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Remaking PS1 Games for PS4/X-Box 1

  • 13-08-2014 9:33am
    #1
    Registered Users Posts: 58 ✭✭


    This is to discuss the pro's and cons of remaking such classic PS1 games as Final Fantasy 7 or Metal Gear Solid for the newer consoles of today.

    You can recommened games thjat should me remade from any console

    Normal fourm, rules apply.

    Enjoy


Comments

  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    FF7 would do remarkably well if it were to be remade, countless players revere the game from their nostalgic days... even though FF6 was far better, but most were introduced to FF series through FF7 from the "new" Playstation of the day ;)

    RE1 did pretty well for the Gamecube.


  • Registered Users, Registered Users 2 Posts: 35,264 ✭✭✭✭o1s1n
    Master of the Universe


    Completely pointless just remaking games in my opinion. There's nothing stopping you playing them on the ps1.

    What I'd rather see are sequels to some ps1 games that never materialized.

    A sequel to Syndicate Wars or Future Cop LAPD for example.


  • Registered Users, Registered Users 2 Posts: 34,274 ✭✭✭✭Penn


    Metal Gear Solid shouldn't be touched. The scale and gameplay wouldn't suit being remade.

    I don't really mind the likes of RE1 being remade. But some games are products of their time. The gameplay of MGS1 (not being able to shoot in first-person, no tranq weapons, not being able to shoot while moving) would either be frustrating to play given how standard these elements are, or as with The Twin Snakes these features would be brought in thereby making the game too easy. Add to that everyone knows the best bits of the game. Plus, I'd hate for Kojima to get his hands on a remake and add in a bunch of unnecessary sh*t or retcon stuff.

    Some of these games should only be remade if they can adhere to the original, but also bring something fresh or new to it to make it worth remaking.


  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    Well I certainly wasn't aware of it...

    But Final Fantasy 7 has been confirmed for a remake back in July :)

    I just hope it's not a confusion thinking that FF7 G-Bike arcade game to be that 'remake'... >_<;


  • Registered Users Posts: 58 ✭✭JBRowan


    The FF7 game from July is FF7 G-Bike


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  • Registered Users, Registered Users 2 Posts: 4,122 ✭✭✭BeerWolf


    JBRowan wrote: »
    The FF7 game from July is FF7 G-Bike

    Yeah, figured as much... bah.


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    Its not really a case of a re-release or what have you these days, very few if any of the original assets from say, Final Fantasy VII - IX could be used in a new game, same with metal gear solid. You'd probably have to rebuild it from the ground up, new controls, new engine, new voice acting, new everything. At which point (to me) it aint a remake, its a new game.


  • Registered Users Posts: 58 ✭✭JBRowan


    I would like to see Super Mario World (SNES) Remade for 3DS or another Nintendo Platform

    But I agree Some remakes would have to be ground up affairs and it may turn into a completely different game


  • Registered Users, Registered Users 2 Posts: 35,264 ✭✭✭✭o1s1n
    Master of the Universe


    Remake Super Mario World? Sacrilege! :pac:

    That game is absolutely perfect as is. The original sprite art is still gorgeous.

    I would however like to see M2 port it to the 3DS like they have with the Sega titles recently. The effort and attention to detail they put into them was amazing.


  • Registered Users Posts: 2,994 ✭✭✭Taylor365


    Nothing should be remade.

    Would just be disappointing.

    Edit: I might as well divulge a little.

    Take FFVII; Replacing the great nostalgic soundtrack with rock garbage covers, replacing voices you've imagined with garbage American voice overs. Replacing the combat system with garbage DMC mechanics. /rant :pac:

    Classics are classics for a reason.


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  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,401 Admin ✭✭✭✭✭Mickeroo


    Depends on the game, I think the likes of the TLOU and Tomb Raider (reboot) are redundant as the step up isn't really that big but a game from ten years ago is fair enough.

    Tbh I think it's something where consoles need to get with the times a bit though, if I own a game digitally on my 360 I don't see why I should have to buy it again to play it on the One. Backwards compatibility should be an industry standard at this stage at least in terms of digital copies if not physical.


  • Registered Users Posts: 58 ✭✭JBRowan


    I agree thast backwards capabilities should be standard


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    I'm not buying FF7 again. Had it on the PS1, PS3 and Vita....enough already.


  • Registered Users Posts: 58 ✭✭JBRowan


    what games would you re buy if it was rermade


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    I have to imagine, in the 9 years since the FF VII PS3 tech demo appeared at E3, square have discussed the idea of a remake, and they decided either its not worth it, from a financial standpoint or making a good game, or they're saving it for the 20th anniversary in 2017.


  • Registered Users Posts: 58 ✭✭JBRowan


    20th anniversary sounds like a good one.


  • Registered Users, Registered Users 2 Posts: 35,264 ✭✭✭✭o1s1n
    Master of the Universe


    cloud493 wrote: »
    or they're saving it for the 20th anniversary in 2017.

    Holy **** that makes me feel like an old bastard :(


  • Registered Users Posts: 58 ✭✭JBRowan


    o1s1n wrote: »
    Holy **** that makes me feel like an old bastard :(

    Let me make you feel older I was 6/7 when FF7 first came out


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    I'm struggling to comprehend it was all those years ago, 15 years in fact, I sat and played toy story 2 on my PS1. Its mad.


  • Registered Users, Registered Users 2 Posts: 1,292 ✭✭✭SouthTippBass




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  • Registered Users, Registered Users 2 Posts: 35,264 ✭✭✭✭o1s1n
    Master of the Universe


    cloud493 wrote: »
    I'm struggling to comprehend it was all those years ago, 15 years in fact, I sat and played toy story 2 on my PS1. Its mad.

    If you think that's bad, try dealing with firing up Sonic on the Megadrive for the first time being 22 years ago! :eek:

    The same console is still going strong today too, although rather than just having Sonic I now have about 200 games for it. My 8 year old self would be proud! :D


  • Registered Users Posts: 58 ✭✭JBRowan


    Remake a possiblity nice one


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I'm less of a fan of "remake" and more of a fan of "revisit" - let me tell you why...

    I'd find it fascinating, for example, to see other perspectives of well established stories. Opposing Force and Blue Shift for Half-Life were good examples of the sort of thing I mean - tangential and in some cases parallel to a story that's already been told.

    Another obvious starting point would be to play the bad guy.

    I think it's the perfect way to revisit old games (if you're so stuck for ideas and unwilling to take a risk on new IP), you get the best of both worlds really. You can cash in on the nostalgia by revisiting the world and referencing the actions of the original character(s) and you get to show off a new side to a world people thought they knew and loved.


  • Registered Users, Registered Users 2 Posts: 34,274 ✭✭✭✭Penn


    Shiminay wrote: »
    I'm less of a fan of "remake" and more of a fan of "revisit" - let me tell you why...

    I'd find it fascinating, for example, to see other perspectives of well established stories. Opposing Force and Blue Shift for Half-Life were good examples of the sort of thing I mean - tangential and in some cases parallel to a story that's already been told.

    Another obvious starting point would be to play the bad guy.

    I think it's the perfect way to revisit old games (if you're so stuck for ideas and unwilling to take a risk on new IP), you get the best of both worlds really. You can cash in on the nostalgia by revisiting the world and referencing the actions of the original character(s) and you get to show off a new side to a world people thought they knew and loved.

    I know what you mean. I'd love a Metal Gear Solid 2 revisit but playing as Snake. See his side of the story


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 39,585 CMod ✭✭✭✭ancapailldorcha


    cloud493 wrote: »
    I have to imagine, in the 9 years since the FF VII PS3 tech demo appeared at E3, square have discussed the idea of a remake, and they decided either its not worth it, from a financial standpoint or making a good game, or they're saving it for the 20th anniversary in 2017.

    If Square Enix thought a remake would be profitable then we'd have one, especially when you consider the reaction to that silly tech demo. It's too basic a game to do well in today's market without some massive changes which will infuriate the very vocal nostalgic minority, ie the only people who'd buy it.
    This is the company behind Theatrhythym Final Fantasy we're talking about here.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users Posts: 3,594 ✭✭✭Mal-Adjusted


    There's a fine line between remaking a game and remastering a game. Metal Gear Solid doesn't need it. I played it back in Janurary, it's great as it is. All it really needs is a re-release on 8th-gen consoles, maybe touch up the graphics a bit, if even that. Something like Metal Gear 1 & 2 I think are prime for remakes though. They were far more limited by the technology of the time.

    In other news, games i'd like to see released on modern console, be they remakes or just HD remasterings are the Panzer Dragoon series. (they might even be great with the occulus rift/ project morpheus too)


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 39,585 CMod ✭✭✭✭ancapailldorcha


    The only real reason to remake a game in my opinion is if you believe you can substantially enhance the original experience. As has been said, MGS still plays perfectly fine. However, Resident Evil, a game which relies heavily on graphics improved immeasurably with the Gamecube remake.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Closed Accounts Posts: 2,563 ✭✭✭Adamantium


    I always thought a true playable full blown RPG sequel to FFVII after Dirge of Cerberus would come. It never did. It would be fascinating prospect for next gen consoles. Instead of remake, continue in a big budget way and they can avoid some of the irk of the monumental tasks recreating world maps, locations that will never be able to live up to the original.

    The original is so known now and almost everybody has played in some form that, the penetration so high, it's played out the hell, I could see a sequel in 2017, being marketed as " After 20 years, The true sequel to one of the greatest games of all time".

    Put the top men at Square on it, Hiroyuki Ito is probably the most talented man at the company and they have him scribbling on windows at the moment.

    The 500 years later moment with the world
    seemingly barren of tech and humans having gone back to the forest, makes me think the Lifestream overcompensated had it's revenge in a big way.


  • Registered Users Posts: 3,594 ✭✭✭Mal-Adjusted


    The only real reason to remake a game in my opinion is if you believe you can substantially enhance the original experience. As has been said, MGS still plays perfectly fine. However, Resident Evil, a game which relies heavily on graphics improved immeasurably with the Gamecube remake.

    iv'e never played the gamecube RE1, but does it still have the tank controls of the original game? that's something i'd like to see in remakes, complete overhaul of outdated control schemes


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  • Registered Users, Registered Users 2 Posts: 14,292 ✭✭✭✭Potential-Monke


    I would spend all my monies if they done a remake of Rollcage. That game is crying out for a re-release on the new consoles. I remember putting countless hours into it, and the soundtrack was just as important - something they probably would get wrong these days. I can't believe it hasn't been remade already!


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    I would spend all my monies if they done a remake of Rollcage. That game is crying out for a re-release on the new consoles. I remember putting countless hours into it, and the soundtrack was just as important - something they probably would get wrong these days. I can't believe it hasn't been remade already!

    I was thinking about this game recently when wishing they would do an arcade re-release of Rock and Roll Racing (SNES)
    Some laugh of a game, overtaken by the wipeout series I believe.
    This and F-Zero need to happen. Futuristic gun/battle racing non-cart games FTW


  • Registered Users, Registered Users 2 Posts: 27,349 ✭✭✭✭super_furry


    As a fan of FFVII, I've played it so many times that playing it again - albeit with current generation graphics - doesn't really appeal anymore.


  • Closed Accounts Posts: 2,563 ✭✭✭Adamantium


    Al though not a remake, I hope to god we get a game as silky smooth again as another Wipeout. I can't believe Sony Liverpool went under, it was madness to sell a game as complete as Wipeout HD/Fury for only 15 euro, I'd have paid a retail 60.


  • Registered Users, Registered Users 2 Posts: 51,342 ✭✭✭✭That_Guy


    I can see the pros and cons of it. It's a good move if you're trying to welcome a younger generation of gamers who missed out on the likes RE1 or MGS1 and the like.

    On the other hand I've had enough of the 'HD remake' lark. I'd rather time was spent on brand new IP's.

    With Xbox One and PS4 in their infancy I feel remakes/reboots/remasters will be prominent for quite some time.
    The Tomb Raider definitive edition strikes me as an odd choice to do but on the flip side, TLOU (which I haven't played yet) seems like a perfect choice given the game came out when people were still on the fence about getting a PS4 or not.

    The news of TLOU remake for PS4 is a smart move for console bundle sales for gamers who didn't take the plunge when it came out on PS3.

    It's a good argument of which I'm leaning on the 'against' side with a few exceptions. (TLOU and Abe's Odyssey).


  • Registered Users, Registered Users 2 Posts: 1,275 ✭✭✭bugs


    Cormac... wrote: »
    I was thinking about this game recently when wishing they would do an arcade re-release of Rock and Roll Racing (SNES)
    Some laugh of a game, overtaken by the wipeout series I believe.
    This and F-Zero need to happen. Futuristic gun/battle racing non-cart games FTW

    Rock N' Roll Racing was somewhat remade for PC on steam, originally under the same name and then as Motor Rock. I think it was taken down after a while, possibly copyright infringement. Looked quite faithful to the original:

    http://yardteam.org/mr/eng/


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  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 39,585 CMod ✭✭✭✭ancapailldorcha


    iv'e never played the gamecube RE1, but does it still have the tank controls of the original game? that's something i'd like to see in remakes, complete overhaul of outdated control schemes

    It does. Chris and Jill are just as awkward to control as ever before and just as inaccurate!

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    bugs wrote: »
    Rock N' Roll Racing was somewhat remade for PC on steam, originally under the same name and then as Motor Rock. I think it was taken down after a while, possibly copyright infringement. Looked quite faithful to the original:

    http://yardteam.org/mr/eng/

    This is depressing

    I'd happily give EA €50 to let me play this even if had to run it on Origin and boot-strap U-play (for some reason) and pay €2.50 per car and pay a server sub of €5 per month..... (but imagine..... 4 player local co-op on a console)

    Thats how much I want this

    *bends over barrel, sock in mouth*


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,866 CMod ✭✭✭✭Retr0gamer


    iv'e never played the gamecube RE1, but does it still have the tank controls of the original game? that's something i'd like to see in remakes, complete overhaul of outdated control schemes

    Tank controls are what make the game what it is. Sometimes limitations in control schemes are better. Stuff like Castlevania and Ghouls n'Ghosts are classics because you pause when you attack and have to commit to jumps, you can't control in mid air. Resident Evil is from the same school of thought. The game is built around the use of tank controls, the game would be much worse with more standard controls.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Retr0gamer wrote: »
    Tank controls are what make the game what it is. Sometimes limitations in control schemes are better. Stuff like Castlevania and Ghouls n'Ghosts are classics because you pause when you attack and have to commit to jumps, you can't control in mid air. Resident Evil is from the same school of thought. The game is built around the use of tank controls, the game would be much worse with more standard controls.

    This will never happen, they'll probably overdo it.
    Simple 3rd person, slow moving controls would be enough.
    But no sought there'll be wall-straddling, crate-vaulting, snapping-to-cover, sprint-bar-draining, sideways barrel rolling galore


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 39,585 CMod ✭✭✭✭ancapailldorcha


    Much as I love Resi, it is a tad annoying controlling elite operatives who are unable to aim at the zombies' specific bodyparts. I suppose the game would be too easy then.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



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  • Closed Accounts Posts: 2,563 ✭✭✭Adamantium


    This is one my favourite fan-made remake trailers/intros ever, very clever use and colour toning of FFVII Compilation material, reorchestration of the Midi sountrack. Looks like the real deal too.

    Basically retells the story of the original, the maker GETS the spirit/esscense of the original game
    Incredible, especially 3:06



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,866 CMod ✭✭✭✭Retr0gamer


    Much as I love Resi, it is a tad annoying controlling elite operatives who are unable to aim at the zombies' specific bodyparts. I suppose the game would be too easy then.

    Well the game was from Shinji Mikami. He was tutored by the guy that made Ghouls n'Ghosts and is pure mechanics come first game design. As long as the game is good he doesn't really care if it's realistic.


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