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Super Mario Maker: The Boards Levels

  • 10-09-2015 6:48pm
    #1
    Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Submit your Super Mario Maker levels here!

    When you post a new level in the thread, PM me, and I'll add your NNID into this first post, so people can check your levels!


    Level posting format (Copy and paste this into your submissions)
    [HTML]
    Map Code: {Your map code here}
    Description/theme of the map: {Description here}
    Your NNID: {NNID here}
    [/HTML]

    If you're giving feedback on any level, try to keep the criticism constructive!

    The Makers of Mario:

    Marf1million
    donuttheDoNAL
    Samus81
    Iamtony
    ewingd
    cherryghost1
    DamoElDiablo
    Shreddedloops
    CastorTroy
    The40Watt
    souleater3000
    garrettkid
    Eagle_Nebula_007
    Wiry-Hornet
    Nunberry
    SLIGEACH_EIRE
    MrCarolan
    BenHed63
    hellhacker


«13456711

Comments

  • Registered Users, Registered Users 2 Posts: 5,999 ✭✭✭GhostInTheRuins


    Here's my first attempt. It's not really any sort of challenge, just a fun way to kill a couple hundred goombas at once. Don't judge me, I'm not very creative!


    Map Code: B84E-0000-0013-6312
    Goomba Murder
    Your NNID: Marf1million


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Map Code: A9BC-0000-0017-1CE9
    Springboard Course
    Your NNID: donuttheDoNAL

    Not sure if that's the NNID, as its my brothers WiiU. And yes I know, their called trampolines but I dunno.


  • Registered Users, Registered Users 2 Posts: 5,999 ✭✭✭GhostInTheRuins


    OwaynOTT wrote: »
    Map Code: A9BC-0000-0017-1CE9
    Springboard Course
    Your NNID: donuttheDoNAL

    Not sure if that's the NNID, as its my brothers WiiU. And yes I know, their called trampolines but I dunno.

    This is by far the most difficult level I've played yet! Been trying to beat it for the last 15 minutes :o :mad: :pac:


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    This is by far the most difficult level I've played yet! Been trying to beat it for the last 15 minutes :o :mad: :pac:

    There's a few tricks to it where you can avoid some enemies.

    I had to cut out a few bits, as I couldn't pass it.

    Actually it may be too hard. It's not frustratingly hard is it?


  • Registered Users, Registered Users 2 Posts: 113 ✭✭eoghanie


    My first attempt!!

    Map Code: 8AA0-0000-0017-6837
    Description: Deeper Underground
    Your NNID: Samus81


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  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Map Code: 8DCD-0000-0017-A945
    Rocky Horror Mario Show
    Your NNID: donuttheDoNAL



    Second attempt. How do we unlock additional stuff?


  • Registered Users, Registered Users 2 Posts: 5,999 ✭✭✭GhostInTheRuins


    OwaynOTT wrote: »
    There's a few tricks to it where you can avoid some enemies.

    I had to cut out a few bits, as I couldn't pass it.

    Actually it may be too hard. It's not frustratingly hard is it?

    I think my main problem was the unpredictability of it, no matter how many times you play it there's no way to know where the springboards are going to send a goomba until it's already smacked you in the face.

    But to be fair, I'm sh/te at it so don't listen to me :D


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    OwaynOTT wrote: »
    There's a few tricks to it where you can avoid some enemies.

    I had to cut out a few bits, as I couldn't pass it.

    Actually it may be too hard. It's not frustratingly hard is it?

    Just finished it! Took a while (and many lives!) to try predict where those bouncing koopas were going, but satisfying to finish it!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    1
    2
    3
    Map Code: {0A36-0000-0017-8EBC}
    Description/theme of the map: {My first level}
    Your NNID: {Iamtony}


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    iamtony wrote: »
    1
    2
    3
    Map Code: {0A36-0000-0017-8EBC}
    Description/theme of the map: {My first level}
    Your NNID: {Iamtony}

    Sorry think I did that wrong.


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  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    I think my main problem was the unpredictability of it, no matter how many times you play it there's no way to know where the springboards are going to send a goomba until it's already smacked you in the face.

    But to be fair, I'm sh/te at it so don't listen to me :D

    You can power past them at the start if you get the timing right on the spring jumps. The next bit worth the turtles can be avoided by going along the top of the screen and waiting for the second mushroom box to jump off.
    But yeah maybe it is a bit hard, it was way harder though.
    Star Lord wrote: »
    Just finished it! Took a while (and many lives!) to try predict where those bouncing koopas were going, but satisfying to finish it!

    Get your mushroom, get hit and run past. Don't really need it anywards.



    Have to say I can see myself losing hours making levels. Not too pushed with the ten mario challenge. The courses are too random and don't have a theme like I'm use to with mario or follow the old patterns.


  • Registered Users, Registered Users 2 Posts: 5,999 ✭✭✭GhostInTheRuins


    I think this is my first level that isn't completely terrible. :eek:

    Map code : 46E5-0000-0016-3FEF
    Crazy koopa castle run
    NID: marf1million


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Map code - 39E0-0000-0018-54C5

    Goom Hard 2: Goom Harder


  • Registered Users, Registered Users 2 Posts: 55,616 ✭✭✭✭Mr E


    A regular level using the starter components. Can't wait to unlock more!
    Only 25% completion rate so far, but I don't think it's very hard?

    Map code: B577-0000-0018-281F
    Name: Double Back
    NNID: ewingd


  • Registered Users, Registered Users 2 Posts: 539 ✭✭✭shreddedloops


    eoghanie wrote: »
    My first attempt!!

    Map Code: 8AA0-0000-0017-6837
    Description: Deeper Underground
    Your NNID: Samus81

    I... Hate... So much... About the things which you choose to be.


  • Registered Users, Registered Users 2 Posts: 113 ✭✭eoghanie


    I... Hate... So much... About the things which you choose to be.

    Try this one instead!!

    Map Code: 493E-0000-0018-B592
    Description: Goomba Graveyard
    Your NNID: Samus81


  • Registered Users, Registered Users 2 Posts: 539 ✭✭✭shreddedloops


    eoghanie wrote: »
    Try this one instead!!

    Map Code: 493E-0000-0018-B592
    Description: Goomba Graveyard
    Your NNID: Samus81

    Will try that one tomorrow. In fairness I think I'm just not used to the floaty Mario controls after playing some shovel knight. The course was really well designed.


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Last one tonight.
    Map code- 79DE-0000-0018-CECF
    NAME- Big Blue


  • Registered Users, Registered Users 2 Posts: 113 ✭✭eoghanie


    Will try that one tomorrow. In fairness I think I'm just not used to the floaty Mario controls after playing some shovel knight. The course was really well designed.

    Cheers!!


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Map Code: 9F37-0000-0018-FE1B
    Description: Large and in Charge
    NNID: cherryghost1

    Pretty straight forward, not entirely easy :) None of that overly complicated stuff.


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  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,724 CMod ✭✭✭✭CiDeRmAn


    New options, items, themes and enemies will be unlocked over the coming days linked to the system clock.
    That way, I suppose, we won't be overwhelmed with options.
    I am looking forward to fewer automatic levels and more proper challenges.
    Also custom Mario 10 campaigns.


  • Registered Users, Registered Users 2 Posts: 55,616 ✭✭✭✭Mr E


    Map Code: 9F37-0000-0018-FE1B
    Description: Large and in Charge
    NNID: cherryghost1

    Pretty straight forward, not entirely easy :) None of that overly complicated stuff.

    Finished it, pretty good!


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Haven't gotten to try half the posted levels, thinking I could edit them into the first post was a silly idea, we're too prolific!

    Some good levels there! First level I made is planned for Warp pipes, then realised I couldn't link the pipes yet! :( so had to bodge it into something semi playable, though not overly challenging!


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Star Lord wrote: »
    Haven't gotten to try half the posted levels, thinking I could edit them into the first post was a silly idea, we're too prolific!

    Some good levels there! First level I made is planned for Warp pipes, then realised I couldn't link the pipes yet! :( so had to bodge it into something semi playable, though not overly challenging!

    Maybe a link to each person mario maker profile might be easier.


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Simple level, but had fun making it:
    Map Code: 1585-0000-0018-76eb
    Description/theme: Leaps of faith!
    Your NNID: DamoElDiablo

    Some precision swimming...
    Map Code: 92fd-0000-0018-aca9
    Description/theme: Down where it's wetter
    Your NNID: DamoElDiablo


  • Moderators, Technology & Internet Moderators Posts: 17,150 Mod ✭✭✭✭cherryghost


    Played through most of yours this morning, pretty good. Here's my castle one:

    Map Code: 07D8-0000-001B-1925
    Description: Castle Assault 1
    NNID: cherryghost1


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,724 CMod ✭✭✭✭CiDeRmAn


    I'm looking forward to seeing the likes of Ghouls'N Ghosts built within Marios rules set, I imagine it's doable


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Map code: 0e7d-0000-0020-f950
    Description: Castle Torment


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    CiDeRmAn wrote: »
    I'm looking forward to seeing the likes of Ghouls'N Ghosts built within Marios rules set, I imagine it's doable

    Mario is a bit pudgy I don't know if I would want too see him in his underpants.


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  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,724 CMod ✭✭✭✭CiDeRmAn


    But you could have a alternate costume as a starting point and use the regular Mario as his vulnerable state, one hit from death, then much of the enemies of GnG can be replaced with the set that SMB comes with.
    Hmmm, something to do on my next day off!


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    The Shovel Knight Amiibo could do the trick perhaps, when it comes out?


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    CiDeRmAn wrote: »
    But you could have a alternate costume as a starting point and use the regular Mario as his vulnerable state, one hit from death, then much of the enemies of GnG can be replaced with the set that SMB comes with.
    Hmmm, something to do on my next day off!
    I look forward to it sounds good!


  • Registered Users, Registered Users 2 Posts: 29,828 ✭✭✭✭CastorTroy


    Star Lord wrote: »
    Simple level, but had fun making it:
    Map Code: 1858-0000-0018-76eb
    Description/theme: Leaps of faith!
    Your NNID: DamoElDiablo

    That code should be 1585-0000-0018-76EB. Found it through your other levels. And Go away with your whirly fire bars!


  • Registered Users, Registered Users 2 Posts: 539 ✭✭✭shreddedloops


    Finally got round to throwing together a simple course with the initial batch of tools. Won't be a challenge for anyone here but was a good exercise.

    Map Code: F155-0000-0024-07BA
    Description: Bad Plumbing - easy first course
    NNID: Shreddedloops


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Name - Drop it jump it wing it flag it
    ID - E752 0000 0026 2DA0



    I'm not getting the stuff unlocked, what are ye guys doing?


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  • Registered Users, Registered Users 2 Posts: 29,828 ✭✭✭✭CastorTroy


    Probably a thousand the same already available but figured would test the upload feature with something really simple

    Map Code: 67BE-0000-0026-FD6A
    Description/theme of the map: One Jump
    Your NNID: CastorTroy (may be CastorTroy81 :))


  • Registered Users, Registered Users 2 Posts: 113 ✭✭eoghanie


    Some great courses guys!!!!

    Try this one:

    1366-0000-0027-18A5
    The A-Maze-Ing Water World
    Samus81


  • Registered Users, Registered Users 2 Posts: 55,616 ✭✭✭✭Mr E


    How to unlock everything (without messing about with the system clock)

    http://attackofthefanboy.com/guides/how-to-unlock-all-tools-and-styles-in-super-mario-maker/


  • Registered Users, Registered Users 2 Posts: 55,616 ✭✭✭✭Mr E


    ^^ FYI, I just tried this and unlocked 3 sets in 10 minutes (underwater, castle and airship).


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Enjoyed making this one:

    Code: 25AC-0000-002D-CB5C
    Description: Ghost house? Fun house!


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  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    Mr E wrote: »
    ^^ FYI, I just tried this and unlocked 3 sets in 10 minutes (underwater, castle and airship).

    Your better than me so I managed to unlock castle after about 30 minutes.


  • Registered Users, Registered Users 2 Posts: 189 ✭✭nursewally


    Here's a couple for you guys to try.

    033A-0000-001E-0EBE
    BA88-0000-0017-49D6
    83F1-0000-0013-4900
    Ad13-0000-0013-27AA

    Apologies no description.

    Next time I throw up a couple I will have names to the codes.

    Enjoy.


  • Registered Users, Registered Users 2 Posts: 4,449 ✭✭✭Josey Wales


    Title: Shortcake Falls
    Map Code: 4046-0000-0030-324A
    Description/theme of the map: Tried for a Super Mario World vibe. Also tried not to pack the level too much.
    Your NNID: The40Watt


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Title - Spring-heeled Mario
    Map - 8D2E-0000-0032-2E79

    It's my first castle map.


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    nursewally wrote: »
    Here's a couple for you guys to try.

    033A-0000-001E-0EBE
    BA88-0000-0017-49D6
    83F1-0000-0013-4900
    Ad13-0000-0013-27AA

    Apologies no description.

    Next time I throw up a couple I will have names to the codes.

    Enjoy.

    I liked the one with all the platforms. Tricky but not too tricky.


  • Registered Users, Registered Users 2 Posts: 10,608 ✭✭✭✭OwaynOTT


    Hammer Bros Airways
    D40D-0000-0032-C742


  • Registered Users, Registered Users 2 Posts: 482 ✭✭souleater3000


    Map Code: 8560-0000-0035-FA4A
    Flower Gardens
    Your NNID: souleater3000

    Hope you guys enjoy.


  • Registered Users, Registered Users 2 Posts: 6,943 ✭✭✭Machismo Fan


    Map Code: F488-0000-0037-44C4
    Description/theme of the map: Called "If You're Good At Jumping = Win", a level based entirely around jumping from block to block.
    Your NNID: garrettkid


  • Closed Accounts Posts: 2,320 ✭✭✭Ace Attorney


    Played a few courses from here, some very good ones.

    Lobbed one of my own together:

    Map Code: BD25-0000-0037-7112

    Course Name: Amiibo festival (threw a few amiibo mushrooms around the course in blocks)

    Your NNID: Eagle_Nebula_007


  • Registered Users, Registered Users 2 Posts: 482 ✭✭souleater3000


    Does anybody know how popular your levels have to be to be able to upload more? I hit my max


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