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Control (Remedy Games) PC, PS4, XB1

  • 14-06-2018 1:06am
    #1
    Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy




    This one has my attention.
    After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control. This supernatural third-person action-adventure game will challenge you to master a combination of supernatural abilities, modifiable loadouts and reactive environments, while fighting through a deep and unpredictable world.



«1345

Comments

  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    4 of the Easy Allies went and checked it out.
    They had a good discussion about it.

    https://youtu.be/E0aali33Tdg?t=3239


  • Registered Users, Registered Users 2 Posts: 2,496 ✭✭✭recyclops


    Looks like it plays exactly like quantum break. Hopefully san lake has dropped his obsession with making it as close to tv/movie as he can get and concentrates on making a very good story driven game in the Max Payne/Alan Wake mould.


  • Registered Users, Registered Users 2 Posts: 11,747 ✭✭✭✭wes


    I taught this was a Quantum Break sequel when I watch the reveal, and then realized I was watching a Sony show.

    It looks interesting and power look like they could be fun to use.


  • Registered Users, Registered Users 2 Posts: 14,280 ✭✭✭✭Potential-Monke


    Having never played Quantum Break, all I could think for the trailer was a messed up Second Sight! Which is good, as that was amazing! I'm intrigued.


  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    New spooky world trailer, complete with terribly named narrator.



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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    Anyone getting this next week?


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    Yep. Got on the GS 10 quid trade deal. Not sure what to expect but looks interesting and different. I feel it's either gonna be a sleeper hit or bloody awful...


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    Its out tomorrow, I thought it was Friday.


  • Registered Users, Registered Users 2 Posts: 9,100 ✭✭✭EoinMcLovin


    Reviews
    Eurogamer – Recommended
    USgamer – 4/5
    Gamespot – 8
    PC Gamer – 88/100
    Slant – 4.5/5
    Press Start – 9.5
    COGconnected – 89/100
    EGM – 5/5
    Destructoid – 9
    Worth Playing – 8
    VideoGamer – 8
    Stevivor – 10
    Xbox Achievements – 85%
    IGN – 8.8
    Fextralife – 9
    Screen Rant – 4.5/5
    GamesRadar+ – 4.5/5
    TrustedReviews – 4/5
    We Got This Covered – 2/5
    Heavy – 8.75
    Easy Allies [Video] – 9


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    Reviews
    Eurogamer – Recommended
    USgamer – 4/5
    Gamespot – 8
    PC Gamer – 88/100
    Slant – 4.5/5
    Press Start – 9.5
    COGconnected – 89/100
    EGM – 5/5
    Destructoid – 9
    Worth Playing – 8
    VideoGamer – 8
    Stevivor – 10
    Xbox Achievements – 85%
    IGN – 8.8
    Fextralife – 9
    Screen Rant – 4.5/5
    GamesRadar+ – 4.5/5
    TrustedReviews – 4/5
    We Got This Covered – 2/5
    Heavy – 8.75
    Easy Allies [Video] – 9

    Nice. Now I can get excited... New game day tomorrow, wohooo!!


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  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    Love me some Remedy stuff.


  • Registered Users, Registered Users 2 Posts: 2,496 ✭✭✭recyclops


    Read the 2 out of 5 review. Reminded me of my feelings on quantum break. 😔


  • Posts: 0 [Deleted User]


    recyclops wrote: »
    Read the 2 out of 5 review. Reminded me of my feelings on quantum break. 😔

    This.


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    I've no experience of Remedy's previous games, but really enjoying this so far. Only got chance for about an hour of gameplay so far, but already the story is shaping up to be very interesting, good atmospheric stuff with no shortage of horror and sci-fi thrown in.

    The gameplay is a lot of fun, plenty of action, and that goes up a notch after unlocking the skill where you can chuck pretty much anything at oncoming enemies... looking forward to getting back into it tonight.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    So this is... really good? Gotta be honest - never been a big fan of Remedy. Thought they never quite landed what they were aiming for. I was hearing the right sort of buzz about this, though, beyond the mere review scores. So decided to pick it up.

    It's a small thing, but it's the in-game font that convinced me they'd made the landing this time :pac: The in-game titles crash in, ala Mindhunter, in big, bold, dramatic lettering. It's a familiar touch, but something that gives this an instant sense of swagger. And then you start digging in even more and you realise the aesthetics and atmosphere here are top-notch. The smash cuts; the super cool projections that intrude in on the game world; the mood lighting; the shifting, dynamic environment; the stellar integration of real-world video footage; collectibles that are - gasp! - worth reading; the overall feeling that everything about this world and your character is a bit off. Lots of games try this sort of thing, but this one - at least in its first few hours - is the rare one with the style and confidence to deliver on its promises.

    There is a neat, fun third-person shooter powering it all - one with pleasingly destructible environments, superb physics and just a nice oomph to proceedings, although a bit loose in other respects (finding it more satisfying with a controller than M&K, oddly). For all the stellar audio-visual storytelling, the game does feel weirdly flat during some of the more grounded, straightforward conversations. Most important though, rough edges aside: this is a game that sees a studio step up their game - to finally find that sweet spot they've spent years working towards. It's weird, quirky and messy - but it's trying to be all those things, so success! Don't skip this one if it's caught your attention - it's a good 'un :)


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,827 CMod ✭✭✭✭Retr0gamer


    So this is... really good? Gotta be honest - never been a big fan of Remedy. Thought they never quite landed what they were aiming for. I was hearing the right sort of buzz about this, though, beyond the mere review scores. So decided to pick it up.

    It's a small thing, but it's the in-game font that convinced me they'd made the landing this time :pac: The in-game titles crash in, ala Mindhunter, in big, bold, dramatic lettering. It's a familiar touch, but something that gives this an instant sense of swagger. And then you start digging in even more and you realise the aesthetics and atmosphere here are top-notch. The smash cuts; the super cool projections that intrude in on the game world; the mood lighting; the shifting, dynamic environment; the stellar integration of real-world video footage; collectibles that are - gasp! - worth reading; the overall feeling that everything about this world and your character is a bit off. Lots of games try this sort of thing, but this one - at least in its first few hours - is the rare one with the style and confidence to deliver on its promises.

    There is a neat, fun third-person shooter powering it all - one with pleasingly destructible environments, superb physics and just a nice oomph to proceedings, although a bit loose in other respects (finding it more satisfying with a controller than M&K, oddly). For all the stellar audio-visual storytelling, the game does feel weirdly flat during some of the more grounded, straightforward conversations. Most important though, rough edges aside: this is a game that sees a studio step up their game - to finally find that sweet spot they've spent years working towards. It's weird, quirky and messy - but it's trying to be all those things, so success! Don't skip this one if it's caught your attention - it's a good 'un :)

    Feck it. That's me sold. But this month is insane with new releases and I've car insurance.

    Never clicked with any remedy games either so nice to hear they've finally nailed something.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    A good chunk of the way through this now.

    The first few hours are extraordinary, and it settles into a more predictable, comfortable groove after that. Thankfully it's a good groove. It's definitely one of my favourite AAA (AA?) third-person shooters in a long time, because the physics are such a joy. A rare use of technology used for core gameplay purposes, not just a little bit of sparkle. The powers are very fun, especially one of gaming's very best double jumps (even if it's a bit more complex than just a double jump).

    Aesthetically it's still a joy. One of the most impressive games ever made in terms of technology and art design working together so effectively.

    What's interesting about the setting of The Old House is that it's on the surface a very generic office / industrial complex setting, which surely suited the smaller budget Remedy had here. But the fact that it's so dynamic, full of Escher-style oddities and captivating distortions makes it feel properly special. Some great environmental storytelling - stumbled into a bizarre post-it filled office earlier and chuckled when a collectible log (which are all very well written) explained what had happened.

    It's definitely an imperfect experience though. There's a while when the game's extended opening is over and you're getting stuck into the gameplay proper where you only have basic abilities - you definitely don't have the crazy arsenal and superpowers you eventually unlock. The difficulty curve can be a bit wonky - a few side bosses would be far more enjoyable if they didn't awkwardly spawn minions to distract you. The subquests are a mixed bag (some really fun ones though involving haunted objects) and there's one or two too many upgrade systems piled on. The extra challenges don't add much. As I mentioned before the exposition conversations feel really flat for the most part, which is supremely odd given how visually arresting the whole experience is otherwise.

    Generally though I'd still happily recommend it. There's a solid, engaging third person action game at the core, but it's been so well polished with technical extravagance, go-for-broke art and a superb setting that it merrily levitates above the usual efforts.




  • I just finished mission 5 and agree with alot of the above. Ive been ignoring the side mission stuff. Just kind of feels like backtracking and filler but can easily be played in linear fashion like I'm doing.

    Be warned though, I'd only play this on the PC or the Xbox One X

    Hearing bad reports of the other versions from a performance perspective


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    I'm on Mission 7 at the mo, so about 2/3rds way through. Enjoying it very much, some nice touches and different mechanics from most games, from unlimited (but needing to recharge) ammo to health with no medipacks but can be restored from killing more bad guys. The abilities are all fairly cool too, varied enough without giving you too many to be bogged down in.

    Story is engaging, enough to keep the interest and you wanting to find out more with each mission.

    With no difficulty settings, can be fairly unforgiving at times, especially with the boss fights where a couple of hits and you're a goner. But this can add to the 'one or go' addictiveness of the best of games.

    Playing on PS4, there is some performance issues when it gets very frantic unfortunately, and whilst its rare enough to not completely spoil the experience, there is enough of an issue to at some times frustrate.


  • Registered Users, Registered Users 2 Posts: 14,280 ✭✭✭✭Potential-Monke


    Someone might be able to answer this for me, does it play/remind you of Second Sight back in the PS2 days? Loved that game, and the psychic powers here remind me of it.


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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    Been a long time since I've played Second Sight but in some ways yes it does carry on that an idea of a psychic-powered shooter and bring it up to the current generation*. The whole thing is a pretty great, highly destructible physics playground where you can pick up most things and hurl them at your pleasure. There's also lovely touches where you just tear chunks out of the floor or wall if you have nothing else to throw :P

    Goes without saying that it's far ahead of Second Sight in terms of art and tone, but a lot of time has passed so comparisons are fairly futile in that respect!

    *given some of the performance issues on consoles and the ray-tracing making the PC version cutting edge it might be more accurate to say it brings it up to the next generation!


  • Registered Users, Registered Users 2 Posts: 14,280 ✭✭✭✭Potential-Monke


    Yurt, somewhere close is good enough for me, not enough Psychic power games!


  • Registered Users, Registered Users 2 Posts: 9,795 ✭✭✭sweetie


    Yurt, somewhere close is good enough for me, not enough Psychic power games!

    Psi Ops: mindgate conspiracy came out same time as Second Sight and it was decent too


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    Heads up to those playing that there are some really good side quests in the back half of the game, with some of the best flights of fancy in the game. If you’ve been skipping them make time for at least the mirror one and the altered object cleansings (the really good ones are after you’ve cleared the first batch of four - although the traffic light is awesome too).


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    Heads up to those playing that there are some really good side quests in the back half of the game, with some of the best flights of fancy in the game. If you’ve been skipping them make time for at least the mirror one and the altered object cleansings (the really good ones are after you’ve cleared the first batch of four - although the traffic light is awesome too).

    Enjoyed the traffic lights one, made me smile once figured it out.

    Was starting on the 2nd batch of altered items, whilst looking for the first one I got distracted as I stumbled back onto the main mission. Will definitely go back to them.


  • Posts: 0 [Deleted User]


    Finished Control last night. What a pleasant surprise. I was unaware of the games existence up to a couple of weeks before release until I got it free with a GPU.
    Thoroughly enjoyed it start to finish and the story has given me quite a lot to ponder over. Really looking forward to seeing additional content further down the line.


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    Control done. Really good gaming experience - gameplay, controls, atmosphere, setting and story all top-notch. Personal highlight was start of Mission 9, the music track at this point mixed with the high octane action was just sublime!


  • Registered Users Posts: 1,986 ✭✭✭OptimusTractor


    If John le Carre wrote science fiction it'd go a little something this.


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Was thinking of picking this up but read performance is terrible on PS4. Anyone here play on console or are you all on PC? If anyone played is it as bad as has been reported?


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  • Registered Users Posts: 876 ✭✭✭bigphil2


    Was thinking of picking this up but read performance is terrible on PS4. Anyone here play on console or are you all on PC? If anyone played is it as bad as has been reported?

    There was a patch out the other day to try and fix this,i cant say if it has fixed the problems on the base ps4 as im playing on Pro,but in certain fights when there are tonnes of enemys ,explosions and debris flying about,it does stutter somewhat,however its not gamebreaking..

    Maybe get it on pc if you are worried about that though..


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    bigphil2 wrote: »
    There was a patch out the other day to try and fix this,i cant say if it has fixed the problems on the base ps4 as im playing on Pro,but in certain fights when there are tonnes of enemys ,explosions and debris flying about,it does stutter somewhat,however its not gamebreaking..

    Maybe get it on pc if you are worried about that though..

    Thanks. I don't have a gaming PC unfortunately so it's PS4 or nothing. I've a slim, not a pro. Frame rate doesn't usually bother me (started Bloodborne again and drops in that don't bother me) but I'd read this was unplayable. Knew there was a patch on the way so happy to hear its done. Might pick it up later.

    Thanks again.


  • Registered Users Posts: 1,986 ✭✭✭OptimusTractor


    Thanks. I don't have a gaming PC unfortunately so it's PS4 or nothing. I've a slim, not a pro. Frame rate doesn't usually bother me (started Bloodborne again and drops in that don't bother me) but I'd read this was unplayable. Knew there was a patch on the way so happy to hear its done. Might pick it up later.

    Thanks again.

    PS4 player here. The only issue I've had so far is that if it's paused for too long it can "stutter" when you unpause. Other than that I've encountered nothing that's ruining the experience.

    I only got the game Wednesday so I'm unsure if there was anything included in the install patch.


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    I played it on PS4 slim. There's no issues 90% of the time. As said above, does a brief stutter after pausing but that doesn't really effect you. The main issue is some screen freezing when it gets really frantic. Doesn't destroy the game, some reports are well exaggerated, but it would knock a point off if you were scoring it out of ten. Altho I'd finished before the latest patch, so may be sorted now, or at least in a future patch


  • Posts: 0 [Deleted User]


    Picked this up yesterday. Only as far as the mail room but I'm loving it. Great aesthetic, interesting story and lore so far. I love the videos you find etc. Can't wait to get stuck in again after work.


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    I ended up trading in a few games and picking this up. Not too far in, just acquired the
    hotline
    . Must say I'm enjoying it. Fantastic visuals and sound design. Very unsettling.

    No performance issues apart from after pausing as mentioned above but find if I press the touch pad to go into the menu it doesn't happen at all. Glad I listened to posters here and not the reviews I'd been reading all week. I did download the 3GB patch which mentions a performance fix in the patch notes. Look forward to playing more.

    First boss took a few attempts so pleased it seems to be a challenging game.


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  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    https://twitter.com/SamLakeRMD/status/1171773903544508416

    Wait a ****ing second, that second expansion...

    Could it be?

    tumblr_ool4394lHZ1r00lgio1_500.gif


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    This game can be tough. I'm dying a lot,more than I ever did in Soulsborniro. Fun though. Just got Seize ability. Thought pierce was crap till I accidentally charged it. Really enjoying it but there is definitely frame drops in chaotic battles. They must be really low as its not something I'd usually notice/mind.


  • Posts: 0 [Deleted User]


    It can get down as low as 12fps or something on the base Xbox One i think though a patch may have improved things.


  • Posts: 0 [Deleted User]


    This game can be tough.
    Its hard alright, I'm on the anchor boss fight for the last two days. Its an easy boss fight in theory but it is kicking my ass all over the place. Enemies swarm from all sides, at distance with rpg, flying suicide bombs and no cover. My shield does nothing against the suicide bombers. Really struggling with this one.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    The main path is fairly easy and straightforward, but yeah some of those optional bosses are bastards. Wait until late game to take on the anchor, when you have a bit of extra health. It’s mostly about knowing when to focus on crowd control with the exploding chaps and when to hurl the clocks at the boss.

    I finished the game a week or two ago but haven’t dug into the post-game yet. Anyone know if there’s much worthwhile to do? I cleared most of the side quests earlier but there’s a few I didn’t (find the squad members, clean up the fungus etc...).


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  • Posts: 0 [Deleted User]


    The main path is fairly easy and straightforward, but yeah some of those optional bosses are bastards. Wait until late game to take on the anchor, when you have a bit of extra health. It’s mostly about knowing when to focus on crowd control with the exploding chaps and when to hurl the clocks at the boss.

    I finished the game a week or two ago but haven’t dug into the post-game yet. Anyone know if there’s much worthwhile to do? I cleared most of the side quests earlier but there’s a few I didn’t (find the squad members, clean up the fungus etc...).
    Nearly had the bloody thing there, one more clock would have done it and all enemies cleared out. Go to throw a clock and Jesse throws a regular one instead of the red one and I got killed by the anchor blast. Tempted to throw my controller at the screen.


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Haven't done anchor boss as couldn't levitate when I found it which presumably is needed to get across to it. Can relate to controller flinging rage though as came close to it on the Salvador boss. That almost drove me insane. Started mirror mission but had to switch off for work. Seemed amusing.

    Think I'm close to end game. In
    Prime Candidate
    section. Still a few side missions to do. I'd like to finish by Friday as Code Vein out then.


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    I found for the anchor boss you need have powered up your levitation skills fairly high on the skills tree, and same for your health. Then levitate between platforms, get in shots to the mouth as much as possible, but always going after the regular bad guys as soon as they appear otherwise they'll destroy you from all sides


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Boss fight against esseJ was a lot of fun but **** me that third phase was a nightmare. I ended up having to cheese it by standing on the staircase and firing pierce shots at her. Even died multiple times doing that.

    I'm not a huge fan of the healing in this game. Given the crazy damage output from enemies I'd prefer limited charges of healing similar to Dark Souls.


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    Control featuring heavily here.



  • Posts: 0 [Deleted User]


    I've been away from home for a few days and got stuck back into control again last night. Increased my stats a bit and beat the anchor handily enough.
    Now I'm stuck on Mr Tomassi part two. This fight is really unbalanced. I can deal with a tough boss who can two shot kill you, but when you add flying suicide bombers and an invisible enemy that can one hit kill you halfway into the fight I start to think this is bad design. Great game and I wouldn't hesitate to recommend it but the optional boss fights are just badly designed and pretty annoying.


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    I've been away from home for a few days and got stuck back into control again last night. Increased my stats a bit and beat the anchor handily enough.
    Now I'm stuck on Mr Tomassi part two. This fight is really unbalanced. I can deal with a tough boss who can two shot kill you, but when you add flying suicide bombers and an invisible enemy that can one hit kill you halfway into the fight I start to think this is bad design. Great game and I wouldn't hesitate to recommend it but the optional boss fights are just badly designed and pretty annoying.

    I was I think 2 trophies from platinum but gave up due to the side bosses. I'd completed the main story and really enjoyed it, want to keep that memory rather than grinding out the last two side bosses and remembering the game as a chore


  • Closed Accounts Posts: 421 ✭✭HorrorScope


    I couldn’t get past the level after Directorial Override - not through lack of skill but pure boredom. It just seems to be the same thing over and over. Does the gameplay get different enough after that point to warrant a re-install or is it basically the same to the end minus a few bells and whistles?


  • Posts: 0 [Deleted User]


    Had a go off the mold boss there, more frustration. Googled some cheese methods but can't get them to work, cheesed the essej boss too. The main story bosses are quite manageable but these side bosses are just crap.
    Can you come back to finish them off after the main story or do I have to beat them before the end?


  • Posts: 0 [Deleted User]


    Free roam available after finishing the game so you can tackle them then.


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