The fact that Microsoft first-party studios have given us Pentiment and Hi-Fi Rush as their last two exclusives is a very positive sign - two wonderful, creative games that probably wouldn't have been facilitated without the need for a supply of Game Pass 'content'. They're precisely the sort of smaller, quirkier games Sony doesn't support anymore (the very rare but welcome exception like Returnal aside, and even that was a full-price, highly-polished game), but always did in the past.
My only concern is that Microsoft clearly want big, splashy AAA games as well to compete with Sony in that respect. I hope the push towards that doesn't come at the expense of these smaller - and almost certainly better - games. I'm not sure even a game as good as Hi-Fi Rush is the sort of game that crosses beyond an enthusiast audience, and I think a wider, casual audience is the one that MS really wants to court. Encouraging at least to see Hi-Fi Rush proving a decent hit on Steam though.
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Game News 2.0
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