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Final Fantasy VII Remaster/Remake

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Comments

  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    Chapter 9, ****ing hell.
    from a hilarious hand massage, well worth the 3k gil, to an epic fight with a house. Shattered after that!


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    About an hour into chapter 8, what a blast this is. Even stepping back and removing nostalgia from the equation, it's just a fantastic game. 15 hours in, and with where the story is right now, I would say is roughly about 3 hours into the original game, and I'm constantly amazed at how they have managed to expand on the story so significantly to the point where nothing outside of a couple of the optional side quests has felt throwaway.

    My only gripe would still be the visuals. Once you leave sector 7, and make the trek towards sector 5, the textures on the landscape become nothing short of abysmal in a lot of areas, to the point where even calling them last gen would be too kind. It is especially noticeable when contrasted against the superb character models. Luckily however the art direction is enough to shine through for the most part, but it is baffling as to why some of the environments are so lazy looking at times.


  • Registered Users, Registered Users 2 Posts: 4,992 ✭✭✭Homelander


    Can anyone clarify - my friend bought this, and says it's episodic, and he paid €60 for the first? Does this mean that technically, you will end up paying €200-300 for the full FF7?


  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    Homelander wrote: »
    Can anyone clarify - my friend bought this, and says it's episodic, and he paid €60 for the first? Does this mean that technically, you will end up paying €200-300 for the full FF7?

    It looks like it will be 3 parts (guesstimate) but part 1 is definitely a 60/70 euro game. I'm on chapter 9 of 18 and 18 hours clocked up and loving every second of it. This is not your typical episodic content. Anyone waiting for the inevitable 'all parts for 60 euro' will be waiting 5+years imo and this first part is too good to wait that long. Just my opinion.


  • Registered Users, Registered Users 2 Posts: 5,680 ✭✭✭Padre_Pio


    Zero-Cool wrote: »
    Chapter 9, ****ing hell.
    from a hilarious hand massage, well worth the 3k gil, to an epic fight with a house. Shattered after that!

    Just finished it there.

    I'm fairly sure 9 year old me had the same reaction cloud has when he saw that enemy...


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  • Registered Users, Registered Users 2 Posts: 939 ✭✭✭one armed dwarf


    Made a 'perfect' run attempt on Airbuster hard mode (not taking damage from avoidable mechanics, excluding ally AI). Fecked up at the end and Cloud got shot a few times at the end, gutted. :(



    I need to get a move on with chapter 9 but this sector 5 stuff is rough going on a second playthrough. I didn't do any of these sidequest things the first time, running around squeezing through little gaps in walls to chase kids is some fairly low effort content it has to be said.

    But I'm looking forward to actually doing the Wall Market stuff properly this time.


  • Registered Users, Registered Users 2 Posts: 17,191 ✭✭✭✭Shanotheslayer


    All the rewards are worth it. I'm still on it 30 hours in!

    Yeh finally completed it. Think the side missions took me 3-4 hours alone. I had to get a guide for them because it was a nightmare.
    Behemoth was an absolute pain in the hole, struggled against him. Probably my toughest fight yet. Used like 15 Phoenix Downs and so many potions. Wasn't set up for it at all. But I didn't Wipe :pac:

    Level 29 end of C14 and Materia levels in really good shape. It's making some battles hard but rather level them up on normal than struggle on hard mode. Also have a little OCD to max them all.

    I ASSUME progress will go automatically flow in the next game and not be a default start? Or you at least have a choice.


  • Registered Users, Registered Users 2 Posts: 939 ✭✭✭one armed dwarf


    Given what the level cap is in this they seem to be somewhat interested in carry over I'd say.

    There's no way it's a full carry over though, because they would have to add new skills and eventually all the characters will have lots of skill bloat. I expect it to be something like the way they do FFXIV, where they will prune some older skills (they better not take away my steelskin)


  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,096 CMod ✭✭✭✭Retr0gamer


    Next game is almost definitely no the new consoles so can't see how carryover will work


  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    I'd say carryover will be possible with the BC compatibility but I don't want to carry over all my gear, I'm only half way through the game and have an absolute ton of materia already. Will be interesting to see how that's handled.


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  • Registered Users, Registered Users 2 Posts: 5,876 ✭✭✭endainoz


    Retr0gamer wrote: »
    Next game is almost definitely no the new consoles so can't see how carryover will work

    Why wouldn't it? I have the same PSN ID I had from PS3. No reason next gen would affect it.


  • Registered Users, Registered Users 2 Posts: 6,453 ✭✭✭fixXxer


    Would be easier to manage than something like Mass Effect where there are actual choices to keep track of.


  • Registered Users, Registered Users 2 Posts: 6,537 ✭✭✭joe123


    I love the FF series but started on FF9 so I've never actually played 7 or even know the story.

    Looking at a couple of videos while trying to avoid spoilers, is the combat in this exactly like FF15? Have to say I'm a little disappointed it isnt turn based.


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    joe123 wrote: »
    I love the FF series but started on FF9 so I've never actually played 7 or even know the story.

    Looking at a couple of videos while trying to avoid spoilers, is the combat in this exactly like FF15? Have to say I'm a little disappointed it isnt turn based.

    Really hard to summarise in a few words, but it's really nothing like 15. You do attack in real time as far as your standard attacks go, but you are only using standard attacks to fill your ATB gauge. Once that gauge is full you are generally pulling up a tactical command menu to order each character to use their abilities, and this slows down time to a crawl to give you time to plan out your attacks and which abilities to prioritise. You're also required to switch between party members as well to ensure all characters have ATB gague to spend, and also to make sure you're maximising damage output and exploiting weaknesses as much as possible. In FF15, it wasn't even possible to switch party members at launch, and when it was brought in it felt gimmicky, whereas here it is an absolute necessity and you almost certainly will struggle to beat certain bosses without doing so.

    The closest comparison I can think of is the Dragon Age series, where you can attack in real time, but really to make any decent progress you need to be pausing combat and queuing abilities constantly, it honestly has more in common with the turn based nature of the original than it does with the shallow combat of FF15.


  • Registered Users, Registered Users 2 Posts: 6,537 ✭✭✭joe123


    Think I'll have to buy this, despite only having a PS4 on loan. Has there been any word of this coming to XboxOne any time soon? From what I read online most are saying 2021?


  • Registered Users, Registered Users 2 Posts: 8,257 ✭✭✭sniper_samurai


    joe123 wrote: »
    Think I'll have to buy this, despite only having a PS4 on loan. Has there been any word of this coming to XboxOne any time soon? From what I read online most are saying 2021?

    It will probably be available the Tuesday or Friday following April 10th 2021 as it is a one year timed exclusive on PS4.


  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    On chapter 9, is the Colosseum worth going through or is it more just practice combat and tactics? Any rewards?
    I completed side quests from Sam, next up is to meet Aerith who should now have her dress. Not sure if I get a point of no return for this chapter so don;t want to miss Colosseum rewards before moving on.


  • Registered Users, Registered Users 2 Posts: 939 ✭✭✭one armed dwarf


    The easiest fights in the Colosseum give you
    lvl2 limit breaks
    .

    That's just for whacking some ****ty rats and bandits, definitely do them.


  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    The easiest fights in the Colosseum give you
    lvl2 limit breaks
    .

    That's just for whacking some ****ty rats and bandits, definitely do them.

    Holy ****, first thing i'm doing when i get on tonight, thanks!


  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    I just started chapter 9 last night. I didn't get all the rewards for whack a box minigame in the sector 5 slums. Will I have to wait till NG+ to give that another go?


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  • Registered Users, Registered Users 2 Posts: 8,257 ✭✭✭sniper_samurai


    I just started chapter 9 last night. I didn't get all the rewards for whack a box minigame in the sector 5 slums. Will I have to wait till NG+ to give that another go?

    No. There is another chance later on.


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    https://www.pushsquare.com/news/2020/04/final_fantasy_vii_remake_has_a_serious_texture_quality_issue_on_ps4_and_ps4_pro

    Good to see these issues called out and SE being taken to task. I've just reached a location in chapter 8 that I was eagerly anticipating getting to visit, and to be honest, the state of the textures has really pulled me out of the experience. I'm convinced at this stage it has to be a bug of some sort as there is absolutely no excuse for a game this linear looking as utterly s*ite as it does at times, especially when it is capable of looking stunning 20 seconds later.


  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    Just blocked a guy on YouTube as his videos were coming up as recommended with titles spoiling scenes. They're not end game spoilers or anything but still, i don't wanna know. My friend is near the end and had the ending spoiled for him in a Facebook comment. I really hope i manage to avoid them.


  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    The daytime sections of the game really make the game look bad. Textures look flat, lack of ambient occlusion and some of the environment just having no shadows at all. Then we have the nighttime sections which look really great, even if some of the shadows are baked in rather than rendered in real time.

    Next gen is long over due for consoles. I hope the PS5 has a shorter life cycle than the PS4 just for the sake of the exclusives released towards the end of its days not being close to something that would run well on mid range spec PC


  • Registered Users, Registered Users 2 Posts: 11,618 ✭✭✭✭martingriff


    So finally got the game yesterday and loving it. While playing it I had a thought will people have to keep there Part 1 disk/system disk (I know I will) and finished safe to be able to start part 2 or will they do a Mass Effect and let people start from the 2nd bit with certain choices made. I feel there could be a lot of players of the game who normally sell games once they are finished and delete the save


  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    So finally got the game yesterday and loving it. While playing it I had a thought will people have to keep there Part 1 disk/system disk (I know I will) and finished safe to be able to start part 2 or will they do a Mass Effect and let people start from the 2nd bit with certain choices made. I feel there could be a lot of players of the game who normally sell games once they are finished and delete the save

    I'm not sure how they are going to work carry over content. The only story choices that would matter (from original) would be deciding on who Cloud goes on a date with and optional characters if they are actually optional this time around. If i remember correctly nothing else you do effects the story, unless the remake changes some stuff as i haven't finished it yet.

    Then obviously you have items that carry over and levels and materia progression. The one thing that makes carry over seem like it won't happen is cause of the amount of skills and materia you get in part 1 alone. Firaga, Blizzaga and Thundaga are all available in this game. Are we supposed to stick with those for the other 2* games? I'm at chapter 9 and each character is slowly building on their skill set. Cloud for example has 6 different abilities he can do outside of casting magic. Whats it going to look like by the end of part 3* of the game?


  • Moderators, Computer Games Moderators, Social & Fun Moderators, Paid Member Posts: 81,215 Mod ✭✭✭✭Sephiroth_dude


    Is shiva fight hard?


  • Registered Users, Registered Users 2 Posts: 26,449 ✭✭✭✭Creamy Goodness


    Is shiva fight hard?

    nope but definitely don't do it with a party of one.

    my strat was as follows:
    have Aerith cast her Arcane Wand (think that's what is it called, the ring that allows for magic spells to be cast twice. equip her with cure and fire material preferably ones with cura/fira and have her cast them inside the ring. have cloud spamming away fire as well as having Ifrit summoned when the time is right. Other than that it's just making sure you call your magic at the right times and make sure you're not hit whilst in the middle of casting.


  • Registered Users, Registered Users 2 Posts: 939 ✭✭✭one armed dwarf


    The daytime sections of the game really make the game look bad. Textures look flat, lack of ambient occlusion and some of the environment just having no shadows at all. Then we have the nighttime sections which look really great, even if some of the shadows are baked in rather than rendered in real time.

    Next gen is long over due for consoles. I hope the PS5 has a shorter life cycle than the PS4 just for the sake of the exclusives released towards the end of its days not being close to something that would run well on mid range spec PC
    Finally someone explains what I was failing to understand was wrong, the lack of shadows/ambient occlusion do make things look really flat.

    I don't know why this is, surely the PS4 can do more than this. I'll get it on PC anyway but I'm not having high hopes it will be a big improvement


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  • Registered Users, Registered Users 2 Posts: 30,549 ✭✭✭✭Zero-Cool


    Just finished Chapter 9 last night and started 10...
    The devs really deserve a lot of applause for keeping the creepiness and actually adding to it. You can see the love being poured into the game. **** that dance mini game though, tough as balls.

    Also, had to laugh when I found the orphan teacher in a back alley :pac:

    The sewer boss at the start of 10 was so good as well, the boss fights are epic. I was dreading the sewer section bit but so far, it's actually enjoyable. Tifa and Aerith have great chemistry.


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