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Type of levels you hate?

  • 10-08-2015 2:15pm
    #1
    Registered Users, Registered Users 2 Posts: 3,434 ✭✭✭


    what kinds of level design can you not stand in gaming? I hate the escort type missions or ''defense'' ones where you've a health bar for an NPC or a building/vehicle and you're protecting it from a **** ton of enemies respawning in waves.


«1

Comments

  • Closed Accounts Posts: 2,432 ✭✭✭willmunny1990


    Anything to do with water.


  • Moderators, Computer Games Moderators Posts: 23,276 Mod ✭✭✭✭Kiith


    cOG8YkF.png


  • Registered Users, Registered Users 2 Posts: 506 ✭✭✭Ant695


    Robsweezie wrote: »
    what kinds of level design can you not stand in gaming? I hate the escort type missions or ''defense'' ones where you've a health bar for an NPC or a building/vehicle and you're protecting it from a **** ton of enemies respawning in waves.

    I'm with you on that especially when they are worse than useless and just stand getting hit/shot. It isn't as bad when they take part and actively defend themselves though.


  • Closed Accounts Posts: 10,375 ✭✭✭✭kunst nugget


    Any difficult level that has an unskippable cut scene at the beginning of it that you have to keep sitting through everytime you have to restart it. And those parts of the boss battles in God of War where you have to do the button combinations to finish them off.


  • Registered Users, Registered Users 2 Posts: 4,475 ✭✭✭Potatoeman


    Escort missions.


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  • Registered Users, Registered Users 2 Posts: 26,584 ✭✭✭✭Creamy Goodness


    races in non racing games, stop trying to make it happen! Arkham Knight I'm looking at you!


  • Registered Users, Registered Users 2 Posts: 15,005 ✭✭✭✭callaway92


    Randomly insterted zombie/monster levels into a game i.e the Uncharted games.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,394 CMod ✭✭✭✭Retr0gamer


    Forced stealth sections should all die in an inferno. Leave your crappy level design in 1999.


  • Registered Users, Registered Users 2 Posts: 184 ✭✭Aimead


    “I need you to go fetch X number of item Y.”

    Unimaginative, repetitious, lazy and boring.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Anything to do with water.

    This.


    I love Monster Hunter 3 ultimate, but there is a special place in hell for a person who said: Lets make it underwater theme! Everyone loves underwater sections!


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  • Registered Users, Registered Users 2 Posts: 3,710 ✭✭✭Corvo


    There was never a level in a sewer that I enjoyed.


  • Closed Accounts Posts: 20,944 ✭✭✭✭Links234


    Anything to do with water.

    Oh god I hate water levels... there was entire zones in World of Warcraft that was like all underwater, and you could get to the edge and look down into this nothingness. It actually made me feel nausious. :o


  • Registered Users, Registered Users 2 Posts: 12,706 ✭✭✭✭Skerries


    timed missions that forces me to retry it again and again and again.....


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Dream or nightmare levels.


  • Registered Users, Registered Users 2 Posts: 12,706 ✭✭✭✭Skerries


    Corvo wrote: »
    There was never a level in a sewer that I enjoyed.

    did you ever play TMNT?


  • Registered Users, Registered Users 2 Posts: 2,985 ✭✭✭Essien


    +1 for water levels.

    This immediately popped into my head when I saw the title :pac:

    Labyrinth.png


  • Closed Accounts Posts: 2,432 ✭✭✭willmunny1990


    Essien wrote: »
    +1 for water levels.

    This immediately popped into my head when I saw the title :pac:

    Labyrinth.png

    This.

    It was sonic that put me off water levels in the first placer.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    This.

    It was sonic that put me off water levels in the first placer.


    *shivers*

    The sound it made when you were about to run out of air!!


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Any level that changes the entire core gameplay for one level.

    3rd person in an FPS.
    2dish in a 3d game.
    Forced stealth in pure FPS games.


  • Registered Users, Registered Users 2 Posts: 3,091 ✭✭✭Antar Bolaeisk


    Any difficult level that has an unskippable cut scene at the beginning of it that you have to keep sitting through everytime you have to restart it. And those parts of the boss battles in God of War where you have to do the button combinations to finish them off.

    Bonus points if it loads you in three paces before the cut-scene starts.


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  • Registered Users, Registered Users 2 Posts: 34,723 ✭✭✭✭Penn


    "Hey, you know the way you've spent the whole game so far getting used to the controls, levelling up, gaining equipment etc? Well here's a level that completely disregards all of that!"


  • Registered Users, Registered Users 2 Posts: 20,130 ✭✭✭✭Osmosis Jones


    Quick time events. They're incredibly unenjoyable and don't make cutscenes any more interactive.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Skerries wrote: »
    did you ever play TMNT?

    Mother of god!!!

    140719-teenage-mutant-ninja-turtles-nes-screenshot-area-3-sewers.gif


  • Registered Users, Registered Users 2 Posts: 3,434 ✭✭✭Robsweezie


    Any difficult level that has an unskippable cut scene at the beginning of it that you have to keep sitting through everytime you have to restart it. And those parts of the boss battles in God of War where you have to do the button combinations to finish them off.


    Kingdom.****ing.hearts

    I hate when you're cruising through the game when suddenly the difficulty spikes up for the sake of it.


  • Registered Users, Registered Users 2 Posts: 3,434 ✭✭✭Robsweezie


    And another thing, multiple variations of the same boss fight. You beat them once, they run/ fly off only to return in their second more powerful form, then their third, and it goes on.


  • Registered Users, Registered Users 2 Posts: 681 ✭✭✭Eggonyerface


    Came in to post anything under water but I was beaten to it. Arrrrrgh


  • Registered Users, Registered Users 2 Posts: 11,506 ✭✭✭✭Xenji


    The Chemical Plant zone in Sonic 2 has always been my most hated level of any game, water and the possibility of drowning while timing jumps, never a good mix.


  • Registered Users, Registered Users 2 Posts: 388 ✭✭LFC CONNAUGHTON


    Robsweezie wrote: »
    And another thing, multiple variations of the same boss fight. You beat them once, they run/ fly off only to return in their second more powerful form, then their third, and it goes on.

    This happened against Ras al Ghul in Arkham City and what made it worse was the cutscenes in between that ruined the flow of the fight.


  • Registered Users, Registered Users 2 Posts: 14,513 ✭✭✭✭briany


    Ant695 wrote: »
    I'm with you on that especially when they are worse than useless and just stand getting hit/shot. It isn't as bad when they take part and actively defend themselves though.

    Once in a while they're too good, and you just end up feeling like the clueless NPC, standing around while business is taken care of.


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  • Registered Users, Registered Users 2 Posts: 27,349 ✭✭✭✭super_furry


    Stealth levels in a game that isnt stealth focused. They're almost always bad


  • Registered Users, Registered Users 2 Posts: 29,549 ✭✭✭✭CastorTroy


    Escort missions. Games based around escorting, like Ico, are grand but I'll never forget escorting Socrates in Spartan Total Warrior "Spartan, help me!" The words haunt me to this day. I would be killing bad guys and he would run on to activate the next ones off screen. And if I managed to get ahead of him to kill the bad guys, ones would randomly appear back with him and kill him.

    I don't mind water levels too much as long as there is at least some control and the camera doesn't go all crazy on you. Besides, as I've said before, one of my proudest achievements was finishing the Water Temple without
    the Blue Tunic.
    :)

    Tower defense can be a pain as well as having to win a race to proceed


  • Registered Users, Registered Users 2 Posts: 6,519 ✭✭✭Oafley Jones


    We'll just take all your weapons for the next bit because we're out of original ideas.


  • Registered Users, Registered Users 2 Posts: 10,761 ✭✭✭✭degrassinoel


    Dream or nightmare levels.

    Max Payne and Mass Effect 3 did those extremely well, but overall yeah they generally suck


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Max Payne and Mass Effect 3 did those extremely well, but overall yeah they generally suck

    And technically, 90% of Hitman: Contract's levels are dreams :eek:


  • Registered Users, Registered Users 2 Posts: 34,723 ✭✭✭✭Penn


    We'll just take all your weapons for the next bit because we're out of original ideas.

    Or similar, you start the game fully powered up, then after the first level, get all your weapons/abilities taken away from you and have to get them back throughout the rest of the game.


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  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Stone Deaf 4evr


    I hate when platformers eventually end up in a level that looks like hell- lava etc. its totally depressing.


  • Registered Users, Registered Users 2 Posts: 506 ✭✭✭Ant695


    Max Payne and Mass Effect 3 did those extremely well, but overall yeah they generally suck

    As did scarecrow levels in Arkham Asylum.

    Also I hate in racing games where the first race is a pretty decent car then you win and buy your own car and go from really fast to slow as **** all of a sudden. Like you should just have a normal slow car right from the start if that's what they're gonna do.


  • Closed Accounts Posts: 16,096 ✭✭✭✭the groutch


    Auto-scrollers, especially the Murder Wall/Wall Of Death in Kid Chameleon.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I hate when platformers eventually end up in a level that looks like hell- lava etc. its totally depressing.

    I kind of like it. You aint in Kansas anymore, Mario!


  • Closed Accounts Posts: 10,375 ✭✭✭✭kunst nugget


    Levels where you're sliding down a wall or floating down a river and you have to enjoy various objects.


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  • Registered Users, Registered Users 2 Posts: 3,434 ✭✭✭Robsweezie


    i found the helicopter missions in GTA 5 to be a pain in the hole.


  • Closed Accounts Posts: 2,679 ✭✭✭hidinginthebush


    I hate the first level that has crept into nearly every game where you have to go through some sort of tutorial to learn how the controller works, even though the buttons are pretty much the same for every game you pick up.


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    Darkness levels. Not being able to see what you're doing just isn't fun.


  • Registered Users, Registered Users 2 Posts: 184 ✭✭Aimead


    elekid wrote: »
    Darkness levels. Not being able to see what you're doing just isn't fun.
    Especially when you have a shoite monitor or laptop screen.


  • Registered Users, Registered Users 2 Posts: 29,549 ✭✭✭✭CastorTroy


    Penn wrote: »
    Or similar, you start the game fully powered up, then after the first level, get all your weapons/abilities taken away from you and have to get them back throughout the rest of the game.

    So you wouldn't like the Metroid games. Brilliant games.


  • Registered Users, Registered Users 2 Posts: 1,689 ✭✭✭bur


    Drift events in racing games.


  • Registered Users, Registered Users 2 Posts: 34,723 ✭✭✭✭Penn


    CastorTroy wrote: »
    So you wouldn't like the Metroid games. Brilliant games.

    Never played them. I have still liked games where that has happened, it's just annoying when it does happen.


  • Registered Users, Registered Users 2 Posts: 184 ✭✭Aimead


    Penn wrote: »
    Never played them. I have still liked games where that has happened, it's just annoying when it does happen.
    I remember one of the Tomb Raider games where you could choose the order in which you completed three of the levels. I had left that Military one until last, and as a result lost the stockpile I had built. That was annoying.


  • Registered Users, Registered Users 2 Posts: 34,723 ✭✭✭✭Penn


    Aimead wrote: »
    I remember one of the Tomb Raider games where you could choose the order in which you completed three of the levels. I had left that Military one until last, and as a result lost the stockpile I had built. That was annoying.

    The main ones that come to mind are some of the Assassin's Creed games. The first one, you start as a Master Assassin with all equipment, but then it's all taken away form you and you have to earn it all back. Similar enough in AC Brotherhood & Revelations, where you start with equipment/abilities you earned in a previous game, then it's taken away from you.


  • Registered Users, Registered Users 2 Posts: 506 ✭✭✭Ant695


    Penn wrote: »
    The main ones that come to mind are some of the Assassin's Creed games. The first one, you start as a Master Assassin with all equipment, but then it's all taken away form you and you have to earn it all back. Similar enough in AC Brotherhood & Revelations, where you start with equipment/abilities you earned in a previous game, then it's taken away from you.

    My biggest problem with the AC games were the defence missions where you had yo stand on a roof and order your soldiers to attack specific areas. Hated those.


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