Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

Guns don't kill people, video games do...

  • 04-03-2018 6:35pm
    #1
    Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭


    What's rich is how game journalists have been saying for years how culturally impactful games are, how we need to be super careful about their messages because they're causing racism, sexism etc etc. But as soon as Trump parrots that BS they do a 180. They'll just say the opposite of whatever he says even if it makes them hypocrites.
    JZWbrVm.jpg?2


«1

Comments

  • Registered Users, Registered Users 2 Posts: 12,807 ✭✭✭✭Exclamation Marc


    In fairness, they're probably just aware that they're dealing with a sociopath who would most likely directly attribute gaming to high school shootings to deflect away from gun control etc. I wouldn't say its hypocritical at all.

    If it was an Obama initiative, they'd probably engage but why would they when they'd so obviously be scapegoated.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    They're probably just aware that they're dealing with a sociopath who would most likely directly attribute gaming to high school shootings

    Which is exactly what they've been doing, and then some.


  • Closed Accounts Posts: 1,047 ✭✭✭Jamiekelly


    Which is exactly what they've been doing, and then some.

    Polygon does not account for games journalism as a whole. They are one of the most spineless click bait centred games websites that exist today. Not to mention how despised they are by the wider community for their political and social tirades masked behind games journalism.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Jamiekelly wrote: »
    Polygon does not account for games journalism as a whole. They are one of the most spineless click bait centred games websites that exist today. Not to mention how despised they are by the wider community for their political and social tirades masked behind games journalism.

    If I were to make a collage of all outlets partaking in his game-blame and gamer hate then the image would be rightfully clipped by moderator for being too big and messing up the webpage. If you really don't think this is isn't the attitude of most mainstream outlets for nearly the last decade then I'm only glad you've been spared the horror of reading them.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Which is exactly what they've been doing, and then some.
    And yet none of the articles included in your collage actually do that. There are some opinion pieces there which go to some lengths so as to not say that as well as some articles about reports from the Center of Disease Control, American Psychological Association and other peer reviewed journals which have found some behavioural links between the two but nothing conclusive. Nothing there, however, directly attributes gaming to high school shootings.

    Trump could be referring to the latter kind of reasearch above but given the timing, it's more likely he's just following in the footsteps of NRA EVP Wayne LaPierre who has drawn direct links between the two in order to deflect attention away from any possible gun control legislation.

    In any case, due to Brown vs. EMA there's unlikely to be any fallout from any such attempt to shift the blame to video games.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    gizmo wrote: »
    And yet none of the articles included in your collage actually do that. There are some opinion pieces there which go to some lengths so as to not say that as well as some articles about reports from the Center of Disease Control, American Psychological Association and other peer reviewed journals which have found some behavioural links between the two but nothing conclusive. Nothing there, however, directly attributes gaming to high school shootings.

    Trump could be referring to the latter kind of reasearch above but given the timing, it's more likely he's just following in the footsteps of NRA EVP Wayne LaPierre who has drawn direct links between the two in order to deflect attention away from any possible gun control legislation.

    In any case, due to Brown vs. EMA there's unlikely to be any fallout from any such attempt to shift the blame to video games.

    Think you missed a step.

    He's not talking about any studies or proven links, just the authors of each and their opinion now suddenly doing a 180 in recent days.

    There was a meeting after sandy hook with Biden as well and nothing came of it, but this being trump it'll end the same as with his Nato declaration.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Varik wrote: »
    Think you missed a step.

    He's not talking about any studies or proven links, just the authors of each and their opinion now suddenly doing a 180 in recent days.

    There was a meeting after sandy hook with Biden as well and nothing came of it, but this being trump it'll end the same as with his Nato declaration.
    But they're not doing a 180, that's the point, no where in the contents of those articles do the authors make any attempt to directly attribute gaming or violence therein to high school shootings as was claimed.

    Even in the articles which bring up more recently published research into the subject, the authors argue against them being lazily used as an easy target to blame by the usual suspects and instead argue for a more nuanced approach where they're treated the same as any other form of media in such study.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    gizmo wrote: »
    And yet none of the articles included in your collage actually do that.

    Except they do...
    gizmo wrote: »
    Nothing there, however, directly attributes gaming to high school shootings.

    They can't say that because none of the science does. But most of the MSM attitude tries to suggest it does. And it's not specific to high-school shooting. These outlets have been blaming everything under the sun on gaming and gamers. You think they made a special exception just for school shootings in the USA all this time and were waiting for just now to defend it? Please. If Trump said up they'd say down.
    gizmo wrote: »
    But they're not doing a 180, that's the point, no where in the contents of those articles do the authors make any attempt to directly attribute gaming or violence therein to high school shootings as was claimed.

    I think you're getting hung up on something too specific or maybe we just have to agree to disagree. Just because they didn't by-quote say "Video games 100% cause school shootings" doesn't change the fact that video games make you violent/a loser/sexist/racist/nazi/{insert current_year_trend} is what they've been trying to suggest for a long time and they're just now changing their tune at the exact time when it benefits them. Because saying the opposite of trump and calling him stupid is really what we all need to hear and totally a brave move in their line of work, I'm sure. :rolleyes:
    Polygon wrote:
    Does playing a video game steeped in a cycle of kill-die-kill have an impact on players? Almost certainly.
    Polygon wrote:
    But that early fascination with gunplay and the nuance of gun ownership in the United States was most certainly driven by some games' obsessive level of detail in presenting warfare and shooting.
    Polygon wrote:
    This fetishization of guns in play doesn’t just bring with it a level of knowledge arguably unnecessary for young teens, it also normalizes the idea of gunplay and gun ownership without bringing with it the necessary care and instruction that should go along with gun ownership.
    Polygon wrote:
    video games needs to be part of the research that goes into curing this bullet-fueled epidemic. Video games have become so deeply ingrained in modern society, that ignoring their impact would be akin to ignoring the effects of movies, of music or of the daily news on society

    https://twitter.com/mombot/status/968135949732343808

    In News
    Oh well not much in news that interests me but Pretty big Skyrim mod gets a teaser trailer.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Apologies for the long ass post, there was a bunch of different things to touch on and again, this is drifting off the whole news thing... :o
    They can't say that because none of the science does. But most of the MSM attitude tries to suggest it does. And it's not specific to high-school shooting. These outlets have been blaming everything under the sun on gaming and gamers. You think they made a special exception just for school shootings in the USA all this time and were waiting for just now to defend it? Please. If Trump said up they'd say down.
    You literally said above that that's exactly what they're saying.

    Regardless, who is the MSM here? Gaming sites or general news media? In the former case, I can't remember ever seeing a journalist do it but I can definitely remember several examples from the latter. My favourite one was probably the Bulletstorm debacle when an article went up on the Fox News website entitled "Is Bulletstorm the Worst Video Game in the World?" which was promptly torn apart by most of the internet. RPS ran a little retrospective on the whole incident last year where the entire thing was exposed as the farce that it was.

    This has generally been par for the course when such crossover occurs though.

    I think you're getting hung up on something too specific or maybe we just have to agree to disagree. Just because they didn't by-quote say "Video games 100% cause school shootings" doesn't change the fact that video games make you violent/a loser/sexist/racist/nazi/{insert current_year_trend} is what they've been trying to suggest for a long time and they're just now changing their tune at the exact time when it benefits them. Because saying the opposite of trump and calling him stupid is really what we all need to hear and totally a brave move in their line of work, I'm sure. :rolleyes:
    Not at all. You claimed that they've done a 180 on the subject since Trump spoke up and I'm simply refuting that by saying that there has been no demonstrable evidence that that is the case.

    So, onto those quotes. They all seem to be from Brian Crecente's article "Guns, games and violence: The real questions you should be asking" from back in 2016, just before he headed off to the Games for Change Festival where he was going to discuss the topic of violence and video games with a bunch of psychologists, researchers and judging by the event's lineup, game developers. An apt time for such an article I would say.
    For some, it raised the almost tired debate of gaming's direct impact on violence.

    Does playing a video game steeped in a cycle of kill-die-kill have an impact on players? Almost certainly. Arguing that an overwhelmingly violent game doesn't impact its users is akin to arguing that any game with a singular drive or message can't inspire or evoke change.

    It's arguing that Games for Change isn't a thing and that everyone at this week's festival, everyone who works to educate, inform, inspire through gaming, is wasting their time.

    Violence in video games, like any other aspect of gaming, most certainly can impact a gamer.
    That's the full context of your first quote. That doesn't sound like he's trying to blame games for shootings or even anything in particular, merely saying it's likely to have an effect just like any other aspect of games.
    But that early fascination with gunplay and the nuance of gun ownership in the United States was most certainly driven by some games' obsessive level of detail in presenting warfare and shooting.
    I can't see any problem with this. Almost the entirety of my knowledge of guns has come from the games I've played over the years. Again, nothing to do with blaming games for violence carried out with them.
    This fetishization of guns in play doesn’t just bring with it a level of knowledge arguably unnecessary for young teens, it also normalizes the idea of gunplay and gun ownership without bringing with it the necessary care and instruction that should go along with gun ownership.
    I'd wager most responsible gun owners in the US would feel the same way. It's a more long winded way of saying guns aren't a ****ing toy, a point he expands upon in the following paragraph in the article.
    video games needs to be part of the research that goes into curing this bullet-fueled epidemic. Video games have become so deeply ingrained in modern society, that ignoring their impact would be akin to ignoring the effects of movies, of music or of the daily news on society
    This quote is taken from the second part of the article after Crecente has stated that "Does playing a video game steeped in a cycle of kill-die-kill have an impact on players? " is the wrong question to ask and has instead moved onto the following subject in the context of his own son.
    Here's the question I often wonder about: What sort of impact do gun games have on children in terms of their future support of gun ownership?
    This is also what I was referring to above when I said an author wanted to take a more nuanced approach and simply include video games in research in the same manner as all other media. Again, he's not blaming guns for violence, he's simply pointing out what a lot of people outside of the US have said with regard to gun culture in that country - to paraphrase, it's ****ing mental, where the hell did it come from and why is it so bad over there?

    <Mombot tweet>
    And to wrap the whole thing up, the quote below is taken from the first article in that collage, also one of the most recent, posted on Feb 20th, two days before Trump mentioned video games...
    Making the issue of school shootings about video games isn’t even a lack of moving forward as much as it’s actively taking a step backward. Those bones were picked clean years ago, and it’s personally hard to believe I’m writing about this issue again after so many of us thought the Supreme Court decision would be enough.

    Blaming video games and the media for violence is just as tiresome now as it was a decade ago, only now we have the benefit of the Supreme Court’s ruling. There’s no excuse for politicians to pretend that this isn’t a settled issue.

    There is no chance that any federal or state government is going to be able to successfully control games or other forms of entertainment, making Bevin’s attempts to spin the discussion away from gun control even more cowardly.
    The author is the same person Mombot is making fun of in the tweet above.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    One: It’s possible to critique or have concerns about the fetishisation of guns / violence in many games (even just on a pure ‘art / culture criticism’ level), and still think the NRA and their Oval Office lapdog are disingenuously muddying the waters to avoid dealing with the more substantial issues. These two things are not mutually exclusive.

    Two: Many publications can and should offer a variety of opinions and perspectives on issues. I can read the New York Times or Irish Times and get both conservative & liberal viewpoints on the issues of the day. One op-ed doesn’t mean the same publication can’t publish a contrasting op-ed.


  • Advertisement
  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    Polygon are an abomination, any reading and taking their view as truth need to just stop.

    Games aren't to blame, guns aren't to blame either. You are either insane or you are not. It's that simple.


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    you'd think they'd make it more difficult for the insane to purchase assault rifles in supermarkets though


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    The % of murderers that buy guns legally has to be miniscule. You think every gangbanger in Detroit has a receipt and a license for their weapons?

    If you ban guns in the US you are just making crime a whole lot easier.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,529 Mod ✭✭✭✭CatInABox


    The % of murderers that buy guns legally has to be miniscule. You think every gangbanger in Detroit has a receipt and a license for their weapons?

    If you ban guns in the US you are just making crime a whole lot easier.

    Guns are banned in most countries, and crime (particularly violent crime) is usually way lower than America.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    CatInABox wrote: »
    Guns are banned in most countries, and crime (particularly violent crime) is usually way lower than America.

    Our police force don’t even have guns as standard and Ireland is hardly a lawless land of crime :)

    America is the only country where mass shootings happen with such regularity. While there are unquestionably various factors driving that, there is a central common denominator there, and it sure as **** isn’t video games.

    Incidentally, I don’t even think most gun control advocates are calling for an outright ban on guns in the US. A few, sure (although I don’t think anybody is crazy enough to think that just clicking your finger and banning them would work), but mostly it is just more robust background checks, older age limits, and most importantly bans on the deadly semi-automatic weaponry so often used in atrocities. These are the sort of sensible measures the NRA attempts to avoid introducing when they use something like video games as a scapegoat.


  • Moderators, Technology & Internet Moderators Posts: 7,423 Mod ✭✭✭✭pleasant Co.



    America is the only country where mass shootings happen with such regularity. There is a common denominator there, and it sure as **** isn’t video games.

    They have a garbage society? other countries seem to be able to both have legal firearm ownership and a dearth of mass shootings - also, it's not as if guns are new or more freely available in the states than they were in the past, yet the issue of mass shootings at it's current level is a relatively new thing.


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    Let's keep the gun debate to the politics forum. Back to Gaming News now.


  • Closed Accounts Posts: 10,375 ✭✭✭✭kunst nugget


    Two: Many publications can and should offer a variety of opinions and perspectives on issues. I can read the New York Times or Irish Times and get both conservative & liberal viewpoints on the issues of the day. One op-ed doesn’t mean the same publication can’t publish a contrasting op-ed.

    Breda O'Brien and Una Mullally both write Op-Eds for the Irish Times and they couldn't be more diametrically opposite in terms of socio-political outlook.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Trump is meeting the games lads today should be interesting.

    Gun revenue last year 13b (CNBC)

    Video games in USA 36b (Statista)


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Here's the sizzle reel of video games presented to Trump today, which I present without any comment other than a loud guffaw and accompanying snort:



    Here's the White House readout of the meeting between Trump and video game folk (plus a few 'think of the children' activists), which I also present without any comment other than this emoji: :cool:
    Today, President Trump and senior members of the Administration met with leaders in the video game industry and experts on violence to discuss violent video game exposure and its impact on our children. To date, the Administration has led many discussions about how to prevent violent behavior in our schools, with a focus on stopping those intent on committing mass murder. During today’s meeting, the group spoke with the President about the effect that violent video games have on our youth, especially young males. The President acknowledged some studies have indicated there is a correlation between video game violence and real violence*. The conversation centered on whether violent video games, including games that graphically simulate killing, desensitize our community to violence. This meeting is part of ongoing discussions with local leaders and Congress on issues concerning school and public safety and protecting America’s youth.

    *Arrested Development narrator: There was no such study


  • Advertisement
  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,410 CMod ✭✭✭✭Retr0gamer


    How dare they show glee in the deaths of far right nationalist heroes!


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,410 CMod ✭✭✭✭Retr0gamer


    It amazes me that this crock of **** is given any type of coverage and not ridiculed from on high when a government funded and scientific* report that comprehensively disproves any connection already exists.

    Whenever this bull**** ever comes up there should just be a link to the Byron report:

    http://www.learn-ict.org.uk/intsafety/documents/Byron_Summary.pdf

    *scientific


  • Registered Users, Registered Users 2 Posts: 12,710 ✭✭✭✭Skerries


    oh god! I think I have gone blind from so much eye rolling!


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Retr0gamer wrote: »
    It amazes me that this crock of **** is given any type of coverage and not ridiculed from on high when a government funded and scientific* report that comprehensively disproves any connection already exists.

    Whenever this bull**** ever comes up there should just be a link to the Byron report:

    http://www.learn-ict.org.uk/intsafety/documents/Byron_Summary.pdf

    *scientific

    Retr0, this is the administration that appointed a climate change skeptic to run the Environmental Protection Agency. I think this 'science' of yours is relatively far down their agenda :pac:


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Just to be clear this is the same country whose military gave 100m to create a video game that would recruit young males and desensitize them to killing.

    it was a **** video game but lots of Americans played it.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Dave Grossman invited to the meeting. Same guy from same publication who quoted
    link between violent video game exposure and aggressive behaviour is one of the most studied and best established ... scientific research has demonstrated an association between violent video game use and both increases in aggressive behaviour, aggressive affect, aggressive cognitions and decreases in prosocial behaviour, empathy, and moral engagement.
    in a game-blame piece. 2 years later now that Trump says the same, he's changed to quoting
    the link between video games and gun violence has little empirical basis, as studies have repeatedly shown.
    Trump says up. They say down. This will blow over and absolutely nothing will change because neither Trump or these journos give a flying feck about video games. When it's popular to blame games on everything again they'll be back at it.

    Speaking of which, Vavra responds to more lies and hitpieces https://twitter.com/DanielVavra/status/971833372958953472

    And bans are being handed out to T7 players

    https://twitter.com/Harada_TEKKEN/status/971744594080616448

    Hope I don't get a false positive. I have some mods installed but they're completely cosmetic. Seems they're looking for rank resets and lagswitch/pluggers, at least from these tweets... but I know they often don't like to say exactly what they're looking for because then people can circumvent it. Paranoid they'll think my music mod affects gameplay somehow, or are indiscriminate with mod banning.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    You get way into this video game stuff.

    Like way into it, you know they are just video games and should be just played or not played. you dont need to know the gender of the person reporting on it or if they are having sex with someone who made it.

    Nobody actually cares.

    Its just a video game.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Here's the White House readout of the meeting between Trump and video game folk (plus a few 'think of the children' activists), which I also present without any comment other than this emoji: :cool:
    Getting in Grossman warranted more of a belly laugh though. This is literally the guy who coined the term "murder simulator" in describing the original Doom, the same term which Jack Thompson later ran with post-Columbine on his merry quest towards disbarment.

    In any case, the meeting was utterly pointless. As per the summation on The Verge...
    Attendees said there was little serious talk of government restrictions on content (which would present significant legal challenges), and the conversation focused on more robust age restrictions or voluntary measures that could be undertaken by the industry itself. “The president encouraged [game developers] to explore things they can do on their own to make things healthier in society,” said Media Research Center President Brent Bozell, “and that’s where it was left.”


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    dreamers75 wrote: »
    they are just video games and should be just played or not played
    That's all? Not to be discussed online & off, modded, reviewed, promoted or criticised, have tournaments with legally-binding regulations? Why are you even reading a gaming forum if all there is to do is play or not play?
    dreamers75 wrote: »
    You get way into this video game stuff.
    Because I make a post in a video game forum, in a gaming news thread about one of the biggest news stories related to video games, about participants of said news...
    dreamers75 wrote: »
    you dont need to know the gender of the person reporting on it
    Who is even talking about that?
    dreamers75 wrote: »
    or if they are having sex with someone who made it.
    Actually by the most basic journalistic standards, you would need to be made aware of a relationship. In fact I believe it's a grey legal area to promote something under the guise of journalism without disclosure of such things, at least in the countries that most of these articles come from. https://www.ftc.gov/tips-advice/business-center/guidance/ftcs-endorsement-guides-what-people-are-asking

    Think it's fairly obvious that people do care about it. You might not, and that's fair enough if you don't care that what you're reading may be biased to the point of being an outright ad or propaganda. But others do, and I don't think it's 'too into it' to expect better than that. But that's neither here nor there in regards to this Trump nonsense.
    gizmo wrote: »
    In any case, the meeting was utterly pointless. As per the summation on The Verge...

    Exactly. I don't think you even need to read any article to know that. I mean what exactly did people think was going to happen? I dunno what's more ridiculous, thinking that they were going to do something like hurt video games globally or that the US would under any circumstance consciously put themselves at a business disadvantage by limiting games or increasing taxes on the games industry, with absolutely nothing to gain from it.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 4,394 ✭✭✭Pac1Man


    Weren't America (Microsoft) promoting that Full Spectrum Warrior game back in the day as some sort of military training aid?


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Exactly. I don't think you even need to read any article to know that. I mean what exactly did people think was going to happen? I dunno what's more ridiculous, thinking that they were going to do something like hurt video games globally or that the US would under any circumstance consciously put themselves at a business disadvantage by limiting games or increasing taxes on the games industry, with absolutely nothing to gain from it.
    What I generally find interesting about these meetings is learning what groups like the Media Research Center and Parents Television Council who were in attendance actually want. Back in the 80s, for instance, the Parents Music Resource Center pushed for the music industry to (amongst other things) introduce its own rating system for content they deemed objectionable. The result of that was the awful Parental Advisory sticker that still sullies the front cover of many an album today. When it comes to games though, the ESRB already has a fairly robust rating systems in place to deal with that.

    With the door firmly closed on legally restricting the sale of violent games to kids following the Supreme Court ruling I linked earlier and retailers in general self-regulating the sale of games to kids as per the ESRB ratings, there's not much more these groups could hope for outside of trying to force retailers to simply not carry violent video games in the first place. Again, in the case of the US, the only chance of that happening is getting all of them classified as AO (Adults Only) which many of the larger retailers currently refuse to stock. In other words, it's never going to happen.
    Pac1Man wrote: »
    Weren't America (Microsoft) promoting that Full Spectrum Warrior game back in the day as some sort of military training aid?
    Not sure about Full Spectrum Warrior but the US Army itself has a fairly long history of using video games for various purposes. America's Army, for instance, was effectively used as a recruitment and general PR tool back in the early 2000s whereas VBS1 and its successor, created by ARMA developers Bohemia Interactive, were used as more of a training tool given their simulation leaning.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    The old hearing from 93/94/03 are up on C span all archived.


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    It's the same old ****e from a government who don't want to face the actual cause of these shootings. Why admit that there is a problem with the gun culture, when you can find a perfectly good scapegoat and try to focus everyone's attention on that?

    Other countries have these violent games...how come they don't have these issues? Hmm, maybe it's because they don't sell AR-15's to 18 year olds.


  • Closed Accounts Posts: 10,375 ✭✭✭✭kunst nugget


    gizmo wrote: »
    Back in the 80s, for instance, the Parents Music Resource Center pushed for the music industry to (amongst other things) introduce its own rating system for content they deemed objectionable. The result of that was the awful Parental Advisory sticker that still sullies the front cover of many an album today.

    I think they inadvertently created a design classic with the creation of that sticker and I love the irony that the label effectively became a marketing tool to advertise an artist's edginess.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    Kiith wrote: »
    It's the same old ****e from a government who don't want to face the actual cause of these shootings. Why admit that there is a problem with the gun culture, when you can find a perfectly good scapegoat and try to focus everyone's attention on that?

    Other countries have these violent games...how come they don't have these issues? Hmm, maybe it's because they don't sell AR-15's to 18 year olds.

    Even limiting it to school shootings, it's handguns/revolvers that are at double the figures compared to all rifles and shotguns combined.

    The last government hearing were at the time of the assault weapon ban, their thought process was that you can't have these violent games there while they were at the same time pushing gun control. Be the same as smoking ban here but still having the extremely large amount of advertising there used to be.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 23,246 ✭✭✭✭Dyr


    The white house youtube channel just stuck this up:



    The gun lobby in the US has waay more clout in politics than the gaming industry, they want a scapegoat to take the heat off them and this is it.

    Of course the dim wits in the gaming press laid the groundwork for this fiasco. They've spend the last four years pumping the media with negative stories about how gaming is causing misogyny, homophobia, racism, the rise of trump AND violence.

    There's an obvious conclusion to that narrative : if you claim that gaming can cause all that then you can't also claim it has had no role in mass shootings

    These idiots are a liability to gaming.


  • Registered Users, Registered Users 2 Posts: 8,261 ✭✭✭Sonics2k


    Bambi wrote: »
    The white house youtube channel just stuck this up:



    The gun lobby in the US has waay more clout in politics than the gaming industry, they want a scapegoat to take the heat off them and this is it.

    Of course the dim wits in the gaming press laid the groundwork for this fiasco. They've spend the last four years pumping the media with negative stories about how gaming is causing misogyny, homophobia, racism, the rise of trump AND violence.

    There's an obvious conclusion to that narrative : if you claim that gaming can cause all that then you can't also claim it has had no role in mass shootings

    These idiots are a liability to gaming.

    Eh? I'm no fan of the people in certain gaming outlets (polygon etc), but the whole gaming = violence things has been around for as long as I remember. I distinctly remember the same things being said about Mortal Kombat when it first came out.

    Nothing at all to do with the last few years of journalism, this has been going on for decades.


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    Bambi wrote: »
    The white house youtube channel just stuck this up:



    The gun lobby in the US has waay more clout in politics than the gaming industry, they want a scapegoat to take the heat off them and this is it.

    Of course the dim wits in the gaming press laid the groundwork for this fiasco. They've spend the last four years pumping the media with negative stories about how gaming is causing misogyny, homophobia, racism, the rise of trump AND violence.

    There's an obvious conclusion to that narrative : if you claim that gaming can cause all that then you can't also claim it has had no role in mass shootings

    These idiots are a liability to gaming.

    Nail on the head.

    Of course, the White House will naturally be putting up a similar video of Movies, TV, Books and music right?


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Sonics2k wrote: »
    Eh? I'm no fan of the people in certain gaming outlets (polygon etc), but the whole gaming = violence things has been around for as long as I remember. I distinctly remember the same things being said about Mortal Kombat when it first came out.

    Nothing at all to do with the last few years of journalism, this has been going on for decades.
    I'd also love to see all the articles over the last four years where the gaming press has blamed video games for violence, never mind any of the more horrific cases of school shootings. Since the late 90s every outlet I can think of has taken varying levels of pleasure in pointing out the flaws in the arguments made on the subject.

    There's a reason Grossman was in that White House meeting and not an army of psychologists ready to agree with him and the other parental groups, there simply isn't any peer reviewed research to support their claims. As Retr0gamer linked earlier, the evidence in fact shows the complete opposite.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    Of course, the White House will naturally be putting up a similar video of Movies, TV, Books and music right?

    They all get a pass and have done for years now.

    You've actor in the news screaming and donating money for gun control, but then they're in firms were arms manufacturers actually have paid for product placement.

    Beretta paid $250k to have their handgun be in some mark wahlberg movie.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 23,246 ✭✭✭✭Dyr


    gizmo wrote: »
    I'd also love to see all the articles over the last four years where the gaming press has blamed video games for violence, never mind any of the more horrific cases of school shootings. Since the late 90s every outlet I can think of has taken varying levels of pleasure in pointing out the flaws in the arguments made on the subject..

    orsghtss9ok01.jpg




    There are gaming sites that have been screaming to the press that themes in gaming have a negative effect on gamers and on society, they can't now claim that there is some sort of magical exclusion to that effect when it comes to violence. Its either valid or not

    For the first time it was people who are supposed to be part of the games industry that laid the groundwork to validate that claim and to pillory gamers.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    Bambi wrote: »
    For the first time it was people who are supposed to be part of the games industry that laid the groundwork to validate that claim and to pillory gamers.

    https://twitter.com/levine/status/970507509042700288


  • Closed Accounts Posts: 23,495 ✭✭✭✭Billy86


    It's really two things at play here in my opinion:

    1. The NRA looking to divert attention from gun violence, and the fact they literally have been running national ads calling for people to take violence against people with different political opinions to them (which is kind of exactly the definition of terrorism - "the unlawful use of violence and intimidation, especially against civilians, in the pursuit of political aims."). The NRA and general gun lobby also donated millions to Trump's campaign.

    2. Trump is once again virtue signalling with nothing to back it up, but sure what else is new?

    I'd consider this a lot more likely to drive someone to commit violence than BJ Blazkowicz shooting up some "very fine people" in Wolfenstein:


  • Closed Accounts Posts: 23,495 ✭✭✭✭Billy86


    Bambi wrote: »
    There are gaming sites that have been screaming to the press that themes in gaming have a negative effect on gamers and on society
    They're all from the one site, though - motherboard.vice.com. I had not heard of it before, but at a glance Motherboard doesn't look like a gaming site: https://motherboard.vice.com/en_us


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Bambi wrote: »
    There are gaming sites that have been screaming to the press that themes in gaming have a negative effect on gamers and on society, they can't now claim that there is some sort of magical exclusion to that effect when it comes to violence. Its either valid or not

    For the first time it was people who are supposed to be part of the games industry that laid the groundwork to validate that claim and to pillory gamers.
    Well firstly, as others have said Motherboard aren't a gaming site, they're a tech subsite of Vice. Regardless, the articles themselves do not blame video games for violence as once again claimed.

    "Violent Video Games Really Are Messing With Your Brain" from 2011 reports on a study from Indiana University School of Medicine which claims to show changes in the brain activity of the test subjects, after they have played violent video games, in the areas which are responsible for controlling emotion and aggressive behavior.

    The author of the actual article then summarises by saying..
    So is this the nail in the coffin for violent video games? That’s doubtful. The research does show that violent video games do indeed affect brain function, which does seem to provide solid ammo for anti-gaming activists. But the value of the study lies in its demonstration of solid methods for this type of research, and its highlighting of the fact that more long-term research is needed.

    As an addendum, they also point out that the research itself was funded by the Center for Successful Parenting, a group who is "very prominently anti-violence in video games", which should be taken into consideration when considering the findings.

    "Science Links Violent Video Games to Cumulative Aggression and Dickishness in General" from 2012 reports on a study published in the Journal of Experimental Social Psychology, a peer reviewed journal. The experiment concluded by saying "those exposed to violent video games gathered a more aggressive tone with each subsequent day; among those exposed to nonviolent games, they did not. Tone, even in the context of the experiment, does not cause violence and they merely discussed the short term effects on behaviour.

    This time, the author of the piece more humorously concludes with..
    So are violent video games conditioning people to be become fundamentally more violent? That's yet to be seen, but this new study does suggest that violent video games can make you a more aggressive, cynical jerk. And that, for anyone who's listened to people screaming obscenities on Xbox Live et al, shouldn't come as much of a surprise.

    "How Video Games Unwittingly Train the Brain to Justify Killing" from 2016 is an article by a PhD student in Translational Neuroscience at University of Louisville, so not a journalist, and centers on a study by a neuroscientist at the University of Queensland where the researchers again viewed brain activity during and after participants viewed a violent video game. Again, no causal link is established between violence and games, just that they affect the brain in areas generally responsibly for aggression and empathy.

    "Don't Get Excited About the New Study Saying Video Games Don't Make You Violent" from 2017 talks about a similar study which has shown contradictory study from Frontiers in Psychology. The article does three things; presents the study's findings, puts them in the context of a study from the American Psychological Association's Task Force on Violent Media while quite importantly also highlighting the myriad of academics who disagree with their findings and then, as per the title, highlights the fact that the journal that they appeared in should be viewed with skepticism following some pretty egregious retractions as of late. Again, no causal link with violence is expressed in the article by the author.

    And finally we have "Let's Enjoy This Wholesome Moral Panic About Violent Video Games While It Lasts" which was published yesterday and simply makes fun of the entire argument against violent video games and instead says there are more important things to worry about in games, like the proliferation of loot boxes.

    So yea, none of the articles demonstrate what was claimed and even go as far as to be the complete opposite in the case of the last one.

    A more interesting question to come from this, especially given the fact that someone actually went to the bother of creating that chart you've linked, is should publications ever cover studies which discuss gaming in anything approaching a negative light and, by extension, should we ignore the science that we don't happen to like or agree with? Absolutely not in my opinion, it would be utterly hypocritical to dismiss the Trumps and the Thompsons and the Grossmans and the "family values" type organisations of the world with science and to then ignore any legitimate science which we don't like for whatever reason.

    Leave that kind of behaviour to them.


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    Billy86 wrote: »
    It's really two things at play here in my opinion:

    1. The NRA looking to divert attention from gun violence, and the fact they literally have been running national ads calling for people to take violence against people with different political opinions to them (which is kind of exactly the definition of terrorism - "the unlawful use of violence and intimidation, especially against civilians, in the pursuit of political aims."). The NRA and general gun lobby also donated millions to Trump's campaign.

    2. Trump is once again virtue signalling with nothing to back it up, but sure what else is new?

    I'd consider this a lot more likely to drive someone to commit violence than BJ Blazkowicz shooting up some "very fine people" in Wolfenstein:

    I thought that was Anita Sarkezian for a second and was about to order an Uzi.


  • Closed Accounts Posts: 23,495 ✭✭✭✭Billy86


    I thought that was Anita Sarkezian for a second and was about to order an Uzi.

    No no, instead it's the woman who lied by claiming the victims of the Florida school shooting tried to 'rush the stage' and 'screaming burn her' because the likes of the NRA love nothing more than to play the victim, even if it means trying to paint the actual teenagers who were shot at as criminal savages.


  • Registered Users, Registered Users 2 Posts: 20,037 ✭✭✭✭Tony EH




    Reminds me of the, equally, disingenuous video nasty witchhunt carried out by the conservatives in Britain during the 80's, complete with the same type of bogus collection of random clips.

    It's still movies and games that help people kill other people. not weapons. Why do we keep forgetting this?

    I, for one, thank this billionaire, property developer, twitter hogging, president for helping the world open its eyes to the extreme dangers that are caused by this most violent and life threatening pastime.

    It's not the readily accessed weaponry and a dreadful healthcare model that allows sick people massacre other people, it's 'Call of Duty' and 'Wolfenstein'.

    Of course it is!


  • Registered Users, Registered Users 2 Posts: 7,418 ✭✭✭Icyseanfitz


    meh just the same ol circle of stupidity, I remember this being a rampant argument back in the days of gta3-gta SA. Certain games might be able to de-synthesize some stuff (same as movies) but any normal person doesnt think what they do in games has any baring on reality. Its the same as reading violent books or watching violent movies imo.

    Its always easier to blame something uncomplicated


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Yawn. More of this Crap. Playing games over 30 years and haven't turned into a mass murderer yet. Best not give these articles/videos any clicks.


  • Advertisement
Advertisement