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Best year in videogame history, 1997 or 1998?

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Comments

  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Yeah that era really got me back into modern games after drifting away somewhat during the PS2 generation.

    Spent tonnes of time playing through Red Dead Redemption, Fallout 3 / Fallout NV (and their expansions) and Dark Souls 1 & 2.

    The 360 also brought us the brilliance that was Deadly Premonition.

    My Wii and DS would have also been getting mountains of use back then too. Really was a great generation of games consoles which I don't give nearly the credit it deserves.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    My son maintains that Fallout NV and the DLC is one of the best games he has ever played, he is still hoping for a remaster someday. He considers the game the high water mark of the franchise



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Cidona has taste! 😁 It really was absolutely brilliant. I'll have to go back and give it another go some day, haven't actually played it since it was released. Actually I think I have it on Steam...

    Do you remember the hype around the Fallout 3 release? I was a huge Fallout 1& 2 fan which were both relatively unknown, so absolutely lost my mind when I heard Fallout 3 was going to be a massive open world game.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    Fallout 3 was the one I played, back when I had that kind of time to invest, and I loved it.

    I remember the hype around Liam Neeson having a vocal cameo as your character's dad



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    It think Fallout 2 is the much better game but New Vegas is a close second. I actually can't really play Bethesda games because New Vegas really showed how good the games should have been. I liked Fallout 3 but it never came close to the level of writing in the old games and New Vegas really showed why.

    As for the DLC, I actually think the Fallout 3 DLC was excellent and the New Vegas DLC a little lacking. Fallout 3's 'the Pitt' is a strong standout for DLC content.

    I remember the outcry about it more so. When it was initially shown the performance was awful and Bethesda weren't known for their writing at the time (and still aren't) so there was a lot of concern from fans about it being handled by another company. Initial hands on previews had concerns as well. It was kind of a surprise and relief when it was released and it turned out so well.



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    I've always felt really bad for the guys at Black Isle Studios. They created the first two Fallout games, released to moderate, cult success, then closed before their version of Fallout 3 is released.

    Studio's assets are bought out, Fallout 3 is released by another studio and becomes a household name.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    So much talent at Black Isle but a lot of them at least found their feet in other industries. It's just a shame they were releasing games during a weird time for PC gaming were it was mostly multiplayer focused and consoles had taken over. Pretty sure though Bethesda said they contacted the Black Isle guys off the record to ask them about them taking over Fallout 3 and they were all positive about it and glad it wasn't being forgotten.

    I still think Fallout wouldn't have become the household name without Bethesda. They had become a superstar developer with Oblivion which had the fortune of being released during a very dry early 360 spell so their next title was eagerly anticipated. It was also a really good game. The Fallout 3 gameplay was a lot more digestible for a wider audience than what Black Isle were doing.



  • Registered Users, Registered Users 2 Posts: 898 ✭✭✭dav09


    Does anyone think games in the past 5 years (or even 10 to some extent) have become very stale and bland? Very few new IPs have been exciting, and those that did seemed to flop i.e. Cyberpunk, No Mans Sky, etc. Any new games I've liked have pretty much been sequels or remasters. I think the focus to make almost everything in Unity or Unreal Engine and one or two others has made a lot of games very similar to eachother in physics, design and graphics. Even the sequels that have come out most have seemed more like a graphical "wow", and then are filled with microtransactions and gimics like the newer Call Of Duty's, Need For Speed, etc. I know it's a little off topic but really haven't been excited by many new games anymore, seems like the best days of gaming have definitely came and gone, there was a good few games in 2016/2017/2018 great but since then have liked very few.



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Nintendo is my go to now for anything modern via the Switch. Xbox One sits under the TV disconnected gathering dust and Cyberpunk, Elden Ring and loads of other modern games sit installed on Steam unplayed.

    I'd like to go back to Elden Ring and Cyberpunk but I am just not arsed.

    Quite looking forward to playing through the new Kirby game once my missus is done with it and also want to give BOTW another play through (I've only actually played it on the WiiU) Both are infinitely more appealing to me.



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  • Registered Users, Registered Users 2 Posts: 5,797 ✭✭✭speedboatchase


    Definitely, and it's by design. For me the writing was on the wall when the very first title shown at the PS5 worldwide reveal was a port of GTA V, originally released nearly 10 years ago. Consider too, that Rockstar have made one new game since then and none are on the horizon. What a waste

    F2P is the model now and to have the widest audiences, you need your game to be cross-gen. Hence two years into the PS5's lifecycle, that rule affects single player titles too. The three biggest first-party titles this year (GT, Horizon 2, God of War 2) are all available on PS4 too. There is no incentive to create a true, next-gen experience out there.

    A wakeup call for me recently was watching the demo for The Callisto Protocol (crossgen, naturally) and noticing the gameplay is identical to Dead Space (2008). Nothing has really moved on and everything that felt new in the last 10 years (battle royale, roguelikes) are subsumed by the most popular existing brands and diluted. I haven't played anything that felt innovative in the AAA space since BotW and Death Stranding.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Triple A games are mostly a cesspit but I still think games are in a great place. For instance people are saying 2022 is one of the worst years ever for games yet I'm trying to figure out what I can actually buy without bankrupting myself. The Mid tier, Nintendo and the indie space has been making up for the utter dirge that is the triple A game space.



  • Registered Users, Registered Users 2 Posts: 1,997 ✭✭✭Shapey Fiend


    It's got to be '98 because although my favourite game of all time came out in 1997, Total Annihilation: The Core Contingency addon pack came out the 2nd year and was kind of essential towards the multiplayer meta.

    Half Life with its bajillion mods was probably the other game I also played fairly routinely for 10+ years.

    Shouts to Caesar III cos I got back heavy into that for a few months during lockdown playing the fan mods.

    Good year for arcades KoF '98, Soul Calibur, Daytona 2, Sega Rally 2.

    Re: innovation discussion I agree I think Death Stranding was the last game felt very new and refreshing to me.

    Anyway I think console gaming peaked in like 2003 or sometime during the PS2 era. PC gaming peaked in 1998. Arcade I'm not sure but probably late 80's. Nowadays we have a really healthy indie scene but outside low budget fare there's a serious lack of innovation because experimentation and marketing new concepts is incredibly costly.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    There was a great period of PS2/GC/Xbox games, Prince of Persia Sands of Time, Burnout 2, Wind Waker, Vice City, FZero GX, KotoR and PGR2, 2003.



  • Registered Users Posts: 467 ✭✭17larsson


    I'd love to be able to play the PC games from this era '97 to '99 again. Is there anyway of doing that? I still have some of the games but just no way of playing them



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Gog.com has a selection of the majority of the best of them. Any they don't have are due to legal issues but those games can be found due to the efforts of fans keeping them alive.



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  • Registered Users, Registered Users 2 Posts: 1,997 ✭✭✭Shapey Fiend


    There's a Discord community for nearly every 90's PC game you can imagine so not only can you usually find someone to help you getting things running optimally on modern Windows there's often entire fanmade engines, contemporary mod development and somewhat active multiplayer communities even if it's just Friday nights or something.



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