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MajorGaming.eu's Minecraft Server

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Comments

  • Registered Users, Registered Users 2 Posts: 2,906 ✭✭✭cian1500ww


    Cuboid should be working now, to use it, right click on the first block of the area with a wooden shovel, then right click on a second block at the other end of the area with a wooden shovel. Then once you see Second point is selected type /protect default someuniquename
    So for example, I've just done it with the bridge, I right clicked using the wooden shovel on the block at one end in the corner and then I right clicked on the block at the other end of the bridge in the opposite corner so that the entire area of the bridge was covered. After that I typed /protect default bridge and now it's indestructible to anyone but mods :)

    To check the status of a block, right click it using a wooden sword.


  • Registered Users, Registered Users 2 Posts: 79 ✭✭JustAidan


    cian1500ww wrote: »
    Cuboid should be working now, to use it, right click on the first block of the area with a wooden shovel, then right click on a second block at the other end of the area with a wooden shovel. Then once you see Second point is selected type /protect default someuniquename
    So for example, I've just done it with the bridge, I right clicked using the wooden shovel on the block at one end in the corner and then I right clicked on the block at the other end of the bridge in the opposite corner so that the entire area of the bridge was covered. After that I typed /protect default bridge and now it's indestructible to anyone but mods :)

    To check the status of a block, right click it using a wooden sword.

    Just to be clear. This cuboid protects a cubed area of the world from the top sky later to the bottom adminium layer. To do this choose a block (as above) and its diagonally opposite block if viewing the cube from above?


  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    NM


  • Registered Users, Registered Users 2 Posts: 37,308 ✭✭✭✭the_syco


    I have a boards.ie Teamspeak 50 slot server.

    AddressL ts61.gameservers.com
    Port: 9152

    No password. Will add a Minecraft channel nao
    I'm using Windows 64bit, thus the "win64" part, but just add the bit in bold to the shortcut, so that TeamSpeak automatically connects to the server.

    "c:\Program Files\TeamSpeak 3 Client\ts3client_win64.exe" ts3server://ts61.gameservers.com/?port=9152


  • Registered Users, Registered Users 2 Posts: 2,906 ✭✭✭cian1500ww


    JustAidan wrote: »
    Just to be clear. This cuboid protects a cubed area of the world from the top sky later to the bottom adminium layer. To do this choose a block (as above) and its diagonally opposite block if viewing the cube from above?
    I'm not entirely sure if it does it vertically as well as horizontally but I'll test it out later and see.
    It's a bit confusing to use but trial and error is the best way. When you do use /protect on an area, you can check to see the status of the cube by right clicking on a cube in the area with a wooden sword.


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  • Closed Accounts Posts: 8 Neph


    Hey cian, glad to see you finaly installed cuboid, it's fairly simple to use, there are some detailed instuctions on the forum page here: http://forum.hey0.net/showthread.php?tid=34
    cian1500ww wrote: »
    I'm not entirely sure if it does it vertically as well as horizontally but I'll test it out later and see.

    You may want to take a look at this, it shows you how it covers an area. Basically you select one of the bottom corners (A) and the opposite top corner (G). It then extends that to a cube and protects that area.
    JustAidan wrote: »
    Just to be clear. This cuboid protects a cubed area of the world from the top sky later to the bottom adminium layer. To do this choose a block (as above) and its diagonally opposite block if viewing the cube from above?

    The height of the area stretches from the bottom point you select to the top one, it doesnt go all the way up or down. As a side note we should probably try to limit the size of areas to stop it being abused.

    Also I know im new to the server but I would like to hop on the bandwagon and try get mod status too if possible, im mad paranoid about protecting my areas as i build really complex/time-consuming stuff. I am also on every evening mostly so would be always available to stop greifing/protect stuff/help newbies. If people want me to wait a bit thats fine I would just like to have my name down :D

    On the minecart suway system thing, I could help alot with that, i built a really nice automatic one in singleplayer and it works in multiplayer too. It stores carts, dispenses them when someone is waiting, boosts it off when somebody hops in and does other fancy stuff. I'll post a youtube vid sometime.

    Oh and I didnt realise till now that so many people on this server are Irish too lol.


  • Registered Users, Registered Users 2 Posts: 79 ✭✭JustAidan


    Neph wrote: »
    Hey cian, glad to see you finaly installed cuboid, it's fairly simple to use, there are some detailed instuctions on the forum page here: http://forum.hey0.net/showthread.php?tid=34



    You may want to take a look at this, it shows you how it covers an area. Basically you select one of the bottom corners (A) and the opposite top corner (G). It then extends that to a cube and protects that area.



    The height of the area stretches from the bottom point you select to the top one, it doesnt go all the way up or down. As a side note we should probably try to limit the size of areas to stop it being abused.

    Also I know im new to the server but I would like to hop on the bandwagon and try get mod status too if possible, im mad paranoid about protecting my areas as i build really complex/time-consuming stuff. I am also on every evening mostly so would be always available to stop greifing/protect stuff/help newbies. If people want me to wait a bit thats fine I would just like to have my name down :D

    On the minecart suway system thing, I could help alot with that, i built a really nice automatic one in singleplayer and it works in multiplayer too. It stores carts, dispenses them when someone is waiting, boosts it off when somebody hops in and does other fancy stuff. I'll post a youtube vid sometime.

    Oh and I didnt realise till now that so many people on this server are Irish too lol.

    Irish here too. Thanks for the instructions/link. Most griefing appears to have happen late at night so alot of people wouldn't be on. I was going to suggest that we do a subway system once we have a fair idea were people are going to/are building to connect them up. Maybe we should place this subway central near the spawn?


  • Registered Users, Registered Users 2 Posts: 2,906 ✭✭✭cian1500ww


    Neph wrote: »

    Also I know im new to the server but I would like to hop on the bandwagon and try get mod status too if possible, im mad paranoid about protecting my areas as i build really complex/time-consuming stuff. I am also on every evening mostly so would be always available to stop greifing/protect stuff/help newbies. If people want me to wait a bit thats fine I would just like to have my name down :D
    Sure, no problem, I've seen and talked to you plenty of times on the server so I'm happy enough to have you as a mod :)

    Also, sever started hanging so I had to do a restart at 9pm, all progress from 8:10pm till then was lost as it stopped saving.

    The server announcements should popup exactly every 2 minutes, if they stop appearing then let me know ASAP by posting here or sending me an email: cian1500ww@gmail.com When those announcements stop displaying every 2 minutes, the server has started to hang and the automatic saving will have stopped because of this.

    I think it did it because the server version hasn't been updated yet as I'm waiting for hey0 to be updated, hopefully that's all that's causing it.


  • Closed Accounts Posts: 8 Neph


    JustAidan wrote: »
    Most griefing appears to have happen late at night so alot of people wouldn't be on. I was going to suggest that we do a subway system once we have a fair idea were people are going to/are building to connect them up. Maybe we should place this subway central near the spawn?

    I'm usually up till like 2 in the mornin anyway so i'll probably be on late most nights. And yeah i think we would want the central station near spawn. The main thing to decide is whether it is a subway and totally underground or a raised rail and all stations are raised above ground. After all we don't want creepers blowing it up :)
    cian1500ww wrote: »
    Sure, no problem, I've seen and talked to you plenty of times on the server so I'm happy enough to have you as a mod smile.gif

    Thats great! cheers. I'm gonna figure out cuboid now so I can protect stuff for people!

    And as for the server saving, there are plenty of automatic backups out there that will take a backup of the whole server every so often. I think there are some that dont use hey0 and thus should work most of the time. If not, you could always give mods the ability to trigger backups and we could do it if we didn't see the announcements. I'll look into some backup stuff and get back to you.


  • Registered Users, Registered Users 2 Posts: 2,906 ✭✭✭cian1500ww


    Neph wrote: »

    And as for the server saving, there are plenty of automatic backups out there that will take a backup of the whole server every so often. I think there are some that dont use hey0 and thus should work most of the time. If not, you could always give mods the ability to trigger backups and we could do it if we didn't see the announcements. I'll look into some backup stuff and get back to you.
    Yeah, problem is, when it does hang, no commands or plugins really work so I don't think an automatic backup plugin would be of any benefit then. I'm hoping that once I get it upgraded to the new version that the problem will go away, hopefully... :o


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  • Users Awaiting Email Confirmation Posts: 32 Crism


    Hey guys its Crism,
    http://www.youtube.com/watch?v=9NR6gQ0CXpk

    This guy has the right idea!..

    Me and a couple of others came across an invisible mob in a mine today we kept going down to try kill it but couldn't, i don't know if this is new or not..

    btw Cian, i was wondering, what way have you sorted groups out? or have you? because it would be handy to be able to protect areas to certain groups rather than personal, or maybe im just unaware, but this way we can all share the protected areas, and have you disabled warps on purpose? im just wondering.

    other than the undefietable invisible zombies.. all is well : ]


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    servers becoming quite popular :) ... good few online...

    also, what happened to all the chests in the community storage area? everythings gone...


  • Registered Users, Registered Users 2 Posts: 269 ✭✭jigsaw 1


    Think we need to stop showing the ip to everyone.
    Lots of stuff is being taken and destroyed.


  • Users Awaiting Email Confirmation Posts: 32 Crism


    Hi Cian, have you consider starting a Google site, or a clansite instead of using this thread. it would be cleaner, professional + we could load up screenshots of the map, have a requests page, stats page, videos page, eventually become the main irish server and maybe start a whitelist to keep out griefers, and hopefully someday we will control Ireland and rule the world...



    p.s if you do want to, i could help build and edit, or start it up etc...


  • Registered Users, Registered Users 2 Posts: 79 ✭✭JustAidan


    Crism wrote: »
    Cian, would you consider starting a Google site, or a clansite instead of using this thread. it would be cleaner, professional + we could load up screenshots of the map, have a requests page, stats page, videos page, eventually become the main irish server and maybe start a whitelist to keep out griefers, and hopefully someday we will control Ireland and rule the world...



    p.s if you do want to, i could help build and edit, or start it up etc...

    *pssst* Always remember to delegate, Cian, he is offering to do work :)


  • Registered Users, Registered Users 2 Posts: 79 ✭✭JustAidan


    jigsaw 1 wrote: »
    Think we need to stop showing the ip to everyone.
    Lots of stuff is being taken and destroyed.

    We have got a protection mods now to lock down certain areas.

    The current damaged areas are locked and will be fixed when people get around to them.


  • Users Awaiting Email Confirmation Posts: 32 Crism


    JustAidan wrote: »
    *pssst* Always remember to delegate, Cian, he is offering to do work :)

    hey aidan, sorry i dont understand your post.


  • Closed Accounts Posts: 8 Neph


    Korvanica wrote: »
    what happened to all the chests in the community storage area? everythings gone...

    Actually i dont think their empty, someone protrected the area with cuboid. While this is good because it stops the place getting greified it also means that the chests are protected :P so they may or may not be empty im not sure.

    JustAidan wrote: »
    We have got a protection mods now to lock down certain areas.

    The current damaged areas are locked and will be fixed when people get around to them.

    This is true but very few areas are currently protected, I fixed up the lighthouse yesterday and protected it temporarily but we really need to protect the whole main spawn/town area. Of course as we dont know what the story is with the groups atm doing this could be a pain. I will be on tonight and will probably do this temporarily but we should work on getting groups of mods/admins sorted to make this easier. Right now if i protect somewhere I have to specify EVERY player allowed to edit it.


  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    Cian did you turn off /item?

    I wandered a long way to the north to create my Mordor land and find item is gone.


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    jumpy wants item spawning....lol


    he walked miles with the intention of making a huge hole with tnt... got to his location.. after about 5 to 10 minutes
    heres the following chat:

    <jumparound22> oh ffs, hes turned of item
    jumparound22 has left the game


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  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    Not to mention I spent an entire night in a 1x2 hole.


  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    Its not just TNT I need, its flowing lava blocks. Its Mordor I want to make :)


  • Registered Users, Registered Users 2 Posts: 2,906 ✭✭✭cian1500ww


    Just a quick post to say I see all the posts and I'll get back to ye later this evening, was working today :)


  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    butbutbut ... my tnttttttt


  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,123 CMod ✭✭✭✭Retr0gamer


    So how do I protect my structures? Also how do I protect my chests? I came back and after only 2 days some one has stolen all the items in my chests I have in my cave.


  • Closed Accounts Posts: 8 Neph


    Retr0gamer wrote: »
    So how do I protect my structures? Also how do I protect my chests? I came back and after only 2 days some one has stolen all the items in my chests I have in my cave.

    I think im gonna make a quick tutorial on how to use cuboid because nobody seems to know how. Its actually fairly simple. Remember though that you have to be a mod or have to get a mod to protect your area for you.

    EDIT:
    Jumpy wrote: »
    ...I wandered a long way to the north...

    ....Ok I just realised the one mod were missing on the server.. Borderlands. It limits the range non mod/admins can walk from the spawn point. This would prevent the Epic Journeys we've seen in the past.. That made the world much much bigger. It would also stop people trying to hide stuff really far from the spawn. It's not totally necessary yet but keep in mind if the world gets too large it gets laggier, so we should probably consider this at some point.


  • Registered Users, Registered Users 2 Posts: 79 ✭✭JustAidan


    Crism wrote: »
    hey aidan, sorry i dont understand your post.

    Oh sorry, the post was a roundabout endorsement of both your willingness to contribute and the proposed site.

    Edit:
    Neph wrote: »
    I think im gonna make a quick tutorial on how to use cuboid because nobody seems to know how. Its actually fairly simple. Remember though that you have to be a mod or have to get a mod to protect your area for you.

    I have used it myself and it is pretty simple. Most of us would be interested in /protect default "areaname" and /cmod "areaname" delete though I noticed that you can also make some areas indestructible to creepers as well. I plan to try this own on the small arena I built and the area to spawn mobs.


  • Closed Accounts Posts: 8 Neph


    The creeper protection works beautifully, i use it on my house.


  • Registered Users, Registered Users 2 Posts: 7,598 ✭✭✭Dave_The_Sheep


    Creeper protection?


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  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    You protect the area, creepers cant explode it.


    oeb, thanks for the /sethome command. I was worried I wouldnt make it back here.


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