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X Rebirth in November

  • 08-08-2013 7:52pm
    #1
    Closed Accounts Posts: 1,014 ✭✭✭


    Had X3. It was flawed but entertaining. This however looks stunning. Hope my overclocked Q6600 and 6870 can play this with reasonable frames.



    Specs required: (minimum Intel i-series 2GHz or equivalent/NVIDIA GT[X]400 or AMD 4870HD/4 GB RAM, recommended i5 quad or i7 2.5 GHz or equivalent/NVIDIA GT[X]500 or AMD 5870HD/8 GB RAM)

    Edit: Hey Mods, this thread should probably be merged with this older thread.


«134

Comments

  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    I have a feeling we will have a TON of Star Citizen clone games, like we had WoW clones back in the day.

    Honestly, this looks really damn good and interesting. I presume Full on blast MMORPG?


  • Closed Accounts Posts: 1,014 ✭✭✭Baked.noodle


    According to it's Steam page, there is only single player with achievements. Pity.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    According to it's Steam page, there is only single player with achievements. Pity.

    Why on earth no on though of some sort of EVE online mmorpg, but with direct in cabin control mmorpg? Instead of we got a million WOW clones.
    Odd thing they introducing it as mmorpg in videos, not an SP game... Though even SP game likes this should be fun.


  • Closed Accounts Posts: 1,014 ✭✭✭Baked.noodle


    If the single player universe is flexible and responsive, I could definitely live with only single player.


  • Registered Users, Registered Users 2 Posts: 6,892 ✭✭✭bizmark


    I have a feeling we will have a TON of Star Citizen clone games, like we had WoW clones back in the day.

    Honestly, this looks really damn good and interesting. I presume Full on blast MMORPG?

    This series has been around since the 90s its in no way a star citizen clone to call it such is a huge disservice to a very deep and very impressive game


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    bizmark wrote: »
    This series has been around since the 90s its in no way a star citizen clone to call it such is a huge disservice to a very deep and very impressive game

    I know, its a bit strong phrase for it, but we getting promised a lot of space sims these days. Its like a new fashion thing.


  • Registered Users, Registered Users 2 Posts: 6,892 ✭✭✭bizmark


    I know its a happy time to be an old wing commander/starlancer x2/x3 etc fan and current eve subscriber


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    bizmark wrote: »
    I know its a happy time to be an old wing commander/starlancer x2/x3 etc fan and current eve subscriber

    I am thinking everyday of resubbing again. :( I need only to pay one month as I still got over 2bil ISK left over on account to keep me going for a while and buy plex to sub.
    Its just I am afraid to sink all my time in to it again. :(


  • Closed Accounts Posts: 1,014 ✭✭✭Baked.noodle


    It's funny, for years most the games from C64 onwards were based in Space. It was quite a revolutionary to step into the FPS for the first time, especially when they were all hell bent on realism. You could hand Hitler his ass in Wolfenstein. Anyway, it's coming full circle when we FPS on ships and space stations for realism in... you guessed it... space!


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    I was reading about it earlier,seems like a very interesting game.


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  • Registered Users, Registered Users 2 Posts: 18,824 ✭✭✭✭K.O.Kiki


    This looks really stunning.
    Kinda sad I'll probably never get around to building a machine for it though.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    I know, its a bit strong phrase for it, but we getting promised a lot of space sims these days. Its like a new fashion thing.
    And how many of them are coming via the traditional route of a boxed release from one of the larger publishers? There's the hint. :)


  • Closed Accounts Posts: 1,014 ✭✭✭Baked.noodle


    X Rebirth - Scale and Detail.

    Another video here.



  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Steam says it's available right about the same time my current contract ends and I become a jobless bum with way too much free time. This is clearly a sign.


  • Registered Users, Registered Users 2 Posts: 7,447 ✭✭✭Calhoun


    I have X3 and really like it, i will be buying this. Its been likened to the offline version of eve in the past and i think it rings through you can basically do anything you want in game.


  • Registered Users, Registered Users 2 Posts: 97 ✭✭limitedIQ


    I had x3 years ago, spent probably hundreds of hours going from having 1 little merchant ship to a fracking galactic corporation\empire with dozens of huge factories complexes, hundreds of automated merchant ships and whole fleets of battleships, carriers and fighters.

    I seriously doubt I could have the time/patience to do that again.


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    It looks amazing and I loved the previous games, but one thing that bothers me is that all the blurb about it that I've read so far seems to indicate that you only have one ship, and nothing has said or even hinted that you can get others. I hope this is just an oversight.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    humanji wrote: »
    It looks amazing and I loved the previous games, but one thing that bothers me is that all the blurb about it that I've read so far seems to indicate that you only have one ship, and nothing has said or even hinted that you can get others. I hope this is just an oversight.

    From what I've heard you only directly smaller ships, and take the captains chair to command larger ones.


  • Registered Users, Registered Users 2 Posts: 97 ✭✭limitedIQ


    yeah the trailer seemed to say that you purchase other ships and then hire crew to fliy them.


  • Moderators, Science, Health & Environment Moderators Posts: 9,035 Mod ✭✭✭✭mewso


    To me it's refreshing to see a single player space game. We have MMO bleedin everything these days and as someone with zero interest in MMOs of any kind I'm glad these guys didn't get tempted. KOTOR, D & D, Elder Scrolls. The list of franchises that have gone over to my zero interest column is too big.


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  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    I'd like to be able to drop into another persons universe and either help or hinder but I'd prefer it's stay as a mostly offline sandbox game.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    mewso wrote: »
    To me it's refreshing to see a single player space game. We have MMO bleedin everything these days and as someone with zero interest in MMOs of any kind I'm glad these guys didn't get tempted. KOTOR, D & D, Elder Scrolls. The list of franchises that have gone over to my zero interest column is too big.

    Thing is we got plenty off fantasy magic mmorpgs and we got only EVE online for space sim people. There is a market for proper space sim mmorpg with direct control.
    Saying this, its quite a good thing that this one is a single player. In a way it will be fun just to do your own stuff in your own world with no idiots around you.


  • Registered Users, Registered Users 2 Posts: 8,659 ✭✭✭CrazyRabbit


    Min spec of Win7 64bit is a bit risky. A lot of pc's are still on 32bit OS.

    I've been hooked on these type of games since the original Elite game. So it's a given that I will buy this!


  • Registered Users, Registered Users 2 Posts: 7,455 ✭✭✭Dave_The_Sheep


    limitedIQ wrote: »
    yeah the trailer seemed to say that you purchase other ships and then hire crew to fliy them.

    I don't really like the sound of that. That's half the charm of the X series (barring the first one where you could only fly the one damn ship obviously) is upgrading your ship from a crappy scout to a heavy fighter, or jumping into a corvette for something more fighty, then going back to a transport for some manual trading runs. Show those stupid Universal Traders how to do it.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Looking forward to the game,

    was seriously thinking it was dead or dying.

    But wonder how it will compare with the upcoming game 'Star Citizen'

    Edit: That Battlestar style ship at 1:54...... I want it!!!

    I take it capital ships are still available to purchase and fly, there was some confusion over this on the x-forums??

    Just found you cannot steer capital ships, and you may actually be stuck with your one ship, and control your fleet with 'drones'
    Sorry but one of the reasons I loved the other X games was the ability to directly control and steer capital ships and vessels I purchased.
    X-rebirth seems very similar to 'Darkstar-One'

    May be Star-Citizen for me....but I will be keeping an eye on this.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    The problem with steering the larger ships was others flying into you and your rep getting damaged, in the older games I'd only fly a capital ship myself if I jumping into a system and straight into battle; some weapons really needed a human player.

    Hopefully the fix the in system/out system combat this time around.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Varik wrote: »
    The problem with steering the larger ships was others flying into you and your rep getting damaged, in the older games I'd only fly a capital ship myself if I jumping into a system and straight into battle; some weapons really needed a human player.

    Hopefully the fix the in system/out system combat this time around.

    I found that in X3, the problem of 'whacking' other fighters rarely happened, they seemed to buzz around me. Only problems emerged near jumpgates, but with the carriers, you used your own jumpdrive to different sectors.

    (Actually had a really cool mod, using the Battlestar Galactica and jumping into a fleet of Xenon ships, epicness)

    I do not mind if I can be on my capital ship, direct orders like a battle-map, but still control ship functions, maneuvers, way-points, weapon strategy, etc.


  • Closed Accounts Posts: 1,014 ✭✭✭Baked.noodle


    humanji wrote: »
    It looks amazing and I loved the previous games, but one thing that bothers me is that all the blurb about it that I've read so far seems to indicate that you only have one ship, and nothing has said or even hinted that you can get others. I hope this is just an oversight.

    I think we only get to fly one ship directly, the ship you begin with. You can however fly drones of various types. The ship you fly can be upgraded also and you can hire more crew. I believe you can walk around the ship, and space stations etc. You give orders to your fleet. I guess simulating one ship in high-detail is one way of increasing the immersion of the game. Not everyone will be happy no doubt.

    Edit:
    Capital ship control

    Where the drones are your preferred vehicles for specialized tasks inside and near the surface of a station, capital ships are your vehicle of choice for all the many "big" tasks. From transportation of goods, collecting of resources like ore, gas or plasma up to large carriers and destroyers. They all exist in X Rebirth and you can of course own and operate many of them!

    You can in fact even land on these beasts and get out of your playership to meet NPCs while watching the large ship move around in space FROM the deck of the ship!

    You won't be sitting in the cockpit and steer such a capital ship from the first person perspective anymore simply because that is boring. Steering huge and slowly-turning ships manually just doesnt make sense. It would force us to make them turn and move unrealistically quick and even then they would be impossible to maneuver near our huge and complex shaped stations.

    Instead the steering is done by NPCs who work for you but closely follow your orders. You can control capital ships who work for you in many new ways.

    http://forum.egosoft.com/viewtopic.php?t=306576


  • Closed Accounts Posts: 1,235 ✭✭✭returnNull


    I know, its a bit strong phrase for it, but we getting promised a lot of space sims these days.
    Gimme freelancer 2 and I'd be a happy camper :)


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  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    returnNull wrote: »
    Gimme freelancer 2 and I'd be a happy camper :)

    Main reason I hated the original Xbox was rumours that MS cancelled Freelance 2 due to moving devs to console and the game not being suited for console.


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    Freespace 3 is the only thing we really need.

    This looks fantastic though. They've really added a lot to the game, and as usual, it's graphically stunning. Will definitely be picking this up. I also don't mind not being able to pilot larger ships, as they were a chore to move about, but i would like to be able to change into smaller ships. Never a fan of being stuck in the same ship for an entire game, even if it is upgradeable.


  • Registered Users, Registered Users 2 Posts: 2,297 ✭✭✭Ri_Nollaig


    Have played all the X games so this is a definitely a purchase for me, dunno how many hours I wasted in X3 The Terran conflict.

    It looks amazing and I think one ship fully completed and "walking-around-able" could be a better direction to take. I am sure in time the mod community for this will add more anyway. X3 didn't even come with cockpit views originally.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    I want to control a battlestar type craft.

    I want a CIC, stand in the middle with my crew running around doing crew stuff

    while I issue fleet commands.


    To much?


  • Registered Users, Registered Users 2 Posts: 8,659 ✭✭✭CrazyRabbit


    I want to control a battlestar type craft.

    I want a CIC, stand in the middle with my crew running around doing crew stuff

    while I issue fleet commands.


    To much?

    Have you considered a career in the US Navy?


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    We have Battlestars in the Navy now? :eek:

    Sign me up! :pac:


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  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    I want to control a battlestar type craft.

    I want a CIC, stand in the middle with my crew running around doing crew stuff

    while I issue fleet commands.


    To much?

    They tried it, it didn't work terribly well.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Sarky wrote: »



    Nothing in that game worked well..or the 'arcade' version, "Universal Combat"

    But Capital ship fighting worked well in X2 and X3. Had many a battle with Xenon ships and mine, side by side, blasting each other out of it, while fighters did their work.

    It works very well in EVE online too.

    Nexus: The Jupiter Incident had some nice Capital ship controls too.

    My money is currently on Star Citizen.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Ah, Nexus, I played a good bit of that back in the day, it was great up until some stealth mission or other that utterly refused to work for me. And the massively over-long intro, but meh.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Sarky wrote: »
    Ah, Nexus, I played a good bit of that back in the day, it was great up until some stealth mission or other that utterly refused to work for me. And the massively over-long intro, but meh.


    The last missions with the big fleets were cool

    In fact, think I may root around for that game and give it another go


  • Registered Users, Registered Users 2 Posts: 2,928 ✭✭✭VenomIreland


    Can't wait for this, heard a rumour that they are removing SETA from the game (A device that let you accelerate time up to 1000%), I wonder how that will affect it. Another cool thing they've mentioned is more customisability, especially regarding stations and capital ships, hopefully the days of kilometers of nightmarish tubes linking multiple stations is long gone.


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  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    Can't wait for this, heard a rumour that they are removing SETA from the game (A device that let you accelerate time up to 1000%), I wonder how that will affect it. Another cool thing they've mentioned is more customisability, especially regarding stations and capital ships, hopefully the days of kilometers of nightmarish tubes linking multiple stations is long gone.

    Used to park in my destroyer off to the side of an area and just have that going at full speed.

    Having the thing on when docking was a bit frightening and I not sure if it was safe, I did occasionally kill myself doing that.


  • Registered Users, Registered Users 2 Posts: 2,928 ✭✭✭VenomIreland


    Varik wrote: »
    Used to park in my destroyer off to the side of an area and just have that going at full speed.

    Having the thing on when docking was a bit frightening and I not sure if it was safe, I did occasionally kill myself doing that.
    It's really handy when you have 2 complexes and 8 Universe Traders going and need a bit of cash, or when you're training marines, I have had it mess with the autopilot though, once in a Centaur it managed to smash me into the side of a jump gate, just managed to stop it in time before I blew up.


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    , just managed to stop it in time before I blew up.

    A lot of the time I think me interfering and going back to manual was what kill me.


  • Registered Users, Registered Users 2 Posts: 1,342 ✭✭✭Mantel


    Can't wait for this, heard a rumour that they are removing SETA from the game (A device that let you accelerate time up to 1000%), I wonder how that will affect it. Another cool thing they've mentioned is more customisability, especially regarding stations and capital ships, hopefully the days of kilometers of nightmarish tubes linking multiple stations is long gone.

    They're going to have traffic lanes now, they look just like tubes that you can fly in to and pushes you along, there was a bit in the trailer showing them http://youtu.be/eNs1rdSkUi8?t=1m18s


  • Registered Users, Registered Users 2 Posts: 2,928 ✭✭✭VenomIreland


    Mantel wrote: »
    They're going to have traffic lanes now, they look just like tubes that you can fly in to and pushes you along, there was a bit in the trailer showing them http://youtu.be/eNs1rdSkUi8?t=1m18s
    Yeah, looks like a pretty cool way to get around, still, without SETA some things will take a long time, especially if station building takes much longer now.


  • Registered Users, Registered Users 2 Posts: 7,455 ✭✭✭Dave_The_Sheep


    Yeah, looks like a pretty cool way to get around, still, without SETA some things will take a long time, especially if station building takes much longer now.

    While changes like this don't really endear me to the idea of the game, and I'm worried about how much they're changing (single ship, traffic lanes, no SETA, etc) they've earned a bit of trust with their efforts throughout the series. So I'll give them the benefit of the doubt and will almost surely get this game when it comes out.

    Still apprehensive though.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    After watching the vid I had flashbacks of Freelancer...

    I'm surprised to hear there is no SETA and only a single ship, I can't compute how they intend to implement the x gameplay into that sort of scenario (whether you'd think of it as 'cheating' it was mighty handy to go sit in a quiet spot, whack on seta for 20-30 and go do something around the house for a while. I also just can't see a company that knows the only reason it has been so successful is it's freeform gameplay throw that away so I'd say I'm carefully interested in how this turns out.


  • Registered Users, Registered Users 2 Posts: 1,228 ✭✭✭Chairman Meow


    X games terrify and confuse me, and i suck at them, but ill be damned if that trailer didnt make this game look like THE space game ive wanted all my life. Instabuy.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    After watching the vid I had flashbacks of Freelancer...

    I'm surprised to hear there is no SETA and only a single ship, I can't compute how they intend to implement the x gameplay into that sort of scenario (whether you'd think of it as 'cheating' it was mighty handy to go sit in a quiet spot, whack on seta for 20-30 and go do something around the house for a while. I also just can't see a company that knows the only reason it has been so successful is it's freeform gameplay throw that away so I'd say I'm carefully interested in how this turns out.


    Yeah SETA was a really good way to speed up the boredom of system travel. Wasnt really cheating, just speeding up time.


  • Registered Users, Registered Users 2 Posts: 2,297 ✭✭✭Ri_Nollaig


    X games terrify and confuse me, and i suck at them, but ill be damned if that trailer didnt make this game look like THE space game ive wanted all my life. Instabuy.
    Ha, I am the same.

    I always loved the look/idea of the X games but never fully got into them. I always completed the main quests even thought it was never really meant to be the 'main' game. Building up an empire was always the goal but required some amount of patients/time, not to mention trying to position those space stations was a nightmare.

    Saying that I have still pre-purchased X-Rebirth ...I am weak.


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