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Left 4 Dead

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Comments

  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Only 2 or 3 servers showing up in the browser the past couple of days. All I could manage was to get on someone's locally hosted game.


  • Registered Users, Registered Users 2 Posts: 10,247 ✭✭✭✭DARK-KNIGHT


    @ing[/EMAIL] brilliant:):cool: when it came out do u remember the shortage? i got mine release day and it was so good i had to keep even though my mate offered me 105 euros lol what a dumb dumb:)


  • Registered Users, Registered Users 2 Posts: 18,484 ✭✭✭✭Stephen


    Shortage? I got mine from Steam. You must be playing it on the xbox 360?


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    Stephen wrote: »
    You must be playing it on the xbox 360?

    That's the same as not playing it at all...
    /troll


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    Have they released new maps for this yet?


  • Registered Users, Registered Users 2 Posts: 44,080 ✭✭✭✭Micky Dolenz


    Does anybody still play this?

    I got it last week and only play with randoms.....anybody wanna play with me?


  • Registered Users, Registered Users 2 Posts: 9,249 ✭✭✭Stev_o


    Tbh i think the game is going backwards now, to me personally having played it since the pre order it's freshness has been completely lost and unlike CSS or TF2 i rarely now want to go back and play it because in the end it's just the same old stuff with added frustration. It's really wearing thin on me and it'll continue to until new content is released which hopefully should be soon.


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    Does anybody still play this?

    I got it last week and only play with randoms.....anybody wanna play with me?

    Check out the Boards servers.
    Stev_o wrote: »
    Tbh i think the game is going backwards now, to me personally having played it since the pre order it's freshness has been completely lost and unlike CSS or TF2 i rarely now want to go back and play it because in the end it's just the same old stuff with added frustration. It's really wearing thin on me and it'll continue to until new content is released which hopefully should be soon.

    Well, the same applies to every game. L4D is hardly unique in this. However, it certainly would be nice if they mixed thing up a bit and added a tertiary weapons tier based on achievements (sort of like they did with TF2) and some new game modes. Also, I really can't understand the reticence of Valve to release the engine (or whatever it is) to the modding community.


  • Registered Users, Registered Users 2 Posts: 44,080 ✭✭✭✭Micky Dolenz


    Check out the Boards servers.

    Can you please point me in the right direction.:)


  • Registered Users, Registered Users 2 Posts: 14,005 ✭✭✭✭Cuddlesworth


    Well, the same applies to every game. L4D is hardly unique in this. However, it certainly would be nice if they mixed thing up a bit and added a tertiary weapons tier based on achievements (sort of like they did with TF2) and some new game modes. Also, I really can't understand the reticence of Valve to release the engine (or whatever it is) to the modding community.

    From what I have seen and from various interviews from Valve, they have had great sales and revenue from updating games in their collection. CSS, TF2 and now Left for Dead will bring in huge sales spikes every update as well as increasing constant sales. As a company I would limit user generated content in order to allow for greater sales spikes during and anticipation before patches. That may be just my thinking though.


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  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    From what I have seen and from various interviews from Valve, they have had great sales and revenue from updating games in their collection. CSS, TF2 and now Left for Dead will bring in huge sales spikes every update as well as increasing constant sales. As a company I would limit user generated content in order to allow for greater sales spikes during and anticipation before patches. That may be just my thinking though.

    True. But they have already said that they were going to turn the engine over to the mod community. Indeed, it appears that people have already been hard at wok in preparation.

    http://l4dmapdb.com/

    As for content release, Valve don't appear to be overly proactive in this regard. I might be wrong, but I would doubt if we will see any new weapons, maps or game modes soon. I'm not saying it wont happen on an official basis, but it would happen much quicker if they allowed the mod community to get their hooks in. Yes, I realise that such a thing could potentially allows all sorts of dross to be created, but people get bored hiding in the same closets after a while.


  • Closed Accounts Posts: 329 ✭✭BuddhaJoe




  • Registered Users, Registered Users 2 Posts: 8,813 ✭✭✭BaconZombie


    Anybody still playing L4D up for a game today?

    If so I'll be online here and on Steam under the same UserID.


  • Registered Users, Registered Users 2 Posts: 5,967 ✭✭✭Pyr0


    Looking forward to the new content coming out, any date on release ?


  • Registered Users, Registered Users 2 Posts: 10,304 ✭✭✭✭koneko


    It's supposed to be March/April. The new version of the game including that content (Dead Air/Death Toll for Versus, and Survivor Mode) is meant to be out in April, so the DLC should be out either before or at the same time.


  • Registered Users, Registered Users 2 Posts: 2,789 ✭✭✭grizzly


    No date given, but I imagine it'll be here within 4 weeks. I would have been happier if they waited longer and released a more impressive update – maybe a new map and the inclusion of melee weapons (chainsaw, shovel baseball bat and cattle prod would be cool :D).


  • Registered Users, Registered Users 2 Posts: 5,967 ✭✭✭Pyr0


    Wait, a DLC and extra maps/game modes ? What's the difference ?

    EDIT: I get what you mean now, read it wrong.


  • Registered Users, Registered Users 2 Posts: 2,497 ✭✭✭Nick_oliveri


    koneko wrote: »
    It's supposed to be March/April. The new version of the game including that content (Dead Air/Death Toll for Versus, and Survivor Mode) is meant to be out in April, so the DLC should be out either before or at the same time.
    Is that valve time? Could be Halloween so! :pac: Iv'e bled the two verus campaigns dry at this stage. Survivor and SDK FTW TBH. The other two versus campaigns should have been included in the first place. I've played dead air versus on some haxxored server. The only problem was the rooftops either not showing roof textures or not being accessible as a hunter. Actually my noob team didnt help much either.

    Also, something that has been bandied about the steam forum:
    http://forums.steampowered.com/forums/showthread.php?t=821493

    Watch that in HD. (Double click the video to get access to HD on youtube itself)
    grizzly wrote: »
    No date given, but I imagine it'll be here within 4 weeks. I would have been happier if they waited longer and released a more impressive update – maybe a new map and the inclusion of melee weapons (chainsaw, shovel baseball bat and cattle prod would be cool :D).
    Id love to get a home run with a hunter, great idea. The cattle prod is also a brilliant concept. What would be great though, is a Tank charge that had a large cooldown period longer than the throwing bar, coupled with a melee it could do some serious damage or seperate the survivors across large distances. It would be great fun on NM final.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Another 'better than Steam's sale price' offer. This time from Asda.

    Left 4 Dead [PC] - £14.91



    Also:
    The Orange Box [PC] - £11.91

    Thanks to muppetkiller for pointing out the sale. [Link]


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  • Registered Users, Registered Users 2 Posts: 1,857 ✭✭✭Atlas_IRL


    What does every one think of the new melee system? I think its better for the game and is harder for teams to crouch together and be pretty much invunerable when atacked ala cupboard beside the elevater in NM.

    I reckon it makes the boomer stronger as b4 all you had to do was melee now you have to shoot a lot more.


  • Registered Users, Registered Users 2 Posts: 5,857 ✭✭✭Valmont


    Despite getting a good few hours of fun out of it I regret buying this game as it pisses me off most of the time.

    For the exclusive reason that I always get stuck with total retards. They're blocking my potential!


  • Closed Accounts Posts: 1,528 ✭✭✭OK-Cancel-Apply


    Yeah people usually either run ahead and ignore the team, or lag behind and get pounced or smoked. Actually the latter occurs often with the former, resulting in swift pwnage. Ugh. And then you have the teams that split up when the Tank appears. :mad: Also the morons who shove the hunter once, allowing him to attack again. Plus the people who panic with the boomer every time and end up splattering everyone else. And what about those people who just NEVER wait for you to heal and never notice a hunter ripping the sh*t out of you.

    Ah well... as time goes by, I'm sure more people will get used to it and improve.


  • Registered Users, Registered Users 2 Posts: 2,497 ✭✭✭Nick_oliveri


    Ah well... as time goes by, I'm sure more people will get used to it and improve.
    No, because as time goes by, there'll surely be another reason for huge influxes of noobs to sign up because of the half price weekend, the "huge content update" or special offer somewhere down the line.

    Ugh, pubs suck. I usually cant be arsed playing unless mah good buddy is on the same team. I turn nasty, thankfully i dont have a headset.


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    This is why I don't play versus any more. Come to think of it, it's why I don't play the game any more.


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    Valmont wrote: »
    For the exclusive reason that I always get stuck with total retards. They're blocking my potential!

    'Tis a poor workman who blames his tools, indeed'n 'tis...


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  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    'Tis a poor workman who blames the tools, indeed'n 'tis...

    fyp :D

    Yeah it's lost a lot of appeal for me. If you play each campaign enough, even on the hardest difficulty, you get to learn all the possible scenarios and blitz through the game. Complete n00bs don't add to the variety, they just add to the frustration.

    They NEED to make this game easier for the community to develop for. They need to come out with a decent deathmatch format, of team A against team B without the requirement of having to make a linear point A to point B map. 8v8 deathmatch with 4 infected & 4 survivors per team would be perfect.


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    Yeah, they have had more than enough time to mix things up a bit. I really don't understand why they don't follow the same TF2 strategy and periodically release updates to the game - new weapons, maps, game types. It actually reinvigorates interest amongst a flagging community and tweaks the curiosity of any potential new customers.


  • Registered Users, Registered Users 2 Posts: 14,005 ✭✭✭✭Cuddlesworth


    L31mr0d wrote: »
    fyp :D

    Yeah it's lost a lot of appeal for me. If you play each campaign enough, even on the hardest difficulty, you get to learn all the possible scenarios and blitz through the game. Complete n00bs don't add to the variety, they just add to the frustration.

    They NEED to make this game easier for the community to develop for. They need to come out with a decent deathmatch format, of team A against team B without the requirement of having to make a linear point A to point B map. 8v8 deathmatch with 4 infected & 4 survivors per team would be perfect.

    I can't see that working. The survivor team would camp, making it near impossible for the other team to do anything. Think every other Zombie mod out there.


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    I can't see that working. The survivor team would camp, making it near impossible for the other team to do anything. Think every other Zombie mod out there.

    Also a straight DM wouldn't work, the survivors have to be going somewhere so they can be split up and held up and picked off.
    Boss Infected have so little health too, scores would be Over 9000 - 0


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    L31mr0d wrote: »
    Yeah it's lost a lot of appeal for me. If you play each campaign enough, even on the hardest difficulty, you get to learn all the possible scenarios and blitz through the game. Complete n00bs don't add to the variety, they just add to the frustration.

    T'is not for you to decide who will be immune when the zombie apocalypse is upon us. Gonna have to make do with whatever myopic jerks also happen to be immune. :D;)


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  • Registered Users, Registered Users 2 Posts: 18,484 ✭✭✭✭Stephen


    Yeah, they have had more than enough time to mix things up a bit. I really don't understand why they don't follow the same TF2 strategy and periodically release updates to the game - new weapons, maps, game types. It actually reinvigorates interest amongst a flagging community and tweaks the curiosity of any potential new customers.

    Apparently they're planning on releasing content for both the 360 and PC versions at the same time. That's gotta be throwing a spanner in the works.


  • Registered Users Posts: 3,173 ✭✭✭Dearg81


    I love this game, its so much fun. I'm not even that good at it either, i must be the nightmare player to play with as i keep wasting medipacks :p


  • Closed Accounts Posts: 1,528 ✭✭✭OK-Cancel-Apply


    I dunno, I think the "Come on you idiot!" factor makes the game more intense. :p


  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    I dunno, I think the "Come on you idiot!" factor makes the game more intense. :p

    I think what it is is that I end up barking orders at the n00bs, and then I become that nob that I hated playing with when I first started playing. It makes it more intense alright, the urge to not shoot my team mate in the head with a shotgun and then steal his medpack because I know my life is worth using it on :D

    Basically they need more game modes, I think my 8v8 idea would work if it was in a capture the flag or king of the hill format. Like that level in HL1 DM where you had to get into the bunker, bring the shutters down and then everyone outside got nuked, something like that.


  • Closed Accounts Posts: 1,528 ✭✭✭OK-Cancel-Apply


    I can imagine a boomer running with the flag! "Blughh!"


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Trouble in server browser on PC.

    L4D servers - as though a switch was flipped one day - stopped returning games with low ping. Generally, all I can find now are games with latency > 200 when I do a search in the 'internet' tab. I can find low ping games in the 'custom server' tab so am wondering if anyone could suggest a 'fix' for this issue?

    I fired up Team Fortress 2 and was easily able to find a ton of servers with latency below 100. A more popular game, I know, but like I said, one day was getting a bunch of low ping L4D servers... the next day, none. :confused:

    I also tried another copy of L4D on my other PC and it's the the same problem - so I don't imagine a re-install is the answer.


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    Check out the L4D steam forums


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 8,543 CMod ✭✭✭✭Sierra Oscar


    Fnz wrote: »
    Trouble in server browser on PC.

    L4D servers - as though a switch was flipped one day - stopped returning games with low ping. Generally, all I can find now are games with latency > 200 when I do a search in the 'internet' tab. I can find low ping games in the 'custom server' tab so am wondering if anyone could suggest a 'fix' for this issue?

    I fired up Team Fortress 2 and was easily able to find a ton of servers with latency below 100. A more popular game, I know, but like I said, one day was getting a bunch of low ping L4D servers... the next day, none. :confused:

    I also tried another copy of L4D on my other PC and it's the the same problem - so I don't imagine a re-install is the answer.

    Could be a number of issues, what sort of apps do you run in the background and do you use a router?

    Also, make sure Steam download location is set correctly along with your DL speeds.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Could be a number of issues, what sort of apps do you run in the background and do you use a router?
    Avast! anti-virus suite and Comodo firewall - that's about the size of it. I don't run anything else whilst playing, and certainly nothing other than what I was using when I was getting offered lower latency server servers a fortnight ago.

    I use a wireless Linksys router. The same one I use when getting decent ping in TF2 and, again, in L4D up until a fortnight ago.
    Also, make sure Steam download location is set correctly along with your DL speeds.

    Download location was set to UK so changed that to Ireland. I have a 5Mb internet connection but the closest option the steam app offers is '2M' so have selected that.

    Thanks for your reply. :)


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    I seem to remember there was an update to Comodo a while back, maybe this is causing your problems. The best thing to do would be to run the game while temporarily and systematically disabling any suspicious apps one at a time.


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  • Registered Users, Registered Users 2 Posts: 2,497 ✭✭✭Nick_oliveri


    Delete the Clientregistry.blob

    Look, im a steamforums mod... WOOoooo! :D


  • Closed Accounts Posts: 206 ✭✭Sightaridis


    Joining random games can be annoying because you get the worst possible team mates who haven't got a clue how to play. I prefer playing over LAN with my friends, that way you know you're going to have a good game and not be stuck with three 13 year olds.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 8,543 CMod ✭✭✭✭Sierra Oscar


    I seem to remember there was an update to Comodo a while back, maybe this is causing your problems. The best thing to do would be to run the game while temporarily and systematically disabling any suspicious apps one at a time.

    Indeed, and maybe also delete then re-add steam.exe to your firewalls exception list.


  • Closed Accounts Posts: 1,528 ✭✭✭OK-Cancel-Apply


    Delete the Clientregistry.blob

    Look, im a steamforums mod... WOOoooo! :D


    LOL Blob!


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    I seem to remember there was an update to Comodo a while back, maybe this is causing your problems. The best thing to do would be to run the game while temporarily and systematically disabling any suspicious apps one at a time.
    Indeed, and maybe also delete then re-add steam.exe to your firewalls exception list.

    Dunno if I'd be able to recognize a 'suspicious' running processes- but it looks ok to my eyes.

    Removed and replaced both Steam.exe and left4dead.exe. Tried server search with Comodo firewall disabled - same result.

    Guess I should take my query to the Steam forums, as suggested. :)
    Delete the Clientregistry.blob

    Tried that. Also re-routed encryptions through the DNS regi-bank... to no avail!


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    Well, if it makes you feel any better my server search wont refresh details on TF2. I never know how many people are on the server. But as I generally play on the same one I really haven't bother to investigate it much.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 8,543 CMod ✭✭✭✭Sierra Oscar


    It seems that a number of Steam users are having issues connecting to the Friends Network at the moment, and as a result cannot play L4D online.

    Valve are aware of the problem and are investigating it, so if you are having issues connecting to online servers then sit tight and it should be sorted soon.

    I guess it does not help that most of Valve are on a company holiday at the moment.:)


  • Registered Users, Registered Users 2 Posts: 2,497 ✭✭✭Nick_oliveri


    This has happened a good few times, friends server goes down, synch server goes down etc. Followed by the game servers themselves. Does this happen to any other game? I think I wasnt able to play CSS once since i started playing ages ago.

    Its always when you want a game too.. And it seems to be region specific.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 8,543 CMod ✭✭✭✭Sierra Oscar


    This has happened a good few times, friends server goes down, synch server goes down etc. Followed by the game servers themselves. Does this happen to any other game? I think I wasnt able to play CSS once since i started playing ages ago.

    Its always when you want a game too.. And it seems to be region specific.

    It only happens with SteamWorks games that use the new server browser which is integrated to the friends network. If the friends network goes down then players cannot join servers. Empire: Total War also used it for example.

    Often the maintenance is planned as Valve are looking at the way the friends network works and how we connect to servers, however what occured today was not planned.

    It has just been sorted in anycase.:)


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  • Registered Users, Registered Users 2 Posts: 2,497 ✭✭✭Nick_oliveri


    Good, I was just asked did i want a game of L4D. The only thing that really grinds my ****ing gears is the fact that they announce nothing...

    I assume LAN games could be affected by this?


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