...

    so initially what'll happen? Just get everyone to work together and build a spawn area? instead of wandering off doing their own things?

    What we'll do is have a camp area at spawn, and a walled area for the first safe zone with SOME buildings in it (information centre etc)

    The rest would be empty and players can build lots at it


  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Still planing on release for tonight cherry? Sorry for asking I just need to know, so I would get some time by pc bud. I don't whana miss it.


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Probably tomorrow night? I've got some of it set up now, but I need some users to test it later. I'll post up a request when I think I'm ready for some testers.

    Things done:

    - Spawn point safe zone
    - Spawn point NPCs
    - Village 1 outer walls
    - Village 1 Safe Zone
    - Village 1 NPCs
    - Spawning of 1 Iron kit per user. Can only be used once.
    - /sethome and /home
    - Localshops. Set up your shop anywhere you like. Each player starts with 100 coins in a virtual inventory which can be easily accessed. Items for sale are traded with coins, so users set their own rates and thus THEY are responsible for controlling the Economy.
    - TNT is ON, does not affect safe zones
    - Mobs are ON, cannot harm/spawn in safe zones
    - Fire is ON, again does not effect safe zones


    Note that at the current moment, trading items for items is not possible in a shop, only player to player trade/discussion, which is permitted of course.

    PvP'd areas is currently broken with the plugins. So the server will launch without PvP until its fixed. Mobs will be on. Village will be 95% empty, so it'll be user filled


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    I'm really looking forward to this server now.

    In regards to the PvP thing i was looking at some other servers that had seperate twons that could go to war with each other. It would be great to have something like this in the server and give more character to the different towns. Maybe there could be war events where the towns battle each other and afterwards the pvp could be returned to arenas only.

    Also i'd rather see the basic kit as stone rather than iron.


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    That would be an idea to look at once the server has expanded to such a size that it would work :D


  • Closed Accounts Posts: 2,053 ✭✭✭Aldebaran


    Really looking forward to this too, fair play to ya cherry for all the work you're putting into it.


  • Advertisement
  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Guys, I'm looking for 1 or 2 testers now. Server plugins are added and the servers stable

    EDIT: Poop. Broken again. :/ Tonights looking doubtful


Advertisement