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Saints Row Reboot PS4/PS5/Xbox One/Series/Epic

  • 26-08-2021 4:57pm
    Registered Users Posts: 8,929 ✭✭✭

    The game comes out for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC on February 25, 2022.

    Game Details

    • We have our targets locked on a brand new city – Santo Ileso – a melting pot of big city business and darkened alley street crime, the perfect place to start a new criminal empire and the biggest and best playground we have ever created. Also, on a side note, the best Tacos in the American South West, (Chalupracarbra has a certain “kick” to it, if you know what I mean). The law in this city? Never heard of her. You don’t become self-made by following laws, right? Well, if you do – it sounds SUPER boring, so we’ll do it our way, thanks. The city offers a range of criminal ventures to further your interests (and make some sweet cash to boot – rent doesn’t pay itself).
    • You play as whoever you want in your journey from Newbie to Boss, kicking ass and fighting… well not crime obviously. We’ll talk more about our most extensive character creator ever in time, but it wouldn’t be a Saints Row game if you couldn’t roleplay in a range of roles from bank manager to green-skinned zombie alien monster, would it? Wherever you are in that spectrum, you do you, or.. not, we’re here for it. Plus, as is the custom, we have seamless untethered co-op so you and a friend can create those Saints Row moments together – friendship really is magic.

    Check out the full feature list: 


    Welcome to Santo Ileso, a vibrant fictional city in the heart of the American SouthWest. In a world rife with crime, where lawless factions fight for power, a group of young friends embark on their own criminal venture, as they rise to the top in their bid to become Self Made.


    • Create the Boss of your dreams, with the most extensive character customization suite ever seen in the series, then complete the look with incredible options for weapons and vehicles.
    • This includes eight voice options


    • Shoot revolvers from the hip, fire and forget with a rocket launcher, or obliterate up close using melee heavyweights, complete with brutal takedowns. A vast variety of familiar and exotic weapons, all customizable.
    • Volition promises that it's still planning to introduce some ridiculous over-the-top weaponry as is the series' trademark by this point.

    The World

    • Discover the Weird, Wild, West – Dive in to Santo Ileso, the biggest and best Saints Row playground ever, spread across nine unique districts surrounded by the vast, majestic beauty of the Southwest Desert.
    • Santo Ileso will have nine unique districts, each one having its own theme and culture.
    • El Dorado district looks like a low-rent Vegas with rundown buildings peppered with neon lights, while Montevista is a more affluent area with gated communities guarding large houses with swimming pools.


    • As the Saints begin to battle with the three other factions and slowly take over each of the regions, players can take over vacant lots in each region and use them to set up new bases.
    • Players will be able to buy real estate properties and use them for various criminal enterprises. One such example includes starting a drug-running business using fast-food meat trucks as cover, like Gus Fring's chicken operation from the TV show "Breaking Bad."
    • "These buildings come with player choice, where and which structures you opt for will impact the world," said James Hague, design director. "Will you build your own fast-food drug-running ring? How about a protection racket? Auto theft? Arms dealership?"
    • These bases can be used to launch new criminal ventures, usually in the form of legit fronts that are secretly disguising dodgy jobs. Players can choose what should be built on each lot, and which criminal business is actually being run – protection rackets, , auto theft and arms dealing were some of the examples Volition gave us.
    • "You're building criminal ventures, and each criminal venture is unlocking its own custom gameplay with it. And that's in addition to all the other stuff that you can do out in the world."
    • There's apparently a lot of freedom when it comes to that - you can build a toxic waste dump in a financial district, if you want.
    • Quirk further expanded that, "As you place buildings in your criminal empire you're building a crew, you're acquiring employees. Based on your choices of what buildings you place, you're also placing additional Saints there."
    • Insurance Fraud supports a "sort of questionable medical clinic" you can build, and isn't the only returning activity, though the lads are tight-lipped on any others for now.

    The Lieutenants


    A bowtie-wearing MBA and one of the four founding friends that start the Saints. The planner and financial guru in the group. "He didn't realize the business he was going to build was a criminal empire," Bernstein said. "So that means the next step is to make connections with people that can shoot guns."


    Is the driver/mechanic with a background in art history and anthropology , and was jettisoned from Los Panteros, one of Santo Ileso's enemy factions


    The Idols are another faction, and they tossed out Kevin, a DJ party animal character.

    The Gangs

    Los Panteros

    Los Panteros, are the tough guys who have been natives to Santo Ileso for a long time and are proud of its history, to the extent that they've taken over a rundown, formerly thriving car manufacturing factory and turned it into their base. They specialise in melee attacks and blunt, heavy weapons.


    Aprivate military conglomerate that owns Santo Ileso's commercial district, Marshall specialises in futuristic technology so players can expect a high-tech showdown if they approach them. Little landmine drones that fire laser beam lassos, that sort of thing.


    The Idols, are loud and brash, they're driven by fame and run around in bright pink and blue suits and robot masks. Basically, if Deadmaus and Daft Punk had ever decided to form a gang, this is what it would have looked like.


    • Blast through urban and desert environments in any one of the cars, bikes, planes, helicopters, VTOLs, hoverbikes, hoverboards, go-karts or equip your wingsuit to swoop around.
    • The demo I saw showcased plenty of cars, motorcycles, helicopters, bulldozers, wingsuits, huge stunt jumps, off-road driving, and a ton more
    • We did spend a lot of time with a driving model to try to make it as drivable as possible," he said. "You will still be able to fire out the window like you could in previous games, but we've gone a different route in terms of the way the car combat works. You're using the car more as a weapon in Saints Row than you are using your firearms. As a result of that, we didn't feel like we needed to try to come up with that cruise control mechanic from the past." Cars aren't the only mode of transportation — aircraft, hoverboards, wingsuits, and bikes are also in the fleet. Wingsuits are even the premise for one of Saints Row's side hustles.
    • For one, you can upgrade any vehicle to go off-road, so if you want to take a garbage truck out to the desert and spin donuts, knock yourself out.

    Mini Games

    Insurance Fraud

    One thing definitely returning, however, is the minigame activity. Volition chief creative officer Jim Boone said it wouldn't be a Saints Row game without it, and said a few other fan-favorite activities would also come back, though he didn't name-check any others.


    • Experience everything on offer with a friend at any time, via fully untethered drop-in / dropout co-op, skipping the need to take either of you out of the outlandish action. Play nice together, or play all new pranks on your team mate. After all, who's the Boss now.
    • "Every mission in the game is a co-op mission," promised Rob Loftus, Volition's executive producer. That includes co-operative play across console generations, too, Loftus said.



  • Registered Users Posts: 23,124 ✭✭✭✭J. Marston

    I could get angry and say it looks shìte but I should just accept I'm 32, old and this isn't designed for me!

    Feels like it's been focus-tested to within an inch of its life and guys in suits saying "Can you make it more Fortnite-y?"

    The Boss, Gat, Shaundi, Pierce, Kinzie and Oleg was Saints Row.

  • Registered Users Posts: 8,929 ✭✭✭EoinMcLovin

    Saw this comment in interview from yesterday

    “When we would talk about Saints Row 4, we would talk about how you were coming from the crack house, to the penthouse, to the White House,” Jim Boone, Volition’s chief creative officer, mused in a preview livestream two weeks ago. “By the time you’re done with Saints Row 4, you are the ruler of the galaxy. If you were to think, ‘Where would we take it from there?’ — we went to Hell and conquered that, even, right? So there truly isn’t anywhere to go past that.”

    It looks like by going so crazy with 3 and 4, there was no way to go back to a game like 1 or 2 with the old gang, hence the reboot

  • Registered Users Posts: 8,929 ✭✭✭EoinMcLovin

    Yeah I was on the saints row subreddit and the amount of toxicity was ridiculous. Thing is they will change their tune if gameplay looks good

  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    I was so so so looking forward to this reboot reveal but that trailer killed my hype. The gang in red looked way more interesting than those 'saints'. Some of the features Eoin posted sounds right up my street though like buying properties and setting up fronts, not enough games doing that imo. I have reigned in my disappointment a bit though and will just hold out to see what they have in store and hopefully this is a bad 1st impression.

    I was hoping they'd go away from the cartoony look of 3 and the absolutely horrible 4. SR 2 nailed the feel and look of the whole franchise imo, was just hoping to get a bit of that back.

  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    Extended Gameplay coming today.

    This guy says he was just as disappointed but got to see the extended gameplay earlier and it completely changed his mind.

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  • Registered Users Posts: 8,929 ✭✭✭EoinMcLovin

    Yeah I definitely think if they showed extended gameplay instead of the CGI trailer to reveal the game, it would have gotten better reception from fans

  • Registered Users Posts: 8,929 ✭✭✭EoinMcLovin

    Sadly I agree with you, there are just some sad people who can't accept change to a game franchise and "fans" turn against a game at a drop of the hat. I just hope Volition don't end up trying to appease to them.

  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    Whatever colour, they just reminded me more of an actual street gang instead of kids who are trying to become a street gang. I'm not into the nerdy hipster look regardless of sex or race. I feel if they just called this something else other than Saints Row, there wouldn't be an issue but the bar was set high and there'll always be comparisons with the original Saints.

    But look, that's the whole point of a reboot, shake things up with a fresh coat of paint.

  • Registered Users Posts: 866 ✭✭✭DarkJager21

    To be fair, BFV got a lot of flak over the original trailer because it was fvcking stupid (WW2 with bionic limbs & fortnite customisation). Then a subset of incels decided to attack it because it was a woman in the trailer 🙄 What really put the nail in the coffin for it though was the response from Dice - there's being subtle in defending your game, and then there is putting an obnoxious asshole in charge of that who tells people not to buy the game. Dice went with the latter and paid dearly for it.

    Back on topic, I really do wish Saints Row hadn't gone as crazy as it did. SR1 was a great spin on the GTA formula, SR2 went one better (and is still one of the only games that I had tears of laughter playing - the fight with Mr Sunshine being a standout :D). I didn't like SR3 and I didn't even bother with the following ones when I saw what direction they went. They could have easily taken a share of the GTA base if they had kept it grounded and improved it with each entry (deepening the territory mechanics and stuff like that). Very on the fence about this "reboot" until we see more.

  • Registered Users Posts: 8,929 ✭✭✭EoinMcLovin

    Looks like they won't be appeasing to people who want the old gang

    This was the gif btw

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  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    I want to play SR the Third Remaster as it's been so long since I played SR3 but remember i didn't enjoy it as much as 2. Then i only played a few missions of 4 and sold it. Devs have said the reboot is definitely gone back to its grounded roots and sits somewhere between 2 and 3 which sounds like the sweetspot.

  • Registered Users Posts: 8,929 ✭✭✭EoinMcLovin

  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    Now that's more like it! Has me hyped again and looking forward to seeing more gameplay This gives a much better impression than the CGI trailer.

    Now they're looking like Saints :)

  • Registered Users Posts: 23,124 ✭✭✭✭J. Marston

    I don't think the "race and gender, lets be real" thing stands up when people want the old gang back, which was very diverse (The Boss could be anything, Gat is Asian, Shaundi and Kinzie female, Pierce black, Oleg Eastern European.

    It just doesn't feel very Saints Row-y.

    I do admire their Twitter not grovelling though and telling people to fúck off, more or less.

  • Registered Users Posts: 33,357 ✭✭✭✭Penn

    All I know is I really enjoyed Saints Row 4 for the utterly stupid fun it was just using the powers. It reminded me so much of the first Crackdown game.

    Most of the humour and stuff that's been in all the games, I'm not fussed about. Even the prick in the trailer of this one with the mask that does faces thing like that other prick in Watch Dogs 2....


  • Registered Users Posts: 13,855 ✭✭✭✭Potential-Monke

    Yeah, I feel they should have named this something other than Saints Row and it would have been received better. I agree with others that the look and feel of the characters from the CGI trailer reminded me of the characters in Watch_Dogs 2, who I hated and they were terrible and so was the game as a result. And yes, the hipster thing is prevalent, which is not something I like either, so this really isn't doing much for me tbh. But also noted that hipster is now a far more general term so, yeah.

    Unlike others, I really did like SR4. And GOOH was excellent too. As Penn said, it was stupid fun. But it was stupid fun with characters from 3 previous, really good, fun games. And like Penn, it reminded me of the first Crackdown game too, which was excellent (unlike the sequels I played). I'll keep an eye on it, but I won't be rushing out to buy it. It feels more WD2 than SR. I think I read somewhere the devs saying that they're dialing the characters back to be more relateable to a modern audience. I'm not sure about this modern audience, but I've never been a mass murdering criminal so what these people are like won't be relatable to me regardless. The original Saints weren't relatable either...

  • Registered Users Posts: 7,738 ✭✭✭Mr Crispy

    I miss the old boards where you could see the title of a video before you clicked on it. I'm just hoping the few seconds I gave him doesn't add to his view count.

  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    You kind of can, on mobile anyway. Click anywhere on the video except the play button in the middle and then the title should show up before you play it.

  • Registered Users Posts: 7,738 ✭✭✭Mr Crispy

    That starts playing the vid on desktop unfortunately. I just remembered that it doesn't count as a view on YT itself though (according to someone in the main site feedback thread anyway). The last thing I want is to have a channel I don't like appearing in my suggested feed!

  • Registered Users Posts: 29,578 ✭✭✭✭Zero-Cool

    Ah cool, yeah, sometimes i click into a vid with some neckbeard spewing hate and negativity and i feel bad for giving them a click. Just make a judgement on the title now but usually easy enough to tell.

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  • Registered Users Posts: 12,514 ✭✭✭✭Varik

    The last Saints row came out before GTA online launched so it's not same market and by the time this releases the PS5 & XBsX/S versions with whatever that brings plus the winter update which for the last few have been huge in terms of content and player numbers. That game is still selling 10-15m a year, they managed 5m in the last 3 months between their 2 financial reports.

    Can't see this doing well.

    Also in what world does a games marketing benefit from "We are not backing down on this game" or the good old "If you don't like it don't buy it", at least with the latter any random can say that but there's no benefit to the developer/publisher saying either.

  • Registered Users Posts: 12,514 ✭✭✭✭Varik

    You shut the **** up is what you do, you don't have your marketing team start fights and anything you do change for you still in development game you keep on the downlow unless it's Sonic and you really can't hide it.

    But sure the big bad minority mob who were such a minority that that DICE didn't have to give into "Terrorist", but still the game sold terrible following their biggest game in the franchise and was 50% a couple weeks after the fact. People only have 2 ratings for games good or bad, or more accurately best or the worst horse **** ever and what kind of idiot decides tip that against their favour.