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No LAN support for Starcraft 2

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Comments

  • Registered Users, Registered Users 2 Posts: 7,136 ✭✭✭Pugsley


    Dreddybajs wrote: »
    What does this even mean? How will pirates play on LAN? There may be hacked battle.net shard servers (which Blizzard's track record show they're pretty good at putting a stop to if they feel like it), but I really have no idea what you're saying here apart from that.
    Player shards are one work about, but their for on-line play. A localised Bnet system would be the logical one (when you log into a fake Bnet with only LAN options). Some form of bypassing the Bnet requirement for LAN play will be found, especially for Hamachi players.


  • Closed Accounts Posts: 128 ✭✭W!zard


    I need everyones help here ..

    I have put in the formal request for a new StarCraft Forum (StarCraft 2 included in it).

    Please support it & cast your votes. Thanks !!!

    Link: http://www.boards.ie/vbulletin/showthread.php?t=2055610455


  • Registered Users, Registered Users 2 Posts: 36,711 CMod ✭✭✭✭pixelburp


    Is anyone that surprised though by Blizzard's actions with SC2 to this point? World of Warcraft has shown that there is a veritable gold mine to be harvested with the right amount of carrot/stick. Whether it breaks WC's terms of service or not, when you have a game that people are feverishly spending their own cash through ebay for upgrades or weapons they can't get (or situations like those Chinese gold farmers), the only winner here is Blizzard in the end. There's consumer loyalty and then there's consumer addiction & Blizzard I think are trying to shape the same thing for SC2.

    The breaking of the SP campaign into 3 games & now the discontinuation of LAN does show that they want to turn it into a closed environment Blizzard can control & thus can dictate to the market how consumers use the product. It also belps when you have an entire country devoted to your game. However, that doesn't necessarily mean they are forsaking the quality of the game itself.

    To be fair, from what I have seen of the SP campaign it does look fairly substantial. The plot looks interesting, cut-scenes semi-interactive which is a new idea & in a recent interview they said they wanted a campaign that wasn't the standard "build up your base and squash the enemy" type & were trying out some fun ideas.

    I also think I read somewhere (a very recent interview that I think came with the latest Beta report) that the subsequent 2 games would be introducing new units, Brood War style so perhaps all is not as black as it first seems. Afterall, from what I remember, it was only with the introduction of Brood War that Starcraft 1 became the big multiplayer behemoth that it is today.

    I would have been one of those people who balked at the 3 game idea, but watching the beta videos I'm slowly thinking that they're going to eventually realise a fairly enviable game. I like my traditional RTS games and SC2 looks as polished as they come.


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