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More sequels please

  • 01-06-2013 3:46am
    #1
    Registered Users, Registered Users 2 Posts: 9,204 ✭✭✭


    So call of duty has them.assasins creed, Grand theft auto, gran tourismo , need for speed etc
    What games do u wish had more
    For me it'd be red dead redemption ( I know undead came out but didn't like it. Don't like zombie games) and more gears of war
    What bout u?


«1

Comments

  • Closed Accounts Posts: 5,377 ✭✭✭zenno


    Once Rockstar continues to make sequels of GTA i'm in. Just waiting for GTA6 Ireland and the little Islands off the coast aran Islands with the boats and fooker friendship aircraft with the gardai chasing you in the choppers and then back into cork and dublin with a serious chase-set to belfast man that would rock.

    I did contact rockstar last year as to, would they do a new GTA in Ireland and they just said that it sounds interesting but it's not in their working pipe-line at the moment, damn shame.

    Once they keep making GTA as a sequel then it's all good. :D


  • Registered Users, Registered Users 2 Posts: 15,024 ✭✭✭✭ShaneU


    Half life. ....


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    stalker :(


  • Registered Users, Registered Users 2 Posts: 5,473 ✭✭✭Adamcp898


    Just re-make Medal of Honor: Allied Assault and I'd be extremely happy


  • Registered Users, Registered Users 2 Posts: 642 ✭✭✭CrabieCrawford


    Mirror's Edge, hopefully being made at the minute.

    It had its flaws but was still a great game


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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,020 CMod ✭✭✭✭johnny_ultimate


    Less sequels please. True, gameplay mechanics can be iterated and improved upon much easier than making a sequel to a purely narrative book or film, but the amount of once great games now wrapped up in endless franchising is depressing. Things like Resident Evil and Final Fantasy should just be put out of their misery and have the resources poured into developing new ideas without the weight of expectation around them. We should be more willing to see a franchise retire peacefully, rather than die slowly in an assault of irrelevance and saturation, and be satisfied with what we did get (after all, there's probably more deeply disappointing sequels than completely satisfying ones). Not that that's ever going to happen given the financial viability of half-hearted yearly updates and the like.

    Still, there are some games out there that do have potential for a revisit. Mirror's Edge is indeed a good example. The first felt like a prototype or draft - the mechanics were there, but the level design wasn't. Something like that probably deserves the opportunity to build upon the foundations established and the potential realised.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Wouldn't say no to an updated Gitaroo Man.

    A racing-focused Burnout game with fixed tacks and the ability to skip crash replays.

    A proper sequel to 2001's Frequency - I didn't care for Amplitude, and Rock Band Blitz seems very different as well.

    Jet Set Radio Future: Future


  • Registered Users, Registered Users 2 Posts: 8,085 ✭✭✭Grumpypants


    Just reading about Prey 2 this morning and realizing how disappointing it will be that no one will ever get to play that game it was amazing. Arkane look to be working on the project now but they are building a new game from scratch.


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    I always say it but I wish Crytek would make a new Timesplitters game.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Just reading about Prey 2 this morning and realizing how disappointing it will be that no one will ever get to play that game it was amazing. Arkane look to be working on the project now but they are building a new game from scratch.

    Yeah, from all accounts that game was looking very promising.


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  • Registered Users, Registered Users 2 Posts: 779 ✭✭✭jaxdasher


    More new IP please. Things are getting stagnant in my opinion.


  • Registered Users, Registered Users 2 Posts: 3,699 ✭✭✭deathrider


    I completely agree with what Johnny Ultimate said above, more original titles would be fantastic. Sure, I'd love to see another Legacy of Kain, Killer Instinct and whateverelse, but I'd much rather see some fresh ideas. It seems all I see coming to consoles is sequels- another CoD, another Fifa; and to be honest, it's tiring and uninspiring. Just look at most of the stuff we were shown at these next gen release gigs. The bulk of them were just more sequels to long running franchises.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Alan Wake and Darksiders so as to complete the story.

    Mirrors Edge for a revisit to the concept with some more refined level design.

    Aliens: Colonial Marines. Reboot, sequel or whatever. Just do it right this time. Does that count?

    Then there are some quirky games from a couple of years back that I'd love to see revisited on modern hardware, not necessarily in pure sequel form I guess. Giants: Citizen Kabuto and M.D.K being two prime examples.

    Outside of those specific cases, I'm also with johnny_ultimate on preferring more original games being developed rather than focusing on safer sequels.


  • Registered Users, Registered Users 2 Posts: 8,085 ✭✭✭Grumpypants


    A trilogy is about the right length for any story to be told and very often the second and third games are much better. With most games taking a min of 2 years, that ends up being 3 games in 6 years. That's fine, it's when they start franchising it in to parts 6-7 or 8 things get silly.


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Less sequels please. True, gameplay mechanics can be iterated and improved upon much easier than making a sequel to a purely narrative book or film, but the amount of once great games now wrapped up in endless franchising is depressing. Things like Resident Evil and Final Fantasy should just be put out of their misery and have the resources poured into developing new ideas without the weight of expectation around them. We should be more willing to see a franchise retire peacefully, rather than die slowly in an assault of irrelevance and saturation, and be satisfied with what we did get (after all, there's probably more deeply disappointing sequels than completely satisfying ones). Not that that's ever going to happen given the financial viability of half-hearted yearly updates and the like.

    Still, there are some games out there that do have potential for a revisit. Mirror's Edge is indeed a good example. The first felt like a prototype or draft - the mechanics were there, but the level design wasn't. Something like that probably deserves the opportunity to build upon the foundations established and the potential realised.


    Resi really started losing it after 3 but ye can't say Final Fantasy was anything other than downright fantastic up until X. Even x-2 wasnt bad. They got at least 15 class games out of it (including tactics and such) When you are churning out success after success fire away at it. (a lá MGS) but some games you are right, simply don't merit sequels yet they get them anyways. Depends on the company and whether or not theres a palpable demand imo.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Less sequels please. True, gameplay mechanics can be iterated and improved upon much easier than making a sequel to a purely narrative book or film, but the amount of once great games now wrapped up in endless franchising is depressing. Things like Resident Evil and Final Fantasy should just be put out of their misery and have the resources poured into developing new ideas without the weight of expectation around them. We should be more willing to see a franchise retire peacefully, rather than die slowly in an assault of irrelevance and saturation, and be satisfied with what we did get (after all, there's probably more deeply disappointing sequels than completely satisfying ones). Not that that's ever going to happen given the financial viability of half-hearted yearly updates and the like.

    Still, there are some games out there that do have potential for a revisit. Mirror's Edge is indeed a good example. The first felt like a prototype or draft - the mechanics were there, but the level design wasn't. Something like that probably deserves the opportunity to build upon the foundations established and the potential realised.

    So you strongly want less sequels, but you do want sequels for games...
    A lot of new IPs come out, which had great new and fresh mechanics, but those are not safe from flows too. Sequel is always a chance to polish out shortcomings and improve new mechanics. Just because some franchises are milked to feck, does not mean sequel is a bad thing.

    I want more BioShock, Stalker, Walking dead, Dead space ( proper survival horror though ), X com, Jagged alliance, diablo, StarCraft, Allice, Clive Berker's Undying, Metro, Monster hunter and list goes on and on.

    Yes, we need original IPs, but a lot of good IPs deserve good sequels too.


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    17 post and not one mention of shenmue 3

    you all make me sick :(


  • Posts: 0 [Deleted User]


    I'd love it if they made a Monkey Island 5. Not the Telltale ones, but an actual proper sequel, preferably in the same style as the third game. Same goes for Grim Fandango.

    They really shouldn't make another Gears of War. I didn't play Judgement and, while I've heard it's good, the third one had an ending that should have wrapped up the series.


  • Registered Users, Registered Users 2 Posts: 2,814 ✭✭✭FortuneChip


    Vagrant Story please, although I imagine the stop/start battles would need a little re-imagining. Loved the story and lore in the game.

    Don't think I'll ever get bored of the Uncharted Series. 2 was better than 3, but 3 was a great game all the same (pity about the shipyard level).


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    I'd love it if they made a Monkey Island 5. Not the Telltale ones, but an actual proper sequel, preferably in the same style as the third game. Same goes for Grim Fandango.

    They really shouldn't make another Gears of War. I didn't play Judgement and, while I've heard it's good, the third one had an ending that should have wrapped up the series.
    But Grim Fandango had an ending that perfectly wrapped up the story too. :)

    I think this is the issue with "sequels" and how people judge which games deserve them or not. Is it that folk want sequels of similar quality and style to their predecessors or ones which just attempt to continue the story or focus on the same characters. Take Dead Space for instance. Would people prefer to see Issac stuck on yet another derelict space ship with necromorphs or would they just like to see another high quality atmospheric sci-fi survival horror game?


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    gizmo wrote: »
    But Grim Fandango had an ending that perfectly wrapped up the story too. :)

    I think this is the issue with "sequels" and how people judge which games deserve them or not. Is it that folk want sequels of similar quality and style to their predecessors or ones which just attempt to continue the story or focus on the same characters. Take Dead Space for instance. Would people prefer to see Issac stuck on yet another derelict space ship with necromorphs or would they just like to see another high quality atmospheric sci-fi survival horror game?

    I would like to see a sequal of dead space, with Isaac or even other character. They got a very cool awesome Universe made and it would be a shame to scrap it and make some other new space IP.
    I am not saying I would not like to see New IPs, I am saying that there is no need to bury good universes.
    Feck it, might as well scrap Starwars IP. How many sequals and spin offs we can have of that...


  • Registered Users, Registered Users 2 Posts: 18,824 ✭✭✭✭K.O.Kiki


    gizmo wrote: »
    Alan Wake and Darksiders so as to complete the story.

    Mirrors Edge for a revisit to the concept with some more refined level design.

    Aliens: Colonial Marines. Reboot, sequel or whatever. Just do it right this time. Does that count?

    Then there are some quirky games from a couple of years back that I'd love to see revisited on modern hardware, not necessarily in pure sequel form I guess. Giants: Citizen Kabuto and M.D.K being two prime examples.

    Outside of those specific cases, I'm also with johnny_ultimate on preferring more original games being developed rather than focusing on safer sequels.
    MDK 3 would be really sweet, but I think that ship has sailed :(


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    I would like to see a sequal of dead space, with Isaac or even other character. They got a very cool awesome Universe made and it would be a shame to scrap it and make some other new space IP.
    I am not saying I would not like to see New IPs, I am saying that there is no need to bury good universes.
    Feck it, might as well scrap Starwars IP. How many sequals and spin offs we can have of that...
    Oh no, I agree. I'm not saying they should be scrapped but in the case of Dead Space we've seen further iterations in the series yet with each one they've strayed further from what made the initial game special in the first place. I guess a more valid question in this instance is whether people would prefer to see another Dead Space which veers further from the series roots or a new IP which taps into that atmospheric survival horror gameplay the first had.

    On a similar note, I'm not sure I find the Star Wars comparisons valid. That universe is so expansive that you can easily have multiple genre types (and indeed story arcs) legitimately using the licence/universe without fear of being accused of milking it. Dead Space is very much Dead Space though and we've seen via (core) fan and even some critical reaction that they didn't take too kindly to the original formula being messed with.
    K.O.Kiki wrote: »
    MDK 3 would be really sweet, but I think that ship has sailed :(
    I guess there's always Overhaul who can continue the franchise but it'd be a fairly big risk given the rather oddball nature of the series so far. :o


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    gizmo wrote: »
    Oh no, I agree. I'm not saying they should be scrapped but in the case of Dead Space we've seen further iterations in the series yet with each one they've strayed further from what made the initial game special in the first place. I guess a more valid question in this instance is whether people would prefer to see another Dead Space which veers further from the series roots or a new IP which taps into that atmospheric survival horror gameplay the first had.

    On a similar note, I'm not sure I find the Star Wars comparisons valid. That universe is so expansive that you can easily have multiple genre types (and indeed story arcs) legitimately using the licence/universe without fear of being accused of milking it. Dead Space is very much Dead Space though and we've seen via (core) fan and even some critical reaction that they didn't take too kindly to the original formula being messed with.


    I guess there's always Overhaul who can continue the franchise but it'd be a fairly big risk given the rather oddball nature of the series so far. :o

    Aye, Starwars was thrown in more in a Sarcastic or ":pac::pac::pac:" way. Its a lot bigger universe and tone done, wheres DS universe is quite mature and gritty. I love DS universe and I would LOVE to see more of it. I would love to see Ishimuras death from some other crews member eyes. Maybe we could see some sort of prequal like those awesome Comix/videos we had ( its a shame i cant find those anymore :( ).
    I know a lot of people found DS2 a bit more actiony, but I will say that it had fantastic enviroments! The living quarters, nursery, school etc. It was not just going from engineering bay, to engine bay, to "alot of mechanical crap" bay. Damn, I would even love to get some sort of spin off, where they make game before **** hit the fan. It could be some sort of stealth game, where you try to infiltrate the "church" it self.

    Bottom line is: there are some amazing universes that need sequels. And sequel is not a bad thing. Its great. Look how awesome Uncharted 2 was!

    Someone reuploaded it! Found it!



  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    An improved Alpha Protocol would be good.


  • Registered Users, Registered Users 2 Posts: 66 ✭✭AzN


    New kingdom hearts and mirror's edge and i'll be happy for a good while.


  • Closed Accounts Posts: 5,656 ✭✭✭norrie rugger


    Birth of the Federation 2 :-(


  • Registered Users, Registered Users 2 Posts: 12,294 ✭✭✭✭MadYaker


    A new Age Of Empires on the P.C?


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Aye, Starwars was thrown in more in a Sarcastic or ":pac::pac::pac:" way. Its a lot bigger universe and tone done, wheres DS universe is quite mature and gritty. I love DS universe and I would LOVE to see more of it. I would love to see Ishimuras death from some other crews member eyes. Maybe we could see some sort of prequal like those awesome Comix/videos we had ( its a shame i cant find those anymore :( ).
    Did you not watch the movies? In this case, Dead Space: Downfall?


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  • Registered Users, Registered Users 2 Posts: 12,710 ✭✭✭✭Skerries


    For me it would be Dark Messiah, first person fantasy games like Skyrim still haven't surpassed it's fighting mechanics
    World in Conflict just to continue the great story of the first one


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    gizmo wrote: »
    Did you not watch the movies? In this case, Dead Space: Downfall?

    YesI did and I loved them. :)


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    YesI did and I loved them. :)
    Ah, good stuff!

    Yea, the back story to the Ishimura would have been my first port of call for another Dead Space game but based on how that went down in Downfall, I'd wager it wouldn't really be able to pull off the creepy survival horror vibe. :o


  • Registered Users, Registered Users 2 Posts: 4,640 ✭✭✭Pushtrak


    gizmo wrote: »
    I think this is the issue with "sequels" and how people judge which games deserve them or not. Is it that folk want sequels of similar quality and style to their predecessors or ones which just attempt to continue the story or focus on the same characters.
    That's a good point... I think for me, it would largely be the same quality/style, or the possibility of the same style done a little better for instance LA Noire.


  • Registered Users, Registered Users 2 Posts: 3,603 ✭✭✭Mal-Adjusted


    I think that good games do deserve a limited number of sequels. From a narrative perspective, I can't see how it could take more that three games to tell any kind of story. I'd prefer id publishers would wait maybe two or three years between installments as well. Yearly updates tend to be mostly the same with only little improvements. Just look at the COD and Fifa games of the past few years. There's also the risk of over saturating the market and jading the consumers.

    There defiantly is an argument for sticking with a large expansive universe after all the time put in to establish it. there's also cross genera stuff, so many Star Wars games and to be fair, X-Wing, Jedi Academy, Empire at War and KOTOR feel nothing alike and show how a franchise can be continued well without going stale. (and yes, I know that Jedi Academy is a sequel and EAW is a mash up of 2 previous games)

    If there was for example, a Mass Effect RTS set parallel to the third one, would that be considered a sequel? with all the different races, it seems primed for one.

    Ideally, there would be a happy balance between new IP's and returning ones.


  • Registered Users, Registered Users 2 Posts: 85 ✭✭ronoc 1


    i wish there was another portal game coming.i honestly thought there would be loads of dlc with portal 2 but unfortunetly nothing.it was so refreshing to play a multiplayer game that didnt revolve around deathmatches.


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  • Registered Users, Registered Users 2 Posts: 5,678 ✭✭✭Crooked Jack


    Bayonetta, Conker's Bad Fur Day and Jet Force Gemini.


  • Registered Users, Registered Users 2 Posts: 5,678 ✭✭✭Crooked Jack


    Also, it wouldn't technically be a sequel but I wish they'd drop all these shitty wrestling games and just give WWF No Mercy a Halo Anniversary style tune up.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    ronoc 1 wrote: »
    i wish there was another portal game coming.i honestly thought there would be loads of dlc with portal 2 but unfortunetly nothing.it was so refreshing to play a multiplayer game that didnt revolve around deathmatches.

    I thought there was a load of user created maps for Portal 2, no?


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Fnz wrote: »
    I thought there was a load of user created maps for Portal 2, no?

    I never played Portal and Portal 2 for puzzles. :P


  • Registered Users, Registered Users 2 Posts: 171 ✭✭Tweej


    Lock's Quest. I know no one knows this game, but let me tell you, it was incredible!

    Super Mario PRG: 7 Stars also, I'm sure plenty of fanboys would love a return of Geno


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  • Registered Users, Registered Users 2 Posts: 2,656 ✭✭✭C14N


    Less sequels please. True, gameplay mechanics can be iterated and improved upon much easier than making a sequel to a purely narrative book or film, but the amount of once great games now wrapped up in endless franchising is depressing. Things like Resident Evil and Final Fantasy should just be put out of their misery and have the resources poured into developing new ideas without the weight of expectation around them. We should be more willing to see a franchise retire peacefully, rather than die slowly in an assault of irrelevance and saturation, and be satisfied with what we did get (after all, there's probably more deeply disappointing sequels than completely satisfying ones). Not that that's ever going to happen given the financial viability of half-hearted yearly updates and the like.

    Still, there are some games out there that do have potential for a revisit. Mirror's Edge is indeed a good example. The first felt like a prototype or draft - the mechanics were there, but the level design wasn't. Something like that probably deserves the opportunity to build upon the foundations established and the potential realised.

    53a.gif
    A trilogy is about the right length for any story to be told and very often the second and third games are much better. With most games taking a min of 2 years, that ends up being 3 games in 6 years. That's fine, it's when they start franchising it in to parts 6-7 or 8 things get silly.

    A trilogy works very well for a lot of stories (Mass Effect comes to mind) but it's not necessarily the "right" length and it's usually best when actually planned as a trilogy from the start with a proper over-arching plot imo.
    Timmyctc wrote: »
    Resi really started losing it after 3

    Resident Evil 4 is widely regarded as the best one in the franchise :confused: It was sort of a case of a sequel done right by completely revamping the games. Shame it was then also buried with the next instalment but hey, that's what sequels are for! :pac:
    A lot of new IPs come out, which had great new and fresh mechanics, but those are not safe from flows too. Sequel is always a chance to polish out shortcomings and improve new mechanics. Just because some franchises are milked to feck, does not mean sequel is a bad thing..

    But you can do that without needing to drag out sequels. It's absolutely possible to polish up game mechanics and attach them to a new IP that is similar but not a sequel. And no, a sequel doesn't equate to horribleness but there's a huge chance of a franchise getting milked with mediocre games. I can't think of too many franchises that haven't been milked. I thought Metal Gear Solid knew when to stop, same with God of War and Mass Effect (which is getting another last I heard). Naughty Dog were good enough to finish with Uncharted at 3 games.
    I am not saying I would not like to see New IPs, I am saying that there is no need to bury good universes.
    Feck it, might as well scrap Starwars IP. How many sequals and spin offs we can have of that...

    The problem is that you can't really have it both ways. The more resources that goes into sequels, the less that goes into new IPs. There just aren't enough people making games to make loads of both, nor do customers have the time and money. There's usually a balance but the sequels tend to get far more in the real world. Star Wars is a perfect example of a franchise gone completely off the rails for financial purposes. The first one came out 40 years ago and based on the fact that it was just called "Star Wars" with no episode number or subtitle, seems to have been planned as a single film. Despite George Lucas seeming like a hopeful and talented young director at the time, he's directed nothing but Star Wars since.
    Yearly updates tend to be mostly the same with only little improvements. Just look at the COD and Fifa games of the past few years. There's also the risk of over saturating the market and jading the consumers.

    This seems to happen with some franchises but I'm sure when devs/publishers see the likes of COD breaking records for years they tend to think they can do it too. In fairness to FIFA, that is something where the age will show every year since the players will be out of date and such, even though there is no reason they couldn't just release it as a DLC each year with new players if it wasn't such a reliable seller.

    Generally, I wish the industry would cut down on sequels. Not that I want video games to be like films but I wish it would take a leaf out of that industry's ability to put out mostly single-iteration franchises that don't milk the success of the first for years after. Sure, keep some long-running series for fun, just not where literally the majority of games are sequels. I know this won't happen though because as someone once pointed out to me, the publishers look at franchises the way most people look at brands. Once they have good brand recognition, they tend to do a lot better and sure enough, most sequels to popular games do better than the originals. I just wish the branding was around the people who make the game rather than the game itself. It would be nice to have more reliable companies like Valve where you know their new game will be good from reputation or game directors who constantly produce solid games.

    There are some sequels done really well imo though. Bioshock Infinite took bits of the original's concept and formed something completely new from it. Half Life's story changed massively from 1 to 2. I tend to like Zelda for only putting out 1 or just about 2 full games per life cycle. Fallout 3 was also a great way of reviving and reinventing an old franchise imo.

    Just my two cents anyway.


  • Registered Users, Registered Users 2 Posts: 4,640 ✭✭✭Pushtrak


    I've given up on Resi at this point. I was quite disappointed by 5. Was really turned off on the idea of ORC, and the demo of Resi 6 didn't win me over. Neither, honestly did Revelations. I downloaded the demo to it and it isn't exactly making me want to buy it.

    You know, another franchise, Mass Effect... The last DLC The Citadel. It was a good DLC, I guess, but I'm either getting jaded with the series or was just not in a Mass Effect state of mind what with not having played it in so long, but it didn't click with me the same way Mass Effect did in the past. It wasn't that long back that I played that DLC, think a while had gone between its release and my playing it.


  • Registered Users, Registered Users 2 Posts: 2,997 ✭✭✭Adyx


    System Shock 3. Everything else can **** right off.


  • Registered Users, Registered Users 2 Posts: 2,656 ✭✭✭C14N


    RopeDrink wrote: »
    RE4 is the one and only largely applauded 'let's go 3D action over the shoulder' of the series.

    I think you'll find that calling RE4 the best would spark a lot of people off into a debate about the original being the best, and them being squashed by those who preferred RE2 :p

    I really liked RE4, even if they completely did away with the Survival Horror that sucked me into the series in the first place, and it was a commercial success despite it making a rift between the newcomers loving the action side of it and those who want to revisit the scary survival puzzlers that are the old REs - But it's most definitely not the best of the series and I'm sure a lot of people will agree with that, unless you purely weight it down to sales figures. It does however prove the point that a good sequel does not have to be a remastering or repackaging of an already done game and just improving it's mechanics, writing, characters or whathaveyou.

    Seemed like a big gamble and it paid off for Capcom - Just a shame they butchered it from then on looking to replicate the sales by just graphically improving what they had just done in RE4 and churning out two more with little charm, some bells, whistles, bigger graphics and bugger all else in the name of sale-desire.

    Well critically as well, Resident Evil 4 is the highest-rated one in the series. I'm not just saying it's "the best" though because I know that's pretty controversial, I'm just saying that a lot of people do think it's the best. I don't think it completely did away with survival horror (it was still pretty scary to me and it had survival horror tropes like scarce ammo and health), even if it's not as much of a horror game as the fixed-camera ones.

    It is a shame they ruined it though. I had no love for Resident Evil 5 (co-op is a surefire way to kill any semblance of horror in a game) and it sounds like 6 wasn't good at all.


  • Registered Users, Registered Users 2 Posts: 5,200 ✭✭✭muppetkiller


    Stunt Car Racer and Kick-off
    :D


  • Registered Users, Registered Users 2 Posts: 7,814 ✭✭✭TPD


    I'd like another game set in the Dark Reign universe. Not necessarily an RTS, it could probably work well as an arcadey shooter even.


  • Registered Users, Registered Users 2 Posts: 3,603 ✭✭✭Mal-Adjusted


    so, If a game is set in the same universe as a previous game but doesn't follow on from it (Halo Wars, Knights of the Old Republic,) does it count as a sequel?


  • Registered Users, Registered Users 2 Posts: 2,656 ✭✭✭C14N


    so, If a game is set in the same universe as a previous game but doesn't follow on from it (Halo Wars, Knights of the Old Republic,) does it count as a sequel?

    I would personally say yes, just because it's in the same franchise. Can make for interesting sequels though, look at the huge change between Fallouts 2 and 3 for example.


  • Registered Users, Registered Users 2 Posts: 5,200 ✭✭✭muppetkiller


    Actually I had a think about this again after visiting the gog sale today... If there was ever a game that needed a Sequel it's
    Severance Blade of Darkness

    Amazing game and only $2.99 on GOG today.


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    Actually I had a think about this again after visiting the gog sale today... If there was ever a game that needed a Sequel it's
    Severance Blade of Darkness

    Amazing game and only $2.99 on GOG today.

    holy **** that's on gog? I never thought to look

    i have a cd.. somewhere, I know because I found the plastic case for it years ago. whenever I played it in the last few years I just ended up pirating a copy but if it's on gog, and all jazzed up for modern pc's?

    ****
    yes
    I am buying that ****

    I LOVE THIS ****ING GAME


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