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What do you think about a console with modular controllers?

  • 07-01-2026 07:56PM
    #1
    Registered Users, Registered Users 2 Posts: 1


    I'd like to start an electronic entertainment/tech company in a few years. It will start as a social media company, but it will eventually expand to other things, such as gaming. I was thinking I could launch a console with modular controllers. Modular means it's made of multiple parts, and you can customize/edit it by adding, removing, or rearranging parts, which doesn't cause it to break.

    There will be one-piece gamepads and split gamepads, each with 1:1 motion sensing (which can be made more accurate by using pose trackers to measure yaw).

    You attach these things called modules to the gamepad. Modules include:

    - Sets of 4 or 9 buttons

    - Number pads

    - Joysticks

    - Scroll wheels

    - D-pads

    - Track pads

    - Modifier buttons

    - Keyboards (maybe, but that might take a little too much space. Maybe separate keyboards would be better.)

    There could even be other non-game products for this sold separately, such as finger-tracking gloves, and a VR extension.

    What do you think about this? Do you have any feedback? Anything to be added? Anything to change?

    Post edited by johnny_ultimate on


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