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Noobtubers

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Comments

  • Registered Users, Registered Users 2 Posts: 770 ✭✭✭Dublindude69


    knoximus wrote: »
    Id recommend 1 man army pro

    Doesn't 1 Man Army get rid of your secondary weapon which would be the thumper?


  • Registered Users, Registered Users 2 Posts: 2,265 ✭✭✭Seifer


    Doesn't 1 Man Army get rid of your secondary weapon which would be the thumper?

    But you get infinite ammo so don't need a secondary weapon.


  • Registered Users, Registered Users 2 Posts: 140 ✭✭Goat_Boy_jones


    Was playing against 2 pricks the other day, they had "Riot" as their Clan name...Anyways it was a free for all and they were running around holding hands with their riot shields on...I must of got 10 double kills alone killing them with my noobstube...I just love pissing people off with it that annoy me...Danger Close makes it even more fun...


  • Posts: 19,923 ✭✭✭✭ [Deleted User]


    Noobtubers make the game unplayable if there are 3 or 4 people on a team using it. I wouldn't mind the odd person using it but if you go around a corner and see someone with one, you can't really do much to avoid it.

    I was playing Dom earlier and there were two guys on the other team who would just camp the objectives with them and they would up with very high scores.


  • Registered Users, Registered Users 2 Posts: 370 ✭✭craze7


    I hate them too and never used them untill one day i got pissed off and did the one man army thing, not as easy to kill with as you'd think!


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  • Registered Users, Registered Users 2 Posts: 480 ✭✭flugel


    Tried danger close for 2 games, found myself concentrating too much on noob toobin that I got killed, a lot! Still think the grenade launcher is the best addition to the assault rifle but think ill stick to another perk myself


  • Closed Accounts Posts: 4 lemmingisgay


    why would you use danger close as your secondery !! use the best one stopping power ! and there called NOOBtubes for a reason ?


  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭thecornflake


    noobtubes should take up perk 1 also like in mod 1 , the problem is they are powerful but not much of a drawback to them.


  • Registered Users, Registered Users 2 Posts: 6,321 ✭✭✭Jackobyte


    I think the grenade launcher should be there instead of equipment. The drawback of the launcher is the loss of a sight. I don't think they should be interchangeable with rds, acogs, etc. They are explosive so they should be classed with other explosives. It would make more sense and would allow players use one while keeping a sight without blinging it.


  • Closed Accounts Posts: 1,030 ✭✭✭marko91


    i hate you all.


    my opinion....why take away 1 claymore but not 1 noobtube? bloody joke


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  • Registered Users, Registered Users 2 Posts: 6,321 ✭✭✭Jackobyte


    marko91 wrote: »
    i hate you all.


    my opinion....why take away 1 claymore but not 1 noobtube? bloody joke
    What?


  • Registered Users, Registered Users 2 Posts: 2,265 ✭✭✭Seifer


    Jackobyte wrote: »
    What?
    In CoD4 you could carry two claymores; they reduced it to one in MW2.
    He's asking why they didn't do the same with the noobtube. Which is a valid point.


  • Registered Users, Registered Users 2 Posts: 6,321 ✭✭✭Jackobyte


    Seifer wrote: »
    In CoD4 you could carry two claymores; they reduced it to one in MW2.
    He's asking why they didn't do the same with the noobtube. Which is a valid point.
    I never noticed you could do that in mw1 so I didn't understand what he was saying.

    Instead of removing a noobtube, i'd rather see them allow up you to carry 2 claymores. Would be handy.


  • Closed Accounts Posts: 1,030 ✭✭✭marko91


    Jackobyte wrote: »
    I never noticed you could do that in mw1 so I didn't understand what he was saying.

    Instead of removing a noobtube, i'd rather see them allow up you to carry 2 claymores. Would be handy.


    yep what he said is what i meant jacko...i dont see why they taught 2 claymores were too much but not 2 grenade launchers?


  • Registered Users, Registered Users 2 Posts: 8,519 ✭✭✭jmcc


    Noobtubes: The ultimate Luser Attitude Readjustment Tool. :)

    Regards...jmcc

    Regards…jmcc



  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭Stuxnet


    you can have 2 claymores if you use the oma perk and reload,
    n00bs :D


  • Registered Users, Registered Users 2 Posts: 2,265 ✭✭✭Seifer


    BOBBY wrote: »
    you can have 2 claymores if you use the oma perk and reload,
    n00bs :D
    You can never have two claymores in your possession but can deploy up to two using oma or scavenger. Of course this is common knowledge but if you're stating the obvious; may as well do it correctly ;)


  • Registered Users, Registered Users 2 Posts: 7,606 ✭✭✭Jumpy


    Seifer wrote: »
    You can never have two claymores in your possession but can deploy up to two using oma or scavenger. Of course this is common knowledge but if you're stating the obvious; may as well do it correctly ;)

    I tried this tonight. I placed one beside my other claymore and it disappeared.

    Note: I did not have another claymore on the map at the time.


  • Registered Users, Registered Users 2 Posts: 2,265 ✭✭✭Seifer


    Jumpy wrote: »
    I tried this tonight. I placed one beside my other claymore and it disappeared.

    Note: I did not have another claymore on the map at the time.
    Don't know what to tell you. Try again?


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