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World of Warcraft: Classic

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Comments

  • #2


    Was only thinking the other day that I would love to go back to this game.
    Haven't found anything that matches up to it.


  • #2


    I actually totally forgot this was happening, any interest i had has been completely deflated. They should have just kept it under wraps and done a surprise release with it imo..

    Probably a stupid question, but will this be a subscription service game?


  • #2


    They haven't announced the pricing yet, but i suspect it'll have it's own subscription. They'll have a deal where you get both for €20 or something like that as well.


  • #2


    There wil be a Classic demo this Blizzcon, with those who purchase the Blizzcon virtual ticket able to access the demo from home.

    https://worldofwarcraft.com/en-us/news/22551243?blzcmp=app


  • #2


    Be interesting to see what they bring.
    It's not gonna be fully classic. They'll have made changes so I'm curious what features will be in and what will not..


  • #2


    Its going to be classic but with some modern conveniences i think is what the said last time.


  • #2


    Yea but even at that, I wonder how classic.

    I mean are they gonna be allowing shamans to run around with a two-hander with the old SS into a triple WF proc full of crits. I mean that thing pretty much one shot every other class. I had endless fun with it but balance-wise, it was way off.

    Was a totally different ball game back then. Things I wonder about are:
    - Shaman / Paladin faction restriction
    - Spell cost and will you have to visit a trainer again
    - Weapon skill points?
    - Class restriction - if anyone remembers back in vanilla. Some classes, while having other roles available to them, were rarely used in raids outside of a certain role. Examples, Paladin - you healed or maybe got away with tanking. Shamans - you healed due to having no control over your threat. Heck I used to give tanks a good headstart on bosses and could still pull agro in a matter of seconds on most bosses. Druids, you healed due to a lack of gear available for tanking.
    - Gear: on the gear note. What will they do? Gear back then didn't have both int and agility etc. by swapping roles. Tanking leather gear for druids didn't really exist. Same for weapons. Shamans looking to be elemental had to use cloth.

    Plenty more I could go into but you get the idea. Just look forward to seeing how "classic".. classic mode will be.


  • #2


    Noxin wrote: »
    Yea but even at that, I wonder how classic.

    I mean are they gonna be allowing shamans to run around with a two-hander with the old SS into a triple WF proc full of crits. I mean that thing pretty much one shot every other class. I had endless fun with it but balance-wise, it was way off.

    Was a totally different ball game back then. Things I wonder about are:
    - Shaman / Paladin faction restriction
    - Spell cost and will you have to visit a trainer again
    - Weapon skill points?
    - Class restriction - if anyone remembers back in vanilla. Some classes, while having other roles available to them, were rarely used in raids outside of a certain role. Examples, Paladin - you healed or maybe got away with tanking. Shamans - you healed due to having no control over your threat. Heck I used to give tanks a good headstart on bosses and could still pull agro in a matter of seconds on most bosses. Druids, you healed due to a lack of gear available for tanking.
    - Gear: on the gear note. What will they do? Gear back then didn't have both int and agility etc. by swapping roles. Tanking leather gear for druids didn't really exist. Same for weapons. Shamans looking to be elemental had to use cloth.

    Plenty more I could go into but you get the idea. Just look forward to seeing how "classic".. classic mode will be.

    Oh god, i remember the aggro hell. You had to take breaks in fights so you wouldn't pull the boss.

    Good times.


  • #2


    I think most people hope to recapture the idea of Classic Warcraft, rather then the reality of Classic Warcraft.


  • #2


    I dont get the nostalgia, some areas pre-Cata even were a nightmare (looking at you, Desolace)


  • #2


    Adding to my above I'm also curious on it's release schedule.
    Will they start with just dungeons to begin with? Then add MC, then Onyxia etc. etc.

    Will Kazzak be in the Blasted Lands and will he be as psychotic as I remember?
    Will AV run for 24+ hours again? :pac:

    So many questions:D


  • #2


    There's already ways to play classic WoW that probably aren't for discussion here, and trust me, you'd forget what a grind it is when levelling in the classic zones. Great fun, but I'm not sure if the current WoW player would want to put that kind of time investment into a game like that anymore. Times have moved on a little. It'll be interesting to see what changes they make to the original 1.12 experience.


  • #2


    I played vanilla wow on private server for a while earlier in the year, i literally lost any nostalgia i once had when i realized how much of a chore it all was, im not interested in classic wow in the slightest yet i thought i was.


  • #2


    Dcully wrote: »
    I played vanilla wow on private server for a while earlier in the year, i literally lost any nostalgia i once had when i realized how much of a chore it all was, im not interested in classic wow in the slightest yet i thought i was.

    I go in spells with it, but its a real grind, for sure. Totally different game to now - the memories of it are nice, but the reality of questing through STV, Ungoro etc as an Alliance is a tough one! If I was Blizzard I don't think I'd be dedicating too much time to it, as I'd say it might not do as well as people think it will.


  • #2


    Vicxas wrote: »
    I dont get the nostalgia, some areas pre-Cata even were a nightmare (looking at you, Desolace)

    Then you have the other side of the coin where you have someone like me. Desolace was one of my favourite zones in classic. And classic being my favourite version of the game, I've waited for 13 years for this to come out and I can't wait.

    Not buying a BlizzCon ticket to play it, though.


  • #2


    I dont get the nostalgia, some areas pre-Cata even were a nightmare (looking at you, Desolace)

    Preach (someone I only stumbled upon recently) explained it semi-well in a 'difficulty' rant in one of his videos. As a vanilla dinosaur myself, I'm under no illusions about just how nonsensical and difficult vanilla was across the board. It was part of the charm and 'adventure' then, especially when the game had far less shortcuts and became more of a social adventure, but now it'd be crazy to think any game would get away with the walls vanilla threw up.

    I spent many a day during my 'addiction' helping a friend achieve High Warlord. This involved him neglecting sleep and breaks almost every day to ensure he topped honour on the server. I loved PvP and pre-XRealm BG's as much as the next person, but he had to take that love and turn it into an unhealthy and barely enjoyable work-like ethic for a long time to achieve it. Doubt he could have done it if he had an actual job or any kind of standard life commitments, though back then we were all mostly teens or youngsters. Furthermore, you had to be pretty picky over who you took with you (obviously premades were more logical over joining solo as you needed as many wins as possible) -- and we're talking back when there was no small BG vs big BG divide, where maps like Alterac Valley could go on for literally days before ending.

    Then there was raiding. I didn't mind Desolace all that much, but the only reason it sticks in my memory is because "dark sandy place full of vultures" and "had to go there to find a roaming Rexxar for attunement to raid", and we're talking pre-map marker era where you could spend forever pouring through Desolace to find him on his route. That would have been after tonnes of quest-chains across the world, all to unlock a raid, nevermind find 40 people who were on at the same time and had time to spare getting together, travelling across the map to actually begin a raid. Said raids could take an hour just to organize, far longer to progress. It was a horrendous slog, yet a slog that people shared and treated like an actual epic-quest that felt rewarding (if you had the patience), something no quest in modern WoW can ever replicate.

    Honestly, almost every aspect of the game had its horror stories, but despite them I still regard Vanilla and TBC (pre heroic nerfs) as the golden years of WoW, purely because of the journey it represented, and how the difficulty encouraged people to work together and socialize -- whereas now it's all LFG and welfare and casual. Having said that, this doesn't mean that I actually want to repeat it. I've had no interest in Classic WoW -- those days are gone and aren't something that can be repeated, with or without 'conveniences' tacked on to mask half of its old problems.

    On the other hand, WoW (specifically Warcraft Movies) was the game/content type that inspired me to take up movie-making, something that would influence gaming longevity for me every since. I can't talk about Classic WoW without remembering my first video, back when I was a key-turning clicker who couldn't play higher than 1024x768 without dropping to 20 FPS, and yet I was one of the small percentage who actually got to see pretty much every vanilla raid (despite being a casual PvP'er).

    Eastern Plaguelands, Stratholme, Scholomance, the Scarlet Crusade/Argent Dawn, and Naxxramas will all forever be what sticks in my mind any time I think of old WoW.



    On that note, Lieutenant General RopeDrink will not be joining you in the Classic Remake.


  • #2


    I would class myself in the "TBC was the best" group, I messed around in Vanilla but i joined WoW properly mid TBC expansion and learned a lot from the community.


  • #2


    TBC was also my favourite. Heroic Dungeons back then were the most fun I ever had in the game, even if (looking back) they were crazy-difficult. Basic trash was obliterating raid-geared tanks and you'd be foolish not to have a healer + off-healer. You absolutely had to utilize CC (Sap, Sheep, Fears etc) and co-ordinate with the group to keep everyone alive. There was no 'pull everything' nonsense where people leave if there's a single wipe or get annoyed that their expected reward is going to be a little delayed. That's what made it all fun - it was a team-effort that actually felt rewarding, not the un-engaging mess it is today.

    Then you had things like the Timed Shattered Halls runs which were a true test. Getting that done felt very rewarding. Having said all that, it was still somewhat possible to over-gear a lot of the dangers, but not to the gross level we see now. I'm ashamed to admit I still hadn't shaken off my KeyTurningClicker ways until later in TBC - I rolled my current Paladin back then specifically to force myself to stop clicking/turning, but I still got my way into groups with friends and guildies because I was always an objective-minded player.

    It was a time when people had to collaborate to succeed, which incentivized co-operation and good play, as well as composition consideration (without being TOO extreme) - something any new iteration of WoW fails to do thanks to so many welfare systems and 'quick join' mechanics where people expect to sign up, get things done in a few minutes and walk off with their shiny reward for no apparent effort. WotLK had a decent blend - some timed heroics, later heroics that would be considerably harder than the starting ones, yet overall it was still far easier compared to TBC and began the road towards easier content in future expansions.


  • #2


    I myself am looking forward to Classic, even if I won't be dedicating nearly as much time as before.

    I played, very actively, on a now infamous private server which kicked this whole thing off as a level 60 Warrior.

    This was my 3rd time leveling a warrior under the 'old' system and yes, it was just as painful as I remember. -However-, it was also just as fun as I remember too. I had a real sense of challenge throughout the process, stance dancing was always one of my favourite things about the class.

    Now, I'm slowly working on a Paladin, which I never played in Classic, and I'm still enjoying it on a 'new' server.

    Despite the downsides of Classic, I find that overall it was a far more enjoyable experience. Epics are worth something, they give a sense of value and achievement. Getting your epic mount was a huge deal, even getting your normal mount at level 40 means a lot.
    The world feels more real and alive. Having to travel to your dungeon almost adds to the sense of adventure.

    Now, personally I preferred TBC for all the reasons RopeDrink gives above, but Classic will always have a special place in the gaming world.


  • #2


    Has anyone taken the plunge and bought a Blizzcon Virtual Ticket so they can try out the Classic Demo at home?

    I know for a fact I'll be playing it Day 1 - but I'll be content with Twitch/Youtube when the demo is released.

    I was a NElf Hunter (who wasn't) back when 13 year old me stepped into Azeroth back in Vanilla, and I only made it to level 30. (He's still standing in Darnassus, what- 10 years later? with his dual wielding swords and mismatch leather armour :pac:)

    I don't know what class I'll play - I've become a Healer whenever I raided from Cataclysm onwards - so I may follow that path again. So many choices!


  • #2


    Not going to dignify Blizzard with more of my money until they fix what i already pay for.

    Ill be sticking to Twitch streamers to see what its like.


  • #2


    I won't be bothering with the virtual pass.

    I'm playing Classic already and enjoying it, the only real difference with this 'demo' is that it's restricted playing times and two zones. I like the idea of starting people at level 15 for the Demo, as I think people will have forgotten the amount of things a level 1 doesn't start with in Classic.

    Rogues for example don't get Dual-wield until level 10, Hunter's don't get a pet until level 10.


  • #2


    I still remember fondly having to go to the Barrens with my Human Warlock at lvl20 to get the Succubus (or was it Voidwalker)? The fear of walking through enemy territory was brilliant, and something the game sorely misses these days.


  • #2


    Kiith wrote: »
    I still remember fondly having to go to the Barrens with my Human Warlock at lvl20 to get the Succubus (or was it Voidwalker)? The fear of walking through enemy territory was brilliant, and something the game sorely misses these days.

    I believe it was Voidwalker, Succubus wasnt until mid-late 30's IIRC.


  • #2


    No game has ever given me what WOW has given me. I loved it for so many years, played from Vanilla up until 2014 and then I lost the spark :(. Went back a few times hoping to fall in love again but sadly, it just didnt hold my interest. Plodding around Durotar with my Orc warrior was incredibly satisfying. I just loved the atmosphere and nothing has come close for me in gaming since.

    This is almost certainly me chasing nostalgia again, but I want to give classic a go to see if I can regenerate the old spark.


  • #2


    I can't wait.

    I started vanilla about a month after launch. Leveled to 60 with my brother and a changing group of 2-3 friends from a previous MMO. We never rushed, just progressed together while chatting in guild and doing the occasional 5 man.

    By the time I had hit 60 the guild had collapsed and I was bored of rogue, so I ****ed off back to Neocron for a while. Eventually I decided to come back, and again leveled a character to 60 with my brother (me: druid him: warrior).

    It was a great experience, and I genuinely got a thrill from 2manning elites and quests that I remembered taking 3-4 of us beforehand. We always chose the less explored zones (which as alliance meant places like Stonetalon & Desolace) and I was never bored. I always had plenty of friends to chat to, and I enjoyed slowly growing into my character even if it was via bland questing.

    As I hit 60, I respecced resto and tried healing for the first time. I found that I was pretty good at it even in greens and in PUGs and soon enough I applied to the top raiding guild on the server as a lvl60 resto druid with zero purples. A week later I was healing on Twin Emps. Not long after I was a healer on our server first for C'thun (I think 6th or 7th in the world?) still in mostly blues.

    I raided one-two nights a week for 3-4 hours, pvped socially and had a mage I slowly leveled for fun making sure to level via zones I hadn't played before.

    I can't wait to go back and I'll play it exactly as I did before. At my own pace, with people I enjoy, savouring the experience rather than rushing to 60 so I can get to the 'real game'.

    I'm particularly looking forward to doing vanilla 5mans properly.


  • #2


    Got serious nostalgia reading this thread.

    Rolled a warrior and played with two friends (a hunter and a paladin), who got bored around the lvl 20 mark and opted to experiment with botting, which meant I was on my own. I was a terrible warrior. Thought stances were optional and could never understand wtf I was supposed to do in instances, or why people were shouting at me. Ignored most of my moves and only used charge, rend and heroic strike. It wasn't until another friend was looking over my shoulder while I was 'tanking' Gnomeregan that I found out why stances were important in certain situations. Started doing stances properly afterwards but still took a long time to kill anything because my build was garbage, so levelling took forever.

    Somewhere around lvl 35-40, I rolled a priest alt just for a break because the levelling monotony got to me. Switched between the two each week to take advantage of the double xp when rested thing. Loved how in demand I was as a healer and levelled up at a faster rate than my warrior. Eventually got to 60 as a warrior, but I was still a crap tank and when I realised how much fire resistant gear I needed before being considered for a raiding guild, I kinda gave up.

    Got my priest to 60 and was accepted to a guild that had cleared MC a few times and started on BWL (AQ was around by this stage). Had a mix of blues and greens. Was told to stay out of sight and spam heal one tank and passed my trial shortly afterwards. Was amazed that I simply asked and was given some epic fire res boots by a guild officer.

    Around this time, I had started doing pretty bad in college. My day involved doing little else aside from running around Azshara farming herbs, waiting for PVP battlegrounds to pop up and then raiding in the evening. The herbs and gold I farmed in the daytime mostly went into raid potions and repairs in the evening. Eventually got enough PVP rep and gold for the AV epic mount. But then TBC hit and like many guilds, mine fell apart. I hit 70, but the rep grind killed it for me so I quit until I finished college.

    ...

    Also remember trying to make the run from Ironforge to Menethil for the flight path and having to pay someone to escort me. Later on, made some modest gold helping others do the same. Also, after getting the tram to SW and then flying back to Ironforge, the first time seeing Burning Steppes and Searing Gorge was jaw dropping.

    But I won't give this a go. I enjoyed it at the time but I got burned out from MMOs around the end of MoP. The grind was getting boring then so going back to vanilla rates of levelling wouldn't do it for me any more.


  • #2


    Anyone get their names reserved? My sub ran out today, but was up for long enough to get my name on a few servers. Not even sure i'll bother playing, as i'm really enjoying FF14, but figured i'd do it anyway.


  • #2


    Kiith wrote: »
    Anyone get their names reserved? My sub ran out today, but was up for long enough to get my name on a few servers. Not even sure i'll bother playing, as i'm really enjoying FF14, but figured i'd do it anyway.

    I got my 3 Horde names reserved on Mirage Raceway.


  • #2


    Got my name saved on Mirage Raceway too, as well as the RPPvP server.


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